Commit graph

64748 commits

Author SHA1 Message Date
Yuri Rubinsky 29fa291317 Fix incorrect camera transform of animation view in the import window 2024-06-10 16:09:36 +03:00
Mart Jõgi 771f52e477
Fix example for Basis * Vector3 in documentation
Fixes: godotengine/godot-docs#9394
2024-06-10 13:31:29 +02:00
bruvzg fff71db5b1
[RTL] Fix list item prefix width not taken into account. 2024-06-10 13:14:56 +03:00
Rémi Verschelde 32eba1ee17
Merge pull request #92967 from akien-mga/ci-gha-pin-python-3.12.3
CI: Pin Python 3.12.3 to workaround GHA issue
2024-06-10 12:13:10 +02:00
Rémi Verschelde 4fd7b2fc0f
CI: Pin Python 3.12.3 to workaround GHA issue
macOS runners can't extract the 3.12.4 tarball properly it seems.
https://github.com/actions/setup-python/issues/886
2024-06-10 11:29:54 +02:00
Silc Lizard (Tokage) Renew a57f9f863d Add get_concatenated_bone_names() to Skeleton3D for Modifier's hint 2024-06-10 10:19:36 +09:00
Hilderin cc990efddf Fix freeze after building C# 2024-06-09 13:40:51 -04:00
Silc Lizard (Tokage) Renew e92a453840 Expose get_skeleton() from SkeletonModifier3D 2024-06-09 23:58:05 +09:00
Anni Ryynänen b14b222e9d
Fix native file dialogs being shown on set_visible(false) 2024-06-09 17:54:18 +03:00
passivestar 3cd245c7b1 Add missing inspector dock update after node deletion 2024-06-09 11:51:41 +04:00
bruvzg 564ebd7ba4
Force editor progress dialog size update. 2024-06-08 23:15:07 +03:00
Martin Capitanio 18650de06a ThorVG: Update to 0.13.7 2024-06-08 20:19:53 +02:00
DeeJayLSP 63bb754fc8 qoa: Apply upstream patches 2024-06-08 11:57:40 -03:00
Silc Lizard (Tokage) Renew bea47d877b Fix seeking Animation immediate after playback for Discrete track 2024-06-08 22:09:37 +09:00
Rémi Verschelde 5833f59786
Merge pull request #92887 from wojtekpil/fix_compatibility_lm_baking
Fix depth clear value for uv2 baking in compatibility renderer
2024-06-08 14:11:35 +02:00
kleonc 7f6951b1f6 Fix TextureProgressBar radial mode invalid polygon edge case 2024-06-08 13:51:32 +02:00
Yuri Rubinsky 5962646fd3 Fix goto definition for new method 2024-06-08 10:52:01 +03:00
Rémi Verschelde 1ce6df7087
Merge pull request #92871 from KoBeWi/execute_order
Remove unused order variable from EditorResourcePreview
2024-06-07 23:30:46 +02:00
Rémi Verschelde 19affb60d1
Merge pull request #92850 from permelin/fix-navigationserver3d-get_closest_point_to_segment-use_collision
Fix `NavigationServer3D.get_closest_point_to_segment()` with `use_collision`
2024-06-07 23:30:42 +02:00
Rémi Verschelde a139cd611a
Merge pull request #92826 from bruvzg/nat_icon_checks
Improve native menu and status indicator icons conversion and checks.
2024-06-07 23:30:39 +02:00
Rémi Verschelde f9c5cdf360
Merge pull request #92819 from alula/patch-1
Fix building glslang on platforms without `<filesystem>`
2024-06-07 23:30:35 +02:00
Rémi Verschelde f58d508cc4
Merge pull request #92803 from YeldhamDev/kate_ignore
Ignore Kate's build file
2024-06-07 23:30:31 +02:00
Rémi Verschelde 31b55e7da1
Merge pull request #92802 from dalexeev/editor-hide-gdscript-internal-funcs
Editor: Hide GDScript internal functions from method selectors
2024-06-07 23:30:27 +02:00
Rémi Verschelde 747e0f5ef0
Merge pull request #92801 from devloglogan/has-tracking-data-fix
Set `XRHandTracker` property `has_tracking_data` to true only when palm joint is tracked
2024-06-07 23:30:24 +02:00
Rémi Verschelde 7a5fad878b
Merge pull request #92800 from raulsntos/dotnet/fix-check-call-error
C#: Skip method name when checking CallError
2024-06-07 23:30:19 +02:00
Rémi Verschelde ea7d988b72
Merge pull request #92781 from bruvzg/menu_open_close_imp
[macOS] Improve native menu open/close callbacks.
2024-06-07 23:30:15 +02:00
Rémi Verschelde 54e09c31ad
Merge pull request #92774 from TokageItLab/fix-reverse-z-skeleton-gizmo
Fix Shader for SkeletonGizmo to follow renderer's reversed-z change
2024-06-07 23:30:12 +02:00
Rémi Verschelde 221450d62b
Merge pull request #92770 from KoBeWi/global_tabbing
Add Globals tab to reorganize Project Settings dialog
2024-06-07 23:30:08 +02:00
Rémi Verschelde 1fb05cb768
Merge pull request #92760 from Rindbee/deprecate-replacing_by-signal
Call `EditorNode::set_edited_scene()` manually instead of via the `replacing_by` signal
2024-06-07 23:30:04 +02:00
Rémi Verschelde f5c571a380
