mirror of
git://source.winehq.org/git/wine.git
synced 2024-11-05 18:01:34 +00:00
55fbd32b16
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
1471 lines
44 KiB
C
1471 lines
44 KiB
C
/*
|
|
* Implementation of IDirect3DRMTextureX interfaces
|
|
*
|
|
* Copyright 2012 Christian Costa
|
|
* Copyright 2016 Aaryaman Vasishta
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
#include "d3drm_private.h"
|
|
|
|
WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
|
|
|
|
static inline struct d3drm_texture *impl_from_IDirect3DRMTexture(IDirect3DRMTexture *iface)
|
|
{
|
|
return CONTAINING_RECORD(iface, struct d3drm_texture, IDirect3DRMTexture_iface);
|
|
}
|
|
|
|
static inline struct d3drm_texture *impl_from_IDirect3DRMTexture2(IDirect3DRMTexture2 *iface)
|
|
{
|
|
return CONTAINING_RECORD(iface, struct d3drm_texture, IDirect3DRMTexture2_iface);
|
|
}
|
|
|
|
static inline struct d3drm_texture *impl_from_IDirect3DRMTexture3(IDirect3DRMTexture3 *iface)
|
|
{
|
|
return CONTAINING_RECORD(iface, struct d3drm_texture, IDirect3DRMTexture3_iface);
|
|
}
|
|
|
|
static void d3drm_texture_destroy(struct d3drm_texture *texture)
|
|
{
|
|
TRACE("texture %p is being destroyed.\n", texture);
|
|
|
|
d3drm_object_cleanup((IDirect3DRMObject*)&texture->IDirect3DRMTexture_iface, &texture->obj);
|
|
if (texture->image || texture->surface)
|
|
IDirect3DRM_Release(texture->d3drm);
|
|
if (texture->surface)
|
|
IDirectDrawSurface_Release(texture->surface);
|
|
free(texture);
|
|
}
|
|
|
|
static BOOL d3drm_validate_image(D3DRMIMAGE *image)
|
|
{
|
|
if (!image
|
|
|| !image->red_mask
|
|
|| !image->green_mask
|
|
|| !image->blue_mask
|
|
|| !image->buffer1
|
|
|| !(image->rgb || (image->palette && image->palette_size)))
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static BOOL d3drm_image_palettise(D3DRMIMAGE *image, unsigned char *src_data,
|
|
SIZE_T w, SIZE_T h, BOOL flip)
|
|
{
|
|
unsigned char *dst_data, *src_ptr, *dst_ptr;
|
|
SIZE_T src_pitch, dst_pitch, i, x, y;
|
|
D3DRMPALETTEENTRY *palette, *entry;
|
|
unsigned int colour_count = 0;
|
|
|
|
if (w > (~(SIZE_T)0 - 3) / h)
|
|
return FALSE;
|
|
|
|
src_pitch = flip ? -w * 3 : w * 3;
|
|
dst_pitch = (w + 3) & ~3;
|
|
|
|
if (!(dst_data = malloc(dst_pitch * h)))
|
|
{
|
|
WARN("Failed to allocate image buffer.\n");
|
|
return FALSE;
|
|
}
|
|
memset(dst_data, 0xff, dst_pitch * h);
|
|
|
|
if (!(palette = malloc(256 * sizeof(*palette))))
|
|
{
|
|
WARN("Failed to allocate palette.\n");
|
|
free(dst_data);
|
|
return FALSE;
|
|
}
|
|
|
|
src_ptr = flip ? &src_data[(h - 1) * w * 3] : src_data;
|
|
dst_ptr = dst_data;
|
|
|
|
for (y = 0; y < h; ++y)
|
|
{
|
|
for (x = 0; x < w; ++x)
|
|
{
|
|
for (i = 0; i < colour_count; ++i)
|
|
{
|
|
entry = &palette[i];
|
|
if (entry->red == src_ptr[x * 3 + 2]
|
|
&& entry->green == src_ptr[x * 3 + 1]
|
|
&& entry->blue == src_ptr[x * 3 + 0])
|
|
break;
|
|
}
|
|
|
|
if (i == colour_count)
|
|
{
|
|
if (colour_count == 256)
|
|
{
|
|
free(dst_data);
|
|
free(palette);
|
|
return FALSE;
|
|
}
|
|
|
|
entry = &palette[colour_count++];
|
|
entry->red = src_ptr[x * 3 + 2];
|
|
entry->green = src_ptr[x * 3 + 1];
|
|
entry->blue = src_ptr[x * 3 + 0];
|
|
entry->flags = D3DRMPALETTE_READONLY;
|
|
}
|
|
|
|
dst_ptr[x] = i;
|
|
}
|
|
|
|
src_ptr += src_pitch;
|
|
dst_ptr += dst_pitch;
|
|
}
|
|
|
|
image->depth = 8;
|
|
image->rgb = 0;
|
|
image->bytes_per_line = dst_pitch;
|
|
image->buffer1 = dst_data;
|
|
image->red_mask = 0xff;
|
|
image->green_mask = 0xff;
|
|
image->blue_mask = 0xff;
|
|
image->palette_size = colour_count;
|
|
if (!(image->palette = realloc(palette, colour_count * sizeof(*palette))))
|
|
image->palette = palette;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static HRESULT d3drm_image_load_32(D3DRMIMAGE *image, unsigned char *src_data,
|
|
LONGLONG src_data_size, SIZE_T w, SIZE_T h, BOOL flip)
|
|
{
|
|
unsigned char *dst_data, *src_ptr, *dst_ptr;
|
|
SIZE_T src_pitch, dst_pitch, x, y;
|
|
|
|
if (d3drm_image_palettise(image, src_data, w, h, flip))
|
|
return D3DRM_OK;
|
|
|
|
if (w > (~(SIZE_T)0 / 4) / h)
|
|
return D3DRMERR_BADALLOC;
|
|
|
|
src_pitch = flip ? -w * 3 : w * 3;
|
|
dst_pitch = w * 4;
|
|
|
|
if (!(dst_data = malloc(dst_pitch * h)))
|
|
{
|
|
WARN("Failed to allocate image buffer.\n");
|
|
return D3DRMERR_BADALLOC;
|
|
}
|
|
|
|
src_ptr = flip ? &src_data[(h - 1) * w * 3] : src_data;
|
|
dst_ptr = dst_data;
|
|
|
|
for (y = 0; y < h; ++y)
|
|
{
|
|
for (x = 0; x < w; ++x)
|
|
{
|
|
dst_ptr[x * 4 + 0] = src_ptr[x * 3 + 0];
|
|
dst_ptr[x * 4 + 1] = src_ptr[x * 3 + 1];
|
|
dst_ptr[x * 4 + 2] = src_ptr[x * 3 + 2];
|
|
dst_ptr[x * 4 + 3] = 0xff;
|
|
}
|
|
|
|
src_ptr += src_pitch;
|
|
dst_ptr += dst_pitch;
|
|
}
|
|
|
|
image->depth = 32;
|
|
image->rgb = 1;
|
|
image->bytes_per_line = dst_pitch;
|
|
image->buffer1 = dst_data;
|
|
image->red_mask = 0xff0000;
|
|
image->green_mask = 0x00ff00;
|
|
image->blue_mask = 0x0000ff;
|
|
image->palette_size = 0;
|
|
image->palette = NULL;
|
|
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
static HRESULT d3drm_image_load_8(D3DRMIMAGE *image, const RGBQUAD *palette,
|
|
unsigned char *src_data, LONGLONG src_data_size, SIZE_T w, SIZE_T h, BOOL flip)
|
|
{
|
|
unsigned char *dst_data;
|
|
SIZE_T i;
|
|
|
|
if (w > ~(SIZE_T)0 / h)
|
|
return D3DRMERR_BADALLOC;
|
|
|
|
if (!(dst_data = malloc(w * h)))
|
|
{
|
|
WARN("Failed to allocate image buffer.\n");
|
|
