.. |
tests
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d3drm/tests: Use nameless unions/structs.
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2023-08-15 18:56:45 +02:00 |
d3drm.c
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d3drm: Use CRT allocation functions.
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2022-11-14 13:13:01 +01:00 |
d3drm.spec
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d3drm_main.c
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d3drm: Use CRT allocation functions.
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2022-11-14 13:13:01 +01:00 |
d3drm_private.h
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d3drm: Use nameless unions/structs.
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2023-07-13 11:55:55 +02:00 |
device.c
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d3drm: Use nameless unions/structs.
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2023-07-13 11:55:55 +02:00 |
face.c
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d3drm: Use CRT allocation functions.
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2022-11-14 13:13:01 +01:00 |
frame.c
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d3drm: Use nameless unions/structs.
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2023-07-13 11:55:55 +02:00 |
light.c
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d3drm: Use CRT allocation functions.
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2022-11-14 13:13:01 +01:00 |
Makefile.in
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d3drm: Build without -DWINE_NO_LONG_TYPES.
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2022-04-07 22:44:39 +02:00 |
material.c
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d3drm: Use CRT allocation functions.
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2022-11-14 13:13:01 +01:00 |
math.c
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d3drm: Use nameless unions/structs.
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2023-07-13 11:55:55 +02:00 |
meshbuilder.c
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d3drm: Use nameless unions/structs.
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2023-07-13 11:55:55 +02:00 |
texture.c
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d3drm: Use CRT allocation functions.
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2022-11-14 13:13:01 +01:00 |
version.rc
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viewport.c
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d3drm: Use nameless unions/structs.
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2023-07-13 11:55:55 +02:00 |