* Move integration tests to use vm_service_lib
* Turn off debug logging that was accidentally committed
* Run update-packages --force to fix checksum for new dev dependency
* Trim trailing whitespace
* Use Xcode build configurations to drive Flutter build mode
* Proper check wrt local_engine, print error if profile mode misisng
* Remove unused code, update tests, fix template problem, update warning
* fix up warning
* add explanatory dev comment
* fix whitespace
* missing words, change lambda arrow to function body
* error indentation
* Test early exits for xcode_backend.sh
* only on macOS, use right test
* Update error messages
* case insensitive compare for build config
* Update gallery podfile
* update projects to add profile configuration
* make compatible with flavors
* add missing plist files
* add FLUTTER_FRAMEWORK_DIR back, set swift version for profile, tell Podfile about profile
This adds flutter create --sample which allows users to execute a command which will create a working sample app from samples embedded in the API docs.
The command looks something like this:
flutter create --sample=chip.DeletableChipAttributes.onDeleted mysample
Subcommand output (gradle, adb, etc) is no longer wrapped, and wrapping notices when the terminal column width changes dynamically now.
Fixes#23267.
Fixes#23266.
* Use Xcode build configurations to drive Flutter build mode
* Proper check wrt local_engine, print error if profile mode misisng
* Remove unused code, update tests, fix template problem, update warning
* fix up warning
* add explanatory dev comment
* fix whitespace
* missing words, change lambda arrow to function body
* error indentation
* Test early exits for xcode_backend.sh
* only on macOS, use right test
* Update error messages
* case insensitive compare for build config
* Update gallery podfile
* update projects to add profile configuration
* make compatible with flavors
* add missing plist files
* Avoid abbreviations
* Sample code for AppBar.leading
* Add a test for OverflowBox/FractionallySizedBox
* Minor wording improvements in the text.
The words "note that" here don't really contribute to the flow.
* Added '--check-for-remote-artifacts' option for Flutter Doctor.
This option takes a Flutter engine revision and issues HEAD requests to
determine whether or not artifacts for the provided engine revision are
available from cloud storage. This functionality is needed for the Dart
SDK autoroller to avoid creating a PR to roll the engine into the
framework while artifacts haven't finished building, which would cause
Cirrus tests to fail.
* Revert "[H] Created a variant of InheritedWidget specifically for Listenables (#23393)"
This reverts commit 931328596a.
* Revert "Fix a race condition in vmservice_test.dart (#23529)"
This reverts commit 5e7b0a366b.
Ensure that cached dill files for builds with --track-widget-creation
always have .track. in the file name to avoid mixing transformed and
untransformed kernel files.
* Switch to URIs for breakpoints and unskip tests on Windows
addBreakpointWithScriptUri expects Uris. By coincidence, FS paths work on Mac/Linux but they fail on Windows. One of the issues in the skip comment is fixed, the other one seems not relevant here.
* Apply symlink resolution to all integration tests
The default temp folders we get include symlinks which breaks breakpoints.
* Save 🙄
* Fix typo
aed6b8c46 Roll Dart to ac6d4f7e653deba11d4836768376537893a9e9d6. (#6549)
3ba6270b2 Roll src/third_party/skia 921ec976556c..4b7b2ceb4ad9 (14 commits) (#6550)
This attempts to re-land #22656.
There are two changes from the original:
I turned off wrapping completely when not sending output to a terminal. Previously I had defaulted to wrapping at and arbitrary 100 chars in that case, just to keep long messages from being too long, but that turns out the be a bad idea because there are tests that are relying on the specific form of the output. It's also pretty arbitrary, and mostly people sending output to a non-terminal will want unwrapped text.
I found a better way to terminate ANSI color/bold sequences, so that they can be embedded within each other without needed quite as complex a dance with removing redundant sequences.
As part of these changes, I removed the Logger.supportsColor setter so that the one source of truth for color support is in AnsiTerminal.supportsColor.
* Turn on line wrapping again in usage and status messages, adds ANSI color to doctor and analysis messages. (#22656)
This turns on text wrapping for usage messages and status messages. When on a terminal, wraps to the width of the terminal. When writing to a non-terminal, wrap lines at a default column width (currently defined to be 100 chars). If --no-wrap is specified, then no wrapping occurs. If --wrap-column is specified, wraps to that column (if --wrap is on).
