Commit graph

1712 commits

Author SHA1 Message Date
Matteo Bruni cee2d4c4c9 d3dx9/tests: Clean up test_update_semantics() a bit.
Inspired by a patch from Eric Pouech <eric.pouech@gmail.com>.

Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-11-22 22:20:50 +01:00
Matteo Bruni 71c6f5b1ca d3dx9/tests: Clean up GetMatrixTransposePointerArray() tests.
Inspired by a patch from Eric Pouech <eric.pouech@gmail.com>.

Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-11-22 22:20:50 +01:00
Nikolay Sivov db1361ebb0 d3dx9/tests: Add some tests for constant descriptions in texture shaders.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-27 11:36:10 +02:00
Nikolay Sivov e3d42ca303 d3dx9: Implement ID3DXTextureShader::GetFunction().
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-15 18:31:38 +02:00
Matteo Bruni 3660176e09 d3dx9/tests: Clean up GetMatrixPointerArray() tests.
Inspired by a patch from Eric Pouech.

Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-06 22:27:36 +02:00
Eric Pouech 70c51f89bd d3dx9/tests: Fix use of D3DXVec2Normalize().
Spotted by GCC 11.

Signed-off-by: Eric Pouech <eric.pouech@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-09-30 21:24:38 +02:00
Eric Pouech 46b33179c2 d3dx9: Fix use of D3DXVec2Normalize().
Spotted by GCC 11.

Signed-off-by: Eric Pouech <eric.pouech@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-09-30 21:24:34 +02:00
Alexandre Julliard 088a787a2c makefiles: Make -mno-cygwin the default.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-09-20 22:45:48 +02:00
Nikolay Sivov 4ad4e4a133 d3dx9: Forward D3DXDisassembleShader() to d3dcompiler.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-27 18:06:30 +02:00
Nikolay Sivov 60a3e01062 d3dx9/effect: Reset output handle for next after last technique in FindNextValidTechnique().
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-17 23:09:05 +02:00
Nikolay Sivov ebb99bde64 d3dx9: Implement getting/setting line width.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-11 23:00:50 +02:00
Connor McAdams cd0e0bbcf7 d3dx9: Remove unnecessary call to D3DXMatrixTranspose.
Signed-off-by: Connor McAdams <cmcadams@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-06-11 18:45:44 +02:00
Zebediah Figura 0d075b904b d3dx9/tests: Remove the fallback NAN definition.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-05 17:56:02 +01:00
Alexandre Julliard 64bdb9808f d3dx9: Use --prefer-native instead of DLL_WINE_PREATTACH.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-02-22 14:42:08 +01:00
Christian Costa 8f6c832b31 d3dx9: Return D3DFMT_A8R8G8B8 in D3DXGetImageInfoFromFileInMemory for 32 bpp BMP with alpha.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=48563
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-02-02 20:39:39 +01:00
Akihiro Sagawa e27a95e920 d3dx9: Avoid closing invalid handles.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=50373
Signed-off-by: Akihiro Sagawa <sagawa.aki@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-12-22 21:34:04 +01:00
Matteo Bruni 34c0055cfc d3dx9: Correctly handle sprites array reallocation.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-11-23 21:07:16 +01:00
Sven Baars a097f54ea1 d3dx9: Remove unreachable DT_SINGLELINE handling from ID3DXFont_DrawText.
Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-11-18 20:28:05 +01:00
Sven Baars 84cbf6a49d d3dx9: Implement clipping of glyphs in ID3DXFont_DrawText.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=49546
Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-11-18 20:28:05 +01:00
Sven Baars 2481e617bb d3dx9: Fully initialize the glyph position.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=49376
Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-11-18 20:28:05 +01:00
Sven Baars 9eda5c0430 d3dx9: Don't release textures when D3DXSPRITE_DO_NOT_ADDREF_TEXTURE is specified.
Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-11-18 20:28:05 +01:00
Michael Stefaniuc bffe111672 d3dx9/tests: Use wide-char string literals.
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-10-01 11:46:50 +02:00
Christian Costa 1dcc3ab292 d3dx9: Ignore vertices reordering for D3DXMESHOPT_ATTRSORT in OptimizeInPlace().
Not reordering vertices shouldn't have effects aside from performance.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=48529
Signed-off-by: Gijs Vermeulen <gijsvrm@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-29 12:02:38 +02:00
Matteo Bruni 18ae539c91 d3dx9: Simplify D3DXSphereBoundProbe() a bit.
Spurred by a patch by Alex Henrie.

Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-10 00:04:31 +02:00
Robin Kertels ea7cf67915 d3dx9/tests: Add a few D3DXLoadSurfaceFromSurface() tests with different rects.
Signed-off-by: Robin Kertels <robin.kertels@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-10 00:04:31 +02:00
Robin Kertels 625622ad41 d3dx9: Ignore filter in D3DXLoadSurfaceFromSurface() when rects match.
This allows us to use IDirect3DDevice9_StretchRect
and avoid GPU synchronization.
It massively improves performance in Dead Space 1 which
calls LoadSurfaceFromSurface every frame before presenting.

Signed-off-by: Robin Kertels <robin.kertels@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-10 00:04:31 +02:00
Gijs Vermeulen 35a4093eff d3dx9: Implement ID3DXSkinInfo_Clone().
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=48779
Signed-off-by: Gijs Vermeulen <gijsvrm@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-17 17:44:32 +02:00
Jacek Caban 22970932d0 d3dx9: Use BitScanReverse in make_pow2.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-11 22:19:59 +02:00
Christian Costa c1cf13a751 d3dx9/tests: Remove useless '\n' within some ok() messages.
Signed-off-by: Vijay Kiran Kamuju <infyquest@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-28 21:57:15 +02:00
Alistair Leslie-Hughes bb222133a8 d3dx9: Add support for D3DFMT_P8 in DDS files.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=48731
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-14 11:20:00 +02:00
Jacek Caban af12270ac6 makefiles: Remove no longer needed explicit ucrtbase imports.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-06 21:21:52 +02:00
Sven Baars d511853d45 d3dx9: Handle horizontal alignment in ID3DXFont_DrawText.
Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-01 20:58:15 +02:00
Sven Baars fd9808b45a d3dx9: Handle vertical alignment in ID3DXFont_DrawText.
Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-01 20:58:12 +02:00
Sven Baars 53769e7bde d3dx9: Add a helper for computing the bounding rectangle in ID3DXFont_DrawText.
Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-01 20:58:08 +02:00
Matteo Bruni b5df43b911 d3dx9: Switch character count to unsigned int in the DrawText implementation.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-01 20:58:05 +02:00
Henri Verbeet 9bcb1f5195 d3dx9/tests: Introduce compare_uint().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-30 23:10:07 +02:00
Paul Gofman aab980a162 d3dx9: Use stricmp() instead of _strnicmp(..., -1).
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-27 21:16:12 +01:00
Paul Gofman 2b5b069dd7 d3dx9: Validate state operation in d3dx_parse_state().
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-25 22:30:40 +01:00
Matteo Bruni cfc533b40d d3dx9: Use an assert() to validate access to const_tbl[].
This check is essentially validating that the hardcoded state_table[]
has reasonable values for the shader constant states. Use ARRAY_SIZE()
to avoid warnings if the compiler chooses an unsigned integer to back
enum SHADER_CONSTANT_TYPE.

Based on an idea by Henri Verbeet.

Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-24 19:43:38 +01:00
Sven Baars 9796bdc966 d3dx9: Remove a recursive call to ID3DXFont_DrawTextW when no rect is specified.
Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-24 19:43:38 +01:00
Sven Baars 787d98f47c d3dx9: Add two more DT_SINGLELINE tests.
Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-24 19:43:38 +01:00
Sven Baars 143a2a30f8 d3dx9: Handle DT_CALCRECT in ID3DXFont_DrawText.
Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-13 20:09:31 +01:00
Sven Baars 333687f522 d3dx9: Handle DT_SINGLELINE in ID3DXFont_DrawText.
Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-13 20:09:31 +01:00
Sven Baars e6a1116c2a d3dx9: Handle word breaks in ID3DXFont_DrawText.
Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-06 17:52:11 +01:00
Sven Baars 6da3e904a1 d3dx9: Handle clipping in ID3DXFont_DrawText.
Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-06 17:52:08 +01:00
Sven Baars 330c3f9108 d3dx9: Handle newlines in ID3DXFont_DrawText.
Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-06 17:52:05 +01:00
Sven Baars 316a8d0ae1 d3dx9: Add a very basic ID3DXFont_DrawText implementation.
Based on a patch by Tony Wasserka.

Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-04 18:53:58 +01:00
Sven Baars cc03400e32 d3dx9: Implement ID3DXFont_PreloadText.
Based on a patch by Tony Wasserka.

Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-04 18:53:55 +01:00
Sven Baars 21fc1f37e7 d3dx9: Implement ID3DXFont_PreloadCharacters.
Based on a patch by Tony Wasserka.

Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-27 23:34:51 +01:00
Sven Baars e9ea8a05e5 d3dx9: Implement ID3DXFont_GetGlyphData.
Based on a patch by Tony Wasserka.

Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-27 23:34:51 +01:00