Commit graph

92 commits

Author SHA1 Message Date
Thomas Faber
20dcd96de3 gameux/tests: Avoid a variable-length array. 2014-03-25 13:55:44 +01:00
Frédéric Delanoy
0f2bed51bd Assorted spelling fixes. 2014-02-10 15:47:29 +01:00
Alexandre Julliard
99ef0d6ff0 makefiles: Get rid of the MAKE_TEST_RULES variable. 2014-01-02 12:13:16 +01:00
Alexandre Julliard
5e7416e5c8 makefiles: Get rid of the MAKE_DLL_RULES variable. 2014-01-02 12:08:18 +01:00
Alexandre Julliard
d08ff3ff19 makefiles: Use a single variable for all types of idl files. 2013-12-31 18:15:17 +01:00
Alexandre Julliard
566d3418af makedep: Add a separate pragma flag for typelibs that need registration. 2013-12-26 13:32:49 +01:00
Alexandre Julliard
f8421142e7 makefiles: Add makedep pragmas for typelib idl files. 2013-11-05 20:38:18 +01:00
Alexandre Julliard
55e44092bd makefiles: Remove useless definitions of COM_NO_WINDOWS_H. 2013-10-14 16:05:31 +02:00
Alexandre Julliard
f02cdd877f Remove empty DLL_PROCESS_DETACH case statements. 2013-04-15 16:45:35 +02:00
Nikolay Sivov
0bbd6cb050 gameux: Fix release/free of uninitialized pointers (Coverity). 2013-04-08 11:37:14 +02:00
André Hentschel
97dbccf5f2 gameux: Avoid double free (coverity). 2012-10-25 11:47:05 +02:00
Marcus Meissner
c7355f7921 gameux: Move SysFreeString to success branches (Coverity). 2012-09-03 15:48:22 +02:00
Nikolay Sivov
fa4148d2ae gameux: Call interface methods properly. 2012-08-20 10:58:50 +02:00
Francois Gouget
fac36c55e9 Assorted typo, spelling, wording and case fixes. 2012-05-15 16:26:43 +02:00
Michael Stefaniuc
e5db5b8dfd gameux: Print the debug string and not the pointer to it. 2012-03-26 18:15:20 +02:00
Frédéric Delanoy
46229acde9 gameux: Do not use RegCloseKey on invalid/uninitialized registry key handle (Coverity). 2011-12-01 14:59:46 +01:00
Frédéric Delanoy
5a04819709 gameux: Remove duplicate "if" condition. 2011-11-30 11:44:20 +01:00
Henri Verbeet
a4ee6226ae gameux: Don't shadow hr in GAMEUX_RegisterGame(). 2011-10-14 13:12:27 +02:00
Henri Verbeet
7679d96c86 gameux/tests: Run the game explorer tests in a multithreaded apartment as well. 2011-10-11 19:43:31 +02:00
Henri Verbeet
95ede76673 gameux: Parse GDFs in a separate thread.
The res protocol handler dislikes running from a multithreaded apartment.
2011-10-11 19:43:26 +02:00
Michael Stefaniuc
f93252aa9a gameux: Don't compare with TRUE. 2011-10-03 09:43:24 -05:00
Marcus Meissner
4f704760e1 gameux: Initialize a variable (Coverity). 2011-08-30 17:27:12 +02:00
Francois Gouget
c992ca277d Assorted spelling fixes. 2011-08-24 19:07:46 +02:00
Michael Stefaniuc
ce9546f268 gameux: COM cleanup in gamestatistics.c. 2011-08-22 16:14:34 +02:00
Michael Stefaniuc
75ba717967 gameux: COM cleanup in gameexplorer.c. 2011-08-22 16:14:34 +02:00
Frédéric Delanoy
760faf01a9 tests: Assorted spelling fixes. 2011-08-04 18:27:37 +02:00
Frédéric Delanoy
b5a33dab88 dlls: Assorted spelling fixes. 2011-08-02 20:47:51 +02:00
Alexandre Julliard
b56dc9a6f7 winecrt0: Remove the clsid parameter in __wine_(un)register_resources. 2011-08-02 20:47:49 +02:00
Alexandre Julliard
c091a3fc83 makefiles: Remove some redundant registration scripts. 2011-08-02 20:47:48 +02:00
Alexandre Julliard
729afa6adc makefiles: Generate resource files for typelibs. 2011-08-02 10:11:10 +02:00
Michael Stefaniuc
b48f7bec0d gameux: COM cleanup for the IClassFactory iface. 2011-07-21 17:00:55 +02:00
Marcus Meissner
4e4aeeadaf gameux: Revert NULL ptr check and deref (Coverity). 2011-06-27 13:27:51 -05:00
Marcus Meissner
01d5832f1e gameux: Mark internal symbols with hidden visibility. 2011-05-18 10:58:32 +02:00
Huw Davies
173f8d23b8 gameux: Zero initialize the fixed length arrays. 2011-05-06 16:41:51 +02:00
Francois Gouget
18ea0aef9c gameux: Remove WINAPI on static functions where not needed. 2011-04-28 17:59:14 +02:00
Francois Gouget
dad6598599 gameux: Make some functions static. 2011-04-22 10:45:16 +02:00
André Hentschel
3e411a2d9c gameux: Only trace on success (clang). 2011-01-25 12:37:51 +01:00
Andrew Nguyen
e6da2aec8f gameux: Free the allocated GameStatisticsImpl object on failure in GameStatisticsMgrImpl::GetGameStatistics.
Spotted with Valgrind.
2011-01-17 14:29:20 +01:00
Andrew Nguyen
3e2bf8adb0 gameux: Initialize registry path pointer to NULL in GAMEUX_getAppIdFromGDFPath. 2011-01-17 14:29:20 +01:00
André Hentschel
a22b2c5686 gameux: Fix another test failure on Wine wow64. 2010-12-24 12:05:06 +01:00
Alexandre Julliard
f6b6c7bade include: Correctly define the msxml typelib by directly including xmldom.idl and xmldso.idl. 2010-12-21 12:17:11 +01:00
André Hentschel
9eda42fe94 gameux: Fix Path for the statistics. 2010-12-20 12:47:41 +01:00
André Hentschel
9b97fa1a60 gameux: Fix test failures on Wine wow64. 2010-12-20 12:47:41 +01:00
Alexandre Julliard
71dbeb2ebe gameux: Convert dll registration to the IRegistrar mechanism. 2010-12-09 11:40:13 +01:00
Alexandre Julliard
092af1be37 gameux: Add a typelib resource. 2010-12-09 11:40:12 +01:00
Alexandre Julliard
5f49129e03 resources: Define a generic mechanism for adding extra values to the common version block. 2010-12-03 14:53:59 +01:00
Alexandre Julliard
19b251885c gameux: Avoid sizeof in traces. 2010-11-17 15:07:56 +01:00
Pluciński Mariusz
6b35b5dd37 gameux: Add implementation of IGameStatistics::GetStatistic. 2010-11-05 11:23:46 +01:00
Pluciński Mariusz
ff9e31a2b5 gameux: Add implementation of IGameStatistics::GetCategoryTitle. 2010-11-05 11:23:06 +01:00
Pluciński Mariusz
2d6875b035 gameux: Loading of game statistics implemented. 2010-11-05 11:22:59 +01:00