Commit graph

10479 commits

Author SHA1 Message Date
BlueCube3310 60a255a0d0 Lightmapper: Prevent infinite loop when blitting lightmaps into an atlas 2024-07-13 13:10:04 +02:00
Rémi Verschelde af33276109
Merge pull request #94217 from DevPoodle/rd-docs
Clean up RenderDataExtension's descriptions
2024-07-11 23:17:02 +02:00
Rémi Verschelde b6434f2ac7
Merge pull request #94158 from BastiaanOlij/fix_action_map
OpenXR: Couple of small fixes on the action map
2024-07-11 23:16:51 +02:00
DevPoodle 1bd3c48f6b Clean up RenderDataExtension's documentation 2024-07-11 08:00:32 -07:00
Bastiaan Olij 95b72631aa Couple of small fixes on the action map: now saves when CTRL-S is pressed/project is run, no longer looses content if OpenXR is not enabled, and a small documentation fix. 2024-07-11 20:06:46 +10:00
Rémi Verschelde d197f176c7
Merge pull request #94129 from Mickeon/RichTextLabel_push_meta_keyword
Add `push_url` as a keyword for `push_meta`
2024-07-11 00:27:29 +02:00
Rémi Verschelde 284c96decd
Merge pull request #94127 from Mickeon/doc-peeves-transform2d
Overhaul Transform2D documentation
2024-07-11 00:27:25 +02:00
Rémi Verschelde 73422df05e
Merge pull request #94059 from ayanchavand/fix-exclude-docs
Clarify that some exclude properties of physics query parameters are copied
2024-07-11 00:27:14 +02:00
Fredia Huya-Kouadio 5e59819727 Cleanup Android input on render thread settings
Follow up to https://github.com/godotengine/godot/pull/93933
Clean up the set of settings use to control whether Android input should be dispatched on the render thread.

Addresses comments in https://github.com/godotengine/godot/pull/93933#issuecomment-2210437977
2024-07-09 09:15:18 -07:00
Micky 891703e43e Overhaul Transform2D documentation 2024-07-09 18:01:17 +02:00
Micky 847766689a Add push_url as a keyword for push_meta 2024-07-09 12:39:30 +02:00
Hugo Locurcio 5ee4100e4c
Remove unused Optimize Mesh import option from OBJ mesh import
This option was enabled by default, but it did nothing regardless
of whether it was enabled or not.
2024-07-08 22:58:51 +02:00
ayanchavand 34e2159d34 Clarify that some exclude properties of physics query parameters are copied 2024-07-08 18:46:29 +05:30
Rémi Verschelde 9804a8eb30
Merge pull request #94061 from bruvzg/menu_is_native
[NativeMenu] Do not auto toggle check/multi-state items. Add `is_native_menu` method.
2024-07-08 11:48:33 +02:00
Rémi Verschelde f4bf25cb35
Merge pull request #94057 from kitbdev/fix-request-save-signal-type
Fix ScriptEditor `request_save_previous_state` signal type
2024-07-08 11:48:30 +02:00
Rémi Verschelde e1a145bb3c
Merge pull request #91300 from jsjtxietian/project-binary-doc
Mention ProjectSettings won't be affected by `convert_text_resources_to_binary`
2024-07-08 11:48:11 +02:00
bruvzg eddc9cea11
[NativeMenu] Do not auto toggle check/multi-state items. Add is_native_menu method. 2024-07-08 11:20:28 +03:00
jsjtxietian 9d18983cde Mention ProjectSettings won't be affected by convert_text_resources_to_binary 2024-07-08 11:11:50 +08:00
kit ad8f065f4a Fix request_save_previous_state signal type 2024-07-07 19:12:30 -04:00
Ricardo Buring 2f8ab4a654 Fixed Timestep Interpolation (3D)
Adds 3D fixed timestep interpolation to the rendering server.
This does not yet include support for multimeshes or particles.

Co-authored-by: lawnjelly <lawnjelly@gmail.com>
2024-07-07 22:15:23 +02:00
Rémi Verschelde 73b6544f1b
Merge pull request #94007 from scotmcp/master
Update docs for `Animation.track_set_path` and `AnimationMixer.root_motion_track`
2024-07-07 21:58:39 +02:00
Scot 0d1044f7bf Update Animation.track_set_path and AnimationMixer.root_motion_track
Updated the usage description of [method Animation.track_set_path] and [member Animation.root_motion_track] to identify the parent is the root_node identified in animation player, and that the format is the same for each.