Adds ANSI color to the doctor and analysis output on terminals. This is in this PR with the wrapping, since wrapping needs to know how to count visible characters in the presence of ANSI sequences. (This is just one more step towards re-implementing all of Curses for Flutter. :-)) Will not print ANSI sequences when sent to a non-terminal, or of --no-color is specified.
Fixes ANSI color and bold sequences so that they can be combined (bold, colored text), and a small bug in indentation calculation for wrapping.
Since wrapping is now turned on, also removed many redundant '\n's in the code.
We decided that redefining the default for templates was premature. We're going to go back to having "module" in experimental land again, and we'll try again when we have the feature set fully baked.
This keeps the writing of the .metadata files, and writing the template type to them, because that was a good improvement, and there are still a bunch of added tests that improve our coverage.
This turns on text wrapping for usage messages and status messages. When on a terminal, wraps to the width of the terminal. When writing to a non-terminal, wrap lines at a default column width (currently defined to be 100 chars). If --no-wrap is specified, then no wrapping occurs. If --wrap-column is specified, wraps to that column (if --wrap is on).
Adds ANSI color to the doctor and analysis output on terminals. This is in this PR with the wrapping, since wrapping needs to know how to count visible characters in the presence of ANSI sequences. (This is just one more step towards re-implementing all of Curses for Flutter. :-)) Will not print ANSI sequences when sent to a non-terminal, or of --no-color is specified.
Fixes ANSI color and bold sequences so that they can be combined (bold, colored text), and a small bug in indentation calculation for wrapping.
Since wrapping is now turned on, also removed many redundant '\n's in the code.
This all happened because I was trying to be a little too helpful...
Part of the job of the "create" command is to recreate missing pieces of existing projects, and now that the default has changed, I wanted to make it so that if someone had created a default flutter create project before, that they could run a default flutter create there again, and not have it trashed by using the new default template (application) over the old one (app).
This meant I had to detect what type of project it was. Unfortunately, in the past we didn't write anything in the .metadata file to identify the type of project, and since the goal was regenerating missing files, I can't count on anything existing, so it's just a heuristic match.
This simplifies the heuristics down to just detecting the difference between "app" and "application" projects, and only detect the other types if they're explicitly listed in the .metadata file (I changed the code in my original PR to add the project type to the .metadata file). People used to have to specify the type for those anyhow, so it shouldn't be a surprise to users.
So, the main difference in the new heuristics from my last attempt is that if you have a directory that has some other stuff it (like maybe a "plugin" project), then we'll recreate (pronounced "mess up") the project using the "application" template, but that was true before (except it would use the "app" template).
Fixes#22726
This renames the "module" template to the "application" template, and makes "application" the default. The existing "app" template is now deprecated.
flutter create also now recognizes the type of project in an existing directory, and is able to recreate it without having the template type explicitly specified (although you can still do that). It does this now by first looking in the .metadata file for the new project_type field, and if it doesn't find that, then it looks at the directory structure. Also, the .metadata file is now overwritten even on an existing directory so that 1) the project_type can be added to legacy projects, and 2) the version of Flutter that updated the project last is updated.
I also cleaned up a bunch of things in create_test.dart, added many more tests, and added an example test to the test/ directory in the generated output of the application template.
Fixes#22530Fixes#22344
Previously flutter_tools had used "gradle properties" to find the build types
and flavors supported by the Gradle project. Tasks should work more reliably
across different versions of the Android Gradle plugin.
Fixes https://github.com/flutter/flutter/issues/20781
* Block setting of fs.currentDirectory in tests
This isn't perfect, it only covers tests using testUsingContext, but that is the huge majority of tests.
* Tweak error message.
* Change file paths to URIs to fix "Could not run configuration in engine" on Windows
Plus unskip test that was failing due to this.
Fixes#21348.
* Remove unused import
The asset subsystem uses URIs to represent asset locations. The font manifest
should also use URI-encoded paths instead of unencoded paths taken directly
from the manifest YAML.
Fixes https://github.com/flutter/flutter/issues/19452
Eliminates the --snapshot and --depfile parameters from the flutter
bundle command. The snapshot parameter is unused in Dart 2 -- code is
built to kernel .dill files and for profile/release builds, then AOT
compiled.
