First import of my little "video graphic library".

See the manpage vgl.3 for more info.

A little example will follow shortly.
This commit is contained in:
Søren Schmidt 1997-08-17 21:09:35 +00:00
parent 71144dc552
commit 9a57b7d230
Notes: svn2git 2020-12-20 02:59:44 +00:00
svn path=/head/; revision=28328
8 changed files with 1749 additions and 0 deletions

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lib/libvgl/Makefile Normal file
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LIB= vgl
SHLIB_MAJOR= 1
SHLIB_MINOR= 0
CFLAGS+=-Wall -I${.CURDIR}
SRCS= main.c simple.c bitmap.c text.c mouse.c
MAN3= vgl.3
beforeinstall:
${INSTALL} -C -o ${BINOWN} -g ${BINGRP} -m 444 ${.CURDIR}/vgl.h \
${DESTDIR}/usr/include
.include <bsd.lib.mk>

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/*-
* Copyright (c) 1991-1997 Søren Schmidt
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer,
* in this position and unchanged.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software withough specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* $Id: bitmap.c,v 1.8 1997/08/15 12:32:59 sos Exp $
*/
#include <sys/types.h>
#include <signal.h>
#include "vgl.h"
static byte VGLPlane[4][128];
static byte mask[8] = {0xff, 0x7f, 0x3f, 0x1f, 0x0f, 0x07, 0x03, 0x01};
static int color2bit[16] = {0x00000000, 0x00000001, 0x00000100, 0x00000101,
0x00010000, 0x00010001, 0x00010100, 0x00010101,
0x01000000, 0x01000001, 0x01000100, 0x01000101,
0x01010000, 0x01010001, 0x01010100, 0x01010101};
static void
WriteVerticalLine(VGLBitmap *dst, int x, int y, int width, byte *line)
{
int i, pos, last, planepos, start_offset, end_offset, offset;
unsigned int word = 0;
byte *address;
switch (dst->Type) {
case VIDBUF4:
address = dst->Bitmap + (dst->Xsize/8 * y) + x/8;
start_offset = (x & 0x07);
end_offset = (x + width) & 0x07;
offset = start_offset;
pos = 0;
planepos = 0;
while (pos < width) {
word = 0;
last = pos + 8 - offset;
while (pos < last && pos < width)
word = (word<<1) | color2bit[line[pos++]&0x0f];
VGLPlane[0][planepos] = word;
VGLPlane[1][planepos] = word>>8;
VGLPlane[2][planepos] = word>>16;
VGLPlane[3][planepos] = word>>24;
planepos++;
offset = 0;
}
planepos--;
if (end_offset) {
word <<= (8 - end_offset);
VGLPlane[0][planepos] = word;
VGLPlane[1][planepos] = word>>8;
VGLPlane[2][planepos] = word>>16;
VGLPlane[3][planepos] = word>>24;
}
if (start_offset || end_offset)
width+=8;
for (i=0; i<4; i++) {
outb(0x3c4, 0x02);
outb(0x3c5, 0x01<<i);
outb(0x3ce, 0x04);
outb(0x3cf, i);
if (start_offset)
VGLPlane[i][0] |= *address & ~mask[start_offset];
if (end_offset)
VGLPlane[i][planepos] |= *(address + planepos) & mask[end_offset];
bcopy(&VGLPlane[i][0], address, width/8);
}
break;
case VIDBUF8X:
address = dst->Bitmap + ((dst->Xsize * y) + x)/2;
for (i=0; i<4; i++) {
