wine/dlls/d3dx9_36/tests
Matteo Bruni 9cb65cb025 d3dx9/tests: Increase tolerance in a quaternion test.
It currently fails for me on 32-bit Linux.

Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-28 22:21:47 +02:00
..
asm.c d3dcompiler: Always use vkd3d-shader's preprocessor. 2022-03-28 22:21:47 +02:00
bmp1x1.bmp
core.c d3dx9_36/tests: Add missing call to ID3DXSprite_End. 2022-01-07 16:19:23 +01:00
effect.c d3dx9/tests: Fix tests broken by using the HLSL compiler from vkd3d-shader. 2022-03-28 22:21:47 +02:00
line.c
Makefile.in include: Add support for defining Win32 types as 'long' where possible. 2022-01-27 20:38:22 +01:00
math.c d3dx9/tests: Increase tolerance in a quaternion test. 2022-03-28 22:21:47 +02:00
mesh.c
res.vsh
resources.h
rsrc.rc
shader.c d3dx9: Handle D3DXCONSTTABLE_LARGEADDRESSAWARE flag. 2022-02-18 22:10:47 +01:00
surface.c
texture.c d3dx9_36/tests: Avoid "misleading indentation" warnings. 2022-01-26 21:53:47 +01:00
volume.c
xfile.c