Eric Pouech
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b39a8d9ea2
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server: Enhanced the console input object so that it doesn't require a wineconsole to be running.
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2010-09-01 14:01:02 +02:00 |
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Owen Rudge
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258dba1a52
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d3dx9: Implement D3DXLoadSurfaceFromFileInMemory.
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2010-09-01 14:01:02 +02:00 |
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Owen Rudge
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3604671a3a
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d3dx9: Implement D3DXCreateTextureFromFileInMemoryEx.
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2010-09-01 14:01:02 +02:00 |
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Piotr Caban
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e91dae7897
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msvcp90: Fix incorrect export.
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2010-09-01 14:01:02 +02:00 |
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Henri Verbeet
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2465b4cf01
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d3d9: Move device functions to device.c.
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2010-09-01 14:01:02 +02:00 |
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Henri Verbeet
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6c4c351791
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wined3d: Don't require wined3d object parents to be COM objects.
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2010-09-01 14:01:02 +02:00 |
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Henri Verbeet
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b84d1ce5f7
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wined3d: Clippers don't need parents.
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2010-09-01 14:00:56 +02:00 |
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Henri Verbeet
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7c675b522a
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wined3d: Queries don't need parents.
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2010-09-01 12:40:08 +02:00 |
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Henri Verbeet
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2ef400901d
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wined3d: Devices don't need parents.
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2010-09-01 12:40:07 +02:00 |
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Alexandre Julliard
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658b048940
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opengl32: Use float type where appropriate in the spec file.
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2010-09-01 12:40:07 +02:00 |
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Alexandre Julliard
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abef41a983
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opengl32: Update to the latest GL spec.
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2010-09-01 12:39:43 +02:00 |
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Alexandre Julliard
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f061743a90
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user32/tests: Remove some noisy output.
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2010-09-01 11:13:59 +02:00 |
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Alexandre Julliard
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cd79ec79a6
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user32: Prevent changing some window styles through SetWindowLong.
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2010-09-01 11:13:27 +02:00 |
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Alexandre Goujon
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2c08a3fbc7
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msvcrt: Properly fix setlocale and clean up tests.
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2010-08-31 17:48:06 +02:00 |
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Alexandre Julliard
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364559b0ef
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configure: Make it a fatal error when some maintainer mode tools are not found.
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2010-08-31 16:50:17 +02:00 |
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Mike Kaplinskiy
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333313aa2b
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server: Allow queuing async reads on listening sockets.
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2010-08-31 14:23:49 +02:00 |
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Mike Kaplinskiy
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ae5ad61fa8
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server: Add accept_into_socket to accept into an initialized socket.
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2010-08-31 14:23:49 +02:00 |
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Mike Kaplinskiy
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92b83ddffb
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server: Don't cache sockets until they are pollable.
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2010-08-31 14:23:49 +02:00 |
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Paul Bolle
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f942cb33ab
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winedbg: gdbproxy: Quietly handle qSupported and qTStatus.
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2010-08-31 14:23:49 +02:00 |
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Akihiro Sagawa
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b2ca3feb3d
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mshtml: Update Japanese translation.
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2010-08-31 14:23:49 +02:00 |
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Akihiro Sagawa
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0f8acb8d46
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jscript: Update Japanese translation.
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2010-08-31 14:23:49 +02:00 |
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Jacek Caban
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890a5e3e19
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mshtml: Use LONGLONG/ULONGLONG for PRInt64/PRUint64.
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2010-08-31 14:23:49 +02:00 |
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Jacek Caban
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551d98dd20
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mshtml: Marked invalid test as broken.
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2010-08-31 14:23:49 +02:00 |
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Alexandre Julliard
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98d05ee873
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d3dx10: Use float instead of long in the spec files for 32-bit floating point values.
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2010-08-31 14:23:49 +02:00 |
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Alexandre Julliard
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f161990eef
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d3dx9: Use float instead of long in the spec files for 32-bit floating point values.
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2010-08-31 14:23:49 +02:00 |
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Alexandre Julliard
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121691e832
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gdiplus: Use float instead of long in the spec file for 32-bit floating point values.