return D3DRMERR_BADALLOC;
|
|
}
|
|
|
|
if (!(image->palette = malloc(256 * sizeof(*image->palette))))
|
|
{
|
|
WARN("Failed to allocate palette.\n");
|
|
free(dst_data);
|
|
return D3DRMERR_BADALLOC;
|
|
}
|
|
|
|
for (i = 0; i < 256; ++i)
|
|
{
|
|
image->palette[i].red = palette[i].rgbRed;
|
|
image->palette[i].green = palette[i].rgbGreen;
|
|
image->palette[i].blue = palette[i].rgbBlue;
|
|
image->palette[i].flags = D3DRMPALETTE_READONLY;
|
|
}
|
|
|
|
if (flip)
|
|
{
|
|
for (i = 0; i < h; ++i)
|
|
{
|
|
memcpy(&dst_data[i * w], &src_data[(h - 1 - i) * w], w);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
memcpy(dst_data, src_data, w * h);
|
|
}
|
|
|
|
image->depth = 8;
|
|
image->rgb = 0;
|
|
image->bytes_per_line = w;
|
|
image->buffer1 = dst_data;
|
|
image->red_mask = 0xff;
|
|
image->green_mask = 0xff;
|
|
image->blue_mask = 0xff;
|
|
image->palette_size = 256;
|
|
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
static void CDECL destroy_image_callback(IDirect3DRMObject *obj, void *arg)
|
|
{
|
|
D3DRMIMAGE *image = arg;
|
|
|
|
TRACE("texture object %p, image %p.\n", obj, image);
|
|
|
|
free(image->buffer1);
|
|
free(image);
|
|
}
|
|
|
|
static HRESULT d3drm_texture_load(struct d3drm_texture *texture,
|
|
const char *path, BOOL flip, D3DRMIMAGE **image_out)
|
|
{
|
|
BITMAPFILEHEADER *header;
|
|
unsigned int w, h, bpp;
|
|
HANDLE file, mapping;
|
|
LARGE_INTEGER size;
|
|
D3DRMIMAGE *image;
|
|
BITMAPINFO *info;
|
|
LONGLONG rem;
|
|
HRESULT hr;
|
|
|
|
if ((file = CreateFileA(path, GENERIC_READ, FILE_SHARE_READ, 0, OPEN_EXISTING, 0, 0)) == INVALID_HANDLE_VALUE)
|
|
return D3DRMERR_BADOBJECT;
|
|
|
|
mapping = CreateFileMappingW(file, NULL, PAGE_READONLY, 0, 0, NULL);
|
|
CloseHandle(file);
|
|
if (!mapping || mapping == INVALID_HANDLE_VALUE)
|
|
return D3DRMERR_BADVALUE;
|
|
|
|
if (!GetFileSizeEx(mapping, &size))
|
|
{
|
|
CloseHandle(mapping);
|
|
return D3DRMERR_BADVALUE;
|
|
}
|
|
rem = size.QuadPart;
|
|
|
|
header = MapViewOfFile(mapping, FILE_MAP_READ, 0, 0, 0);
|
|
CloseHandle(mapping);
|
|
if (!header)
|
|
return D3DRMERR_BADVALUE;
|
|
|
|
hr = D3DRMERR_BADALLOC;
|
|
if (!(image = calloc(1, sizeof(*image))))
|
|
goto fail;
|
|
|
|
hr = D3DRMERR_BADFILE;
|
|
if (rem < sizeof(*header) || header->bfType != 0x4d42 /* BM */)
|
|
goto fail;
|
|
rem -= sizeof(*header);
|
|
|
|
info = (BITMAPINFO *)&header[1];
|
|
/* Only allow version 1 DIB's (BITMAPINFOHEADER) to be loaded. */
|
|
if (rem < sizeof(info->bmiHeader) || info->bmiHeader.biSize != sizeof(info->bmiHeader))
|
|
goto fail;
|
|
rem -= sizeof(info->bmiHeader);
|
|
|
|
w = info->bmiHeader.biWidth;
|
|
h = abs(info->bmiHeader.biHeight);
|
|
bpp = info->bmiHeader.biBitCount == 24 ? 32 : info->bmiHeader.biBitCount;
|
|
if (bpp != 8 && bpp != 32)
|
|
goto fail;
|
|
|
|
image->width = w;
|
|
image->height = h;
|
|
image->aspectx = 1;
|
|
image->aspecty = 1;
|
|
if (bpp == 8)
|
|
{
|
|
rem -= 256 * sizeof(*info->bmiColors);
|
|
if (w > rem / h)
|
|
goto fail;
|
|
hr = d3drm_image_load_8(image, info->bmiColors, (unsigned char *)&info->bmiColors[256], rem, w, h, flip);
|
|
}
|
|
else
|
|
{
|
|
if (w > (rem / 3) / h)
|
|
goto fail;
|
|
hr = d3drm_image_load_32(image, (unsigned char *)&info->bmiColors, rem, w, h, flip);
|
|
}
|
|
if (FAILED(hr))
|
|
goto fail;
|
|
|
|
/* Use an internal destroy callback to destroy the image struct. */
|
|
hr = IDirect3DRMObject_AddDestroyCallback(&texture->IDirect3DRMTexture3_iface, destroy_image_callback, image);
|
|
|
|
*image_out = image;
|
|
|
|
UnmapViewOfFile(header);
|
|
|
|
return hr;
|
|
|
|
fail:
|
|
free(image);
|
|
UnmapViewOfFile(header);
|
|
|
|
return hr;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture1_QueryInterface(IDirect3DRMTexture *iface, REFIID riid, void **out)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
|
|
|
|
TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
|
|
|
|
return IDirect3DRMTexture3_QueryInterface(&texture->IDirect3DRMTexture3_iface, riid, out);
|
|
}
|
|
|
|
static ULONG WINAPI d3drm_texture1_AddRef(IDirect3DRMTexture *iface)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
return IDirect3DRMTexture3_AddRef(&texture->IDirect3DRMTexture3_iface);
|
|
}
|
|
|
|
static ULONG WINAPI d3drm_texture1_Release(IDirect3DRMTexture *iface)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
return IDirect3DRMTexture3_Release(&texture->IDirect3DRMTexture3_iface);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture1_Clone(IDirect3DRMTexture *iface,
|
|
IUnknown *outer, REFIID iid, void **out)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
|
|
|
|
TRACE("iface %p, outer %p, iid %s, out %p.\n", iface, outer, debugstr_guid(iid), out);
|
|
|
|
return IDirect3DRMTexture3_Clone(&texture->IDirect3DRMTexture3_iface, outer, iid, out);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture1_AddDestroyCallback(IDirect3DRMTexture *iface,
|
|
D3DRMOBJECTCALLBACK cb, void *ctx)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
|
|
|
|
TRACE("iface %p, cb %p, ctx %p\n", iface, cb, ctx);
|
|
|
|
return IDirect3DRMTexture3_AddDestroyCallback(&texture->IDirect3DRMTexture3_iface, cb, ctx);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture1_DeleteDestroyCallback(IDirect3DRMTexture *iface,
|
|
D3DRMOBJECTCALLBACK cb, void *ctx)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
|
|
|
|
TRACE("iface %p, cb %p, ctx %p\n", iface, cb, ctx);
|
|
|
|
