Commit graph

116830 commits

Author SHA1 Message Date
André Hentschel
de97d2c8e7 krnl386.exe16: Fix AllocSLCallback spec file entry.
Signed-off-by: André Hentschel <nerv@dawncrow.de>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-23 13:15:45 +01:00
André Hentschel
995a27472e shell32: Fix some more spec file entries.
Signed-off-by: André Hentschel <nerv@dawncrow.de>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-23 13:15:44 +01:00
André Hentschel
f1dfc53ba2 wintrust: Fix CryptCATAdminAcquireContext spec file entry.
Signed-off-by: André Hentschel <nerv@dawncrow.de>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-23 13:15:44 +01:00
André Hentschel
96b443ae39 ntoskrnl.exe: Fix some spec file entries.
Signed-off-by: André Hentschel <nerv@dawncrow.de>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-23 13:15:44 +01:00
André Hentschel
a0ec931a1b setupapi: Fix some more spec file entries.
Signed-off-by: André Hentschel <nerv@dawncrow.de>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-23 13:15:44 +01:00
Alexandre Julliard
70d8503d5e include: Add back a typecast that's needed for C++.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-23 13:15:44 +01:00
André Hentschel
028b2bddfc widl: Initialize decoded_size.
Signed-off-by: André Hentschel <nerv@dawncrow.de>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-23 11:01:50 +01:00
Henri Verbeet
0be8d44665 d2d1: Create open, hollow geometry in d2d_d3d_render_target_DrawLine().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-23 08:55:55 +01:00
Henri Verbeet
d7fb78184f d2d1/tests: Add tests for drawing simple shapes.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-23 08:55:52 +01:00
Henri Verbeet
4aea36184d wined3d: Validate WINED3D_LOCATION_BUFFER on WINED3D_MAP_DISCARD buffer maps.
Usually when doing a WINED3D_MAP_DISCARD map on a buffer with a buffer object
WINED3D_LOCATION_BUFFER will already be current. However, if the previous map
on that buffer loaded WINED3D_LOCATION_SYSMEM, that's not necessarily true.
This also brings the code further in line with the corresponding code for
textures.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-23 08:55:47 +01:00
Henri Verbeet
67007e010e wined3d: Copy the shader byte-code before initialising the front-end.
This fixes a regression introduced by commit
12f5887a23.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-23 08:55:42 +01:00
Jacek Caban
1cc93e3f05 uiautomationcore: Added UiaClientsAreListening stub.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 20:22:03 +01:00
Jacek Caban
aca0a27ced uiautomationcore: Added stub dll.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 20:22:03 +01:00
Jacek Caban
e50d49c17a server: Moved server-independent parts of pipe_server_flush into separated function.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 20:20:55 +01:00
Jacek Caban
8989867544 server: Introduced new pipe_end struct containing common parts of pipe_client and pipe_server.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 20:20:53 +01:00
Jacek Caban
a3acdf117f server: Pass existing async object to fd_queue_async.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 20:20:50 +01:00
Józef Kucia
1f1efea0d3 wined3d: Implement compute shader resource binding.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 17:25:30 +01:00
Józef Kucia
7d9b0a6e16 wined3d: Load sampler bindings for compute shaders.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 17:25:27 +01:00
Józef Kucia
b3a7d3adaa wined3d: Allocate texture binding set for compute pipeline.
It seems that a majority of OpenGL implementations allow to statically
partition texture bindings. For other implementations we are going to
invalidate graphics pipeline texture bindings when appplying compute
pipeline texture bindings, and vice versa.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 17:25:19 +01:00
Józef Kucia
4c18c1b066 d3d11: Implement d3d11_immediate_context_CSSetSamplers().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 17:25:14 +01:00
Józef Kucia
c9f080f4a6 wined3d: Introduce wined3d_device_set_cs_sampler().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 17:25:11 +01:00
Józef Kucia
7112c290d1 d3d11: Implement d3d11_immediate_context_CSSetShaderResources().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 17:25:05 +01:00
Józef Kucia
a16a4931b6 wined3d: Introduce wined3d_device_set_cs_resource_view().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 17:25:02 +01:00
Józef Kucia
87bf26c344 wined3d: Allocate "context->texture_type" dynamically.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 17:24:54 +01:00
Józef Kucia
c808748bcf wined3d: Do not read rev_tex_unit_mapping for texture units >= MAX_COMBINED_SAMPLERS.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 17:24:51 +01:00
Józef Kucia
f5de7186aa wined3d: Do not try to invalidate compute states for freshly created contexts.
The context_invalidate_state() function doesn't handle compute states
properly.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 17:24:48 +01:00
Józef Kucia
cab9282d10 wined3d: Load unordered access resources before binding shader resources.
Loading a texture might invalidate shader resource view bindings.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 17:24:44 +01:00
Francois Gouget
873eace6e4 wine/test.h: Identify the process responsible for test summary lines.
Currently the child process summary lines are indistinguishable from the
main process one. This makes it impossible to automatically detect
when a process exits abruptly, i.e. without printing a summary line,
if it has run a subprocess.

