Jacek Caban
c7e6fe6cdf
ole32: Added GlobalOptions object stub implementation.
...
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-23 13:15:45 +01:00
André Hentschel
5aa2d48796
msi: Fix some more spec file entries.
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Signed-off-by: André Hentschel <nerv@dawncrow.de>
Signed-off-by: Hans Leidekker <hans@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-23 13:15:45 +01:00
André Hentschel
9c3982e49b
advapi32: Fix even more spec file entries.
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Signed-off-by: André Hentschel <nerv@dawncrow.de>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-23 13:15:45 +01:00
André Hentschel
31c1895ee8
advpack: Fix some spec file entries.
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Signed-off-by: André Hentschel <nerv@dawncrow.de>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-23 13:15:45 +01:00
André Hentschel
4c2062c214
d3dx9_36: Fix some spec file entries.
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Signed-off-by: André Hentschel <nerv@dawncrow.de>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-23 13:15:45 +01:00
André Hentschel
facd88fe39
dbgeng: Fix DebugConnect spec file entry.
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Signed-off-by: André Hentschel <nerv@dawncrow.de>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-23 13:15:45 +01:00
André Hentschel
e9be49067f
wininet: Fix some more spec file entries.
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Signed-off-by: André Hentschel <nerv@dawncrow.de>
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-23 13:15:45 +01:00
André Hentschel
de97d2c8e7
krnl386.exe16: Fix AllocSLCallback spec file entry.
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Signed-off-by: André Hentschel <nerv@dawncrow.de>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-23 13:15:45 +01:00
André Hentschel
995a27472e
shell32: Fix some more spec file entries.
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Signed-off-by: André Hentschel <nerv@dawncrow.de>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-23 13:15:44 +01:00
André Hentschel
f1dfc53ba2
wintrust: Fix CryptCATAdminAcquireContext spec file entry.
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Signed-off-by: André Hentschel <nerv@dawncrow.de>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-23 13:15:44 +01:00
André Hentschel
96b443ae39
ntoskrnl.exe: Fix some spec file entries.
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Signed-off-by: André Hentschel <nerv@dawncrow.de>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-23 13:15:44 +01:00
André Hentschel
a0ec931a1b
setupapi: Fix some more spec file entries.
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Signed-off-by: André Hentschel <nerv@dawncrow.de>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-23 13:15:44 +01:00
Alexandre Julliard
70d8503d5e
include: Add back a typecast that's needed for C++.
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Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-23 13:15:44 +01:00
André Hentschel
028b2bddfc
widl: Initialize decoded_size.
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Signed-off-by: André Hentschel <nerv@dawncrow.de>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-23 11:01:50 +01:00
Henri Verbeet
0be8d44665
d2d1: Create open, hollow geometry in d2d_d3d_render_target_DrawLine().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-23 08:55:55 +01:00
Henri Verbeet
d7fb78184f
d2d1/tests: Add tests for drawing simple shapes.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-23 08:55:52 +01:00
Henri Verbeet
4aea36184d
wined3d: Validate WINED3D_LOCATION_BUFFER on WINED3D_MAP_DISCARD buffer maps.
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Usually when doing a WINED3D_MAP_DISCARD map on a buffer with a buffer object
WINED3D_LOCATION_BUFFER will already be current. However, if the previous map
on that buffer loaded WINED3D_LOCATION_SYSMEM, that's not necessarily true.
This also brings the code further in line with the corresponding code for
textures.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-23 08:55:47 +01:00
Henri Verbeet
67007e010e
wined3d: Copy the shader byte-code before initialising the front-end.
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This fixes a regression introduced by commit
12f5887a23
.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-23 08:55:42 +01:00
Jacek Caban
1cc93e3f05
uiautomationcore: Added UiaClientsAreListening stub.
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Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 20:22:03 +01:00
Jacek Caban
aca0a27ced
uiautomationcore: Added stub dll.
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Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 20:22:03 +01:00
Jacek Caban
e50d49c17a
server: Moved server-independent parts of pipe_server_flush into separated function.
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Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 20:20:55 +01:00
Jacek Caban
8989867544
server: Introduced new pipe_end struct containing common parts of pipe_client and pipe_server.
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Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 20:20:53 +01:00
Jacek Caban
a3acdf117f
server: Pass existing async object to fd_queue_async.
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Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 20:20:50 +01:00
Józef Kucia
1f1efea0d3
wined3d: Implement compute shader resource binding.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 17:25:30 +01:00
Józef Kucia
7d9b0a6e16
wined3d: Load sampler bindings for compute shaders.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 17:25:27 +01:00
Józef Kucia
b3a7d3adaa
wined3d: Allocate texture binding set for compute pipeline.