Merge pull request #92758 from ttencate/patch-3
Remove note about night sky in PhysicalSkyMaterial
2024-06-07 23:30:00 +02:00
Rémi Verschelde e52658643d
Merge pull request #92702 from kleonc/cursor_image_from_atlas_texture_fix
Fix creating cursor image from `AtlasTexture`
2024-06-07 23:29:57 +02:00
Rémi Verschelde 33b201fc85
Merge pull request #92670 from TokageItLab/fix-animation-track-editor-snap
Fix unstable AnimationTrackEditor snapping value
2024-06-07 23:29:52 +02:00
Rémi Verschelde a6bb8b00d7
Merge pull request #92664 from KoBeWi/ultimate_final_solution_for_containers
Add visibilty mode to `as_sortable_control()`
2024-06-07 23:29:48 +02:00
Rémi Verschelde 2c01573fdf
Merge pull request #92645 from WhalesState/container-resort
Fix `NOTIFICATION_SORT_CHILDREN` is called twice on startup
2024-06-07 23:29:44 +02:00
Rémi Verschelde 0b24f40c33
Merge pull request #92580 from hccloud/master
Remove the limit on the number of the SignalInfo creation function parameters
2024-06-07 23:29:40 +02:00
Rémi Verschelde e607d47d89
Merge pull request #92559 from kitbdev/fix-add-scene-button
Update Add Scene button after TabBar resizes
2024-06-07 23:29:36 +02:00
Rémi Verschelde 688f9561dc
Merge pull request #92488 from TCROC/fix-cpuidex-mingw
Fix use of undeclared identifier `__cpuidex` error on MinGW
2024-06-07 23:29:32 +02:00
Rémi Verschelde 1ee953030e
Merge pull request #92271 from kitbdev/fix-max-line-size
Fix TextEdit HScroll hiding after wrapping
2024-06-07 23:29:28 +02:00
Rémi Verschelde c2d983553b
Merge pull request #91390 from kitbdev/add-selection-unhide-carets
Unhide carets in add selection for occurrence and fix error
2024-06-07 23:29:23 +02:00
Rémi Verschelde 5fcd9803cd
Merge pull request #90850 from AlexeyBond/patch-1
Handle Vector4 default input values in visual shaders
2024-06-07 23:29:19 +02:00
Rémi Verschelde 0c9531cb19
Merge pull request #88322 from EmrysMyrddin/fix/dict_editor_focus_on_type_change
Editor: Focus value editor on type change in Dictionary and Array editors
2024-06-07 23:29:14 +02:00
Rémi Verschelde bef8df00fb
Merge pull request #86596 from jsjtxietian/sync-distance-fade
Sync visual shader's distance fade using circular fade
2024-06-07 23:29:07 +02:00
wojtekpil 53e68ecbd4 Fix depth clear value for uv2 baking in compatibility renderer 2024-06-07 23:25:49 +02:00
kobewi 20d67aac67 Remove unused order variable from EditorResourcePreview 2024-06-07 15:54:47 +02:00
Per Melin 9b191f669c Fix NavigationServer3D.get_closest_point_to_segment() with use_collision 2024-06-07 14:24:39 +02:00
jsjtxietian 8d888807f7 Sync visual shader's distance fade using circular fade 2024-06-07 11:32:27 +08:00
aaronp64 73343a2e7f Fix VisualShaderNodeVaryingGetter expanded ports adding ".x" to shader
When VisualShaderNodeVaryingGetter type was Vector2/Vector3/Vector4, expanding the output ports and connecting an individual value to a scalar input would add ".x" to the assignment in the generated shader.  This was due to `VisualShaderNodeVarying::get_port_type` ignoring the port number, and always returning the associated vector type.  Added checks for `p_port == 0` to return either the vector type, or scalar for expanded ports, matching similar logic in other nodes, like `VisualShaderNodeColorConstant::get_output_port_type`.

Fixes #92832
2024-06-06 15:21:21 -04:00
kit 9a2ffd74d3 Update Add Scene button after TabBar resizes 2024-06-06 14:59:15 -04:00
Anni Ryynänen ae1e2182ec
Stop color picker tooltip from stealing input events
Input events go to the tooltip because it's added to `popup_list` in
DisplayServer `popup_open`. I think there's no harm in tooltips being omitted
from the list, so this commit blocks non-popup windows from being added if they
have `FLAG_NO_FOCUS` and `FLAG_MOUSE_PASSTHROUGH`.

I'm not happy with this way of detecting tooltips. It'll also catch other
windows where this behavior may or may not be wanted.

I thought about adding `FLAG_TOOLTIP`, but went with the smaller change for
now.

Fixes #79500.
2024-06-06 20:00:05 +03:00
风青山 85a1662e3b
Call EditorNode::set_edited_scene() manually instead of via the replacing_by signal
Cannot change `scene_root`'s child node in `EditorNode::set_edited_scene()`
if replaced later using `replace_by`.
2024-06-06 22:44:13 +08:00