outb(0x3c4, 0x02);
outb(0x3c5, 0x01<<i);
pos = i;
for (planepos=0; planepos<width/4; planepos++, pos+=4)
address[planepos] = line[pos];
}
break;
case VIDBUF8:
case MEMBUF:
address = dst->Bitmap + (dst->Xsize * y) + x;
bcopy(line, address, width);
break;
default:
}
}
static void
ReadVerticalLine(VGLBitmap *src, int x, int y, int width, byte *line)
{
int i, bit, pos, count, planepos, start_offset, end_offset, offset;
byte *address;
switch (src->Type) {
case VIDBUF4:
address = src->Bitmap + (src->Xsize/8 * y) + x/8;
start_offset = (x & 0x07);
end_offset = (x + width) & 0x07;
offset = start_offset;
if (start_offset)
count = (width - (8 - start_offset)) / 8 + 1;
else
count = width / 8;
if (end_offset)
count++;
for (i=0; i<4; i++) {
outb(0x3ce, 0x04);
outb(0x3cf, i);
bcopy(address, &VGLPlane[i][0], count);
}
pos = 0;
planepos = 0;
while (pos < width) {
for (bit = (7-offset); bit >= 0 && pos < width; bit--, pos++) {
line[pos] = (VGLPlane[0][planepos] & (1<<bit) ? 1 : 0) |
((VGLPlane[1][planepos] & (1<<bit) ? 1 : 0) << 1) |
((VGLPlane[2][planepos] & (1<<bit) ? 1 : 0) << 2) |
((VGLPlane[3][planepos] & (1<<bit) ? 1 : 0) << 3);
}
planepos++;
offset = 0;
}
break;
case VIDBUF8X:
address = src->Bitmap + ((src->Xsize * y) + x)/2;
for (i=0; i<4; i++) {
outb(0x3ce, 0x04);
outb(0x3cf, i);
pos = i;
for (planepos=0; planepos<width/4; planepos++, pos+=4)
line[pos] = address[planepos];
}
break;
case VIDBUF8:
case MEMBUF:
address = src->Bitmap + (src->Xsize * y) + x;
bcopy(address, line, width);
break;
default:
}
}
int
__VGLBitmapCopy(VGLBitmap *src, int srcx, int srcy,
VGLBitmap *dst, int dstx, int dsty, int width, int hight)
{
int srcline, dstline;
if (srcx>src->Xsize||srcy>src->Ysize||dsty>dst->Xsize||dsty>dst->Ysize)
return -1;
if (srcx < 0) {
width=width+srcx; dstx-=srcx; srcx=0;
}
if (srcy < 0) {
hight=hight+srcy; dsty-=srcy; srcy=0;
}
if (dstx < 0) {
width=width+dstx; srcx-=dstx; dstx=0;
}
if (dsty < 0) {
hight=hight+dsty; srcy-=dsty; dsty=0;
}
if (srcx+width > src->Xsize)
width=src->Xsize-srcx;
if (srcy+hight > src->Ysize)
hight=src->Ysize-srcy;
if (dstx+width > dst->Xsize)
width=dst->Xsize-dstx;
if (dsty+hight > dst->Ysize)
hight=dst->Ysize-dsty;
if (width < 0 || hight < 0)
return -1;
if (src->Type == MEMBUF) {
for (srcline=srcy, dstline=dsty; srcline<srcy+hight; srcline++, dstline++) {
WriteVerticalLine(dst, dstx, dstline, width,
(src->Bitmap+(srcline*src->Xsize)+srcx));
}
}
else if (dst->Type == MEMBUF) {
for (srcline=srcy, dstline=dsty; srcline<srcy+hight; srcline++, dstline++) {
ReadVerticalLine(src, srcx, srcline, width,
(dst->Bitmap+(dstline*dst->Xsize)+dstx));
}
}
else {
byte buffer[1024];
for (srcline=srcy, dstline=dsty; srcline<srcy+hight; srcline++, dstline++) {
ReadVerticalLine(src, srcx, srcline, width, buffer);
WriteVerticalLine(dst, dstx, dstline, width, buffer);
