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adapter_gl.c
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wined3d: Don't use __wine_get_wgl_driver.
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2022-07-15 20:17:22 +02:00 |
adapter_vk.c
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wined3d: Assert that the BO is mapped in unmap functions.
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2022-07-22 19:57:28 +02:00 |
arb_program_shader.c
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wined3d: Parse the eval_centroid opcode.
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2022-06-07 19:42:24 +02:00 |
ati_fragment_shader.c
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buffer.c
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wined3d: Do not try to unmap already unmapped BOs in wined3d_buffer_update_sub_resource().
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2022-07-22 19:57:28 +02:00 |
context.c
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wined3d: Add some state table consistency checking to context_invalidate_state().
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2022-05-24 17:36:38 +02:00 |
context_gl.c
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wined3d: Assert that the BO is mapped in unmap functions.
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2022-07-22 19:57:28 +02:00 |
context_vk.c
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wined3d: Defer destroying Vulkan compute pipelines.
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2022-07-13 19:22:45 +02:00 |
cs.c
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wined3d: Rename format flags to caps.
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2022-05-24 20:04:49 +02:00 |
device.c
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wined3d: Trace the chunk pointer instead of the GL buffer ID in wined3d_device_gl_allocate_memory().
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2022-07-14 10:25:57 +02:00 |
directx.c
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wined3d: Build the device list only once in wined3d_output_find_closest_matching_mode().
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2022-08-02 21:49:54 +02:00 |
gl_compat.c
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glsl_shader.c
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wined3d: Parse the eval_centroid opcode.
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2022-06-07 19:42:24 +02:00 |
Makefile.in
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wined3d: Don't use __wine_get_wgl_driver.
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2022-07-15 20:17:22 +02:00 |
nvidia_texture_shader.c
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palette.c
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query.c
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wined3d: Don't submit fences when the GL context doesn't support them.
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2022-04-27 21:47:43 +02:00 |
resource.c
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wined3d: Add a memory_colour_fill path for clearing the entire level to zero.
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2022-05-31 22:52:45 +02:00 |
sampler.c
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shader.c
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wined3d: Parse the eval_centroid opcode.
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2022-06-07 19:42:24 +02:00 |
shader_sm1.c
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shader_sm4.c
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wined3d: Parse the eval_centroid opcode.
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2022-06-07 19:42:24 +02:00 |
shader_spirv.c
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wined3d: Defer destroying Vulkan compute pipelines.
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2022-07-13 19:22:45 +02:00 |
state.c
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wined3d: Consider the depth write mask in depth_stencil_state_desc_writes_ds() only if depth testing is enabled.
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2022-06-03 21:53:31 +02:00 |
stateblock.c
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surface.c
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wined3d: Add a memory_colour_fill path for clearing the entire level to zero.
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2022-05-31 22:52:45 +02:00 |
swapchain.c
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wined3d: Don't submit fences when the GL context doesn't support them.
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2022-04-27 21:47:43 +02:00 |
texture.c
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wined3d: Do not try to unmap already unmapped BOs in wined3d_texture_update_sub_resource().
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2022-07-22 19:57:28 +02:00 |
utils.c
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wined3d: Report WINED3D_FORMAT_CAP_BLIT for formats supporting VK_FORMAT_FEATURE_TRANSFER_SRC and VK_FORMAT_FEATURE_TRANSFER_DST.
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2022-06-24 21:05:25 +02:00 |
version.rc
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vertexdeclaration.c
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wined3d: Rename format flags to caps.
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2022-05-24 20:04:49 +02:00 |
view.c
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wined3d: Rename format flags to caps.
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2022-05-24 20:04:49 +02:00 |
wined3d.spec
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d3d9: Cache the output mode list.
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2022-08-02 21:49:54 +02:00 |
wined3d_gl.h
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wined3d_main.c
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wined3d: Redirect vkd3d log output to the Unix stderr.
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2022-07-22 19:58:09 +02:00 |
wined3d_private.h
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d3d9: Cache the output mode list.
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2022-08-02 21:49:54 +02:00 |
wined3d_shaders.h
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wined3d_vk.h
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wined3d: Don't use vulkan_driver.h.
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2022-07-15 20:17:21 +02:00 |