Commit graph

66 commits

Author SHA1 Message Date
Michael Stefaniuc
a3269bdc40 quartz: Change long to LONG in control.idl. 2009-03-11 13:03:31 +01:00
Michael Stefaniuc
cc7fc4abef quartz: Remove superfluous pointer casts. 2009-01-29 14:06:01 +01:00
Maarten Lankhorst
b2d20154fa quartz: Implement dynamic format changing in directsound renderer. 2008-10-22 11:53:39 +02:00
Michael Stefaniuc
5c0ff73db2 quartz: Add missing LeaveCriticalSection on error path (Smatch). 2008-07-11 14:07:25 +02:00
Maarten Lankhorst
adcf93aeaf quartz: Fix deadlocks in dsound renderer. 2008-07-10 12:18:13 +02:00
Maarten Lankhorst
992fb02c73 quartz: Fix deadlock with transform filter. 2008-07-09 10:58:27 +02:00
Maarten Lankhorst
b6b67f698a quartz: Implement state transitions in directsound renderer, and block on pause. 2008-07-04 19:50:04 +02:00
Maarten Lankhorst
e5767b1c02 quartz: Fix return values in directsound renderer. 2008-07-03 11:50:52 +02:00
Maarten Lankhorst
3bda54bb04 quartz: Downgrade a fixme to a warn in dsoundrender. 2008-06-26 12:44:20 +02:00
Maarten Lankhorst
33294331d2 quartz: Remove dead code from DSoundRender. 2008-06-25 10:41:47 +02:00
Maarten Lankhorst
d283bcdb62 quartz: DSoundRender shouldn't delete buffer when already connected. 2008-06-24 11:47:19 +02:00
Maarten Lankhorst
e8705402a4 quartz: Add the ability to force a pin to use a certain renderer. 2008-06-21 11:14:58 +02:00
Maarten Lankhorst
40c0566879 quartz: Improve the directsound renderer a bit. 2008-06-19 11:42:08 +02:00
Maarten Lankhorst
7934951343 quartz: Make the EnumPins interface dynamic.
Take a reference to the ibasefilter and request it for the pins and a
cookie. This seems to be the easiest way to ensure correctness.
2008-04-28 14:21:23 +02:00
Austin English
aab8fae59a Spelling fixes. 2008-04-21 14:25:05 +02:00
Maarten Lankhorst
f9c2d8e2f4 quartz: Add some more tests and fix wine to pass them. 2008-04-21 14:05:38 +02:00
Maarten Lankhorst
810a933f68 quartz: Change longlong printfs. 2008-04-21 14:05:37 +02:00
Maarten Lankhorst
9d9bf6f158 quartz: Only drop Preroll samples after obtaining its time. 2008-04-21 14:05:37 +02:00
Maarten Lankhorst
d7fbc7ef8c quartz: Drop preroll frames in directsound renderer too. 2008-04-21 14:05:37 +02:00
Maarten Lankhorst
a0e8b97ffe quartz: Check for discontinuities in the directsound renderer. 2008-04-17 11:42:41 +02:00
Maarten Lankhorst
5fb4224f81 quartz: Silence requests for IVideoWindow. 2008-04-14 23:50:13 +02:00
Maarten Lankhorst
f2dccab7e3 quartz: Make the directsound renderer handle the Play->Pause->Play position without dropping data. 2008-04-09 12:07:21 +02:00
Maarten Lankhorst
de117c1eb5 quartz: Make the DirectSound renderer return S_FALSE packet if in the paused state. 2008-04-09 11:42:59 +02:00
Maarten Lankhorst
d1aa222e85 quartz: Make wait timeout in directsound slightly larger. 2008-04-08 12:20:55 +02:00
Maarten Lankhorst
01c6e64da6 quartz: Handle flushing and end of stream notifications for input pins. 2008-04-07 11:35:36 +02:00
Maarten Lankhorst
fab66ee7a0 quartz: Get rid of code duplication and add a flush method. 2008-04-07 11:34:59 +02:00
Maarten Lankhorst
db8b2ca7b4 quartz: Silence requests for ipin on filters. 2008-03-24 11:32:26 +01:00
Maarten Lankhorst
17a1c64686 quartz: Play silence in directsound renderer on end of stream notification. 2008-03-24 11:32:03 +01:00
Maarten Lankhorst
9ec4240065 quartz: Add mediaseeking stub to audio renderer. 2008-03-20 14:27:34 +01:00
Maarten Lankhorst
6d965b8fb6 quartz: Silence the directsound buffer on starting.
If the buffer is created and stopped, the contents of the buffer are
indeterminate, by zeroing it you won't get leftovers from last play.
2008-03-15 11:20:26 +01:00
Maarten Lankhorst
b5a8df58cb quartz: Fix typo. 2008-03-14 12:58:00 +01:00
Michael Stefaniuc
41044dcd8c quartz: Fix memory leaks on error paths. Found by Smatch. 2007-11-19 13:53:56 +01:00
Andrew Talbot
1f3133d214 quartz: Constify some variables. 2007-08-08 15:32:00 +02:00
Andrew Talbot
5ded3a9e88 quartz: Exclude unused headers. 2007-05-17 12:45:03 +02:00
Chris Robinson
147b0cf5ac quartz: Create DirectSound device and buffer at filter creation and connection respectively. 2007-04-16 12:07:55 +02:00
Chris Robinson
e508f2cc90 quartz: Add partial implementation of IReferenceClock for DSoundRenderer. 2007-04-07 10:57:33 +02:00
Chris Robinson
2994695189 quartz: Use more precise positioning information for the DSound filter's reference clock. 2007-04-07 10:57:23 +02:00
Chris Robinson
c76d5561a8 quartz: Use a second-long DSound buffer for playback. 2007-04-03 11:32:40 +02:00
Chris Robinson
4eea356e2d quartz: Don't fill the dsound buffer with small amounts. 2007-04-02 11:15:44 +02:00
Chris Robinson
8a1d4d1e4c quartz: Protect DSound buffer creation with a critical section lock. 2007-03-28 12:05:35 +02:00
Chris Robinson
57400724b6 quartz: Implement volume and pan control for DSoundRenderer. 2007-03-26 12:30:04 +02:00
Chris Robinson
a7151d8851 quartz: Make DSoundRender_Run start the playback buffer. 2007-03-26 12:29:58 +02:00
Chris Robinson
6bd3b156ac quartz: Don't delete critical sections before the filter's pins are done using them. 2007-03-20 13:00:26 +01:00
Chris Robinson
809f68420f quartz: Force disconnect when a filter is fully released. 2007-03-13 21:28:26 +01:00
Jan Zerebecki
b5619e8628 quartz: Add DebugInfo to critical sections.
Also add missing DeleteCriticalSection.
2007-03-12 13:39:49 +01:00
Chris Robinson
868dd534e8 quartz: Stop DSound buffer playback when the filter is paused or stopped, not the next time it's processed. 2007-03-12 12:08:25 +01:00
Chris Robinson
e44a0d6d4d quartz: Check allocation failure and clear memory in DSound Renderer. 2007-03-09 21:20:22 +01:00
Tomas Carnecky
9b4f99782e dsound: Update prototypes for IDirectSoundBuffer::Lock/Unlock. 2007-03-08 21:30:54 +01:00
Chris Robinson
045270605c quartz: Use proper alloc/free functions for COM objects. 2007-03-08 13:53:54 +01:00
Chris Robinson
0717c96192 quartz: Improve reference traces. 2007-03-05 18:08:29 +01:00