godot/drivers
Pedro J. Estébanez c28f5901c7 Polish interaction between windowing, input and rendering
- Adapt GL make/release API to the current architecture.
- Fix DisplayServer being locked while dispatching input (prevent deadlocks).
2024-04-10 18:47:42 +02:00
..
alsa Add a --audio-output-latency command-line argument 2023-08-17 14:45:17 +02:00
alsamidi Add MIDI controller device index to InputEventMIDI.device property. 2024-02-19 10:23:19 +00:00
coreaudio [Drivers,Platform] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-12 20:13:32 +02:00
coremidi Add MIDI controller device index to InputEventMIDI.device property. 2024-02-19 10:23:19 +00:00
d3d12 clang-tidy: Enforce modernize-use-nullptr 2024-03-12 10:59:53 -05:00
egl Polish interaction between windowing, input and rendering 2024-04-10 18:47:42 +02:00
gl_context [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 2023-09-21 14:21:00 +03:00
gles3 Merge pull request #89729 from jitspoe/master.shadow_distance_fade_optimization 2024-04-10 14:21:56 +02:00
png Add 'override' mark to ResourceFormat class 2024-03-25 04:06:34 +08:00
pulseaudio [Drivers,Platform] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-12 20:13:32 +02:00
unix Implement OS.execute_with_pipe method to run process with redirected stdio. 2024-03-27 11:41:16 +02:00
vulkan Use Vector* component-wise min/max/clamp functions where applicable 2024-03-20 13:47:42 +01:00
wasapi Fix audio crackling issues due to incorrect WASAPI buffer size 2024-03-08 14:05:39 +01:00
windows Implement OS.execute_with_pipe method to run process with redirected stdio. 2024-03-27 11:41:16 +02:00
winmidi Add MIDI controller device index to InputEventMIDI.device property. 2024-02-19 10:23:19 +00:00
xaudio2 Add a --audio-output-latency command-line argument 2023-08-17 14:45:17 +02:00
register_driver_types.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_driver_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub Add Direct3D 12 RenderingDevice implementation 2023-12-12 19:10:04 +01:00