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It seems that a majority of OpenGL implementations allow to statically
partition texture bindings. For other implementations we are going to
invalidate graphics pipeline texture bindings when appplying compute
pipeline texture bindings, and vice versa.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 17:25:19 +01:00
Józef Kucia
4c18c1b066
d3d11: Implement d3d11_immediate_context_CSSetSamplers().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 17:25:14 +01:00
Józef Kucia
c9f080f4a6
wined3d: Introduce wined3d_device_set_cs_sampler().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 17:25:11 +01:00
Józef Kucia
7112c290d1
d3d11: Implement d3d11_immediate_context_CSSetShaderResources().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 17:25:05 +01:00
Józef Kucia
a16a4931b6
wined3d: Introduce wined3d_device_set_cs_resource_view().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 17:25:02 +01:00
Józef Kucia
87bf26c344
wined3d: Allocate "context->texture_type" dynamically.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 17:24:54 +01:00
Józef Kucia
c808748bcf
wined3d: Do not read rev_tex_unit_mapping for texture units >= MAX_COMBINED_SAMPLERS.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 17:24:51 +01:00
Józef Kucia
f5de7186aa
wined3d: Do not try to invalidate compute states for freshly created contexts.
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The context_invalidate_state() function doesn't handle compute states
properly.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 17:24:48 +01:00
Józef Kucia
cab9282d10
wined3d: Load unordered access resources before binding shader resources.
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Loading a texture might invalidate shader resource view bindings.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 17:24:44 +01:00
Francois Gouget
873eace6e4
wine/test.h: Identify the process responsible for test summary lines.
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Currently the child process summary lines are indistinguishable from the
main process one. This makes it impossible to automatically detect
when a process exits abruptly, i.e. without printing a summary line,
if it has run a subprocess.
This will let analysis tools identify which summary lines correspond to
processes they started and thus when some are missing. Note also that
in case of a crash the 'unhandled exception' play the same role as the
test summary lines. Thus it is important to also tag them with the pid
of the source process.
Signed-off-by: Francois Gouget <fgouget@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 16:45:22 +01:00
Hans Leidekker
46315d8d27
webservices: Enforce the heap limit.
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Signed-off-by: Hans Leidekker <hans@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 16:44:49 +01:00
Piotr Caban
ec650d88f4
msvcrt: Use charmax to initialize lconv fields.
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Signed-off-by: Piotr Caban <piotr@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 16:44:46 +01:00
Piotr Caban
7b0a58f217
ucrtbase: Add __initialize_lconv_for_unsigned_char implementation.
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Signed-off-by: Piotr Caban <piotr@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 16:44:40 +01:00
Carlo Bramini
5f2b9d5968
msvcrt: Use return value of *printf() instead of calling strlen() and simplify code.
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Signed-off-by: Carlo Bramini <carlo_bramini@users.sourceforge.net>
Signed-off-by: Piotr Caban <piotr@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 16:44:33 +01:00
Francois Gouget
2fe91725c5
taskschd: Simplify and standardize the heap_xxx() declarations.
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Signed-off-by: Francois Gouget <fgouget@free.fr>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 12:02:03 +01:00
Francois Gouget
87f21b12b3
oledb32: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions.
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And standardize their parameter names.
Signed-off-by: Francois Gouget <fgouget@free.fr>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 12:02:00 +01:00
Francois Gouget
88c4d3361c
pdh: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions.
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And standardize their formatting and type names.
Signed-off-by: Francois Gouget <fgouget@free.fr>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 12:01:57 +01:00
Francois Gouget
64be3a2fe0
wbemdisp: Simplify and standardize the heap_xxx() declarations.
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Signed-off-by: Francois Gouget <fgouget@free.fr>
Signed-off-by: Hans Leidekker <hans@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 12:01:52 +01:00
Francois Gouget
304bd8e203
webservices: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions.
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And standardize their formatting and type names.
Signed-off-by: Francois Gouget <fgouget@free.fr>
Signed-off-by: Hans Leidekker <hans@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 12:01:50 +01:00
Alistair Leslie-Hughes
00f6588c72
dplayx/tests: Fix memory leaks (valgrind).
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Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 11:32:21 +01:00
Alistair Leslie-Hughes
98a2465abd
oledb32: Support converting to DBTYPE_BYREF | DBTYPE_STR in DataConvert.
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Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 11:32:14 +01:00
Henri Verbeet
0f304806b3
wined3d: Support depth formats in wined3d_format_convert_from_float().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 11:31:58 +01:00
Henri Verbeet
34a123631d
wined3d: Merge surface_convert_depth_to_float() into wined3d_format_convert_color_to_float().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 11:31:56 +01:00
Henri Verbeet
49a1b7b540
wined3d: Check for depth/stencil surfaces in individual surface location loaders.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 11:31:54 +01:00
Henri Verbeet
a315899dbf
wined3d: Return a failure if the location couldn't be loaded in surface_load_sysmem().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 11:31:52 +01:00