Commit graph

62327 commits

Author SHA1 Message Date
Rémi Verschelde d8e438100c
Merge pull request #89544 from Chubercik/meshoptimizer_explicit_ver
meshoptimizer: State used version explicitly
2024-03-24 01:17:28 +01:00
Rémi Verschelde d121873d01
Merge pull request #89542 from aaronfranke/convert-hull-to-mesh-func
GLTF: Extract converting hull points to mesh to a helper function
2024-03-24 01:17:15 +01:00
Rémi Verschelde 8a65dd3b9e
Merge pull request #89532 from lyuma/fix_fbxdocument_binding
Fix method bindings in FBXDocument by making them virtual in GLTFDocument.
2024-03-24 01:17:02 +01:00
Rémi Verschelde 70c05f63da
Merge pull request #89531 from sullyscience/fix-resource-leaks
Fix mobile renderer RID leaks
2024-03-24 01:16:48 +01:00
Rémi Verschelde 5940fd5d07
Merge pull request #89526 from Calinou/inputevent-add-emulation-internal-constants
Expose `DEVICE_ID_EMULATION` constant in InputEvent
2024-03-24 01:16:34 +01:00
Rémi Verschelde 4389f85a17
Merge pull request #89518 from AThousandShips/spin_slider_clean
[Editor] Remove redundant code from `EditorSpinSlider`
2024-03-24 01:16:20 +01:00
Rémi Verschelde a95895742d
Merge pull request #89505 from passivestar/clear-output
Make the "Clear Output" shortcut not require panel focus
2024-03-24 01:16:08 +01:00
Rémi Verschelde 48cf825839
Merge pull request #89451 from AThousandShips/emit_fix
[Core] Disconnect one-shot signals before calling callbacks
2024-03-24 01:15:52 +01:00
Rémi Verschelde c76d2f03b7
Merge pull request #89447 from ajreckof/fix-error-crash-on-change-type-root-after-external-changes
Fix error where update wouldn't reconnect the signal it should have reconnected and led to errors and crash.
2024-03-24 01:15:38 +01:00
Rémi Verschelde d5f944ff10
Merge pull request #89261 from paulloz/core/fix-script-reloading-outside-script-editor
Fix how scripts reload outside of ScriptEditor
2024-03-24 01:15:23 +01:00
Rémi Verschelde f49efbe0e5
Merge pull request #89229 from akien-mga/main-refactor-os-exit-code
Refactor OS exit code to be `EXIT_SUCCESS` by default
2024-03-24 01:15:06 +01:00
Rémi Verschelde cd4e4c0fcc
Merge pull request #89111 from AThousandShips/vec_use
Use `Vector*` component-wise `min/max/clamp` functions where applicable
2024-03-24 01:14:51 +01:00
Rémi Verschelde 33cca7c65c
Merge pull request #88997 from jsjtxietian/parallax
Disable lock and group buttons when selected item is not CanvasItem
2024-03-24 01:14:35 +01:00
Rémi Verschelde 0ca0e8fc49
Merge pull request #88498 from CookieBadger/animation-fix-snapping-multiple
Fix snapping multiple keys in Animation
2024-03-24 01:14:23 +01:00
Rémi Verschelde b0505b580d
Merge pull request #88445 from CookieBadger/animation-paste-snap-fix
Fix various bugs in Animation key right click actions
2024-03-24 01:14:08 +01:00
Rémi Verschelde e92806c7e7
Merge pull request #88424 from rburing/fti_2d
Physics interpolation (2D)
2024-03-24 01:13:53 +01:00
Rémi Verschelde 075c171f80
Merge pull request #88231 from ajreckof/fix-copy-paste-for-dictionnaries
Fix update property for dictionaries so that it updates only what is necessary.
2024-03-24 01:13:38 +01:00
Rémi Verschelde ae8d43b0bb
Merge pull request #88003 from kitbdev/dock-manager-fixes
Refactor and fix issues in Editor Dock Manager
2024-03-24 01:13:26 +01:00
Rémi Verschelde f0544ebba6
Merge pull request #87874 from AThousandShips/sort_fix
Fix sorting of files/dirs in dialogs
2024-03-24 01:13:12 +01:00
Rémi Verschelde 8c470749f1
Merge pull request #87387 from warriormaster12/dup_prop_refactor
Fix property of type Node duplication when script is attached to a child node
2024-03-24 01:12:57 +01:00
Rémi Verschelde f8bae10be6
Merge pull request #87171 from TokageItLab/retrieve-time-info-from-anim-tree
Rework AnimationNode process for retrieving the semantic time info
2024-03-24 01:12:42 +01:00
Rémi Verschelde 0ebcba8583
Merge pull request #87078 from Hilderin/animation-autofit
Add auto fit timeline and bezier scale on animation editor
2024-03-24 01:12:28 +01:00
Rémi Verschelde 20d423258c
Merge pull request #86888 from Mickeon/autocompletion-AnimationNode
Add autocompletion to AnimationNode
2024-03-24 01:12:16 +01:00
Rémi Verschelde ccccdff0d1
Merge pull request #83956 from Chaosus/vs_expression_parsing
Refactor the parsing of port names in visual shader's expressions
2024-03-24 01:12:00 +01:00
Rémi Verschelde 0e966b39b4
Merge pull request #66481 from MewPurPur/auto-stringname-nodepath
Add editor settings for autocompletion with NodePath and StringName
2024-03-24 01:11:42 +01:00
Ricardo Buring 2ed2ccc2d8 Fixed Timestep Interpolation (2D)
Adds fixed timestep interpolation to the rendering server (2D only).
Switchable on and off with a project setting (default is off).

