Commit graph

5673 commits

Author SHA1 Message Date
Rémi Verschelde d30456fea8
Merge pull request #92415 from bruvzg/win_mod_keys
[Windows] Use current keyboard state instead of saved values for modifier keys.
2024-05-31 14:16:13 +02:00
Rémi Verschelde 37cf266b57
SCons: Process platform-specific flags earlier
Some of the logic in SCons depends on flags that get overridden in the
platform-specific `detect.py`, so it needs to be processed first.

For example the Android/iOS/Web platforms override the default `target`
to `template_debug`, but this was processed too late so e.g. the logic
that sets `env.editor_build` would set it to true due to the default
`target` value in the environment being `editor`.
2024-05-30 16:01:43 +02:00
patwork 909f28a534 Fix multichar warning in windows_utils 2024-05-30 13:58:56 +02:00
Rémi Verschelde 80db5bd28e
Merge pull request #92525 from m4gr3d/fix_libcpp_selection
Ensure that Godot's version of `libc++_shared.so` is always selected
2024-05-30 11:48:15 +02:00
Rémi Verschelde 8ec272f288
Merge pull request #92519 from mihe/stop-xcframework-embed
Prevent static XCFramework bundles from being embedded on iOS
2024-05-30 11:48:12 +02:00
Rémi Verschelde 1dab521f2d
Merge pull request #92208 from Calinou/linuxbsd-use-nanosleep
Use `OS::delay_usec()` to avoid using deprecated `usleep()` on Linux
2024-05-30 11:47:51 +02:00
Rémi Verschelde ffad49f169
Merge pull request #86029 from 0x0ACB/resize_fix
Remove dead code from `DisplayServerWindows::window_set_size`
2024-05-30 11:47:21 +02:00
Mauricio Narvaez 28f357733f Ensure that Godot's version of libc++_shared.so is always selected in case dependencies have their own 2024-05-29 14:43:35 -07:00
Rémi Verschelde a6ef250f3e
Merge pull request #92133 from m4gr3d/fix_touch_input
Fix invalid detection of mouse input
2024-05-29 23:03:27 +02:00
Mikael Hermansson b6e5e16868 Prevent static XCFramework bundles from being embedded on iOS 2024-05-29 17:54:49 +02:00
bruvzg c8ae9e9c76
[iOS] Change default iPad landscape orientation from "left" to "right". 2024-05-29 12:47:49 +03:00
Rémi Verschelde c98fef08bf
Merge pull request #89033 from bruvzg/doc_end_err
[DisplayServer] Add error messages and descriptions to callbacks.
2024-05-28 17:48:42 +02:00
bruvzg 714effdf07
[DisplayServer] Add error messages and descriptions to callbacks. 2024-05-28 17:36:54 +03:00
Rémi Verschelde cc6a7b97d6
Merge pull request #92458 from bruvzg/dup_cl
[macOS, X11] Fix duplicate close requests.
2024-05-28 15:50:05 +02:00
Rémi Verschelde b8f3c5e2ab
Merge pull request #92427 from AThousandShips/bind_go_away
Replace `.bind(...).call_deferred()` with `.call_deferred(...)`
2024-05-28 15:50:01 +02:00
Rémi Verschelde f98c259131
Merge pull request #92353 from Riteo/you-cant-see-me
Wayland: Implement `is_window_transparency_available`
2024-05-28 15:49:33 +02:00
Rémi Verschelde 981ac9bfeb
Merge pull request #92324 from jwinarske/jw/wayland_sowrap
Linux: Enable build config `wayland=yes use_sowrap=no`
2024-05-28 15:49:16 +02:00
Rémi Verschelde ca708b5706
Merge pull request #92026 from Repiteo/scons/web-fixes
SCons: Minor fixes/adjustments for web compilation
2024-05-28 15:48:49 +02:00
Rémi Verschelde ac6f5780b1
Merge pull request #91695 from bruvzg/web_ime_pos
[Web IME] Fix suggestion window position in Chromium based browsers.
2024-05-28 15:48:42 +02:00
Rémi Verschelde 576d9a5c12
Merge pull request #92325 from Repiteo/scons/res-race-condition-fix
SCons: Fix `RES` race condition
2024-05-28 15:48:12 +02:00
ACB 9dd1268306 remove dead code from DisplayServerWindows::window_set_size 2024-05-28 08:55:15 +02:00
bruvzg 1a40cda95e
[macOS, X11] Fix duplicate close requests. 2024-05-28 09:41:04 +03:00
A Thousand Ships 4ed62665a2
Replace .bind(...).call_deferred() with .call_deferred(...) 2024-05-27 13:29:57 +02:00
bruvzg 62e41087d5 [Windows] Use current keyboard state instead of saved values for modifier keys. 2024-05-27 09:15:01 +03:00
Riteo 9734feb449 Wayland: Implement is_window_transparency_available 2024-05-26 00:05:47 +02:00
bruvzg fc89a0c118
Fix build with vuklan=no and d3d12=no after #91505. 2024-05-25 21:08:50 +03:00
Joel Winarske f06dd46eb7 Enable build config wayland=yes use_sowrap=no
-wayland-egl.h was missing if opengl3=yes (default)