}
}
return 0;
}
int
VGLBitmapCopy(VGLBitmap *src, int srcx, int srcy,
VGLBitmap *dst, int dstx, int dsty, int width, int hight)
{
int error;
VGLMouseFreeze(dstx, dsty, width, hight, 0);
error = __VGLBitmapCopy(src, srcx, srcy, dst, dstx, dsty, width, hight);
VGLMouseUnFreeze();
return error;
}

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/*-
* Copyright (c) 1991-1997 Søren Schmidt
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer
* in this position and unchanged.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software withough specific prior written permission
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* $Id: main.c,v 1.14 1997/08/15 12:32:59 sos Exp $
*/
#include <stdio.h>
#include <sys/types.h>
#include <sys/signal.h>
#include <sys/file.h>
#include <sys/ioctl.h>
#include <sys/mman.h>
#include <machine/console.h>
#include "vgl.h"
VGLBitmap *VGLDisplay;
static int VGLMode;
static int VGLOldMode;
static byte *VGLBuf;
static byte *VGLMem;
static int VGLSwitchPending;
static int VGLOnDisplay;
void
VGLEnd()
{
struct vt_mode smode;
/*
while (!VGLOnDisplay) pause();
VGLCheckSwitch();;
*/
outb(0x3c4, 0x02);
outb(0x3c5, 0x0f);
bzero(VGLMem, 64*1024);
ioctl(0, _IO('S', VGLOldMode), 0);
ioctl(0, KDDISABIO, 0);
ioctl(0, KDSETMODE, KD_TEXT);
smode.mode = VT_AUTO;
ioctl(0, VT_SETMODE, &smode);
free(VGLBuf);
free(VGLDisplay);
}
static void
VGLAbort()
{
VGLEnd();
exit(0);
}
static void
VGLSwitch()
{
if (!VGLOnDisplay)
VGLOnDisplay = 1;
else
VGLOnDisplay = 0;
VGLSwitchPending = 1;
signal(SIGUSR1, VGLSwitch);
}
int
VGLInit(int mode)
{
struct vt_mode smode;
struct winsize winsz;
int error;
signal(SIGUSR1, VGLSwitch);
signal(SIGINT, VGLAbort);
signal(SIGSEGV, VGLAbort);
signal(SIGBUS, VGLAbort);
VGLOnDisplay = 1;
VGLSwitchPending = 0;
ioctl(0, CONS_GET, &VGLOldMode);
VGLMem = (byte*)mmap(0, 0x10000, PROT_READ|PROT_WRITE, MAP_FILE,
open("/dev/mem", O_RDWR), 0xA0000);
if (VGLMem <= (byte*)0)
return 1;
VGLBuf = (byte*)malloc(256*1024);
if (VGLBuf == NULL)
return 1;
VGLDisplay = (VGLBitmap*) malloc(sizeof(VGLBitmap));
if (VGLDisplay == NULL) {
free(VGLBuf);
return 1;
}
switch (mode) {
case SW_BG640x480: case SW_CG640x480:
VGLDisplay->Type = VIDBUF4;
break;
case SW_VGA_CG320:
VGLDisplay->Type = VIDBUF8;
break;
case SW_VGA_MODEX:
VGLDisplay->Type = VIDBUF8X;
break;
default:
VGLEnd();
return 1;
}
if ((error = ioctl(0, KDENABIO, 0)))
return error;
ioctl(0, VT_WAITACTIVE, 0);
ioctl(0, KDSETMODE, KD_GRAPHICS);
if ((error = ioctl(0, mode, 0))) {
ioctl(0, KDSETMODE, KD_TEXT);
ioctl(0, KDDISABIO, 0);
return error;
}
VGLMode = mode;
outb(0x3c4, 0x02);
outb(0x3c5, 0x0f);
bzero(VGLMem, 64*1024);
if (ioctl(0, TIOCGWINSZ, &winsz)) {
VGLEnd();
return 1;
}
VGLDisplay->Bitmap = VGLMem;
VGLDisplay->Xsize = winsz.ws_xpixel;