While depfiles are still used in Dart 2 (e.g. by the kernel compiler),
there are enough assumptions in the code that they lie in the default
location (e.g. in the Gradle build) and no reasons to support
user-cusomisation that it makes sense to eliminate the --depfile option
as well, and always use the default location.
This commit also renames 'depFilePath' to 'depfilePath' for consistency
across the codebase.
This also involves switching from Core JIT to App JIT snapshot, and replacing per-isolate VM snapshot with the shared VM snapshot.
For now there is no separate update bundle file, as the generated update gets packaged directly into the APK for testing purposes.
Contains the following changes:
d80c1de7b (HEAD -> master, upstream/master) Roll src/third_party/skia ab3144c3abb9..656cefe65d62 (11 commits) (#6362)
edf6249e0 Add pushOffset to SceneBuilder (#6349)
3a01f3956 Change log level from ERROR to WARNING (#6361)
5ae470845 Roll src/third_party/skia 227d4e10276c..ab3144c3abb9 (11 commits) (#6360)
763627fff Do not export libdart symbols (#6337)
3052dbd79 SystemNavigator.pop can pop w/o UINavigationController (#6341)
0c096f798 Roll src/third_party/skia b3e48afc936d..227d4e10276c (1 commits) (#6359)
b8c2a17a1 Roll src/third_party/skia cfe1264d7465..b3e48afc936d (3 commits) (#6356)
c589b312a Expose push/popRoute on FlutterViewController (#6347)
075b3fcca Roll src/third_party/skia 5ea41fc89b26..cfe1264d7465 (1 commits) (#6355)
2dd9b99aa Roll Dart to version 808ed6238b9262660e31ea826f7aea6cfa3a3493 (#6354)
5b799381f Dont make any binaries specify an X11 dependency. (#6353)
309ac4e1b V0.8.2 fix compile problem with xcode10 (#6339)
26fdd1e4f Roll src/third_party/skia 5767fc042834..5ea41fc89b26 (3 commits) (#6351)
cc44ca5d0 Perform persistent cache stores on the IO thread outside the frame workload. (#6350)
f2a3df97e Wire up the Skia persistent GPU related artifacts cache. (#6278)
* Prototype
* Fix paths to Flutter library resources
* Invoke pod install as necessary for materialized modules
* Add devicelab test for module use on iOS
* Remove debug output
* Rebase, reame materialize editable
* Add devicelab test editable iOS host app
* Removed add2app test section
Swap out the moon emoji used for progress spinner for a single-cell character.
The moon emoji looked cool, but couldn't be used because of bugs in xterm.js, used for VSCode's terminal, among others. The moon emoji is two character cells wide, but xterm.js doesn't advance by two cells when it adds the emoji, but does go back by two when it backspaces.
This changes us to a different character animation (dots) that is only one cell wide, and so doesn't have this problem.
* Improve documentation and clean up code.
* Remove "Note that".
The phrase "note that" is basically meaningless as a prefix to an
otherwise fine sentence.
This changes the compiler output for gradle to be less verbose and more easily read.
This only applies to compilation error messages: other gradle messages will continue to print as before.
It also fixes a small problem with the performance measurement printing (see that "7.1s" on it's own line in the original?) so that if something is expected to have multiple lines of output, it prints an initial line, and a "Done" line with the elapsed time, so that it's possible to know what the time applies to.
It also updates the spinner to be fancier, at least on platforms other than Windows (which is missing a lot of symbols in its console font).
Addresses #17307
This adds support to AnsiTerminal for colored output, and makes all tool output written to stderr (with the printError function) colored red.
No color codes are sent if the terminal doesn't support color (or isn't a terminal).
Also makes "progress" output print the elapsed time when not connected to a terminal, so that redirected output and terminal output match (redirected output doesn't print the spinner, however).
Addresses #17307
Xcode 10 introduces a new build system which includes stricter checks on
duplicate build outputs.
When plugins are in use, there are two competing build actions that copy
Flutter.framework into the build application Frameworks directory:
1. The Embed Frameworks build phase for the Runner project
2. The [CP] Embed Pods Frameworks build phase that pod install creates
in the project.