return IDirect3DRMTexture3_DeleteDestroyCallback(&texture->IDirect3DRMTexture3_iface, cb, ctx);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture1_SetAppData(IDirect3DRMTexture *iface, DWORD data)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
|
|
|
|
TRACE("iface %p, data %#lx.\n", iface, data);
|
|
|
|
return IDirect3DRMTexture3_SetAppData(&texture->IDirect3DRMTexture3_iface, data);
|
|
}
|
|
|
|
static DWORD WINAPI d3drm_texture1_GetAppData(IDirect3DRMTexture *iface)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
return IDirect3DRMTexture3_GetAppData(&texture->IDirect3DRMTexture3_iface);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture1_SetName(IDirect3DRMTexture *iface, const char *name)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
|
|
|
|
TRACE("iface %p, name %s.\n", iface, debugstr_a(name));
|
|
|
|
return IDirect3DRMTexture3_SetName(&texture->IDirect3DRMTexture3_iface, name);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture1_GetName(IDirect3DRMTexture *iface, DWORD *size, char *name)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
|
|
|
|
TRACE("iface %p, size %p, name %p.\n", iface, size, name);
|
|
|
|
return IDirect3DRMTexture3_GetName(&texture->IDirect3DRMTexture3_iface, size, name);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture1_GetClassName(IDirect3DRMTexture *iface, DWORD *size, char *name)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
|
|
|
|
TRACE("iface %p, size %p, name %p.\n", iface, size, name);
|
|
|
|
return IDirect3DRMTexture3_GetClassName(&texture->IDirect3DRMTexture3_iface, size, name);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture1_InitFromFile(IDirect3DRMTexture *iface, const char *filename)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
|
|
D3DRMIMAGE *image;
|
|
HRESULT hr;
|
|
|
|
TRACE("iface %p, filename %s.\n", iface, debugstr_a(filename));
|
|
|
|
if (FAILED(hr = d3drm_texture_load(texture, filename, FALSE, &image)))
|
|
return hr;
|
|
|
|
return IDirect3DRMTexture3_InitFromImage(&texture->IDirect3DRMTexture3_iface, image);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture1_InitFromSurface(IDirect3DRMTexture *iface,
|
|
IDirectDrawSurface *surface)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
|
|
|
|
TRACE("iface %p, surface %p.\n", iface, surface);
|
|
|
|
return IDirect3DRMTexture3_InitFromSurface(&texture->IDirect3DRMTexture3_iface, surface);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture1_InitFromResource(IDirect3DRMTexture *iface, HRSRC resource)
|
|
{
|
|
FIXME("iface %p, resource %p stub!\n", iface, resource);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture1_Changed(IDirect3DRMTexture *iface, BOOL pixels, BOOL palette)
|
|
{
|
|
FIXME("iface %p, pixels %#x, palette %#x stub!\n", iface, pixels, palette);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture1_SetColors(IDirect3DRMTexture *iface, DWORD max_colors)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
|
|
|
|
TRACE("iface %p, max_colors %lu.\n", iface, max_colors);
|
|
|
|
return IDirect3DRMTexture3_SetColors(&texture->IDirect3DRMTexture3_iface, max_colors);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture1_SetShades(IDirect3DRMTexture *iface, DWORD max_shades)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
|
|
|
|
TRACE("iface %p, max_shades %lu.\n", iface, max_shades);
|
|
|
|
return IDirect3DRMTexture3_SetShades(&texture->IDirect3DRMTexture3_iface, max_shades);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture1_SetDecalSize(IDirect3DRMTexture *iface, D3DVALUE width, D3DVALUE height)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
|
|
|
|
TRACE("iface %p, width %.8e, height %.8e.\n", iface, width, height);
|
|
|
|
return IDirect3DRMTexture3_SetDecalSize(&texture->IDirect3DRMTexture3_iface, width, height);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture1_SetDecalOrigin(IDirect3DRMTexture *iface, LONG x, LONG y)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
|
|
|
|
TRACE("iface %p, x %ld, y %ld.\n", iface, x, y);
|
|
|
|
return IDirect3DRMTexture3_SetDecalOrigin(&texture->IDirect3DRMTexture3_iface, x, y);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture1_SetDecalScale(IDirect3DRMTexture *iface, DWORD scale)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
|
|
|
|
TRACE("iface %p, scale %lu.\n", iface, scale);
|
|
|
|
return IDirect3DRMTexture3_SetDecalScale(&texture->IDirect3DRMTexture3_iface, scale);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture1_SetDecalTransparency(IDirect3DRMTexture *iface, BOOL transparency)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
|
|
|
|
TRACE("iface %p, transparency %#x.\n", iface, transparency);
|
|
|
|
return IDirect3DRMTexture3_SetDecalTransparency(&texture->IDirect3DRMTexture3_iface, transparency);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture1_SetDecalTransparentColor(IDirect3DRMTexture *iface, D3DCOLOR color)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
|
|
|
|
TRACE("iface %p, color 0x%08lx.\n", iface, color);
|
|
|
|
return IDirect3DRMTexture3_SetDecalTransparentColor(&texture->IDirect3DRMTexture3_iface, color);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture1_GetDecalSize(IDirect3DRMTexture *iface, D3DVALUE *width, D3DVALUE *height)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
|
|
|
|
TRACE("iface %p, width %p, height %p.\n", iface, width, height);
|
|
|
|