Remove extra symbols
2024-07-07 10:07:09 -04:00
Rémi Verschelde e05ac797ae
Merge pull request #93977 from ericrallen/feature/consistent-aesthetic-spelling
Style: Change esthetic -> aesthetic
2024-07-07 12:38:34 +02:00
Rémi Verschelde dc34cb0fc1
Merge pull request #93944 from AdamLearns/master
Clarify `get_executable_path` documentation for Mac
2024-07-07 12:38:23 +02:00
Rémi Verschelde 7197678df2
Merge pull request #91551 from m4rr5/configure_timestamp_query_elements
Add a project setting to configure the maximum number of timestamps.
2024-07-07 12:38:19 +02:00
Rémi Verschelde be9ff1c836
Merge pull request #69451 from Mickeon/doc-peeves-array-mateys
Overhaul Array Documentation
2024-07-07 12:38:10 +02:00
Eric allen e03fb3043f fix: change esthetic -> aesthetic 2024-07-05 16:03:01 -04:00
Adam Damiano d7f4b07adc Clarify get_executable_path documentation for Mac 2024-07-05 08:22:31 -07:00
Rémi Verschelde 932c191412
Merge pull request #93878 from allenwp/EditorExportPlugin_export_file_90365
`EditorExportPlugin`: Call `_export_file` for all resource types
2024-07-05 15:07:32 +02:00
Rémi Verschelde d2fc2a35b3
Merge pull request #92985 from KoBeWi/confirm_insert_shift
Restore "Confirm Insert Track" editor setting
2024-07-05 15:07:29 +02:00
Micky 31a9c634d5 Overhaul Array Documentation 2024-07-05 13:48:56 +02:00
Allen Pestaluky 8e6596629a EditorExportPlugin: Call _export_file for all resource types
- Alternate fix to #67844 that calls `_export_file` for all resource types instead of implementing `skip()` for customize functions.
- Fixes #93823.
- Moved logic surrounding "Skip" and "Keep" imported files to happen before resource customization. Fixes #93825.
- Also fixes an issue that I suspect might exist where progress bars during export were incorrect due to imported files in the project that are configured as "Keep" or "Skip".
2024-07-04 23:35:32 -04:00
Fredia Huya-Kouadio 6b6428d779 Fix ANRs reported by the Google Play Console
- Add support for dispatching input on the render thread (UI thread is the current default) when `input_buffering` and `accumulated_input` are disabled. At the expense of latency, this helps prevent 'heavy' applications / games from blocking the UI thread (the default behavior)  which may cause the application to ANR.

- Remove GLSurfaceView logic causing the UI thread to wait on the GL thread during lifecycle events. The removed logic would cause the UI thread to ANR when the GL thread is blocked.
2024-07-04 05:18:50 -07:00
Rémi Verschelde 447cbdee9a
Merge pull request #93890 from hakro/nodeprop-vs-nodepath
Add `:` to node properties, to differentiate them from node paths
2024-07-04 11:32:10 +02:00
Rémi Verschelde 0c6aa7aeef
Merge pull request #93872 from MikhailY0U/patch-1
Clarify that the `Mesh.ARRAY_NORMAL` array will normalize its contents internally
2024-07-04 11:32:04 +02:00
Mikhail Volodin 6e9de82110
Clarify that the Mesh.ARRAY_NORMAL array will normalize its contents internally 2024-07-04 10:55:43 +02:00
bruvzg 41df3caad3
[Button] Use align_to_largest_stylebox for min. size calculation. 2024-07-04 09:40:55 +03:00
Hakim 54d6c9e83b Add : to node properties, to differentiate them from node paths 2024-07-03 17:07:49 +02:00
Allen Pestaluky 262e5db785 Revert "Allow skipping imported resource files from export"
This reverts commit 398892ccc0.
2024-07-03 09:54:03 -04:00
Rémi Verschelde 8f749ca3ef
Merge pull request #93820 from allenwp/EditorExportPlugin-docs-update
Update documentation for new `EditorExportPlugin` behavior.
2024-07-03 08:50:22 +02:00
Zi Ye 72a01816a4 Make viewport grid visible on all three planes in ortho camera view 2024-07-02 13:07:31 -05:00
Allen Pestaluky 32f0b252cd Updated documentation for new EditorExportPlugin behaviour.
This behaviour was introduced in #90365. This also fixes some inconsistencies in the docs and adds clarification of how the _export_file function works.
2024-07-02 11:56:16 -04:00
Rémi Verschelde 9db1a963be
Merge pull request #93855 from ayanchavand/fix-docs-code-anim
Fix AnimationMixer docs example code for `get_root_motion_rotation_accumulator`
2024-07-02 13:57:36 +02:00
ayanchavand a5384365a4 Fix: AnimationMixer Example Code 2024-07-02 13:02:11 +05:30
Rémi Verschelde 070dddf9ca
Merge pull request #93818 from ashish0kumar/add/doc/global-lib-info-add_animation_library
Fix info about global library in `add_animation_library` method docs
2024-07-01 22:54:25 +02:00
Rémi Verschelde a18beeede2
Merge pull request #93770 from Trinovantes/patch-1
Fix asset pipeline coordinate systems doc url
2024-07-01 22:54:18 +02:00
Ashish Kumar 87b0796e8a Fix Info about Global library on add_animation_library method in doc/classes/AnimationMixer.xml
Fix Info about Global library on add_animation_library method in doc/classes/AnimationMixer.xml