Item (1) is there to ensure the framework is copied into the built app
in the case where there are no plugins (and therefore no CocoaPods
integration in the Xcode project). Item (2) is there because Flutter's
podspec declares Flutter.framework as a vended_framework, and CocoaPods
automatically adds a copy step for each such vended_framework in the
transitive closure of CocoaPods dependencies.
As an immediate fix, we opt back into the build system used by Xcode 9
and earlier. Longer term, we need to update our templates and
flutter_tools to correctly handle this situation.
See: https://github.com/flutter/flutter/issues/20685
This caused issues for projects without an Xcode workspace. Almost all
Flutter projects in the wild will have a workspace, but this patch needs
to add a check to catch any that lack one.
This reverts commit 021f472efc.
Xcode 10 introduces a new build system which includes stricter checks on
duplicate build outputs.
When plugins are in use, there are two competing build actions that copy
Flutter.framework into the build application Frameworks directory:
1. The Embed Frameworks build phase for the Runner project
2. The [CP] Embed Pods Frameworks build phase that pod install creates
in the project.
Item (1) is there to ensure the framework is copied into the built app
in the case where there are no plugins (and therefore no CocoaPods
integration in the Xcode project). Item (2) is there because Flutter's
podspec declares Flutter.framework as a vended_framework, and CocoaPods
automatically adds a copy step for each such vended_framework in the
transitive closure of CocoaPods dependencies.
As an immediate fix, we opt back into the build system used by Xcode 9
and earlier. Longer term, we need to update our templates and
flutter_tools to correctly handle this situation.
See: https://github.com/flutter/flutter/issues/20685
This tickled a bug in KernelCompiler.compile() where the fingerprinter
doesn't include the outputFilePath in its list of dependencies. As such,
if the output .dill file is missing or corrupted, the fingerprint still
matches and re-compile is skipped, even though it shouldn't be. I'll fix
that in a followup, then look at how this triggered that issue. My
hypothesis is that that it's due to the aot kernel compile and bundle
kernel compile have separate output directories for the .dill files
(build/ vs build/aot) but the same output directory for the associated
depfiles (due to this patch).
This reverts commit 43a106e95a.
The --snapshot argument was only necessary in Dart 1. The --depfile
argument was only used in Dart 2 mode to pass to the kernel compiler,
but was inconsistent with the 'build aot' command, where the depfile was
always set to build/kernel_compile.d.
This patch updates 'build bundle' to emit the depfile to a location
consistent with the 'build aot' command; since it's not intended to be
user-configurable and flutter.gradle hardcodes the location to
build/kernel_compile.d either way, this patch also eliminates the
ability to configure the filename altogether.
I'm working on fixing up all tests that rely on fs.currentDirectory to allow us to run concurrently. This one proved to be really tricky because it calls a lot of code and spawns multiple processes that have a mix of absolute and relative paths passed to them. I managed to handle some of it with a ChrootFileSystem, but the paths passed to the external processes were wrong.
The functionality here is covered by all of the integration tests that use flutter_tester that were added after this, including flutter_run_test.dart, lifetime_test.dart etc. in this same folder but because they're run through `flutter run` as a separate process they get to set their own working directories without affecting other tests if run concurrently.
* Add a detach command to detach without terminating (#21376)
* Add a detach command to detach without terminating
Fixes#21154.
* Bump protocol version for app.detach
* Tweak to detach/quit text
* Change logPrefix to named param
* Fix the text that the devicelab attach test looks for
* Rename test file
* Fix detection to work regardless of whether there are other devices
On Windows we get one message, but on Mac we get another (because of the Simulator always being available).
* Allow FlutterTester to be provided with the working directory for execution
Previously this test set fs.currentDirectory which prevents running tests concurrently. This allows setting the working directory for a FlutterTester in the cosntructor (optionally) and passes it through from the test (without setting fs.currentDirectory).
* Remove trailing whitespace
* Add a detach command to detach without terminating
Fixes#21154.
* Bump protocol version for app.detach
* Tweak to detach/quit text
* Change logPrefix to named param
* Update asset_bundle_package_test to use MemoryFileSystem
This updates all tests in this file to use a memory filesystem (same as I did for asset_bundle_package_font_test) based on the current platform.
There were already a few minor tests at the bottom using a MemoryFileSystem and being run for all platforms - however this complicated the shared code I changed above to support Windows natively so I changed them to also work the same as others (that is, they just run the native platforms so require running on all to get full coverage - though this is the case for almost all other tests anyway).