return IDirect3DRMTexture3_GetDecalSize(&texture->IDirect3DRMTexture3_iface, width, height);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture1_GetDecalOrigin(IDirect3DRMTexture *iface, LONG *x, LONG *y)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
|
|
|
|
TRACE("iface %p, x %p, y %p.\n", iface, x, y);
|
|
|
|
return IDirect3DRMTexture3_GetDecalOrigin(&texture->IDirect3DRMTexture3_iface, x, y);
|
|
}
|
|
|
|
static D3DRMIMAGE * WINAPI d3drm_texture1_GetImage(IDirect3DRMTexture *iface)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
return IDirect3DRMTexture3_GetImage(&texture->IDirect3DRMTexture3_iface);
|
|
}
|
|
|
|
static DWORD WINAPI d3drm_texture1_GetShades(IDirect3DRMTexture *iface)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
return IDirect3DRMTexture3_GetShades(&texture->IDirect3DRMTexture3_iface);
|
|
}
|
|
|
|
static DWORD WINAPI d3drm_texture1_GetColors(IDirect3DRMTexture *iface)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
return IDirect3DRMTexture3_GetColors(&texture->IDirect3DRMTexture3_iface);
|
|
}
|
|
|
|
static DWORD WINAPI d3drm_texture1_GetDecalScale(IDirect3DRMTexture *iface)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
return IDirect3DRMTexture3_GetDecalScale(&texture->IDirect3DRMTexture3_iface);
|
|
}
|
|
|
|
static BOOL WINAPI d3drm_texture1_GetDecalTransparency(IDirect3DRMTexture *iface)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
return IDirect3DRMTexture3_GetDecalTransparency(&texture->IDirect3DRMTexture3_iface);
|
|
}
|
|
|
|
static D3DCOLOR WINAPI d3drm_texture1_GetDecalTransparentColor(IDirect3DRMTexture *iface)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
return IDirect3DRMTexture3_GetDecalTransparentColor(&texture->IDirect3DRMTexture3_iface);
|
|
}
|
|
|
|
static const struct IDirect3DRMTextureVtbl d3drm_texture1_vtbl =
|
|
{
|
|
d3drm_texture1_QueryInterface,
|
|
d3drm_texture1_AddRef,
|
|
d3drm_texture1_Release,
|
|
d3drm_texture1_Clone,
|
|
d3drm_texture1_AddDestroyCallback,
|
|
d3drm_texture1_DeleteDestroyCallback,
|
|
d3drm_texture1_SetAppData,
|
|
d3drm_texture1_GetAppData,
|
|
d3drm_texture1_SetName,
|
|
d3drm_texture1_GetName,
|
|
d3drm_texture1_GetClassName,
|
|
d3drm_texture1_InitFromFile,
|
|
d3drm_texture1_InitFromSurface,
|
|
d3drm_texture1_InitFromResource,
|
|
d3drm_texture1_Changed,
|
|
d3drm_texture1_SetColors,
|
|
d3drm_texture1_SetShades,
|
|
d3drm_texture1_SetDecalSize,
|
|
d3drm_texture1_SetDecalOrigin,
|
|
d3drm_texture1_SetDecalScale,
|
|
d3drm_texture1_SetDecalTransparency,
|
|
d3drm_texture1_SetDecalTransparentColor,
|
|
d3drm_texture1_GetDecalSize,
|
|
d3drm_texture1_GetDecalOrigin,
|
|
d3drm_texture1_GetImage,
|
|
d3drm_texture1_GetShades,
|
|
d3drm_texture1_GetColors,
|
|
d3drm_texture1_GetDecalScale,
|
|
d3drm_texture1_GetDecalTransparency,
|
|
d3drm_texture1_GetDecalTransparentColor,
|
|
};
|
|
|
|
static HRESULT WINAPI d3drm_texture2_QueryInterface(IDirect3DRMTexture2 *iface, REFIID riid, void **out)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
|
|
|
|
TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
|
|
|
|
return IDirect3DRMTexture3_QueryInterface(&texture->IDirect3DRMTexture3_iface, riid, out);
|
|
}
|
|
|
|
static ULONG WINAPI d3drm_texture2_AddRef(IDirect3DRMTexture2 *iface)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
return IDirect3DRMTexture3_AddRef(&texture->IDirect3DRMTexture3_iface);
|
|
}
|
|
|
|
static ULONG WINAPI d3drm_texture2_Release(IDirect3DRMTexture2 *iface)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
return IDirect3DRMTexture3_Release(&texture->IDirect3DRMTexture3_iface);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture2_Clone(IDirect3DRMTexture2 *iface,
|
|
IUnknown *outer, REFIID iid, void **out)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
|
|
|
|
TRACE("iface %p, outer %p, iid %s, out %p.\n", iface, outer, debugstr_guid(iid), out);
|
|
|
|
return IDirect3DRMTexture3_Clone(&texture->IDirect3DRMTexture3_iface, outer, iid, out);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture2_AddDestroyCallback(IDirect3DRMTexture2 *iface,
|
|
D3DRMOBJECTCALLBACK cb, void *ctx)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
|
|
|
|
TRACE("iface %p, cb %p, ctx %p\n", iface, cb, ctx);
|
|
|
|
return IDirect3DRMTexture3_AddDestroyCallback(&texture->IDirect3DRMTexture3_iface, cb, ctx);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture2_DeleteDestroyCallback(IDirect3DRMTexture2 *iface,
|
|
D3DRMOBJECTCALLBACK cb, void *ctx)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
|
|
|
|
TRACE("iface %p, cb %p, ctx %p\n", iface, cb, ctx);
|
|
|
|
return IDirect3DRMTexture3_DeleteDestroyCallback(&texture->IDirect3DRMTexture3_iface, cb, ctx);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture2_SetAppData(IDirect3DRMTexture2 *iface, DWORD data)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
|
|
|
|
TRACE("iface %p, data %#lx.\n", iface, data);
|
|
|
|
return IDirect3DRMTexture3_SetAppData(&texture->IDirect3DRMTexture3_iface, data);
|
|
}
|
|
|
|
static DWORD WINAPI d3drm_texture2_GetAppData(IDirect3DRMTexture2 *iface)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
return IDirect3DRMTexture3_GetAppData(&texture->IDirect3DRMTexture3_iface);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture2_SetName(IDirect3DRMTexture2 *iface, const char *name)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
|
|
|
|
