This was a cludge for ComboBox ListView windows when they were first
implemented. The behavior is no longer needed and not very ergonomic
when moving Normal windows around.
But do allow them to remain minimizable by a parent. This is a nice
ergonomics fix to allow a parent window to quickly minimize and
restore all its modal children.
And apply modal effects on move_to_front_and_make_active()
Instead of building a vector of windows every time we want to
loop over a group of related modals, simply recurse through
their ancestory. This lineage is now called a modal chain. Modal
chains begin at the first modeless parent, and a new chain
starts at every modeless child. This lets apps spawn child windows
independent of the main window's modal effects, restore state,
and workspace, yet still remain descendants.
Looping through a modal chain is recursive and includes the
modeless window which begins it.
with the CaptureInput WindowMode. This mode will serve the same
function as accessories: redirecting input while allowing parent
windows to remain active.
with the RenderAbove WindowMode. This mode will ensure child
windows always draw above their parents, even when focus is lost.
RenderAbove modals are automatically themed the same as the old
ToolWindows. Fixes ToolWindows rendering above ALL normal windows,
regardless of parent. We can't rely on WindowType to create these
sort of effects because of WindowManager's strict display hierarchy.
Previously, Windows only understood blocking modality: Windows were
either modal, i.e., in a blocking state, or not. Windows could also
be set as Accessories or ToolWindows, attributes which technically
applied modes to their parents but were implemented ad hoc. This patch
redefines these modal effects as WindowModes and sets up some helpers.
This will let us simplify a lot of modal logic in the upcoming patches
and make it easier to build new modal effects in the future.
Windows can now set 1 of 5 modes before reification:
-Modeless: No modal effect; begins a new modal chain
-Passive: Window joins its modal chain but has no effect
-RenderAbove: Window renders above its parent
-CaptureInput: Window captures the active input role from its parent
-Blocking: Window blocks all interaction with its modal chain
States like fullscreen and tiling are dynamic and don't alter behavior
in modal chains, so they aren't included.
Superceded by to_floating_cursor_position() as a more accurate way
to reposition windows on untile. Effectively made set_size_around()
dead code, so the remnants can be removed.
Positioning windows outside visible coordinates is valid if sometimes
curious behavior, but it shouldn't be considered misbehavior by default.
There are multiple ways to recover windows with obscured title bars,
and this function papers over actual resize bugs and is no longer
needed to normalize window size, so let's remove it for now.
The new layout system conveniently calculates these for us now.
In the case of Mandelbrot where it needs to be overriden, make
sure to disable obey min widget size first. In EmojiInputDialog's
case, the window needs to be resized instead to center correctly.
And remove unnecessary workarounds to the old limit of {50, 50} and
the cautious but arbitrary limit of {1, 1} for other WindowTypes.
Null rects are already the default when calculating minimum window
size and are the least restrictive but valid value.
Also returns early during minimum size calculations for frameless
windows, and verifies against negative minimum sizes and failure to
disable widget min size before setting a minimum window size. Layout
automatically overrides this setting each relayout otherwise.
SignedBigInteger can immediately use this by just negating the double if
the sign bit is set.
For simple cases (below 2^53) we can just convert via an u64, however
above that we need to extract the top 53 bits and use those as the
mantissa.
This function currently does not behave exactly as the JS spec specifies
however it is much less naive than the previous implementation.
Although this is much more complicated it does not seem to impact
performance that much even when looking only at values in which the
previous casting to i32 was correct.
I believe this to be safe, as the main thing that LockRefPtr provides
over RefPtr is safe copying from a shared LockRefPtr instance. I've
inspected the uses of RefPtr<PhysicalPage> and it seems they're all
guarded by external locking. Some of it is less obvious, but this is
an area where we're making continuous headway.
The primary motivation for this is to make `generate-emoji-txt.sh` more
useful for generating a compact list of new emoji being added (e.g.
for use in commit messages / PRs) if it's run with an emoji image
directory that contains only the new emojis.
We're not accessing any of the MM members here. Also remove some
redundant code to update CR3, since it calls activate_page_directory()
which does exactly the same thing.
Now that AddressSpace itself is always SpinlockProtected, we don't
need to also wrap the RegionTree. Whoever has the AddressSpace locked
is free to poke around its tree.
This allows sys$mprotect() to honor the original readable & writable
flags of the open file description as they were at the point we did the
original sys$mmap().
IIUC, this is what Dr. POSIX wants us to do:
https://pubs.opengroup.org/onlinepubs/9699919799/functions/mprotect.html
Also, remove the bogus and racy "W^X" checking we did against mappings
based on their current inode metadata. If we want to do this, we can do
it properly. For now, it was not only racy, but also did blocking I/O
while holding a spinlock.
Before this change, we had File::mmap() which did all the work of
setting up a VMObject, and then creating a Region in the current
process's address space.
This patch simplifies the interface by removing the region part.
Files now only have to return a suitable VMObject from
vmobject_for_mmap(), and then sys$mmap() itself will take care of
actually mapping it into the address space.
This fixes an issue where we'd try to block on I/O (for inode metadata
lookup) while holding the address space spinlock. It also reduces time
spent holding the address space lock.
This forces anyone who wants to look into and/or manipulate an address
space to lock it. And this replaces the previous, more flimsy, manual
spinlock use.
Note that pointers *into* the address space are not safe to use after
you unlock the space. We've got many issues like this, and we'll have
to track those down as wlel.
We were holding the MM lock across all of the region unmapping code.
This was previously necessary since the quickmaps used during unmapping
required holding the MM lock.
Now that it's no longer necessary, we can leave the MM lock alone here.
This makes locking them much more straightforward, and we can remove
a bunch of confusing use of AddressSpace::m_lock. That lock will also
be converted to use of SpinlockProtected in a subsequent patch.
These libtool archives incorrectly pointed to `/usr/local` causing
other ports not to be able to find the libvorbis libraries.
We cannot use `configure --prefix=...` since that will add up with our
fixed `make DESTDIR=...` logic, causing the path to be duplicated.
We can also not change that `DESTDIR` logic without influencing all
other port builds.
Finally, `configure --with-sysroot=...` doesn't work since not all
other ports (such as SDL_mixer) have a recent enough libtool to
understand the sysroot syntax.
So let's `sed` this and be done with it :^)