Fix Info about Global library on add_animation_library method

Co-authored-by: Silc Lizard (Tokage) Renew <tokage.it.lab@gmail.com>
2024-07-01 22:18:44 +05:30
Adriaan de Jongh a917246d5b fixed the y-sorting description having higher and lower inverted (oops!) 2024-07-01 11:11:30 +02:00
Stephen Li d787a84b11
Fix asset pipeline coordinate systems doc url 2024-07-01 10:17:47 +02:00
Rémi Verschelde af529cb6be
Merge pull request #93777 from ashish0kumar/fix/doc/add_custom_type-icon
Fix "icon" parameter in EditorPlugin.add_custom_type is not optional but doc says it is
2024-07-01 10:07:34 +02:00
kit 19b2e704ad Clarify word separator docs about shortcuts 2024-06-30 19:35:37 -04:00
Ashish Kumar e38530af1e Fix "icon" parameter in EditorPlugin.add_custom_type is not optional, but docs says it is# This is a combination of 2 commits.
Fix "icon" parameter in EditorPlugin.add_custom_type is not optional, but docs says it is

Update doc/classes/EditorPlugin.xml

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-06-30 17:07:56 +05:30
Hendrik Brucker 3d34a25917 [GraphEdit] Add a note about the behavior of get_children() 2024-06-29 19:40:10 +02:00
Rémi Verschelde f64f1b3b6d
Merge pull request #93685 from decacis/patch-1
Update note regarding 3D MSAA and foveated rendering
2024-06-29 13:04:03 +02:00
Daniel Castellanos 8fe8c713dd Update note regarding 3D MSAA and foveated rendering
https://github.com/godotengine/godot/pull/83976 added support for 3D MSAA on the Compatibility renderer, but it also mentions that on platforms other than Android, foveated rendering will not work if MSAA is enabled.

I removed the note saying that 3D MSAA is not supported on compatibility and added a comment mentioning that foveated rendering won't work on platforms other than android if 3D MSAA is enabled and added the alternative/equivalent for desktop.
2024-06-28 19:06:51 -06:00
Rémi Verschelde e052a53bb6
Merge pull request #93695 from RandomShaper/res_load_main_th
`ResourceLoader`: Support polling and get-before-complete on the main thread
2024-06-28 14:43:01 +02:00
Rémi Verschelde 90bd2c2d0d
Merge pull request #93691 from dalexeev/gds-confusable-capture-reassignment
GDScript: Add `CONFUSABLE_CAPTURE_REASSIGNMENT` warning
2024-06-28 11:35:27 +02:00
Rémi Verschelde a647789c5b
Merge pull request #93656 from vgezer/fixmissingsep
Add missing punctuation to the default TextEdit word separators
2024-06-28 11:35:11 +02:00
Rémi Verschelde af862d072d
Merge pull request #91034 from bpseudopod/aesa-documentation
Document AudioEffectSpectrumAnalyzerInstance, clarify relationship with AudioEffectSpectrumAnalyzer
2024-06-28 11:34:38 +02:00
Pedro J. Estébanez ec61c5064c ResourceLoader: Support polling and get-before-complete on the main thread 2024-06-28 11:25:10 +02:00
Danil Alexeev 68898dbcc9
GDScript: Add CONFUSABLE_CAPTURE_REASSIGNMENT warning 2024-06-28 11:12:01 +03:00
Volkan Gezer 76b2e5b2c8 add missing punctuation to the default list 2024-06-27 17:51:21 +02:00
Rémi Verschelde 51a6bc1f11
Merge pull request #91920 from dmipeck/fix-hashing-context-example
Fix hashing context example
2024-06-27 10:05:50 +02:00
Hugo Locurcio 492787b134
Prevent folder names with trailing periods from being used automatically
Folder names ending with one or more `.` characters are not allowed
on Windows, so this would break writing logs, shader cache and other
project-specific files. Trailing periods are now stripped in this case.

On non-Windows platforms, this change still applies in the interest
of portability.
2024-06-26 17:42:47 +02:00
kobewi 57e046541d Add a way to force history for undoredo 2024-06-26 13:24:34 +02:00
Silc Lizard (Tokage) Renew 793f3832e5 Rework migration of animate_physical_bones to compatibility 2024-06-25 18:54:59 +09:00
Rémi Verschelde 30ae23c086
Merge pull request #93562 from Calinou/doc-input-echo-keyword
Add "repeat" keyword alias for InputEvent "echo" in the class reference
2024-06-25 09:20:04 +02:00
Rémi Verschelde c4660105b7
Merge pull request #93499 from Meorge/fix_audiostreamwav_docs
Change "sample" to "stream" in AudioStreamWAV documentation
2024-06-25 09:19:50 +02:00
Rémi Verschelde b63df071bd
Merge pull request #92514 from /addWordSeparators 2024-06-25 09:19:35 +02:00
smix8 f9876d3a88 Add navigation obstacles to performance monitor stats
Adds navigation obstacle count to navigation performance monitor.
2024-06-25 05:17:27 +02:00
Volkan Gezer e60678f193 enable custom separators to treat different characters as words 2024-06-24 20:43:13 +02:00
Hugo Locurcio 4097cfa17b
Add "repeat" keyword alias for InputEvent "echo" in the class reference
"echo" is an uncommon term and the action is most commonly referred
to as a "repeated" key press.

