.. |
adapter_gl.c
|
wined3d: Don't use __wine_get_wgl_driver.
|
2022-07-15 20:17:22 +02:00 |
adapter_vk.c
|
wined3d: Do not create larger staging buffers than necessary in adapter_vk_copy_bo_address().
|
2022-09-13 16:22:21 +02:00 |
arb_program_shader.c
|
wined3d: Parse the eval_centroid opcode.
|
2022-06-07 19:42:24 +02:00 |
ati_fragment_shader.c
|
|
|
buffer.c
|
wined3d: Introduce WINED3DUSAGE_MANAGED.
|
2022-08-16 22:27:53 +02:00 |
context.c
|
wined3d: Add some state table consistency checking to context_invalidate_state().
|
2022-05-24 17:36:38 +02:00 |
context_gl.c
|
wined3d: Assert that the BO is mapped in unmap functions.
|
2022-07-22 19:57:28 +02:00 |
context_vk.c
|
wined3d: Tell vkd3d_shader about dual source blending.
|
2022-09-07 20:07:18 +02:00 |
cs.c
|
wined3d: Rename format flags to caps.
|
2022-05-24 20:04:49 +02:00 |
device.c
|
wined3d: Introduce WINED3DUSAGE_MANAGED.
|
2022-08-16 22:27:53 +02:00 |
directx.c
|
wined3d: Use wined3d_array_reserve() in wined3d_adapter_create_output().
|
2022-08-15 18:11:08 +02:00 |
gl_compat.c
|
|
|
glsl_shader.c
|
wined3d: Parse the eval_centroid opcode.
|
2022-06-07 19:42:24 +02:00 |
Makefile.in
|
wined3d: Don't use __wine_get_wgl_driver.
|
2022-07-15 20:17:22 +02:00 |
nvidia_texture_shader.c
|
|
|
palette.c
|
|
|
query.c
|
|
|
resource.c
|
wined3d: Introduce WINED3DUSAGE_MANAGED.
|
2022-08-16 22:27:53 +02:00 |
sampler.c
|
|
|
shader.c
|
wined3d: Parse the eval_centroid opcode.
|
2022-06-07 19:42:24 +02:00 |
shader_sm1.c
|
|
|
shader_sm4.c
|
wined3d: Parse the eval_centroid opcode.
|
2022-06-07 19:42:24 +02:00 |
shader_spirv.c
|
wined3d: Tell vkd3d_shader about dual source blending.
|
2022-09-07 20:07:18 +02:00 |
state.c
|
wined3d: Consider the depth write mask in depth_stencil_state_desc_writes_ds() only if depth testing is enabled.
|
2022-06-03 21:53:31 +02:00 |
stateblock.c
|
|
|
surface.c
|
wined3d: Add a memory_colour_fill path for clearing the entire level to zero.
|
2022-05-31 22:52:45 +02:00 |
swapchain.c
|
|
|
texture.c
|
wined3d: Remove a redundant variable.
|
2022-09-13 22:07:22 +02:00 |
utils.c
|
wined3d: Introduce WINED3DUSAGE_MANAGED.
|
2022-08-16 22:27:53 +02:00 |
version.rc
|
|
|
vertexdeclaration.c
|
wined3d: Rename format flags to caps.
|
2022-05-24 20:04:49 +02:00 |
view.c
|
wined3d: Rename format flags to caps.
|
2022-05-24 20:04:49 +02:00 |
wined3d.spec
|
d3d9: Cache the output mode list.
|
2022-08-02 21:49:54 +02:00 |
wined3d_gl.h
|
|
|
wined3d_main.c
|
wined3d: Redirect vkd3d log output to the Unix stderr.
|
2022-07-22 19:58:09 +02:00 |
wined3d_private.h
|
wined3d: Use wined3d_array_reserve() in wined3d_adapter_create_output().
|
2022-08-15 18:11:08 +02:00 |
wined3d_shaders.h
|
|
|
wined3d_vk.h
|
wined3d: Don't use vulkan_driver.h.
|
2022-07-15 20:17:21 +02:00 |