2017-03-28 20:41:10 +00:00
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# 1 stub RevertToOldImplementation
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2022-01-07 20:16:50 +00:00
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@ stdcall D3D10CompileEffectFromMemory(ptr long str ptr ptr long long ptr ptr)
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2010-08-26 15:17:38 +00:00
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@ stdcall D3D10CompileShader(ptr long str ptr ptr str str long ptr ptr)
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2010-08-15 15:05:43 +00:00
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@ stdcall D3D10CreateBlob(long ptr) d3dcompiler_43.D3DCreateBlob
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2008-10-21 13:06:58 +00:00
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@ stdcall D3D10CreateDevice(ptr long ptr long long ptr)
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2008-10-23 14:37:09 +00:00
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@ stdcall D3D10CreateDeviceAndSwapChain(ptr long ptr long long ptr ptr ptr)
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2009-02-26 08:00:01 +00:00
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@ stdcall D3D10CreateEffectFromMemory(ptr long long ptr ptr ptr)
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2016-04-01 06:44:53 +00:00
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@ stdcall D3D10CreateEffectPoolFromMemory(ptr long long ptr ptr)
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2011-11-14 19:45:25 +00:00
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@ stdcall D3D10CreateStateBlock(ptr ptr ptr)
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2007-07-09 12:06:40 +00:00
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@ stub D3D10DisassembleEffect
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2012-10-23 19:01:04 +00:00
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@ stdcall D3D10DisassembleShader(ptr long long ptr ptr)
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2009-11-04 09:37:15 +00:00
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@ stdcall D3D10GetGeometryShaderProfile(ptr)
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2010-10-14 19:04:51 +00:00
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@ stdcall D3D10GetInputAndOutputSignatureBlob(ptr long ptr) d3dcompiler_43.D3DGetInputAndOutputSignatureBlob
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2010-10-14 19:04:42 +00:00
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@ stdcall D3D10GetInputSignatureBlob(ptr long ptr) d3dcompiler_43.D3DGetInputSignatureBlob
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2010-10-14 19:04:46 +00:00
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@ stdcall D3D10GetOutputSignatureBlob(ptr long ptr) d3dcompiler_43.D3DGetOutputSignatureBlob
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2009-11-04 09:37:16 +00:00
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@ stdcall D3D10GetPixelShaderProfile(ptr)
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2010-10-14 19:04:54 +00:00
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@ stdcall D3D10GetShaderDebugInfo(ptr long ptr) d3dcompiler_43.D3DGetDebugInfo
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2007-07-09 12:06:40 +00:00
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@ stub D3D10GetVersion
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2009-11-04 09:37:14 +00:00
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@ stdcall D3D10GetVertexShaderProfile(ptr)
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2007-07-09 12:06:40 +00:00
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@ stub D3D10PreprocessShader
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2010-07-21 18:44:59 +00:00
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@ stdcall D3D10ReflectShader(ptr long ptr)
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2007-07-09 12:06:40 +00:00
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@ stub D3D10RegisterLayers
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2011-11-14 20:11:41 +00:00
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@ stdcall D3D10StateBlockMaskDifference(ptr ptr ptr)
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2011-11-15 20:18:24 +00:00
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@ stdcall D3D10StateBlockMaskDisableAll(ptr)
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2011-11-14 19:45:25 +00:00
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@ stdcall D3D10StateBlockMaskDisableCapture(ptr long long long)
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2011-11-15 20:18:26 +00:00
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@ stdcall D3D10StateBlockMaskEnableAll(ptr)
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2011-11-16 19:08:03 +00:00
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@ stdcall D3D10StateBlockMaskEnableCapture(ptr long long long)
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2011-11-16 19:08:04 +00:00
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@ stdcall D3D10StateBlockMaskGetSetting(ptr long long)
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2011-11-16 19:08:05 +00:00
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@ stdcall D3D10StateBlockMaskIntersect(ptr ptr ptr)
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2011-11-17 19:11:37 +00:00
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@ stdcall D3D10StateBlockMaskUnion(ptr ptr ptr)
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