TRACE("iface %p, name %s.\n", iface, debugstr_a(name));
|
|
|
|
return IDirect3DRMTexture3_SetName(&texture->IDirect3DRMTexture3_iface, name);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture2_GetName(IDirect3DRMTexture2 *iface, DWORD *size, char *name)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
|
|
|
|
TRACE("iface %p, size %p, name %p.\n", iface, size, name);
|
|
|
|
return IDirect3DRMTexture3_GetName(&texture->IDirect3DRMTexture3_iface, size, name);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture2_GetClassName(IDirect3DRMTexture2 *iface, DWORD *size, char *name)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
|
|
|
|
TRACE("iface %p, size %p, name %p.\n", iface, size, name);
|
|
|
|
return IDirect3DRMTexture3_GetClassName(&texture->IDirect3DRMTexture3_iface, size, name);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture2_InitFromFile(IDirect3DRMTexture2 *iface, const char *filename)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
|
|
|
|
TRACE("iface %p, filename %s.\n", iface, debugstr_a(filename));
|
|
|
|
return IDirect3DRMTexture3_InitFromFile(&texture->IDirect3DRMTexture3_iface, filename);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture2_InitFromSurface(IDirect3DRMTexture2 *iface,
|
|
IDirectDrawSurface *surface)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
|
|
|
|
TRACE("iface %p, surface %p.\n", iface, surface);
|
|
|
|
return IDirect3DRMTexture3_InitFromSurface(&texture->IDirect3DRMTexture3_iface, surface);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture2_InitFromResource(IDirect3DRMTexture2 *iface, HRSRC resource)
|
|
{
|
|
FIXME("iface %p, resource %p stub!\n", iface, resource);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture2_Changed(IDirect3DRMTexture2 *iface, BOOL pixels, BOOL palette)
|
|
{
|
|
FIXME("iface %p, pixels %#x, palette %#x stub!\n", iface, pixels, palette);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture2_SetColors(IDirect3DRMTexture2 *iface, DWORD max_colors)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
|
|
|
|
TRACE("iface %p, max_colors %lu.\n", iface, max_colors);
|
|
|
|
return IDirect3DRMTexture3_SetColors(&texture->IDirect3DRMTexture3_iface, max_colors);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture2_SetShades(IDirect3DRMTexture2 *iface, DWORD max_shades)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
|
|
|
|
TRACE("iface %p, max_shades %lu.\n", iface, max_shades);
|
|
|
|
return IDirect3DRMTexture3_SetShades(&texture->IDirect3DRMTexture3_iface, max_shades);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture2_SetDecalSize(IDirect3DRMTexture2 *iface, D3DVALUE width, D3DVALUE height)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
|
|
|
|
TRACE("iface %p, width %.8e, height %.8e.\n", iface, width, height);
|
|
|
|
return IDirect3DRMTexture3_SetDecalSize(&texture->IDirect3DRMTexture3_iface, width, height);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture2_SetDecalOrigin(IDirect3DRMTexture2 *iface, LONG x, LONG y)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
|
|
|
|
TRACE("iface %p, x %ld, y %ld.\n", iface, x, y);
|
|
|
|
return IDirect3DRMTexture3_SetDecalOrigin(&texture->IDirect3DRMTexture3_iface, x, y);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture2_SetDecalScale(IDirect3DRMTexture2 *iface, DWORD scale)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
|
|
|
|
TRACE("iface %p, scale %lu.\n", iface, scale);
|
|
|
|
return IDirect3DRMTexture3_SetDecalScale(&texture->IDirect3DRMTexture3_iface, scale);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture2_SetDecalTransparency(IDirect3DRMTexture2 *iface, BOOL transparency)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
|
|
|
|
TRACE("iface %p, transparency %#x.\n", iface, transparency);
|
|
|
|
return IDirect3DRMTexture3_SetDecalTransparency(&texture->IDirect3DRMTexture3_iface, transparency);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture2_SetDecalTransparentColor(IDirect3DRMTexture2 *iface, D3DCOLOR color)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
|
|
|
|
TRACE("iface %p, color 0x%08lx.\n", iface, color);
|
|
|
|
return IDirect3DRMTexture3_SetDecalTransparentColor(&texture->IDirect3DRMTexture3_iface, color);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture2_GetDecalSize(IDirect3DRMTexture2 *iface, D3DVALUE *width, D3DVALUE *height)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
|
|
|
|
TRACE("iface %p, width %p, height %p.\n", iface, width, height);
|
|
|
|
return IDirect3DRMTexture3_GetDecalSize(&texture->IDirect3DRMTexture3_iface, width, height);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture2_GetDecalOrigin(IDirect3DRMTexture2 *iface, LONG *x, LONG *y)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
|
|
|
|
TRACE("iface %p, x %p, y %p.\n", iface, x, y);
|
|
|
|
return IDirect3DRMTexture3_GetDecalOrigin(&texture->IDirect3DRMTexture3_iface, x, y);
|
|
}
|
|
|
|
static D3DRMIMAGE * WINAPI d3drm_texture2_GetImage(IDirect3DRMTexture2 *iface)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
return IDirect3DRMTexture3_GetImage(&texture->IDirect3DRMTexture3_iface);
|
|
}
|
|
|
|
static DWORD WINAPI d3drm_texture2_GetShades(IDirect3DRMTexture2 *iface)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
return IDirect3DRMTexture3_GetShades(&texture->IDirect3DRMTexture3_iface);
|
|
}
|
|
|
|