Co-authored-by: lawnjelly <lawnjelly@gmail.com>
2024-03-23 12:28:36 +01:00
ajreckof 69e5e582c8 fix error where update wouldn't reconnect the signal it should have reconnected and led to errors and crash 2024-03-22 01:00:33 +01:00
ajreckof 0331ecb527 Fix update property for dictionnaries so that it updates only what is necessary 2024-03-21 19:31:46 +01:00
Yuri Rubinsky aa12241414 Refactor the parsing of port names in visual shader's expressions 2024-03-21 16:34:37 +03:00
jsjtxietian 816812ee6c Disable lock and group buttons when selected item can't be locked or grouped 2024-03-21 13:02:34 +08:00
A Thousand Ships db455e5bee
[Core] Disconnect one-shot signals before calling callbacks
This prevents infinite recursion with one-shot connections emitting
themselves
2024-03-20 20:24:44 +01:00
Silc Lizard (Tokage) Renew 6dd410854c Rework AnimationNode process for retrieving the semantic time info 2024-03-20 22:52:26 +09:00
A Thousand Ships 79ba22a73f
Use Vector* component-wise min/max/clamp functions where applicable 2024-03-20 13:47:42 +01:00
A Thousand Ships 2cbf469912
Fix sorting of files/dirs in dialogs
Sorts leading `_` before other characters except `.`.
2024-03-20 13:45:47 +01:00
Hilderin b46d0a6ea8 Add auto focus timeline and bezier scale on animation editor
Add a button at the bottom of the animation editor that change the zoom based on the animation length and the bezier scale based on the values and handles of the displayed tracks. The icon and the tooltip of the button change depending if the bezier editor is displayed or not.

Some refactor was made in animation_track_editor.cpp to remove code duplication with the visibility check of the tracks.

This should help with the issue #85826
2024-03-19 21:01:15 -04:00
VolTer de8b6f7a3c Add editor settings for autocompletion with NodePath and StringName 2024-03-19 17:23:54 +02:00
emild d88df641ee Fix snapping multiple keys in Animation 2024-03-18 11:21:12 +01:00
Paul Joannon 63674648fb
Fix how scripts reload outside of ScriptEditor 2024-03-18 10:29:06 +01:00
warriormaster12 9851c1bdd8 Fix property duplication when duplicating a parent node 2024-03-17 09:57:38 +02:00
Hugo Locurcio 6818e50adc Expose DEVICE_ID_EMULATION constant in InputEvent
This also improves the documentation related to emulated InputEvents.
2024-03-16 19:16:40 +01:00
kit 0c9c84f7a6 Refactor and fix issues in Editor Dock Manager
Extract Dock Context Menu.
2024-03-16 13:51:31 -04:00
Rémi Verschelde fe01776f05
Merge pull request #89540 from bruvzg/menu_fix_string_read
[NativeMenu] Fix changes lost due to incorrect rebase (menu goes under task bar, dark mode, item text get, docs) and check to ensure help menu is not using native menu on Windows.
2024-03-16 13:12:53 +01:00
Jakub Marcowski 4bbb20f43a
State meshoptimzer's version explicitly in the thirdparty/README.md file 2024-03-16 00:10:39 +01:00
Aaron Franke 3604b57ba3
GLTF: Extract converting hull points to mesh to a helper function 2024-03-15 15:22:48 -07:00
bruvzg ebb19c4198 [NativeMenu] Fix changes lost due to incorrect rebase (menu goes under task bar, dark mode, item text get, docs) and check to ensure help menu is not using native menu on Windows. 2024-03-15 22:46:47 +02:00
Lyuma 8232759100 Fix method bindings in FBXDocument by making them virtual in GLTFDocument. 2024-03-15 12:47:02 -07:00
David Sullivan dfa326ef55 Fix: Address mobile resource leaks in render
Update render_forward_mobile destructor to include instance buffers.
Update render_scene_buffers_rd cleanup to include weight buffers / blur
textures.
2024-03-15 14:48:12 -04:00
Rémi Verschelde 68ad520da4
Merge pull request #89519 from YeldhamDev/are_you_kidding_me_right_now
Fix translation fallback not working in the Project Manager
2024-03-15 17:01:34 +01:00
Rémi Verschelde 84bdc8d1b0
Merge pull request #89517 from mihe/32-max-collisions
Allow for 32 max collisions in `test_body_motion`
2024-03-15 17:01:31 +01:00
Rémi Verschelde 691bd17df8
Merge pull request #89421 from /pre-commit-fix-copyright_headers 2024-03-15 17:01:24 +01:00