This both avoids some dependencies on xinstall.host and allows
bootstrapping on older releases to work due to lack of at least 'install -l'
support.
Sponsored by: EMC / Isilon Storage Division
Off by default, build behaves normally.
WITH_META_MODE we get auto objdir creation, the ability to
start build from anywhere in the tree.
Still need to add real targets under targets/ to build packages.
Differential Revision: D2796
Reviewed by: brooks imp
http://www.graphicsgems.org/
At the time it claimed to be 3-4 times faster than the traditional
algorithm.
PR: 18769
Approved by: jhb (mentor)
MFC after: 2 weeks
'inline' to 'static inline'. Otherwise, a C99 compiler (such as clang)
will output an undefined symbol for those functions in the resulting
object file. (Even gcc will do this, when you use "-std=c99".)
This should fix the "undefined reference to `set4pixels'" errors that
some people were seeing during ports building, when their world was
compiled with clang.
Approved by: rpaulo (mentor)
Similar to libexec/, do the same with lib/. Make WARNS=6 the norm and
lower it when needed.
I'm setting WARNS?=0 for secure/. It seems secure/ includes the
Makefile.inc provided by lib/. I'm not going to touch that directory.
Most of the code there is contributed anyway.
preparation for 8.0-RELEASE. Add the previous version of those
libraries to ObsoleteFiles.inc and bump __FreeBSD_Version.
Reviewed by: kib
Approved by: re (rwatson)
I revised the text after dd's kind review. So, if you find
any error, it is probably introduced by my last minutes'
update and is entirely my fault, not dd's.
Reviewed by: dd
immediately when a signal is caught. Instead, defer
program termination until the next call to VGLCheckSwitch().
Otherwise, the video card may not be restored correctly
if the signal is seen while inside libvgl functions.
MFC after: 1 week
- Use "OPOST | ONLCR" as a c_oflag in the raw mode instead of 0, which should
make debug output mode readable;
- flush input buffer when switching to/from raw mode. This should prevent
leaking raw scancodes into your shell prompt when program called
VGLKeyboardEnd() w/o processing all scancodes in the buffer.
supported since it's not easy to put 3 bytes accross 64Kb windows
of memory. This should not be such a problem with linear framebuffers.
There is no major interface modification except that the color type
becomes u_long instead of byte. So one just need to recompile his
application.
Approved by: Soren Schmidt <sos@freebsd.dk>
Replace all in-tree uses with necessary subset of <sys/{fb,kb,cons}io.h>.
This is also the appropriate fix for exo-tree sources.
Put warnings in <machine/console.h> to discourage use.
November 15th 2000 the warnings will be converted to errors.
January 15th 2001 the <machine/console.h> files will be removed.
It adds new functions and extend some structures and can handle
VESA modes.
- Update the man page.
- Bump the library version number.
(The old version will be added to compat3x.)
two subsections: SINOPSIS (declarations) and DESCRIPTION (descriptions)
All functions now mentioned in NAME section (apropos capable manpage :)
Various mdoc fixe
- Slightly rearrange VGLCheckSwitch() to ensure the display content
will be correctly restored when switching back to the vty where
the vgl program is running.
- VGLEnd() should clear the screen only when the vty is in the
foreground.
Discussed with: sos
keyboard.c
- Call tcsetattr() in VGLKeyboardEnd() to restore tty, only when
tty attributes have been previously saved.
PR: misc/9524
Submitted by: Katusyuki 'kei' Maeda (kei@nanet.co.jp)
- Set up the tty raw mode correctly.
main.c
- Restore VESA_800x600 raster text mode correctly in VGLEnd().
Submitted by: des
text.c
- Allocate the correct size of a font buffer in VGLSetFontFile().
I forgot the submitter ;-(
simple.c, bitmap.c
- Fix address calculation for the VGA mode X in VGLGetXY() and
VGLBitmapCopy().
- Fix typo (dsty -> dstx) in __VGLBitmapCopy().
Reviewed by: sos