static DWORD WINAPI d3drm_texture2_GetColors(IDirect3DRMTexture2 *iface)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
return IDirect3DRMTexture3_GetColors(&texture->IDirect3DRMTexture3_iface);
|
|
}
|
|
|
|
static DWORD WINAPI d3drm_texture2_GetDecalScale(IDirect3DRMTexture2 *iface)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
return IDirect3DRMTexture3_GetDecalScale(&texture->IDirect3DRMTexture3_iface);
|
|
}
|
|
|
|
static BOOL WINAPI d3drm_texture2_GetDecalTransparency(IDirect3DRMTexture2 *iface)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
return IDirect3DRMTexture3_GetDecalTransparency(&texture->IDirect3DRMTexture3_iface);
|
|
}
|
|
|
|
static D3DCOLOR WINAPI d3drm_texture2_GetDecalTransparentColor(IDirect3DRMTexture2 *iface)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
return IDirect3DRMTexture3_GetDecalTransparentColor(&texture->IDirect3DRMTexture3_iface);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture2_InitFromImage(IDirect3DRMTexture2 *iface, D3DRMIMAGE *image)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
|
|
|
|
TRACE("iface %p, image %p.\n", iface, image);
|
|
|
|
return IDirect3DRMTexture3_InitFromImage(&texture->IDirect3DRMTexture3_iface, image);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture2_InitFromResource2(IDirect3DRMTexture2 *iface,
|
|
HMODULE module, const char *name, const char *type)
|
|
{
|
|
FIXME("iface %p, module %p, name %s, type %s stub!\n",
|
|
iface, module, debugstr_a(name), debugstr_a(type));
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture2_GenerateMIPMap(IDirect3DRMTexture2 *iface, DWORD flags)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
|
|
|
|
TRACE("iface %p, flags %#lx.\n", iface, flags);
|
|
|
|
return IDirect3DRMTexture3_GenerateMIPMap(&texture->IDirect3DRMTexture3_iface, flags);
|
|
}
|
|
|
|
static const struct IDirect3DRMTexture2Vtbl d3drm_texture2_vtbl =
|
|
{
|
|
d3drm_texture2_QueryInterface,
|
|
d3drm_texture2_AddRef,
|
|
d3drm_texture2_Release,
|
|
d3drm_texture2_Clone,
|
|
d3drm_texture2_AddDestroyCallback,
|
|
d3drm_texture2_DeleteDestroyCallback,
|
|
d3drm_texture2_SetAppData,
|
|
d3drm_texture2_GetAppData,
|
|
d3drm_texture2_SetName,
|
|
d3drm_texture2_GetName,
|
|
d3drm_texture2_GetClassName,
|
|
d3drm_texture2_InitFromFile,
|
|
d3drm_texture2_InitFromSurface,
|
|
d3drm_texture2_InitFromResource,
|
|
d3drm_texture2_Changed,
|
|
d3drm_texture2_SetColors,
|
|
d3drm_texture2_SetShades,
|
|
d3drm_texture2_SetDecalSize,
|
|
d3drm_texture2_SetDecalOrigin,
|
|
d3drm_texture2_SetDecalScale,
|
|
d3drm_texture2_SetDecalTransparency,
|
|
d3drm_texture2_SetDecalTransparentColor,
|
|
d3drm_texture2_GetDecalSize,
|
|
d3drm_texture2_GetDecalOrigin,
|
|
d3drm_texture2_GetImage,
|
|
d3drm_texture2_GetShades,
|
|
d3drm_texture2_GetColors,
|
|
d3drm_texture2_GetDecalScale,
|
|
d3drm_texture2_GetDecalTransparency,
|
|
d3drm_texture2_GetDecalTransparentColor,
|
|
d3drm_texture2_InitFromImage,
|
|
d3drm_texture2_InitFromResource2,
|
|
d3drm_texture2_GenerateMIPMap,
|
|
};
|
|
|
|
static HRESULT WINAPI d3drm_texture3_QueryInterface(IDirect3DRMTexture3 *iface, REFIID riid, void **out)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
|
|
|
|
TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
|
|
|
|
if (IsEqualGUID(riid, &IID_IDirect3DRMTexture)
|
|
|| IsEqualGUID(riid, &IID_IDirect3DRMVisual)
|
|
|| IsEqualGUID(riid, &IID_IDirect3DRMObject)
|
|
|| IsEqualGUID(riid, &IID_IUnknown))
|
|
{
|
|
*out = &texture->IDirect3DRMTexture_iface;
|
|
}
|
|
else if (IsEqualGUID(riid, &IID_IDirect3DRMTexture2))
|
|
{
|
|
*out = &texture->IDirect3DRMTexture2_iface;
|
|
}
|
|
else if (IsEqualGUID(riid, &IID_IDirect3DRMTexture3))
|
|
{
|
|
*out = &texture->IDirect3DRMTexture3_iface;
|
|
}
|
|
else
|
|
{
|
|
*out = NULL;
|
|
WARN("%s not implemented, returning CLASS_E_CLASSNOTAVAILABLE.\n", debugstr_guid(riid));
|
|
return CLASS_E_CLASSNOTAVAILABLE;
|
|
}
|
|
|
|
IUnknown_AddRef((IUnknown *)*out);
|
|
return S_OK;
|
|
}
|
|
|
|
static ULONG WINAPI d3drm_texture3_AddRef(IDirect3DRMTexture3 *iface)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
|
|
ULONG refcount = InterlockedIncrement(&texture->obj.ref);
|
|
|
|
TRACE("%p increasing refcount to %lu.\n", iface, refcount);
|
|
|
|
return refcount;
|
|
}
|
|
|
|
static ULONG WINAPI d3drm_texture3_Release(IDirect3DRMTexture3 *iface)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
|
|
ULONG refcount = InterlockedDecrement(&texture->obj.ref);
|
|
|
|
TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
|
|
|
|
if (!refcount)
|
|
d3drm_texture_destroy(texture);
|
|
|
|
return refcount;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_Clone(IDirect3DRMTexture3 *iface,
|
|
IUnknown *outer, REFIID iid, void **out)
|
|
{
|
|
FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_AddDestroyCallback(IDirect3DRMTexture3 *iface,
|
|
D3DRMOBJECTCALLBACK cb, void *ctx)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
|
|
|
|
TRACE("iface %p, cb %p, ctx %p\n", iface, cb, ctx);
|
|
|
|
return d3drm_object_add_destroy_callback(&texture->obj, cb, ctx);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_DeleteDestroyCallback(IDirect3DRMTexture3 *iface,
|
|
D3DRMOBJECTCALLBACK cb, void *ctx)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
|
|
|
|
TRACE("iface %p, cb %p, ctx %p\n", iface, cb, ctx);
|
|
|
|
return d3drm_object_delete_destroy_callback(&texture->obj, cb, ctx);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_SetAppData(IDirect3DRMTexture3 *iface, DWORD data)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