VGLDisplay->Ysize = winsz.ws_ypixel;
VGLSavePalette();
smode.mode = VT_PROCESS;
smode.waitv = 0;
smode.relsig = SIGUSR1;
smode.acqsig = SIGUSR1;
smode.frsig = SIGINT;
if (ioctl(0, VT_SETMODE, &smode) == -1) {
VGLEnd();
return 1;
}
VGLTextSetFontFile((byte*)0);
return 0;
}
void
VGLCheckSwitch()
{
if (VGLSwitchPending) {
int i;
VGLSwitchPending = 0;
if (VGLOnDisplay) {
ioctl(0, KDENABIO, 0);
ioctl(0, KDSETMODE, KD_GRAPHICS);
ioctl(0, VGLMode, 0);
outb(0x3c6, 0xff);
for (i=0; i<4; i++) {
outb(0x3c4, 0x02);
outb(0x3c5, 0x01<<i);
bcopy(&VGLBuf[i*64*1024], VGLMem, 64*1024);
}
VGLRestorePalette();
ioctl(0, VT_RELDISP, VT_ACKACQ);
VGLDisplay->Bitmap = VGLMem;
switch (VGLMode) {
case SW_BG640x480: case SW_CG640x480:
VGLDisplay->Type = VIDBUF4;
break;
case SW_VGA_CG320:
VGLDisplay->Type = VIDBUF8;
break;
case SW_VGA_MODEX:
VGLDisplay->Type = VIDBUF8X;
break;
default:
VGLDisplay->Type = VIDBUF8; /* XXX */
break;
}
}
else {
for (i=0; i<4; i++) {
outb(0x3ce, 0x04);
outb(0x3cf, i);
bcopy(VGLMem, &VGLBuf[i*64*1024], 64*1024);
}
ioctl(0, VGLOldMode, 0);
ioctl(0, KDSETMODE, KD_TEXT);
ioctl(0, KDDISABIO, 0);
ioctl(0, VT_RELDISP, VT_TRUE);
VGLDisplay->Bitmap = VGLBuf;
VGLDisplay->Type = MEMBUF;
}
}
while (!VGLOnDisplay) pause();
}

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/*-
* Copyright (c) 1991-1997 Søren Schmidt
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer
* in this position and unchanged.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software withough specific prior written permission
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* $Id: mouse.c,v 1.10 1997/08/15 12:32:59 sos Exp $
*/
#include <stdio.h>
#include <sys/types.h>
#include <sys/ioctl.h>
#include <sys/signal.h>
#include <machine/console.h>
#include "vgl.h"
/* prototype for internal function */
int __VGLBitmapCopy(VGLBitmap *src, int srcx, int srcy, VGLBitmap *dst, int dstx, int dsty, int width, int hight);
#define X 0xff
static byte StdAndMask[MOUSE_IMG_SIZE*MOUSE_IMG_SIZE] = {
X,X,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
X,X,X,0,0,0,0,0,0,0,0,0,0,0,0,0,
X,X,X,X,0,0,0,0,0,0,0,0,0,0,0,0,
X,X,X,X,X,0,0,0,0,0,0,0,0,0,0,0,
X,X,X,X,X,X,0,0,0,0,0,0,0,0,0,0,
X,X,X,X,X,X,X,0,0,0,0,0,0,0,0,0,
X,X,X,X,X,X,X,X,0,0,0,0,0,0,0,0,
X,X,X,X,X,X,X,X,X,0,0,0,0,0,0,0,
X,X,X,X,X,X,X,0,0,0,0,0,0,0,0,0,
0,0,0,X,X,X,X,0,0,0,0,0,0,0,0,0,
0,0,0,X,X,X,X,X,0,0,0,0,0,0,0,0,
0,0,0,0,X,X,X,X,0,0,0,0,0,0,0,0,
0,0,0,0,X,X,X,X,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
};
static byte StdOrMask[MOUSE_IMG_SIZE*MOUSE_IMG_SIZE] = {
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,X,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,X,X,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,X,X,X,0,0,0,0,0,0,0,0,0,0,0,0,
0,X,X,X,X,0,0,0,0,0,0,0,0,0,0,0,
0,X,X,X,X,X,0,0,0,0,0,0,0,0,0,0,