This also improves the documentation related to echo behavior.
2024-06-24 19:23:18 +02:00
Rémi Verschelde 25ff1306d6
Merge pull request #93554 from akien-mga/remove-editor-pseudolocalization
Remove editor pseudolocalization debug feature
2024-06-24 17:49:13 +02:00
Malcolm Anderson 13f7f41575
Fix incorrect text in ResourceImporterWAV description
The descriptions for the edit/loop_begin and edit/loop_end members now
correctly state that the units are samples, rather than seconds.
2024-06-24 17:46:58 +02:00
Rémi Verschelde f11e8d033d
Remove editor pseudolocalization debug feature
We've seen multiple users enable it by mistake and get utterly confused,
reporting as a bug that the interface text is garbled.

On the other hand we haven't really seen much use of the feature by editor
UI developers, so we can likely simply remove it.

If there's a need eventually, we can re-add it as a command line option
(which is also better than an editor setting as one would typically want
to toggle it during development).
2024-06-24 17:08:26 +02:00
Rémi Verschelde 09a5708df3
Merge pull request #90785 from jsjtxietian/low-process
Update outdated `low_processor_usage_mode` doc
2024-06-24 11:13:49 +02:00
jsjtxietian c24103cc20 Update outdated low_processor_usage_mode doc 2024-06-24 11:33:02 +08:00
Malcolm Anderson 48622e57bf Change "sample" to "stream" 2024-06-22 19:58:45 -07:00
Rémi Verschelde 16ab5345ef
Merge pull request #79054 from bruvzg/word_brk_fix
[TextServer] Fix `get_word_breaks` and its uses.
2024-06-22 16:22:03 +02:00
Rémi Verschelde 4226dbf469
Merge pull request #90136 from KoBeWi/re-add_root_node
Fix `add_root_node()` being no-op
2024-06-21 16:49:37 +02:00
bruvzg b5e3238109
[TextServer] Fix get_word_breaks and it uses. 2024-06-21 14:56:57 +03:00
Rémi Verschelde 6fb3b72756
i18n: Fix validation errors in zh_CN class reference 2024-06-20 18:17:02 +02:00
Rémi Verschelde f24893b43d
Merge pull request #93373 from Calinou/doc-lightmapprobe-bake-required
Clarify lightmap rebaking being required for LightmapProbe changes
2024-06-20 16:18:50 +02:00
Hugo Locurcio 3f5c9c644a
Clarify lightmap rebaking being required for LightmapProbe changes 2024-06-20 00:58:55 +02:00
A Thousand Ships 0ae4298a3a
Fix invalid inheritance of OccluderInstance3D 2024-06-19 16:47:37 +02:00
Rémi Verschelde e5ed515f24
Merge pull request #93337 from bruvzg/rename_img_fnt_imp
Remove `monospace/fixed-width` from the `ResourceImporterImageFont` name and description.
2024-06-19 10:10:21 +02:00
Rémi Verschelde 4541f64026
Merge pull request #93190 from AThousandShips/session_doc
[Doc] Clarify the session-specific nature of `RID` and `ObjectID`
2024-06-19 10:10:17 +02:00
