André Hentschel
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76bc1d76a5
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start: Fix mask for creation flags (coverity).
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2012-11-08 15:37:51 +01:00 |
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Sam Edwards
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001726fcbd
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opengl32: Apply correct normals to text rendered with wglUseFontOutlines.
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2012-11-08 15:37:50 +01:00 |
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Sam Edwards
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9fb27d7a05
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d3d8/tests: Add test for IDirect3DDevice8_Reset with BackBufferWidth/Height = 0.
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2012-11-08 15:37:50 +01:00 |
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Dmitry Timoshkov
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39ec8ce67e
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gdiplus: Store transformation matrix directly in the objects.
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2012-11-08 15:37:49 +01:00 |
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Detlef Riekenberg
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0c8dc0090b
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mstask/tests: Add tests for SetTargetComputer.
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2012-11-08 15:37:49 +01:00 |
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Detlef Riekenberg
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5bff2fb66b
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mstask: Implement SetTargetComputer.
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2012-11-08 15:37:48 +01:00 |
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Henri Verbeet
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02250bb1bd
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wined3d: Introduce a separate function for initializing ps uniform locations.
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2012-11-08 15:37:48 +01:00 |
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Henri Verbeet
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c9f4cfc96a
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wined3d: Introduce a separate function for initializing vs uniform locations.
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2012-11-08 15:37:48 +01:00 |
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Henri Verbeet
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b42e02ce9b
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wined3d: Use the correct RGTC constant in format_texture_info.
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2012-11-08 15:37:47 +01:00 |
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Henri Verbeet
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98dc4cd43c
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ddraw: Avoid LPDIRECT3DVERTEXBUFFER7.
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2012-11-08 15:37:46 +01:00 |
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Henri Verbeet
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99daff8f03
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ddraw: Avoid LPDIRECTDRAW.
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2012-11-08 15:37:46 +01:00 |
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Alexandre Julliard
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2480c9395b
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opengl32: Get rid of wine_ prefix on generated functions.
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2012-11-08 15:37:45 +01:00 |
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Alexandre Julliard
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a3d896897c
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opengl32: Get rid of the extension removal hack in wglGetProcAddress and clean up the tracing.
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2012-11-08 15:37:44 +01:00 |
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Alexandre Julliard
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449deda62f
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wined3d: Link directly to opengl32.
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2012-11-08 15:37:44 +01:00 |
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Alexandre Julliard
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e40b2a1b07
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configure: Remove checks for OpenGL headers that are no longer used.
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2012-11-08 15:37:38 +01:00 |
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Alexandre Julliard
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551077ab73
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configure: Check for getopt_long_only instead of getopt_long.
Some platforms have the latter but not the former.
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2012-11-08 10:57:09 +01:00 |
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Alexandre Julliard
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3050f11f47
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ntdll: Fix access/write file time mixup.
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2012-11-08 00:02:06 +01:00 |
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Hans Leidekker
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b036ee6309
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msi: Register dlls in a separate process.
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2012-11-07 18:12:10 +01:00 |
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Hans Leidekker
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e2900c23c7
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msi: Make sure either the REINSTALL or the REMOVE property is set when the product is already installed.
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2012-11-07 18:12:09 +01:00 |
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Hans Leidekker
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26299647f7
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msi: Remove a component regardless of its install state, unless it's a permanent component.
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2012-11-07 18:12:09 +01:00 |
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Hans Leidekker
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462ec1ba43
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msi: Return correct length for the empty string from deformat_string.
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2012-11-07 18:12:08 +01:00 |
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Piotr Caban
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f6542bbb96
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msvcp60: Fixed basic_streambuf class structure.
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2012-11-07 18:12:08 +01:00 |
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Piotr Caban
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605ea64985
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msvcp: Fixed uninitialized variable access in num_get::_Getffld and _Getifld functions.
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2012-11-07 18:12:07 +01:00 |
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Piotr Caban
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654a3ec500
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msvcp90: Destroy string returned by basic_stringbuf_char_str_get.
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2012-11-07 18:12:06 +01:00 |
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Piotr Caban
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9b0ce65bb6
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msvcp90: Fixed long long printing in tests.
