wine/dlls/wined3d
2011-12-08 10:27:53 +01:00
..
arb_program_shader.c wined3d: Disable client storage in upload_palette(). 2011-12-06 15:50:58 +01:00
ati_fragment_shader.c wined3d: Mark some fall-throughs in switch statements. 2011-10-14 13:12:28 +02:00
buffer.c wined3d: Make the buffer parameter to buffer_sanitize_flags() const. 2011-11-02 12:27:55 +01:00
clipper.c
context.c wined3d: Get rid of the WINED3DPRESENT_PARAMETERS typedef. 2011-12-02 11:51:29 +01:00
device.c wined3d: Get rid of the WINEDDCOLORKEY typedef. 2011-12-08 10:27:53 +01:00
directx.c wined3d: Avoid clearing the current wined3d context in WineD3D_CreateFakeGLContext(). 2011-12-08 10:27:40 +01:00
drawprim.c wined3d: Get rid of the WineDirect3DVertexStridedData typedef. 2011-12-08 10:27:50 +01:00
gl_compat.c
glsl_shader.c wined3d: Don't declare more varyings than required by the shader model. 2011-12-06 15:50:58 +01:00
Makefile.in
nvidia_texture_shader.c
palette.c
query.c wined3d: Make the device parameter to wined3d_event_query_issue() const. 2011-10-31 16:46:20 +01:00
resource.c
shader.c wined3d: Remove the special case for loop and rep in shader_get_registers_used(). 2011-11-23 09:13:33 +01:00
shader_sm1.c
shader_sm4.c wined3d: Recognize the SM4 xor opcode. 2011-11-22 10:52:33 +01:00
state.c wined3d: Get rid of the WINED3DLINEPATTERN typedef. 2011-11-23 09:13:54 +01:00
stateblock.c wined3d: Unbind stateblock resources in wined3d_device_uninit_3d(). 2011-12-07 17:49:55 +01:00
surface.c wined3d: Get rid of the WINEDDCOLORKEY typedef. 2011-12-08 10:27:53 +01:00
swapchain.c wined3d: Get rid of the WINED3DRASTER_STATUS typedef. 2011-12-02 11:51:33 +01:00
texture.c wined3d: Get rid of the WINED3DBOX typedef. 2011-12-07 17:49:56 +01:00
utils.c wined3d: Get rid of the WINED3DVIEWPORT typedef. 2011-11-22 10:52:40 +01:00
version.rc
vertexdeclaration.c wined3d: Get rid of the WINED3DVERTEXELEMENT typedef. 2011-11-25 16:21:57 +01:00
view.c
volume.c wined3d: Get rid of the WINED3DBOX typedef. 2011-12-07 17:49:56 +01:00
wined3d.spec wined3d: Get rid of the WINED3DPRESENT_PARAMETERS typedef. 2011-12-02 11:51:29 +01:00
wined3d_gl.h wined3d: Trace the minimum buffer map alignment in wined3d_adapter_init_gl_caps(). 2011-11-24 17:10:03 +01:00
wined3d_main.c wined3d: Delete the static critical sections when unloading the dll. 2011-11-17 11:38:08 +01:00
wined3d_private.h wined3d: Get rid of the WINEDDCOLORKEY typedef. 2011-12-08 10:27:53 +01:00