Eric Pouech
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07be1c30e5
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d3dx10/tests: Build without -DWINE_NO_LONG_TYPES.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
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2022-07-04 17:47:58 +02:00 |
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Sven Baars
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07cb8ef5d0
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d3dx10/tests: Disable a PreloadGlyphs test for d3dx10_34.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=51827
Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2022-05-18 18:38:14 +02:00 |
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Alexandre Julliard
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f0cd33c69e
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include: Add support for defining Win32 types as 'long' where possible.
Add -DWINE_NO_LONG_TYPES to modules that still have compilation
warnings with long types.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2022-01-27 20:38:22 +01:00 |
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Alexandre Julliard
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088a787a2c
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makefiles: Make -mno-cygwin the default.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2021-09-20 22:45:48 +02:00 |
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Nikolay Sivov
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fbb8ab801e
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d3dx10_36/tests: Enable tests.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2021-09-15 19:34:22 +02:00 |
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Alexandre Julliard
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174bfbc1c1
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d3dx10: Use --prefer-native instead of DLL_WINE_PREATTACH.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2021-02-22 14:42:08 +01:00 |
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Alexandre Julliard
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7f2be06f93
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d3dx10: Build with msvcrt.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2019-05-30 15:04:06 +02:00 |
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Matteo Bruni
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e9e4805d92
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d3dx10: Fix tracing of shader source data.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2017-11-10 12:45:02 +01:00 |
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Alexandre Julliard
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5e7416e5c8
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makefiles: Get rid of the MAKE_DLL_RULES variable.
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2014-01-02 12:08:18 +01:00 |
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Alexandre Julliard
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f02cdd877f
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Remove empty DLL_PROCESS_DETACH case statements.
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2013-04-15 16:45:35 +02:00 |
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Piotr Caban
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9f855ae4bb
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d3dx10: Match parameters list with function we're forwarding to.
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2013-03-27 12:04:53 +01:00 |
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Alexandre Julliard
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81b8ee863e
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makefiles: Add a standard header for all makefiles to replace the common variable initializations.
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2010-09-19 12:36:48 +02:00 |
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Alexandre Julliard
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98d05ee873
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d3dx10: Use float instead of long in the spec files for 32-bit floating point values.
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2010-08-31 14:23:49 +02:00 |
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Alexandre Julliard
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3f4573cc72
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d3dx10: Fix typo in a forward name.
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2010-08-29 12:02:48 +02:00 |
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Owen Rudge
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f44830e5eb
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d3dx10: Add stub for d3dx10_36.
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2010-08-19 17:32:19 +02:00 |
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