bruvzg 049cf70fbf
Remove monospace/fixed-width from the ResourceImporterImageFont name and description. 2024-06-19 08:42:13 +03:00
A Thousand Ships 6ab303cd76
[Doc] Clarify the session-specific nature of RID and ObjectID 2024-06-18 20:19:21 +02:00
Adam Scott 52fa4f05f3
Add samples playback support 2024-06-18 11:06:31 -04:00
Fabio Alessandrelli ae7045f67e [Crypto] Expose OS.get_entropy 2024-06-17 12:02:37 +02:00
Rémi Verschelde 63cb43a059
Merge pull request #93233 from dalexeev/anim-doc-sprite-frames-frame-duration
Animation: Document frame duration units in `SpriteFrames`
2024-06-17 10:59:06 +02:00
Rémi Verschelde f6bd88090d
Merge pull request #93218 from thmasn/color-documentation
Mention inverse of hex functions in `Color`
2024-06-17 10:59:03 +02:00
Rémi Verschelde 4671bbc42e
Merge pull request #93195 from shak2/patch-2
Fix description of `Vector2/3.dot`
2024-06-17 10:59:00 +02:00
Rémi Verschelde c3336aa110
Merge pull request #93178 from Faless/crypto/expose_tls_options_getters
[Crypto] Expose TLSOptions getters
2024-06-17 10:58:51 +02:00
Rémi Verschelde 8cbe4fb2d4
Merge pull request #93176 from Faless/crypto/expose_get_system_ca_certificates
[Crypto] Expose `get_system_ca_certificates`.
2024-06-17 10:58:10 +02:00
Danil Alexeev 3c7b713ef9
Animation: Document frame duration units in SpriteFrames 2024-06-16 18:43:20 +03:00
thmasn aa9bd34d68
mention inverse of hex functions in Color.xml 2024-06-16 08:38:02 +02:00
shak2 451d0999ca Fix description of Vector2/3.dot
A 90 degree angle is a right angle.
2024-06-15 18:21:05 +02:00
Fabio Alessandrelli 3639c1f0ca [Crypto] Expose TLSOptions getters 2024-06-14 22:33:10 +02:00
Fabio Alessandrelli 33d0e1c50c [Crypto] Expose get_system_ca_certificates. 2024-06-14 22:27:03 +02:00
clayjohn ea4be9afa6 Add more validation to UBO size and alignment in Compatibility renderer 2024-06-14 12:56:29 -07:00
Rémi Verschelde ac95e0f4ff
i18n: Sync translations with Weblate 2024-06-14 10:33:40 +02:00
bruvzg e651421905
[TextServer, GDExtension] Fix building text servers as GDExtension, expose new/changed low-level methods to GDExtension API. 2024-06-12 19:30:19 +03:00
Rémi Verschelde f3cb890107
Merge pull request #93060 from clayjohn/adjustments-enabled
Ensure post processing happens when adjustments are enabled in the Compatibility renderer
2024-06-12 18:17:06 +02:00
Haoyu Qiu 2ab9344b3b Fix description for Input.vibrate_handheld() 2024-06-12 17:42:25 +08:00
clayjohn 9000a9d36f Ensure post processing happens when adjustments are enabled in the Compatibility renderer 2024-06-11 14:31:06 -07:00
Rémi Verschelde e4fa8543ea
Revert "Fix FileSystem dock won't show any file folders"
This reverts commit 72856d633a.