|
|
|
|
TRACE("iface %p, data %#lx.\n", iface, data);
|
|
|
|
texture->obj.appdata = data;
|
|
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
static DWORD WINAPI d3drm_texture3_GetAppData(IDirect3DRMTexture3 *iface)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
return texture->obj.appdata;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_SetName(IDirect3DRMTexture3 *iface, const char *name)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
|
|
|
|
TRACE("iface %p, name %s.\n", iface, debugstr_a(name));
|
|
|
|
return d3drm_object_set_name(&texture->obj, name);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_GetName(IDirect3DRMTexture3 *iface, DWORD *size, char *name)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
|
|
|
|
TRACE("iface %p, size %p, name %p.\n", iface, size, name);
|
|
|
|
return d3drm_object_get_name(&texture->obj, size, name);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_GetClassName(IDirect3DRMTexture3 *iface, DWORD *size, char *name)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
|
|
|
|
TRACE("iface %p, size %p, name %p.\n", iface, size, name);
|
|
|
|
return d3drm_object_get_class_name(&texture->obj, size, name);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_InitFromFile(IDirect3DRMTexture3 *iface, const char *filename)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
|
|
D3DRMIMAGE *image;
|
|
HRESULT hr;
|
|
|
|
TRACE("iface %p, filename %s.\n", iface, debugstr_a(filename));
|
|
|
|
if (FAILED(hr = d3drm_texture_load(texture, filename, TRUE, &image)))
|
|
return hr;
|
|
|
|
return IDirect3DRMTexture3_InitFromImage(iface, image);
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_InitFromSurface(IDirect3DRMTexture3 *iface,
|
|
IDirectDrawSurface *surface)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
|
|
|
|
TRACE("iface %p, surface %p.\n", iface, surface);
|
|
|
|
if (!surface)
|
|
return D3DRMERR_BADOBJECT;
|
|
|
|
/* d3drm intentionally leaks a reference to IDirect3DRM here if texture has already been initialized. */
|
|
IDirect3DRM_AddRef(texture->d3drm);
|
|
|
|
if (texture->image || texture->surface)
|
|
return D3DRMERR_BADOBJECT;
|
|
|
|
texture->surface = surface;
|
|
IDirectDrawSurface_AddRef(texture->surface);
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_InitFromResource(IDirect3DRMTexture3 *iface, HRSRC resource)
|
|
{
|
|
FIXME("iface %p, resource %p stub!\n", iface, resource);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_Changed(IDirect3DRMTexture3 *iface,
|
|
DWORD flags, DWORD rect_count, RECT *rects)
|
|
{
|
|
FIXME("iface %p, flags %#lx, rect_count %lu, rects %p stub!\n", iface, flags, rect_count, rects);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_SetColors(IDirect3DRMTexture3 *iface, DWORD max_colors)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
|
|
TRACE("iface %p, max_colors %lu\n", iface, max_colors);
|
|
|
|
texture->max_colors= max_colors;
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_SetShades(IDirect3DRMTexture3 *iface, DWORD max_shades)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
|
|
TRACE("iface %p, max_shades %lu\n", iface, max_shades);
|
|
|
|
texture->max_shades = max_shades;
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_SetDecalSize(IDirect3DRMTexture3 *iface, D3DVALUE width, D3DVALUE height)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
|
|
|
|
TRACE("iface %p, width %.8e, height %.8e.\n", iface, width, height);
|
|
|
|
texture->decal_width = width;
|
|
texture->decal_height = height;
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_SetDecalOrigin(IDirect3DRMTexture3 *iface, LONG x, LONG y)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
|
|
|
|
TRACE("iface %p, x %ld, y %ld\n", iface, x, y);
|
|
|
|
texture->decal_x = x;
|
|
texture->decal_y = y;
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_SetDecalScale(IDirect3DRMTexture3 *iface, DWORD scale)
|
|
{
|
|
FIXME("iface %p, scale %lu stub!\n", iface, scale);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_SetDecalTransparency(IDirect3DRMTexture3 *iface, BOOL transparency)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
|
|
|
|
TRACE("iface %p, transparency %#x.\n", iface, transparency);
|
|
|
|
texture->transparency = transparency;
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_SetDecalTransparentColor(IDirect3DRMTexture3 *iface, D3DCOLOR color)
|
|
{
|
|
FIXME("iface %p, color 0x%08lx stub!\n", iface, color);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_GetDecalSize(IDirect3DRMTexture3 *iface, D3DVALUE *width, D3DVALUE *height)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
|
|
|
|
TRACE("iface %p, width %p, height %p.\n", iface, width, height);
|
|
|
|
*width = texture->decal_width;
|
|
*height = texture->decal_height;
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_GetDecalOrigin(IDirect3DRMTexture3 *iface, LONG *x, LONG *y)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
|
|
|
|
TRACE("iface %p, x %p, y %p\n", iface, x, y);
|
|
|
|
*x = texture->decal_x;
|
|
*y = texture->decal_y;
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
static D3DRMIMAGE * WINAPI d3drm_texture3_GetImage(IDirect3DRMTexture3 *iface)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
return texture->image;
|
|
}
|
|
|
|