Signed-off-by: Joel Winarske <joel.winarske@gmail.com>
2024-05-25 07:15:57 -07:00
Thaddeus Crews 18fb492afe
SCons: Fix RES race condition 2024-05-24 12:44:44 -05:00
Thaddeus Crews 5d265e9a7e
SCons: Minor fixes/adjustments for web compilation 2024-05-24 12:30:24 -05:00
bruvzg 628c81d2d9
[DisplayServer] Add method to check if window transparency is supported and enabled. 2024-05-23 15:23:18 +03:00
Rémi Verschelde 7870b28ed3
Merge pull request #92252 from poiati/fix-wayland-window-class
Properly set window class in Wayland
2024-05-23 08:59:23 +02:00
Rémi Verschelde de490253fe
Merge pull request #92124 from Repiteo/scons/platform-flags-dict
SCons: Convert platform `get_flags` to dictionary
2024-05-23 08:59:07 +02:00
Thaddeus Crews 896b003cc8
SCons: Convert platform get_flags to dictionary 2024-05-22 13:53:20 -05:00
Paulo Poiati a3769c0edc Properly set window class in Wayland 2024-05-22 10:42:12 -03:00
patwork 1a89ae70eb Upgrade to eslint 9 2024-05-22 11:32:25 +02:00
Jakub Marcowski d9f8ef68df
Update pre-commit hooks configuration to use ruff instead of black 2024-05-21 18:02:29 -05:00
Hugo Locurcio a008896f70
Use OS::delay_usec() to avoid using deprecated usleep() on Linux
usleep(3) was declared obsolete in POSIX.1-2001 and removed in POSIX.1-2008.
nanosleep(2) was recommended to be used instead.

`OS::delay_usec()` internally uses `nanosleep()`.

This also uses large number separators for improved readability.
2024-05-21 17:32:40 +02:00
Rémi Verschelde 0e39ac6ac6
Merge pull request #92176 from emrekultursay/master
Fix detecting when Gradle is invoked from Studio
2024-05-21 11:23:08 +02:00
Rémi Verschelde 0f044855f5
Merge pull request #92158 from bruvzg/win_crlf
[Windows] Use CRLF in the terminal prints.
2024-05-21 11:22:56 +02:00
Emre Kultursay 3b8d0bee4a Fix detecting when Gradle is invoked from Studio
The existing 'idea.platform.prefix' system-property approach
only worked because of a Android Studio bug that leaks the
system properties from Android Studio into Gradle build:
  - https://issuetracker.google.com/201075423

This bug was fixed in Android Studio 2023.3.1 (Jellyfish).

The correct way of identifying builds from Android Studio is to
use the following project property (not system property):
 - android.injected.invoked.from.ide
2024-05-20 17:02:36 -07:00
Alexander Hartmann ab9e377fe6 Fix InputEventScreenDrag on Android 2024-05-21 01:04:23 +02:00
bruvzg 497f65fa50 [Windows] Use CRLF in the terminal prints. 2024-05-20 14:23:17 +03:00
Fredia Huya-Kouadio 5a74e5812b Add logic to unregister the Godot plugins on engine termination 2024-05-19 19:27:04 -07:00
Fredia Huya-Kouadio 625b92e3cd Input logic cleanup:
- Fix invalid detection of mouse input. Prioritize using the event tool type to detect the type of the event, and only use the event source as fallback.

- Ensure that pressure and tilt information is passed for touch drag events

- Consolidate logic and remove redundant methods

- Improve the logic to detect when external hardware keyboards are connected to the device
2024-05-19 14:08:01 -07:00
Hakim 04aaa86039 Disable remote debug button when there are no runnable presets 2024-05-17 00:15:13 +02:00
Rémi Verschelde b802c7274f
Merge pull request #91933 from bruvzg/x11_scr_fb
[X11] Fallback to root window size, when Xinerama extension is available, but return zero screens.
2024-05-15 12:09:45 +02:00
Rémi Verschelde 86b72d9215
Merge pull request #91377 from bruvzg/macos_privacy
[macOS export] Add support for privacy manifest configuration.
2024-05-15 12:09:34 +02:00
bruvzg 1f8e69ddec
[X11] Fallback to root window size, when Xinerama extension is available, but return zero screens. 2024-05-14 11:08:10 +03:00
Rémi Verschelde 10cd6ad93a
Merge pull request #91856 from patwork/double-quotes-in-head
[Web] Fix quotes style in HTML shell head include
2024-05-13 17:32:18 +02:00
Fredia Huya-Kouadio ab4fbbcaa7 Switch to the WindowInsetsAnimationCompat api
Replace the use of WindowInsetsAnimation with WindowInsetsAnimationCompat; the former was only introdcued in api 30 and caused a crash on older versions of Android.

Fixes https://github.com/godotengine/godot/issues/91773
2024-05-13 00:59:03 -07:00