d3d8/tests: Add test for IDirect3DDevice8_Reset with BackBufferWidth/Height = 0.

This commit is contained in:
Sam Edwards 2012-11-07 14:45:46 -07:00 committed by Alexandre Julliard
parent 39ec8ce67e
commit 9fb27d7a05

View file

@ -1018,6 +1018,7 @@ static void test_reset(void)
IDirect3D8 *d3d8 = NULL;
UINT mode_count = 0;
HWND window = NULL;
RECT winrect;
D3DVIEWPORT8 vp;
D3DCAPS8 caps;
DWORD shader;
@ -1218,6 +1219,51 @@ static void test_reset(void)
surface_desc.Height);
IDirect3DSurface8_Release(surface);
winrect.left = 0;
winrect.top = 0;
winrect.right = 200;
winrect.bottom = 150;
ok(AdjustWindowRect(&winrect, WS_OVERLAPPEDWINDOW, FALSE), "AdjustWindowRect failed\n");
ok(SetWindowPos(window, NULL, 0, 0,
winrect.right-winrect.left,
winrect.bottom-winrect.top,
SWP_NOMOVE|SWP_NOZORDER),
"SetWindowPos failed\n");
memset(&d3dpp, 0, sizeof(d3dpp));
d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
d3dpp.Windowed = TRUE;
d3dpp.BackBufferWidth = 0;
d3dpp.BackBufferHeight = 0;
d3dpp.BackBufferFormat = d3ddm.Format;
hr = IDirect3DDevice8_Reset(device1, &d3dpp);
ok(SUCCEEDED(hr), "Reset failed, hr %#x.\n", hr);
hr = IDirect3DDevice8_TestCooperativeLevel(device1);
ok(SUCCEEDED(hr), "TestCooperativeLevel failed, hr %#x.\n", hr);
memset(&vp, 0, sizeof(vp));
hr = IDirect3DDevice8_GetViewport(device1, &vp);
ok(SUCCEEDED(hr), "GetViewport failed, hr %#x.\n", hr);
if (SUCCEEDED(hr))
{
ok(vp.X == 0, "D3DVIEWPORT->X = %u, expected 0.\n", vp.X);
ok(vp.Y == 0, "D3DVIEWPORT->Y = %u, expected 0.\n", vp.Y);
todo_wine ok(vp.Width == 200, "D3DVIEWPORT->Width = %u, expected 200.\n", vp.Width);
todo_wine ok(vp.Height == 150, "D3DVIEWPORT->Height = %u, expected 150.\n", vp.Height);
ok(vp.MinZ == 0, "D3DVIEWPORT->MinZ = %.8e, expected 0.\n", vp.MinZ);
ok(vp.MaxZ == 1, "D3DVIEWPORT->MaxZ = %.8e, expected 1.\n", vp.MaxZ);
}
hr = IDirect3DDevice8_GetRenderTarget(device1, &surface);
ok(SUCCEEDED(hr), "GetRenderTarget failed, hr %#x.\n", hr);
hr = IDirect3DSurface8_GetDesc(surface, &surface_desc);
ok(hr == D3D_OK, "GetDesc failed, hr %#x.\n", hr);
todo_wine ok(surface_desc.Width == 200, "Back buffer width is %u, expected 200.\n",
surface_desc.Width);
todo_wine ok(surface_desc.Height == 150, "Back buffer height is %u, expected 150.\n",
surface_desc.Height);
IDirect3DSurface8_Release(surface);
memset(&d3dpp, 0, sizeof(d3dpp));
d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
d3dpp.Windowed = TRUE;