* Move fixPath to the correct place
* First step in Flutter Doctor refactor. Assigns categories to all validators.
* Revert "Roll engine e54bc4ea1832..a84b210b3d26 (6 commits) (#20453)"
This reverts commit 05c2880a17.
* Split iOS and Android workflows into workflow and validator classes.
* Change ValidatorCategory to handle standalone validators that share a
category (e.g. IntelliJ).
Also make Android Studio and Android toolchain use separate categories.
At this stage, flutter doctor output matches what it was previously.
(The summary() method itself has not yet been changed )
* Change doctor summary code to support validator categories.
Output is still unchanged.
* Handle small formatting issues.
* Flip Flutter category's isGroup field to false until it's actually
needed.
* Revert auto-generated formatting changes to keep those lines from
muddying the pull.
* Small fixes pointed out by analyzer.
* Properly fix analyzer issues around const constructors.
* Small changes to address comments.
* Add tests to verify grouped validator behavior and validationtype
merging.
* Update doctor.dart
* Add comments for clarification.
* Change assert_bundle_package_font_test to memory file system
This is to work towards being able to run the tests without `-j1` (#21113). These tests were using the real filesystem and setting/relying on fs.currentDirectory. There was a comment about this being because the memory provider didnt' support POSIX and Windows, however that seems to have changed since (and many other asset tests already do something similar to this).
* Trim trailing whitespace
* Add a workaround for Windows path slash directions
Strictly this is correct, but the real FS can tolerate either path. The in-memory file system is more strict (see https://github.com/google/file.dart/issues/112).
* Extract a helper for writing schema files in tests
* Missed file when saving!
* Remove redundant comment
* Rename writeBasicSchema -> writeEmptySchema
* Use the file we already have to write contents
* Make comments more descriptive
* Remove another dupe of writeSchema to use the shared one
* Rename schema -> pubspec_schema
* Trim whitespace
This patch eliminates the --preview-dart-2/--no-preview-dart-2 flag,
hardcoding all uses to true. It also defaults all previewDart2 method
parameters to true, where they hadn't yet been.
A series of subsequent patches will eliminate all previewDart2
parameters and the associated code from within the codebase.
* Unskip integration tests on Windows that now pass
The referenced issue is closed and these tests pass for me locally on Windows now.
* Remove import that's no longer used
* Add another issue that is afffecting these tests on Windows
* Add a hot restart test and mark skip on Windows
Skipped due to https://github.com/flutter/flutter/issues/21348.
DevFS.update only runs in Dart 2 mode when the generator parameter is
supplied. In Dart 2 mode, both mainPath and pathToReload are required
parameters; this patch marks them as such.
generator is required for running in Dart 2. All call sites other than tests already explicitly set this value.
Note the statements on line 510 and line 516 for why mainPath and pathToReload are required.
When switching between channels, we were leaving around the version freshness stamp file (bin/cache/flutter_version_check.stamp), which meant that the flutter tool would read from that file to see what the cached date of the most recent commit to the current channel (branch) was. The problem was that since the file was created while on the previous channel, the cached date was for the wrong channel, so if you switch from master to beta, flutter would think that the channel was out of date, and a new version was available, at least for three days after the first time it checked (after three days since the last time the freshness was checked, the cached date would get updated).
This PR modifies the channel command to remove that stamp file whenever the user switches channels, so that the cached date will be from the right channel when it is recreated.
Fixes#21134
This is a bit of a stab in the dark for a flake sometimes seen on bots (but I can't repro locally) #20822. Detaching from a Flutter app currently seems to terminate it, so it may be the cause of the "app not found" when trying to stop the app subsequently.
This change means we stop the app from the main process first, before terminating the attach process.
* Don't time out if process terminates when told to stop but response was not processed
While trying to reproduce #20822 I found a condition where the app may quit before the `app.stop` response is received but this code (which is called in integration test teardown) would sit around waiting and time out. With this change, the process exit is considered a valid response to the stop request.
* Add process exit to log for better errors in failures
This log can be turned on for debugging but is also dumped when a test fails (in certain conditions). With this in the log, it'll be clear if the timeout is because we're waiting for an event but the process quit.
