Commit graph

65 commits

Author SHA1 Message Date
Maarten Lankhorst
36e9054629 dsound: Move resampling away from mixer thread. 2007-08-02 11:53:31 +02:00
Maarten Lankhorst
575f34e548 dsound: Add SndQueueMin to have less lock contention in mixer. 2007-07-31 22:20:55 +02:00
Maarten Lankhorst
60f4db0345 dsound: Get rid of DS_HEL_FRAGS. 2007-07-31 22:20:21 +02:00
Maarten Lankhorst
3b9877fa14 dsound: Constify DSOUND_CheckEvent. 2007-07-30 23:37:58 +02:00
Maarten Lankhorst
a335f68bfb dsound: Fix locking in mixer. 2007-07-30 23:37:58 +02:00
Maarten Lankhorst
8aaeb0d4ed dsound: Small mixer optimizations. 2007-07-30 23:37:58 +02:00
Maarten Lankhorst
237b293829 dsound: Replace buffer critical section with a rw-lock. 2007-07-30 23:37:58 +02:00
Maarten Lankhorst
f3ed32bca0 dsound: Allow mixing the same buffer multiple times if we are looping. 2007-07-27 12:23:53 +02:00
Maarten Lankhorst
59a5669a97 dsound: Fix CheckEvent in mixer. 2007-07-27 12:22:33 +02:00
Maarten Lankhorst
f94114a88d dsound: Make sure secondary_remainder and buflen are aligned to primary buffer in mixer. 2007-07-27 12:22:27 +02:00
Maarten Lankhorst
2b8a1815e6 dsound: Remove some more unused variables. 2007-07-09 12:15:40 +02:00
Maarten Lankhorst
f13f48876c dsound: Clean up some unused variables. 2007-07-06 19:28:59 +02:00
Francois Gouget
2f0ca64dac dsound: Add missing '\n' to Wine trace. 2007-06-26 12:12:04 +02:00
Maarten Lankhorst
a7d6ed8ea6 dsound: Simplify mixing by removing remixing support, and fix its waveout breakage.
Based on a patch by Peter Dons Tychsen.
2007-06-22 12:23:18 +02:00
Andrew Talbot
1e4c97175e dsound: Exclude unused headers. 2007-05-03 14:23:53 +02:00
Andrew Talbot
824c9c8ee6 dsound: Constify some variables. 2007-04-30 12:32:30 +02:00
Maarten Lankhorst
c38bcb96d7 dsound: Use an inline for ring buffer pointer difference calculation. 2007-02-22 11:26:42 +01:00
Maarten Lankhorst
0036298a14 dsound: Add some comments from earlier patch that makes code a little better understandable. 2007-02-22 11:25:35 +01:00
Michael Stefaniuc
26bd2ec9c3 dsound: Win64 printf format warning fixes. 2006-11-13 12:49:04 +01:00
Michael Stefaniuc
0f08667c8a dsound: Fix the declaration/definition of DSOUND_timer(). 2006-11-13 12:48:27 +01:00
Alexandre Julliard
179a4e0a2e dsound: Make some functions static. 2006-08-02 13:26:14 +02:00
Jonathan Ernst
360a3f9142 Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
Robert Reif
e49a5c22fb dsound: Refactor playback.
Replace references of IDirectSoundImpl with DirectSoundDevice to
remove one level of indirection and remove the problem of a three
object circular reference.
2006-01-06 12:35:20 +01:00
Davin McCall
a9a689c592 PhaseCancel subtracts secondary buffer from primary buffer, not the
other way around.
2005-11-01 10:18:55 +00:00
Robert Reif
6727c52f3b Include winuser.h so the code compiles cleanly on windows using
windows headers.
2005-10-17 09:24:50 +00:00
Alex Villacís Lasso
5577cc739d Correction to earlier assertion patch to allow for buf_mixpos ==
buflen in non-looping case, fixes looping of one-off mixed samples
introduced by previous patch.
2005-08-03 19:13:58 +00:00
Alex Villacís Lasso
7840becd3f Prevent dsb->buf_mixpos from ever remaining past dsb->buflen even if
not in DSBPLAY_LOOPING case, to prevent assertion failure in
DSOUND_MixInBuffer.