Fixes #93022.
2024-06-11 11:46:35 +02:00
Rémi Verschelde 1415684af9
Merge pull request #92701 from bruvzg/button_align
[Button] Adds theme option to align button text and icon to either largest or current stylebox.
2024-06-11 10:48:49 +02:00
Rémi Verschelde 0a9f2d2262
Merge pull request #92650 from Hilderin/fix-fileSystem-dock-wont-show-any-file-folders
Fix FileSystem dock won't show any file folders
2024-06-11 10:48:46 +02:00
Rémi Verschelde 430812980c
Merge pull request #86721 from Naros/gde-debugger-tooling
Improve GDExtension Tools Integration with Editor Debug Tooling
2024-06-11 10:48:34 +02:00
Hilderin 72856d633a Fix FileSystem dock won't show any file folders 2024-06-10 19:54:37 -04:00
Chris Cranford 8577340501 Expose several EngineDebugger methods and signals as plugin callbacks 2024-06-10 19:46:23 -04:00
kobewi 21345defe9 Restore "Confirm Insert Track" editor setting 2024-06-10 17:47:59 +02:00
bruvzg 721a663aa3
[Button] Adds theme option to align button text and icon to either largest or current stylebox. 2024-06-10 18:40:52 +03:00
Rémi Verschelde 821338c0d1
Merge pull request #92925 from TokageItLab/concatenated-bone-names
Add `get_concatenated_bone_names()` to `Skeleton3D` for `SkeletonModifier3D`'s enum hints
2024-06-10 16:12:08 +02:00
Rémi Verschelde 76b1a1f834
Merge pull request #92896 from TokageItLab/skeleton-mod-get-skeleton
Expose `get_skeleton()` from `SkeletonModifier3D`
2024-06-10 16:12:02 +02:00
Rémi Verschelde 3d170c56d6
Merge pull request #92861 from TokageItLab/fix-animation-player-just-after-started
Fix seeking Animation immediate after playback for Discrete track
2024-06-10 16:11:55 +02:00
Rémi Verschelde 95b84f1239
Merge pull request #92787 from groud/tilemap_x_sort
Implement X-draw-order switch in TileMapLayer
2024-06-10 16:11:48 +02:00
Gilles Roudière c283db2130 Implement X-draw-order switch in TileMapLayer 2024-06-10 15:53:58 +02:00
Mart Jõgi 771f52e477
Fix example for Basis * Vector3 in documentation
Fixes: godotengine/godot-docs#9394
2024-06-10 13:31:29 +02:00
Silc Lizard (Tokage) Renew a57f9f863d Add get_concatenated_bone_names() to Skeleton3D for Modifier's hint 2024-06-10 10:19:36 +09:00
Silc Lizard (Tokage) Renew e92a453840 Expose get_skeleton() from SkeletonModifier3D 2024-06-09 23:58:05 +09:00
Silc Lizard (Tokage) Renew bea47d877b Fix seeking Animation immediate after playback for Discrete track 2024-06-08 22:09:37 +09:00
Rémi Verschelde ea7d988b72
Merge pull request #92781 from bruvzg/menu_open_close_imp
[macOS] Improve native menu open/close callbacks.
2024-06-07 23:30:15 +02:00
Grahame Watt f7eb16c4b1 Clarify documentation for Geometry2D.line_intersects_line 2024-06-05 10:26:16 -07:00
bruvzg 1f7bf27780
[macOS] Improve native menu open/close callbacks. 2024-06-05 20:22:41 +03:00
Thomas ten Cate 6e45eb91c3
Remove note about night sky in PhysicalSkyMaterial
A night sky texture has been supported for quite some time now: https://github.com/godotengine/godot/pull/38791 So the instruction to use your own shader for this seems to be outdated.
2024-06-04 15:34:27 +02:00
Rémi Verschelde 2f26842d86
Merge pull request #92707 from GrahameGW/vector_normalized_docs
Clarify the results of `VectorN.normalized()` in the docs
2024-06-04 10:10:13 +02:00
Grahame Watt 0560e890ca Clarify the results of VectorN.normalized() in the docs 2024-06-03 14:17:12 -07:00
Rémi Verschelde 482e45c62b
Merge pull request #92716 from clayjohn/DOC-light-attenuation
Correct documentation for Omni and Spot light distance attenuation
2024-06-03 10:36:18 +02:00
clayjohn 079a75e144 Correct documentation for Omni and Spot light distance attenuation 2024-06-03 09:37:57 +02:00
Rémi Verschelde 7728839247
Rename FBX2glTF binary path setting back to 4.2 name
This preserves compatibility when upgrading Godot 4.2 projects which relied on that
path being configured in the editor settings.

