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gameux: Mark internal symbols with hidden visibility.
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@ -18,8 +18,8 @@
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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extern HRESULT GameExplorer_create(IUnknown* pUnkOuter, IUnknown **ppObj);
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extern HRESULT GameStatistics_create(IUnknown* pUnkOuter, IUnknown **ppObj);
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extern HRESULT GameExplorer_create(IUnknown* pUnkOuter, IUnknown **ppObj) DECLSPEC_HIDDEN;
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extern HRESULT GameStatistics_create(IUnknown* pUnkOuter, IUnknown **ppObj) DECLSPEC_HIDDEN;
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/*******************************************************************************
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* Helper functions and structures
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@ -64,7 +64,7 @@ struct GAMEUX_GAME_DATA
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HRESULT GAMEUX_FindGameInstanceId(
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LPCWSTR sGDFBinaryPath,
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GAME_INSTALL_SCOPE installScope,
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GUID* pInstanceId);
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GUID* pInstanceId) DECLSPEC_HIDDEN;
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/*******************************************************************************
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* GAMEUX_buildGameRegistryPath
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*
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@ -93,4 +93,4 @@ HRESULT GAMEUX_FindGameInstanceId(
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*/
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HRESULT GAMEUX_buildGameRegistryPath(GAME_INSTALL_SCOPE installScope,
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LPCGUID gameInstanceId,
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LPWSTR* lpRegistryPath);
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LPWSTR* lpRegistryPath) DECLSPEC_HIDDEN;
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