2005-08-02 09:47:32 +00:00
Robert Reif
0043504155 Fix a typo. 2005-06-21 09:43:29 +00:00
Robert Reif
e5208ca7a3 Fix roundoff error to prevent negative length. 2005-06-20 14:12:03 +00:00
Robert Reif
a2f1fd3aca Add multiple DIRECTSOUND object support (multiple sound cards can play
at the same time).
Fix CoCreateInstance when no sound card is present.
Fix create bug found by Mike Hearn.
2005-05-31 09:31:37 +00:00
Robert Reif
70fe39e42c Remove dead code and redundant variables from DSOUND_CalcPlayPosition
and callers.
2005-05-09 09:23:54 +00:00
Robert Reif
1e17a784c6 Fix block align error message to show length before fix up. 2005-03-19 17:09:33 +00:00
Robert Reif
7f6536c504 Change some global variable names.
Cleanup usage of global dsound variable to not use local variable of
same name.
Almost ready to add support for more than one sound card at the same
time.
2005-03-15 15:40:35 +00:00
Robert Reif
2a052044fe Use nBlockAlign rather than calculating it.
Add a buffer length alignment error message.
2005-02-25 19:16:57 +00:00
Robert Reif
c50038542a Some block align cleanups. 2005-02-16 16:26:13 +00:00
Robert Reif
0e0544aa72 Signed/unsigned fix and code cleanup. 2005-02-10 17:10:54 +00:00
Robert Reif
364c0d53f9 Remove unused includes. 2005-01-24 13:31:27 +00:00
Robert Reif
ef847a0303 Use Windows memory functions. 2005-01-24 12:40:45 +00:00
Robert Reif
b0d74e6bf3 Fixed memory leak in mixer code. 2005-01-24 11:27:05 +00:00
Hans Leidekker
fe442b21f7 Fix signed/unsigned comparison warnings. 2004-09-08 01:23:57 +00:00
Robert Reif
1d785b85c2 Consolidate secondary buffer list processing and locking.
Two new functions DSOUND_AddBuffer and DSOUND_RemoveBuffer
have been added and the locking has been moved into these functions.
Renamed IDirectSound lock to buffer_list_lock.
Removed redundant test for IID_IDirectSoundNotify and
IID_IDirectSoundNotify8 because they are the same.
Removed check for invalid buffers on list because that shouldn't
happen anymore because of fixed 3d buffer reference counting.
Minor code cleanups.
2004-09-07 19:32:21 +00:00
Robert Reif
dfe3c1c579 Allocate wave format structure dynamically based on format.
Remove format checks to allow driver to decide if format supported.
Code cleanups.
2004-08-18 00:30:37 +00:00
Robert Reif
101599e902 Speed up mixing and unmixing by moving sample size and buffer wrap
tests to outside the loop.  The code is not as compact or pretty but
it should be faster.
2004-08-12 20:01:32 +00:00
Gerald Pfeifer
0ba37e23d9 Avoid using round(), which is unportable. 2004-08-02 18:47:09 +00:00
Francois Gouget
18aeb90165 Fix the volume and balance of primary buffers so it is the system's
volume and balance, like on Windows.
2004-07-23 19:06:31 +00:00
Robert Reif
370a18f786 Reduce the use of the dsound global variable by passing address to
functions.
2004-01-12 21:02:22 +00:00
Robert Reif
99b0e8fa66 Added volume and pan support to primary buffers.
Added more property set support.
2003-09-19 00:10:51 +00:00
Alexandre Julliard
e37c6e18d0 Fixed header dependencies to be fully compatible with the Windows
headers (with help from Dimitrie O. Paun).
2003-09-05 23:08:26 +00:00
Robert Reif
5ec32cecf2 Added SecondaryBuffer and DirectSoundCaptureNotify COM objects to get
reference counting right.
2003-09-01 23:58:43 +00:00
Robert Reif
9dacf206fe 3D buffer and listener reference counts should be fixed.
3D sound now plays in 3D.
COM interfaces should be correct for buffers and 3D stuff. The COM
interface is broken on notifications but I will fix that next.
Fixed the bug when closing and opening the same or another sound
device quickly.
Fixed some locking but there is a lot of work left yet.
2003-06-27 22:22:15 +00:00