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2010-08-31 14:23:49 +02:00 |
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Alexandre Julliard
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5b1a3a4320
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gdi32: Use float instead of long in the spec file for 32-bit floating point values.
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2010-08-31 14:23:48 +02:00 |
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Alexandre Julliard
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afa57da929
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d3drm: Use float instead of long in the spec file for 32-bit floating point values.
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2010-08-31 14:23:48 +02:00 |
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Alexandre Julliard
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8dc1c2cad5
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oleaut32: Use float instead of long in the spec file for 32-bit floating point values.
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2010-08-31 14:23:48 +02:00 |
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Alexandre Julliard
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56ed2930a9
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msvcrt: Use float instead of long in the spec file for 32-bit floating point values.
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2010-08-31 14:23:48 +02:00 |
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Alexandre Julliard
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2c9a98223d
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oleaut32: Use int64 in the spec file for 64-bit integers.
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2010-08-31 14:23:48 +02:00 |
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Alexandre Julliard
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77b6ce5979
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msvcrt: Use int64 in the spec file for 64-bit integers.
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2010-08-31 14:23:48 +02:00 |
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Alexandre Julliard
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90fcda14bb
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wininet: Use int64 in the spec file for 64-bit integers.
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2010-08-31 14:23:48 +02:00 |
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Alexandre Julliard
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2df6743073
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uxtheme: Use int64 in the spec file for 64-bit integers.
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2010-08-31 14:23:48 +02:00 |
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Alexandre Julliard
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5130f942da
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user32: Use int64 in the spec file for 64-bit integers.
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2010-08-31 14:23:48 +02:00 |
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Alexandre Julliard
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fd8df3b62e
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shlwapi: Use int64 in the spec file for 64-bit integers.
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2010-08-31 14:23:48 +02:00 |
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Alexandre Julliard
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b65b39f8b4
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shell32: Use int64 in the spec file for 64-bit integers.
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2010-08-31 14:23:48 +02:00 |
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Alexandre Julliard
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be8377b71e
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oleacc: Use int64 in the spec file for 64-bit integers.
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2010-08-31 14:23:48 +02:00 |
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Alexandre Julliard
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dd84876c3e
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ole32: Use int64 in the spec file for 64-bit integers.
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2010-08-31 14:23:48 +02:00 |
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Alexandre Julliard
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d03705eafb
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ntdll: Use int64 in the spec file for 64-bit integers.
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2010-08-31 14:23:48 +02:00 |
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Alexandre Julliard
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755b385d57
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mscoree: Use int64 in the spec file for 64-bit integers.
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2010-08-31 14:23:48 +02:00 |
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Alexandre Julliard
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73cf538433
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mapi32: Use int64 in the spec file for 64-bit integers.
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2010-08-31 14:23:48 +02:00 |
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Alexandre Julliard
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56bce685d5
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kernel32: Use int64 in the spec file for 64-bit integers.
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2010-08-31 14:23:48 +02:00 |
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Alexandre Julliard
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352a876f91
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dbghelp: Use int64 in the spec file for 64-bit integers.
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2010-08-31 14:23:48 +02:00 |
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Alexandre Julliard
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cd3d46d178
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comctl32: Use int64 in the spec file for 64-bit integers.
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2010-08-31 14:23:47 +02:00 |
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Alexandre Julliard
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e598850cc3
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advapi32: Use int64 in the spec file for 64-bit integers.
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2010-08-31 14:23:47 +02:00 |
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Francois Gouget
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3b7fc00d29
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mshtml: Make free_strings() static.
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2010-08-31 14:23:47 +02:00 |
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Francois Gouget
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99c5ca7e40
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rpcrt4: Make RPCRT4_Receive() static.
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2010-08-31 14:23:47 +02:00 |
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Francois Gouget
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673d7538cb
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usp10: Add a trailing '\n' to a TRACE() call.
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2010-08-31 14:23:47 +02:00 |
|
Francois Gouget
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836ea0d898
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hhctrl.ocx: Make strbuf_{append,chr}() static.
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2010-08-31 14:23:47 +02:00 |
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