wined3d: Remove a redundant variable.

This commit is contained in:
Zebediah Figura 2022-07-29 17:03:37 -05:00 committed by Alexandre Julliard
parent 6222a7a000
commit 4f1198bf3b

View file

@ -1670,7 +1670,6 @@ void wined3d_texture_load(struct wined3d_texture *texture,
|| (texture->async.flags & WINED3D_TEXTURE_ASYNC_COLOR_KEY
&& !color_key_equal(&texture->async.gl_color_key, &texture->async.src_blt_color_key))))
{
unsigned int sub_count = texture->level_count * texture->layer_count;
unsigned int i;
TRACE("Reloading because of color key value change.\n");