godot/drivers/egl
Pedro J. Estébanez c28f5901c7 Polish interaction between windowing, input and rendering
- Adapt GL make/release API to the current architecture.
- Fix DisplayServer being locked while dispatching input (prevent deadlocks).
2024-04-10 18:47:42 +02:00
..
egl_manager.cpp Polish interaction between windowing, input and rendering 2024-04-10 18:47:42 +02:00
egl_manager.h Polish interaction between windowing, input and rendering 2024-04-10 18:47:42 +02:00
SCsub [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 2023-09-21 14:21:00 +03:00