0,X,X,X,X,X,X,0,0,0,0,0,0,0,0,0,
0,X,X,0,X,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,X,X,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,X,X,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,X,X,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,X,X,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
};
#undef X
static VGLBitmap VGLMouseStdAndMask =
{ MEMBUF, MOUSE_IMG_SIZE, MOUSE_IMG_SIZE, StdAndMask };
static VGLBitmap VGLMouseStdOrMask =
{ MEMBUF, MOUSE_IMG_SIZE, MOUSE_IMG_SIZE, StdOrMask };
static VGLBitmap *VGLMouseAndMask, *VGLMouseOrMask;
static byte map[MOUSE_IMG_SIZE*MOUSE_IMG_SIZE];
static VGLBitmap VGLMouseSave = { MEMBUF, MOUSE_IMG_SIZE, MOUSE_IMG_SIZE, map};
static int VGLMouseVisible = 0;
static int VGLMouseFrozen = 0;
static int VGLMouseShown = 0;
static int VGLMouseXpos = 0;
static int VGLMouseYpos = 0;
static int VGLMouseButtons = 0;
void
VGLMousePointerShow()
{
byte buf[MOUSE_IMG_SIZE*MOUSE_IMG_SIZE];
VGLBitmap buffer = { MEMBUF, MOUSE_IMG_SIZE, MOUSE_IMG_SIZE, buf };
byte crtcidx, crtcval, gdcidx, gdcval;
int pos;
if (!VGLMouseVisible) {
VGLMouseVisible = 1;
crtcidx = inb(0x3c4);
crtcval = inb(0x3c5);
gdcidx = inb(0x3ce);
gdcval = inb(0x3cf);
__VGLBitmapCopy(VGLDisplay, VGLMouseXpos, VGLMouseYpos,
&VGLMouseSave, 0, 0, MOUSE_IMG_SIZE, MOUSE_IMG_SIZE);
bcopy(VGLMouseSave.Bitmap, buffer.Bitmap, MOUSE_IMG_SIZE*MOUSE_IMG_SIZE);
for (pos = 0; pos < MOUSE_IMG_SIZE*MOUSE_IMG_SIZE; pos++)
buffer.Bitmap[pos]=(buffer.Bitmap[pos]&~(VGLMouseAndMask->Bitmap[pos])) |
VGLMouseOrMask->Bitmap[pos];
__VGLBitmapCopy(&buffer, 0, 0, VGLDisplay,
VGLMouseXpos, VGLMouseYpos, MOUSE_IMG_SIZE, MOUSE_IMG_SIZE);
outb(0x3c4, crtcidx);
outb(0x3c5, crtcval);
outb(0x3ce, gdcidx);
outb(0x3cf, gdcval);
}
}
void
VGLMousePointerHide()
{
byte crtcidx, crtcval, gdcidx, gdcval;
if (VGLMouseVisible) {
VGLMouseVisible = 0;
crtcidx = inb(0x3c4);
crtcval = inb(0x3c5);
gdcidx = inb(0x3ce);
gdcval = inb(0x3cf);
__VGLBitmapCopy(&VGLMouseSave, 0, 0, VGLDisplay,
VGLMouseXpos, VGLMouseYpos, MOUSE_IMG_SIZE, MOUSE_IMG_SIZE);
outb(0x3c4, crtcidx);
outb(0x3c5, crtcval);
outb(0x3ce, gdcidx);
outb(0x3cf, gdcval);
}
}
void
VGLMouseMode(int mode)
{
if (mode == VGL_MOUSESHOW) {
if (VGLMouseShown == VGL_MOUSEHIDE) {
VGLMousePointerShow();
VGLMouseShown = VGL_MOUSESHOW;
}
}
else {
if (VGLMouseShown == VGL_MOUSESHOW) {
VGLMousePointerHide();
VGLMouseShown = VGL_MOUSEHIDE;
}
}
}
void
VGLMouseAction(int dummy)
{
struct mouse_info mouseinfo;
if (VGLMouseFrozen) {
VGLMouseFrozen++;
return;
}
mouseinfo.operation = MOUSE_GETINFO;
ioctl(0, CONS_MOUSECTL, &mouseinfo);
if (VGLMouseShown == VGL_MOUSESHOW)
VGLMousePointerHide();
VGLMouseXpos = mouseinfo.u.data.x;
VGLMouseYpos = mouseinfo.u.data.y;
VGLMouseButtons = mouseinfo.u.data.buttons;
if (VGLMouseShown == VGL_MOUSESHOW)