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2012-11-07 18:12:06 +01:00 |
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Piotr Caban
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9c319baa66
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msvcrt: Fixed __p___mb_cur_max tests.
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2012-11-07 18:12:06 +01:00 |
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Jacek Caban
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1017c2b3ee
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mshtml: Added IHTMLObjectElement::name property implementation.
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2012-11-07 18:12:05 +01:00 |
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Alexandre Julliard
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a56c5b185e
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opengl32: Don't substitute OpenGL types that are already defined in wgl.h.
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2012-11-07 18:12:04 +01:00 |
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Alexandre Julliard
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cf2b981ce0
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wined3d: Make use of the generated wgl.h header.
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2012-11-07 18:12:04 +01:00 |
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Alexandre Julliard
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e5b18af9e8
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winex11: Avoid using the system GL headers.
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2012-11-07 18:12:03 +01:00 |
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Alexandre Julliard
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af3f3cb1b2
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gdi32: Avoid using the system GL headers.
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2012-11-07 18:12:03 +01:00 |
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Alexandre Julliard
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fdc1f2d432
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opengl32: Avoid using the system GL headers.
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2012-11-07 18:12:02 +01:00 |
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Alexandre Julliard
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70e536f46b
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opengl32: Generate our own wgl.h header from the OpenGL registry data.
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2012-11-07 18:11:52 +01:00 |
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Alexandre Julliard
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00628bb646
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opengl32: Update to the current OpenGL spec.
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2012-11-07 13:56:06 +01:00 |
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Frédéric Delanoy
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85bf1082ce
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msi: Fix some leaks (coverity).
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2012-11-07 13:56:03 +01:00 |
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Frédéric Delanoy
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82c97d954d
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iphlapi: Fix some leaks (coverity).
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2012-11-07 13:56:00 +01:00 |
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Daniel Lehman
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32f636f6d1
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shell32: Initialize fAnyOperationsAborted in SHFileOperation.
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2012-11-07 13:55:57 +01:00 |
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Jacek Caban
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4d323d176c
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widl: Ignore -app_config option.
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2012-11-07 13:55:48 +01:00 |
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Sam Edwards
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ced7d66a11
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opengl32: Implement the wglUseFontOutlines WGL_FONT_LINES format.
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2012-11-07 13:55:37 +01:00 |
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Sam Edwards
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e21a4b291c
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d3d9/tests: Add test for IDirect3DDevice9_Reset with BackBufferWidth/Height = 0.
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2012-11-07 11:59:21 +01:00 |
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Dmitry Timoshkov
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0a81a34643
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gdiplus: Avoid GdipCloneMatrix calls for the graphics transformation matrix.
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2012-11-07 11:58:27 +01:00 |
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Frédéric Delanoy
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250ce222b9
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cmd/tests: Simplify 'if' comparison tests.
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2012-11-07 11:57:51 +01:00 |
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Henri Verbeet
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e8b0de1e14
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wined3d: Use more consistent names for the various bumpenv uniforms.
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2012-11-07 11:57:29 +01:00 |
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Henri Verbeet
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9b118257c4
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wined3d: Introduce a separate structure for the ps specific fields in struct glsl_shader_prog_link.
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2012-11-07 11:57:27 +01:00 |
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Henri Verbeet
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8fd29034d0
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ddraw/tests: Avoid LPDIRECTDRAW7.
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2012-11-07 11:57:13 +01:00 |
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Henri Verbeet
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46524c8d7e
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ddraw: Avoid LPDIRECTDRAWCLIPPER.
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2012-11-07 11:57:08 +01:00 |
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Henri Verbeet
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6eaf601dce
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ddraw: Avoid LPDIRECTDRAWPALETTE.
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2012-11-07 11:57:02 +01:00 |
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Jacek Caban
|
4255772440
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mshtml: Ignore one more property change notification to fix some IE installations.
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2012-11-06 20:00:44 +01:00 |
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Hans Leidekker
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cfadbddcaf
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msi: Avoid a crash when target paths have not yet been resolved.
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2012-11-06 20:00:27 +01:00 |
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Dmitry Timoshkov
|
fa184bc2c2
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gdiplus: Allocate a copy of the graphics transformation matrix on the stack instead of cloning it.
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2012-11-06 20:00:27 +01:00 |
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