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wined3d: Make the device parameter to wined3d_event_query_issue() const.
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2 changed files with 2 additions and 2 deletions
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@ -179,7 +179,7 @@ enum wined3d_event_query_result wined3d_event_query_finish(const struct wined3d_
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return ret;
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}
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void wined3d_event_query_issue(struct wined3d_event_query *query, struct wined3d_device *device)
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void wined3d_event_query_issue(struct wined3d_event_query *query, const struct wined3d_device *device)
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{
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const struct wined3d_gl_info *gl_info;
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struct wined3d_context *context;
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@ -1046,7 +1046,7 @@ enum wined3d_event_query_result
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void wined3d_event_query_destroy(struct wined3d_event_query *query) DECLSPEC_HIDDEN;
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enum wined3d_event_query_result wined3d_event_query_finish(const struct wined3d_event_query *query,
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const struct wined3d_device *device) DECLSPEC_HIDDEN;
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void wined3d_event_query_issue(struct wined3d_event_query *query, struct wined3d_device *device) DECLSPEC_HIDDEN;
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void wined3d_event_query_issue(struct wined3d_event_query *query, const struct wined3d_device *device) DECLSPEC_HIDDEN;
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BOOL wined3d_event_query_supported(const struct wined3d_gl_info *gl_info) DECLSPEC_HIDDEN;
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struct wined3d_context
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