This test is sometimes flaky (#20822) because the two processes try to stop the same app. This fix changes to just gracefully terminate the attach process without explicitly trying to stop and then uses the original spawning process to stop the app.
I can't repro the flake locally to be certain, but I've verified only one stop command is sent now so it *should* be good.
* Don't keep parsing results once we've had the event we expected
* Report errors if an app.stop event is received while waiting for another event
* Don't throw if we see app.stop event when we've just sent an app.stop request
* Improve debug print to include --start-paused if being used
* Improve wrapping
* `flutter analyze` cleanup
* Make `--dartdocs` work in all modes.
* Make `analyze-sample-code.dart` more resilient.
* Add a test for `analyze-sample-code.dart`.
* Minor cleanup in related code and files.
* Apply review comments
* Fix tests
* Fixes resulting from audit of issues links
I looked at every link to GitHub in our repo. For cases where we had a TODO that was waiting for a bug to be fixed, and the bug has now been fixed, I applied the pending change. For cases where the link was out of date, I updated the link.
* Update run_test.dart
skip this test again since it failed on linux and macos bots
All temporary directory start with `flutter_` and have their random component separated from the name by a period, as in `flutter_test_bundle.YFYQMY`.
I've tried to find some of the places where we didn't cleanly delete temporary directories, too. This greatly reduces, though it does not entirely eliminate, the directories we leave behind when running tests, especially `flutter_tools` tests.
While I was at it I standardized on `tempDir` as the variable name for temporary directories, since it was the most common, removing occurrences of `temp` and `tmp`, among others.
Also I factored out some common code that used to catch exceptions that happen on Windows, and made more places use that pattern.
* Reland "Roll engine to version b148e628ec86b3a9a0382e0bcfae73f0390a8232 (#20427)"
This is a re-land with downgraded `package:flutter_gallery_assets`
version.
* Downgrade package:flutter_gallery_assets to 0.1.4
* Change engine.version to 81baff97c29bb08cbf8453a3f9042c5813f84ad3 (which contains an additional fix)
* Change engine.version to e3687f70c7ece72000b32ee1b3c02755ba5361ac (since mac tarballs are corrupted on earlier commit)
Reason for revert: The package:flutter_gallery_assets has removed some images which are required for the examples/flutter_gallery, so the gallery build is failing (only discovered after landing, since gallery doesn't seem to get built during github PR presubmit checks)
This CL
* rolls `engine.version` to flutter/engine@b148e628 (which includes dart sdk 2.1.0-dev)
* rolls `goldens.version` to flutter/goldens@6c45fafdf (which includes updates due to skia changes in engine)
* changes `platform.dill` to `platform_strong.dill` in various places due to flutter/engine@a84b210b
* adds explicit `environment: sdk: ">=2.0.0-dev.68 < 3.0.0"` constraints to `pubspec.yaml` and `pubspec.yaml.tmpl` files (since pub defaults to `<2.0.0` if omitted)
* upgrades to newer versions of various 3rd party packages (to ensure transitive dependencies have `<3.0.0` sdk constraint)
* Upgrade everything except matcher.
* Roll matcher (and test)
* Adjust tests that depend on flutter:test directly to depend on a shim
* Require use of package:test shim and remove other references to package:test
* Skip tests instead of expecting failure, because expected failure = timeout which is slow
Some of these tests are known to fail and were coded to expect it; however because the failure is a timeout it's just dragging out test runs (shortening timeouts will make the tests flakier).
* Make it easier to find skipped tests
* Change SKIP to TODO
Disallow calling stop() or cancel() multiple times. This means that
when you use startProgress you have to more carefully think about what
exactly is going on.
Properly cancel startProgress in non-ANSI situations, so that
back-to-back startProgress calls all render to the console.
Disallow calling stop() or cancel() multiple times. This means that
when you use startProgress you have to more carefully think about what
exactly is going on.
Properly cancel startProgress in non-ANSI situations, so that
back-to-back startProgress calls all render to the console.
* Skip integration tests that use flutter-tester on Windows
This is known to be broken. I will un-skip all of these once a fix for flutter-tester lands on Windows.
* Save with added import!
* Add tests to ensure flutter run does not quit at startup
These tests require https://github.com/dart-lang/vm_service_client/pull/38 to be merged and currently the third test (pause-on-exceptions) fails because of a bug.