static DWORD WINAPI d3drm_texture3_GetShades(IDirect3DRMTexture3 *iface)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
|
|
TRACE("iface %p\n", iface);
|
|
return texture->max_shades;
|
|
}
|
|
|
|
static DWORD WINAPI d3drm_texture3_GetColors(IDirect3DRMTexture3 *iface)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
|
|
TRACE("iface %p\n", iface);
|
|
return texture->max_colors;
|
|
}
|
|
|
|
static DWORD WINAPI d3drm_texture3_GetDecalScale(IDirect3DRMTexture3 *iface)
|
|
{
|
|
FIXME("iface %p stub!\n", iface);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static BOOL WINAPI d3drm_texture3_GetDecalTransparency(IDirect3DRMTexture3 *iface)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
return texture->transparency;
|
|
}
|
|
|
|
static D3DCOLOR WINAPI d3drm_texture3_GetDecalTransparentColor(IDirect3DRMTexture3 *iface)
|
|
{
|
|
FIXME("iface %p stub!\n", iface);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_InitFromImage(IDirect3DRMTexture3 *iface, D3DRMIMAGE *image)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
|
|
|
|
TRACE("iface %p, image %p.\n", iface, image);
|
|
|
|
if (!d3drm_validate_image(image))
|
|
return D3DRMERR_BADOBJECT;
|
|
|
|
/* d3drm intentionally leaks a reference to IDirect3DRM here if texture has already been initialized. */
|
|
IDirect3DRM_AddRef(texture->d3drm);
|
|
|
|
if (texture->image || texture->surface)
|
|
return D3DRMERR_BADOBJECT;
|
|
|
|
texture->image = image;
|
|
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_InitFromResource2(IDirect3DRMTexture3 *iface,
|
|
HMODULE module, const char *name, const char *type)
|
|
{
|
|
FIXME("iface %p, module %p, name %s, type %s stub!\n",
|
|
iface, module, debugstr_a(name), debugstr_a(type));
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_GenerateMIPMap(IDirect3DRMTexture3 *iface, DWORD flags)
|
|
{
|
|
FIXME("iface %p, flags %#lx stub!\n", iface, flags);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_GetSurface(IDirect3DRMTexture3 *iface,
|
|
DWORD flags, IDirectDrawSurface **surface)
|
|
{
|
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
|
|
|
|
TRACE("iface %p, flags %#lx, surface %p.\n", iface, flags, surface);
|
|
|
|
if (flags)
|
|
FIXME("unexpected flags %#lx.\n", flags);
|
|
|
|
if (!surface)
|
|
return D3DRMERR_BADVALUE;
|
|
|
|
if (texture->image)
|
|
return D3DRMERR_NOTCREATEDFROMDDS;
|
|
|
|
*surface = texture->surface;
|
|
IDirectDrawSurface_AddRef(*surface);
|
|
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_SetCacheOptions(IDirect3DRMTexture3 *iface, LONG importance, DWORD flags)
|
|
{
|
|
FIXME("iface %p, importance %ld, flags %#lx stub!\n", iface, importance, flags);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_GetCacheOptions(IDirect3DRMTexture3 *iface,
|
|
LONG *importance, DWORD *flags)
|
|
{
|
|
FIXME("iface %p, importance %p, flags %p stub!\n", iface, importance, flags);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_SetDownsampleCallback(IDirect3DRMTexture3 *iface,
|
|
D3DRMDOWNSAMPLECALLBACK cb, void *ctx)
|
|
{
|
|
FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_SetValidationCallback(IDirect3DRMTexture3 *iface,
|
|
D3DRMVALIDATIONCALLBACK cb, void *ctx)
|
|
{
|
|
FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static const struct IDirect3DRMTexture3Vtbl d3drm_texture3_vtbl =
|
|
{
|
|
d3drm_texture3_QueryInterface,
|
|
d3drm_texture3_AddRef,
|
|
d3drm_texture3_Release,
|
|
d3drm_texture3_Clone,
|
|
d3drm_texture3_AddDestroyCallback,
|
|
d3drm_texture3_DeleteDestroyCallback,
|
|
d3drm_texture3_SetAppData,
|
|
d3drm_texture3_GetAppData,
|
|
d3drm_texture3_SetName,
|
|
d3drm_texture3_GetName,
|
|
d3drm_texture3_GetClassName,
|
|
d3drm_texture3_InitFromFile,
|
|
d3drm_texture3_InitFromSurface,
|
|
d3drm_texture3_InitFromResource,
|
|
d3drm_texture3_Changed,
|
|
d3drm_texture3_SetColors,
|
|
d3drm_texture3_SetShades,
|
|
d3drm_texture3_SetDecalSize,
|
|
d3drm_texture3_SetDecalOrigin,
|
|
d3drm_texture3_SetDecalScale,
|
|
d3drm_texture3_SetDecalTransparency,
|
|
d3drm_texture3_SetDecalTransparentColor,
|
|
d3drm_texture3_GetDecalSize,
|
|
d3drm_texture3_GetDecalOrigin,
|
|
d3drm_texture3_GetImage,
|
|
d3drm_texture3_GetShades,
|
|
d3drm_texture3_GetColors,
|
|
d3drm_texture3_GetDecalScale,
|
|
d3drm_texture3_GetDecalTransparency,
|
|
d3drm_texture3_GetDecalTransparentColor,
|
|
d3drm_texture3_InitFromImage,
|
|
d3drm_texture3_InitFromResource2,
|
|
d3drm_texture3_GenerateMIPMap,
|
|
d3drm_texture3_GetSurface,
|
|
d3drm_texture3_SetCacheOptions,
|
|
d3drm_texture3_GetCacheOptions,
|
|
d3drm_texture3_SetDownsampleCallback,
|
|
d3drm_texture3_SetValidationCallback,
|
|
};
|
|
|
|
HRESULT d3drm_texture_create(struct d3drm_texture **texture, IDirect3DRM *d3drm)
|
|
{
|
|
static const char classname[] = "Texture";
|
|
struct d3drm_texture *object;
|
|
|
|
TRACE("texture %p.\n", texture);
|
|
|
|
if (!(object = calloc(1, sizeof(*object))))
|
|
return E_OUTOFMEMORY;
|
|
|
|
object->IDirect3DRMTexture_iface.lpVtbl = &d3drm_texture1_vtbl;
|
|
object->IDirect3DRMTexture2_iface.lpVtbl = &d3drm_texture2_vtbl;
|
|
object->IDirect3DRMTexture3_iface.lpVtbl = &d3drm_texture3_vtbl;
|
|
object->d3drm = d3drm;
|
|
object->max_colors = 8;
|
|
object->max_shades = 16;
|
|
object->transparency = FALSE;
|
|
object->decal_width = 1.0f;
|
|
object->decal_height = 1.0f;
|
|
|
|
d3drm_object_init(&object->obj, classname);
|
|
|
|
*texture = object;
|
|
|
|
return D3DRM_OK;
|
|
}
|