The old name also makes sense for this one, it's fine for fbx2gltf_path to be under
a generic fbx category which could have more settings also impacting ufbx.
2024-05-30 23:42:11 +02:00
Rémi Verschelde 17c98a5b08
Merge pull request #92110 from mihe/physics-server-margin
Bind shape margin methods for `PhysicsServer3D`
2024-05-30 22:38:26 +02:00
kobewi 17d3f26e5d Add event_index to InputEventAction 2024-05-30 12:51:15 +02:00
Rémi Verschelde 60844997bb
Merge pull request #92535 from timothyqiu/parentheses-mismatch
Fix mismatched parentheses in class reference
2024-05-30 11:48:18 +02:00
Rémi Verschelde c9f249796d
Merge pull request #92317 from bruvzg/emb_decorations
Fix `get_position_with_decorations` and `get_size_with_decorations` for embedded windows.
2024-05-30 11:48:02 +02:00
Rémi Verschelde 53bd0d5acf
Merge pull request #90365 from KoBeWi/export_any%_speedrun
Allow skipping imported resource files from export
2024-05-30 11:47:34 +02:00
Rémi Verschelde 838eb5a0fd
Merge pull request #87099 from bitwise-aiden/ba-add-trim-newlines
Implement `trim_final_newlines` setting and functionality
2024-05-30 11:47:28 +02:00
Haoyu Qiu 9315583af3 Fix mismatched parentheses in class reference 2024-05-30 15:54:53 +08:00
Rémi Verschelde 036737e53f
Merge pull request #92508 from bruvzg/rtl_cell_docs
[RTL] Add references to cell and column configuration methods.
2024-05-29 22:14:06 +02:00
Rémi Verschelde d1f6d4c8c3
Merge pull request #92339 from devloglogan/comp-layer-reference-frame
Apply reference frame transform to `OpenXRCompositionLayer` nodes
2024-05-29 22:13:56 +02:00
Rémi Verschelde c42751cae2
Merge pull request #91033 from Hilderin/keep_current_bottom_panel_on_play
Add editor setting to keep bottom panel state on play and stop game
2024-05-29 22:13:45 +02:00
Rémi Verschelde 9b1dbd2556
Merge pull request #87446 from Mickeon/documentation-Joint-tweaks
Tweak Joint2D and Joint3D documentation for consistency
2024-05-29 22:13:18 +02:00
devloglogan 6a8f2f00ac Apply reference frame transform to OpenXRCompositionLayer nodes 2024-05-29 07:52:54 -05:00
Hilderin 76205d4276 Add editor setting to keep bottom panel state on play and stop game 2024-05-29 05:45:17 -04:00
Rémi Verschelde 20ad681da2
Merge pull request #92126 from TokageItLab/reset-dominant
Fix Deterministic blending with Dominant/Recessive doesn't have initial value even if there is no Discrete track
2024-05-29 11:19:45 +02:00
bruvzg b8bb382115
[RTL] Adds references to cell and column configuration methods. 2024-05-29 12:15:01 +03:00
clayjohn 3b9d074fd7 Ensure MovieWriter output is in gamma space when using HDR 2D 2024-05-28 15:30:13 -07:00
Rémi Verschelde 7ac8717e16
Merge pull request #92456 from ckaiser/fix-light3d-docs
Fix Light3D BakeMode enum documentation
2024-05-28 17:48:50 +02:00
Rémi Verschelde a8901a22be
Merge pull request #92451 from timothyqiu/not-3d-only
Fix `PhysicsMaterial` description being limited to 3D
2024-05-28 17:48:48 +02:00
Rémi Verschelde c98fef08bf
Merge pull request #89033 from bruvzg/doc_end_err
[DisplayServer] Add error messages and descriptions to callbacks.
2024-05-28 17:48:42 +02:00
bruvzg 714effdf07
[DisplayServer] Add error messages and descriptions to callbacks. 2024-05-28 17:36:54 +03:00
Rémi Verschelde 4025c8e07b
Merge pull request #92416 from mateuseap/feat/mesh_library
Improve description of `find_item_by_name()` method in `MeshLibrary` class documentation
2024-05-28 15:49:54 +02:00
Rémi Verschelde 3ebc2ed056
Merge pull request #92380 from mateuseap/feat/mesh
Improve `Mesh` class description
2024-05-28 15:49:47 +02:00
Rémi Verschelde f41966b302
Merge pull request #92363 from Calinou/doc-projectsettings-vsync-compatibility
Fix outdated `vsync_mode` project setting documentation
2024-05-28 15:49:40 +02:00
Rémi Verschelde f87be863ca
Merge pull request #92322 from groud/implement_custom_data_label
Display custom data name instead of indices in TileData inspector
2024-05-28 15:49:12 +02:00
Rémi Verschelde 4ca4746b51
Merge pull request #92293 from rvenson/fix-navigation-agent-docs
Clarify `velocity_computed` signal description
2024-05-28 15:49:02 +02:00
Christian Kaiser dcc4bc267c Fix Light3D BakeMode enum documentation 2024-05-28 01:48:43 -03:00
Haoyu Qiu 77ea6db1e2 Fix PhysicsMaterial description being limited to 3D 2024-05-28 08:25:33 +08:00
Mateus Elias c622f202c0 Improve description of find_item_by_name() method in MeshLibrary class doc
Specify what the method find_item_by_name() returns if no item is found.
2024-05-27 05:51:30 -03:00
Mateus Elias ce10a660d1 Improve Mesh class description
- Bind MAX_MESH_SURFACES constant in RenderingServer::_bind_methods()
- Add MAX_MESH_SURFACES constant to RenderingServer class documentation
- Reference the constant RenderingServer.MAX_MESH_SURFACES in the description of Mesh class documentation
2024-05-26 21:52:39 -03:00
Ricardo Buring b280bc0d7f Class reference: Add self-links to methods, properties, etc. 2024-05-26 09:54:17 +02:00
rvenson c8cab57079 Update velocity_computed signal description 2024-05-25 15:12:49 -03:00
Hugo Locurcio 0683677563
Fix outdated vsync_mode project setting documentation
Disabling V-Sync when using the Compatibility rendering method works
since Godot 4.2 at least.