This will let analysis tools identify which summary lines correspond to
processes they started and thus when some are missing.  Note also that
in case of a crash the 'unhandled exception' play the same role as the
test summary lines. Thus it is important to also tag them with the pid
of the source process.

Signed-off-by: Francois Gouget <fgouget@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 16:45:22 +01:00
Hans Leidekker
46315d8d27 webservices: Enforce the heap limit.
Signed-off-by: Hans Leidekker <hans@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 16:44:49 +01:00
Piotr Caban
ec650d88f4 msvcrt: Use charmax to initialize lconv fields.
Signed-off-by: Piotr Caban <piotr@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 16:44:46 +01:00
Piotr Caban
7b0a58f217 ucrtbase: Add __initialize_lconv_for_unsigned_char implementation.
Signed-off-by: Piotr Caban <piotr@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 16:44:40 +01:00
Carlo Bramini
5f2b9d5968 msvcrt: Use return value of *printf() instead of calling strlen() and simplify code.
Signed-off-by: Carlo Bramini <carlo_bramini@users.sourceforge.net>
Signed-off-by: Piotr Caban <piotr@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 16:44:33 +01:00
Francois Gouget
2fe91725c5 taskschd: Simplify and standardize the heap_xxx() declarations.
Signed-off-by: Francois Gouget <fgouget@free.fr>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 12:02:03 +01:00
Francois Gouget
87f21b12b3 oledb32: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions.
And standardize their parameter names.

Signed-off-by: Francois Gouget <fgouget@free.fr>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 12:02:00 +01:00
Francois Gouget
88c4d3361c pdh: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions.
And standardize their formatting and type names.

Signed-off-by: Francois Gouget <fgouget@free.fr>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 12:01:57 +01:00
Francois Gouget
64be3a2fe0 wbemdisp: Simplify and standardize the heap_xxx() declarations.
Signed-off-by: Francois Gouget <fgouget@free.fr>
Signed-off-by: Hans Leidekker <hans@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 12:01:52 +01:00
Francois Gouget
304bd8e203 webservices: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions.
And standardize their formatting and type names.

Signed-off-by: Francois Gouget <fgouget@free.fr>
Signed-off-by: Hans Leidekker <hans@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 12:01:50 +01:00
Alistair Leslie-Hughes
00f6588c72 dplayx/tests: Fix memory leaks (valgrind).
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 11:32:21 +01:00
Alistair Leslie-Hughes
98a2465abd oledb32: Support converting to DBTYPE_BYREF | DBTYPE_STR in DataConvert.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 11:32:14 +01:00
Henri Verbeet
0f304806b3 wined3d: Support depth formats in wined3d_format_convert_from_float().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 11:31:58 +01:00
Henri Verbeet
34a123631d wined3d: Merge surface_convert_depth_to_float() into wined3d_format_convert_color_to_float().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 11:31:56 +01:00
Henri Verbeet
49a1b7b540 wined3d: Check for depth/stencil surfaces in individual surface location loaders.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 11:31:54 +01:00
Henri Verbeet
a315899dbf wined3d: Return a failure if the location couldn't be loaded in surface_load_sysmem().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 11:31:52 +01:00
Henri Verbeet
8de7e5ccef wined3d: Return a BOOL from surface_load_location().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 11:31:50 +01:00
Józef Kucia
3d62cd26d1 wined3d: Check if texture unit mapping is required in context_update_tex_unit_map().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-21 17:23:13 +01:00
Józef Kucia
3f3b3e1772 wined3d: Store actual GL_MAX_TEXTURE_IMAGE_UNITS in "fragment_samplers".
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-21 17:23:10 +01:00
Józef Kucia
9acc780aad wined3d: Get rid of "tmp" variables in wined3d_adapter_init_limits().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-21 17:23:08 +01:00
Józef Kucia
711539bc6e d3d9: Merge filter_caps() into d3dcaps_from_wined3dcaps().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-21 17:23:06 +01:00
Józef Kucia
6b98526c57 d3d9: Get rid of WINECAPSTOD3D9CAPS() macro.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-21 17:23:03 +01:00
Józef Kucia
377c2eebbf d3d8: Merge fixup_caps() into d3dcaps_from_wined3dcaps().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-21 17:23:01 +01:00