* Remove TODO
Probably makes most sense this way for now.
* Address PR comments
* Add `--dry-run` option to `flutter format` sub command
* Add `--set-exit-if-changed` option to `format` sub command
* Add `--machine` option to `format` sub command
* Make variable names to be not shorthand: cmd -> command
Fix https://github.com/flutter/flutter/pull/18360#discussion_r199656120
* Extract some of startApp into a reusable method
* Get basic attach --machine working
* Attach --machine tweaks
Move validation to validate method and create daemon early so we get the startup event before trying to get a connection.
* Bump daemon version so we know whether it's valid to flutter attach
* Tweak output text
* Swap package imports for relative
* Review tweaks (naming, formatting, typedefs)
* Separate arguments from process spawning
This will make calling attach easier
* Add a basic test for flutter attach --machine
* Fix crash if port unforward modifies the list of forwarded ports
* Add a no-op port forwarder for flutter-tester
* Switch to using BasicProject instead of our own inline code
* Fix expectation in test now we have a portForwarder
* Remove stale TODO (this is done)
* Tweak formatting
* Change some Completers to void to fix Dart 2 issues
* Make cleanup of flutter processes in tests more reliable
* Fix quit signals
I confused SigInt&SigTerm for SigTerm&SigKill when I first did this. SigTerm can be blocked and doesn't guarantee the process will be terminated.
* Don't use deprecated constants
* Fix typo
* Add some additional info to debug buffer
* Fix return types on Futures
* Only printError on our simple messages
Any other type is a real error that should be a normal crash (to get a proper error log).
See #19453.
* Add toList() to convert Iterable<String> -> List<String>
This code previously throw in Dart-2 mode.
Fixes#19453.
* Move getSimulatorPath into Xcode
* Add a test that we tried to launch the simulator
* Remove unused import
This uses @kevmoo's completion package to do command line completion for flutter, and a new command "bash-completion" (with alias "zsh-completion") that will output the necessary shell script setup code, and adds the hidden command "completion" that does the actual completion.
Because it adds a dependency, I also had to do flutter update-packages --force-upgrade.
Fixes#18988.
* Allow a longer timeout for app launches
* Include timings in errors when waiting for events
* Extract a helper that adds a timeout and includes message logging
* Ensure all timeouts include messages
* Ensure logs are set up before we invoke actions
* Ensure all messages are logged during timeout periods
This adds a new stream _allMessages that collects all output (as routed through debugPrint) and updates _timeoutWithMessages to use that instead of stdin/out of only the flutter run process (since that was missing stdin - the sends, and both input/output to the VM service).
* Revert "Revert "Roll engine to fed2ea458ed49088d33eddabc546ba56d600c717 (includes dart roll) (#19044)" (#19276)"
This reverts commit cf932490b7 as it also
includes fix for type error that broke tests.
* Add type cast for dart2 type checks.
* Move up to latest goldens
* Make inDirectory() type-parameterized.
* Add typecasting to transitions_perf_test.dart and microbenchmarks.
* Add boolean flag initialization in save_catalog_screenshots.dart
* Add type conversion to gallery transition test
ios-deploy relies on LLDB.framework, which relies on /usr/bin/python and
the 'six' module that's installed on the system. However, it appears to
use the first version of Python on PATH, rather than explicitly
specifying the system install. If a user has a custom install of Python
(e.g., via Homebrew or MacPorts) ahead of the system Python on their
PATH, LLDB.framework will pick up that version instead. If the user
hasn't installed the 'six' module, ios-deploy will fail with a
relatively cryptic error message.
This patch pushes /usr/bin to the front of PATH for the duration of the
ios-deploy run to avoid this scenario.
This patch also removes checks for package six.
Neither Flutter nor any of its direct dependencies/tooling relies on
package six. ios-deploy depends on LLDB.framework (included with Xcode),
which relies on a Python script that imports this package but uses
whichever Python is at the front of the path. Flutter now invokes
ios-deploy with a PATH with /usr/bin forced to the front in order to
avoid this problem.
We could have retained the check out of paranoia, but this seems
unnecessary since it's entirely possible LLDB.framework may one day drop
this dependency, in which case I'd expect the base system install of
Python would likely drop it as well.