mirror of
https://github.com/godotengine/godot
synced 2024-09-05 17:02:29 +00:00
Merge pull request #92353 from Riteo/you-cant-see-me
Wayland: Implement `is_window_transparency_available`
This commit is contained in:
commit
f98c259131
|
@ -1209,6 +1209,15 @@ void DisplayServerWayland::set_context(Context p_context) {
|
|||
wayland_thread.window_set_app_id(MAIN_WINDOW_ID, app_id);
|
||||
}
|
||||
|
||||
bool DisplayServerWayland::is_window_transparency_available() const {
|
||||
#if defined(RD_ENABLED)
|
||||
if (rendering_device && !rendering_device->is_composite_alpha_supported()) {
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
return OS::get_singleton()->is_layered_allowed();
|
||||
}
|
||||
|
||||
Vector<String> DisplayServerWayland::get_rendering_drivers_func() {
|
||||
Vector<String> drivers;
|
||||
|
||||
|
|
|
@ -280,6 +280,8 @@ public:
|
|||
|
||||
virtual void set_context(Context p_context) override;
|
||||
|
||||
virtual bool is_window_transparency_available() const override;
|
||||
|
||||
static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Point2i *p_position, const Size2i &p_resolution, int p_screen, Context p_context, Error &r_error);
|
||||
static Vector<String> get_rendering_drivers_func();
|
||||
|
||||
|
|
Loading…
Reference in a new issue