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wined3d: Assert that the BO is mapped in unmap functions.
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@ -1064,6 +1064,8 @@ static void adapter_vk_unmap_bo_address(struct wined3d_context *context,
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return;
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bo = wined3d_bo_vk(data->buffer_object);
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assert(bo->b.map_ptr);
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if (!bo->b.coherent)
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{
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for (i = 0; i < range_count; ++i)
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@ -3039,6 +3039,8 @@ void wined3d_context_gl_unmap_bo_address(struct wined3d_context_gl *context_gl,
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return;
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bo = wined3d_bo_gl(data->buffer_object);
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assert(bo->b.map_ptr);
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flush_bo_ranges(context_gl, wined3d_const_bo_address(data), range_count, ranges);
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wined3d_bo_gl_unmap(bo, context_gl);
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}
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