This also documents the `--disable-vsync` command line argument.
2024-05-25 20:04:14 +02:00
Gilles Roudière 85eac45513 Display custom data name instead of indices in TileData inspector 2024-05-25 17:21:31 +02:00
bruvzg 64d789aba7
Fix get_position_with_decorations and get_size_with_decorations for embedded windows. 2024-05-24 20:10:36 +03:00
Rémi Verschelde 73fdc30783
Merge pull request #92272 from timothyqiu/add-to-end
Explain `add_to_end` parameter of `add_property_editor()`
2024-05-23 23:25:55 +02:00
bruvzg 628c81d2d9
[DisplayServer] Add method to check if window transparency is supported and enabled. 2024-05-23 15:23:18 +03:00
Rémi Verschelde 01b804f8ac
Merge pull request #92242 from Daylily-Zeleen/daylily-zeleen/fix_ConfirmationDialog_doc
Fix confusing descriptions of ConfirmationDialog.
2024-05-23 08:59:17 +02:00
Haoyu Qiu 4def6b6fef Explain add_to_end parameter of add_property_editor() 2024-05-23 09:08:12 +08:00
Daylily-Zeleen f523d4f16f Fix confusing descriptions of ConfirmationDialog's description. 2024-05-22 15:05:56 +08:00
Jakub Marcowski d9f8ef68df
Update pre-commit hooks configuration to use ruff instead of black 2024-05-21 18:02:29 -05:00
Rémi Verschelde dcc7cb01a7
Merge pull request #92154 from lawnjelly/is_polygon_clockwise_doc
Clarify `is_polygon_clockwise()` coordinate system
2024-05-21 11:22:53 +02:00
Rémi Verschelde c0eb347946
Merge pull request #91557 from AThousandShips/dotnet_doc_fix
[C#] Unexpose `GodotSharp`
2024-05-21 11:22:40 +02:00
Silc Lizard (Tokage) Renew 3fde32a67e Fix Deterministic blending with Dominant doesn't have init value 2024-05-21 05:23:53 +09:00
lawnjelly 331ecf3ca8 Clarify is_polygon_clockwise() coordinate system
The function assumes a normal Cartesian coordinate system.
2024-05-20 18:34:45 +01:00
Rémi Verschelde b0822250d6
Merge pull request #92112 from KoBeWi/is_there_something_this_class_can't_do
Improve documentation on TreeItem's cell modes
2024-05-20 17:06:52 +02:00
Rémi Verschelde fc9a8d1e91
Merge pull request #92108 from KoBeWi/stash_focus_for_later
Disable follow focus while updating inspector
2024-05-20 17:06:48 +02:00
Riley Willows ea7860c614
Fix CheckBox and CheckButton not using max_icon_width 2024-05-20 10:40:21 +02:00
kobewi a541d4508f Improve documentation on TreeItem's cell modes 2024-05-19 14:15:38 +02:00
kobewi ba96affd6c Disable follow focus while updating inspector 2024-05-19 12:44:30 +02:00
Mikael Hermansson a23717c8c6 Bind physics server methods related to shape margin 2024-05-19 12:28:26 +02:00
Thaddeus Crews a9810cffb4
SCons: Fix potential Windows ANSI exception 2024-05-18 13:14:31 -05:00
Rémi Verschelde b569ae3ddc
Merge pull request #92027 from dalexeev/gds-fix-standalone-expression-for-preload
GDScript: Fix `STANDALONE_EXPRESSION` warning for `preload()`
2024-05-17 13:00:33 +02:00
Rémi Verschelde 62353747e5
Merge pull request #91720 from kitbdev/fix-textedit-minimap
Fix TextEdit minimap tab drawing and click check
2024-05-17 11:13:52 +02:00
Danil Alexeev 7dd801c580
GDScript: Fix STANDALONE_EXPRESSION warning for preload() 2024-05-17 10:33:01 +03:00
Rémi Verschelde ce00392fc3
Merge pull request #91974 from bruvzg/ts_notes
[TextServer] Add notes about high level text/font classes and getting active server instance.
2024-05-15 13:51:38 +02:00
Rémi Verschelde 693a13a849
Merge pull request #91601 from lander-vr/lightmap_seams_fix
LightmapGI: Fix lightleaks caused by insufficient padding and add denoiser range property for LightmapGI
2024-05-15 13:51:35 +02:00
Rémi Verschelde e63b5ba9e4
Merge pull request #91416 from Calinou/d3d12-sdk-update-install-script
Update dependencies in D3D12 SDK installer script
2024-05-15 13:51:31 +02:00
bruvzg cfb9639fc3
[TextServer] Add notes about high level text/font classes and getting active server instance. 2024-05-15 13:58:42 +03:00
landervr e7bd1b0673 Add denoiser range property for LightmapGI 2024-05-15 08:26:04 +02:00
David Peck d6715b4cde Fix hashing context example
Example now works for any file size instead of just multiples of CHUNK_SIZE
Example also uses correct method for looping over file data
2024-05-14 19:22:50 +12:00
bruvzg 151788f7e8
[Editor] Add editor setting to control "disable_embedded_bitmaps" property of the editor fonts. 2024-05-14 09:26:22 +03:00
Yaohua Xiong ed3d311687 Add antialias support for CanvasItem draw primitives
including
- rect, circle; both filled and unfilled.
- polyline, multiline
2024-05-13 19:03:31 +08:00
Hendrik Brucker 62776842df [VisualShader] Add reroute node and improve port drawing 2024-05-13 03:26:01 +02:00
Rémi Verschelde 3a5593a721
Merge pull request #91761 from DarkiStar/crypto
[Doc] Update Crypto example
2024-05-10 09:56:09 +02:00
Rémi Verschelde c469ab0104
Merge pull request #91507 from lyuma/expose_process_modification
Allow users to override `SkeletonModifier3D._process_modification`
2024-05-10 09:55:44 +02:00
Rémi Verschelde 19219f7716
Merge pull request #91348 from basicer/patch-1
Update CryptoKey documentation to mention ECC.
2024-05-10 09:55:40 +02:00
Lyuma 1ccf0c2947 Allow users to override SkeletonModifier3D._process_modification 2024-05-09 19:48:56 -07:00