VGLMousePointerShow();
}
void
VGLMouseSetImage(VGLBitmap *AndMask, VGLBitmap *OrMask)
{
if (VGLMouseShown == VGL_MOUSESHOW)
VGLMousePointerHide();
VGLMouseAndMask = AndMask;
VGLMouseOrMask = OrMask;
if (VGLMouseShown == VGL_MOUSESHOW)
VGLMousePointerShow();
}
void
VGLMouseSetStdImage()
{
if (VGLMouseShown == VGL_MOUSESHOW)
VGLMousePointerHide();
VGLMouseAndMask = &VGLMouseStdAndMask;
VGLMouseOrMask = &VGLMouseStdOrMask;
if (VGLMouseShown == VGL_MOUSESHOW)
VGLMousePointerShow();
}
int
VGLMouseInit(int mode)
{
struct mouse_info mouseinfo;
int error;
VGLMouseSetStdImage();
mouseinfo.operation = MOUSE_MODE;
mouseinfo.u.mode.signal = SIGUSR2;
if ((error = ioctl(0, CONS_MOUSECTL, &mouseinfo)))
return error;
signal(SIGUSR2, VGLMouseAction);
mouseinfo.operation = MOUSE_GETINFO;
ioctl(0, CONS_MOUSECTL, &mouseinfo);
VGLMouseXpos = mouseinfo.u.data.x;
VGLMouseYpos = mouseinfo.u.data.y;
VGLMouseButtons = mouseinfo.u.data.buttons;
VGLMouseMode(mode);
return 0;
}
int
VGLMouseStatus(int *x, int *y, char *buttons)
{
signal(SIGUSR2, SIG_IGN);
*x = VGLMouseXpos;
*y = VGLMouseYpos;
*buttons = VGLMouseButtons;
signal(SIGUSR2, VGLMouseAction);
return VGLMouseShown;
}
int
VGLMouseFreeze(int x, int y, int width, int hight, byte color)
{
if (!VGLMouseFrozen) {
VGLMouseFrozen = 1;
if (width > 1 || hight > 1) { /* bitmap */
if (VGLMouseShown == 1) {
int overlap;
if (x > VGLMouseXpos)
overlap = (VGLMouseXpos + MOUSE_IMG_SIZE) - x;
else
overlap = (x + width) - VGLMouseXpos;
if (overlap > 0) {
if (y > VGLMouseYpos)
overlap = (VGLMouseYpos + MOUSE_IMG_SIZE) - y;
else
overlap = (y + hight) - VGLMouseYpos;
if (overlap > 0)
VGLMousePointerHide();
}
}
}
else { /* bit */
if (VGLMouseShown &&
x >= VGLMouseXpos && x < VGLMouseXpos + MOUSE_IMG_SIZE &&
y >= VGLMouseYpos && y < VGLMouseYpos + MOUSE_IMG_SIZE) {
VGLMouseSave.Bitmap[(y-VGLMouseYpos)*MOUSE_IMG_SIZE+(x-VGLMouseXpos)] =
(color);
if (VGLMouseAndMask->Bitmap
[(y-VGLMouseYpos)*MOUSE_IMG_SIZE+(x-VGLMouseXpos)]) {
return 1;
}
}
}
}
return 0;
}
void
VGLMouseUnFreeze()
{
if (VGLMouseFrozen > 1) {
VGLMouseFrozen = 0;
VGLMouseAction(0);
}
else {
VGLMouseFrozen = 0;
if (VGLMouseShown == VGL_MOUSESHOW && !VGLMouseVisible)
VGLMousePointerShow();
}
}

357
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/*-
* Copyright (c) 1991-1997 Søren Schmidt
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer
* in this position and unchanged.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software withough specific prior written permission
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* $Id: simple.c,v 1.8 1997/08/15 12:32:59 sos Exp $
*/
#include <signal.h>
#include <machine/console.h>
#include "vgl.h"
static byte VGLSavePaletteRed[256];
static byte VGLSavePaletteGreen[256];
static byte VGLSavePaletteBlue[256];
#define ABS(a) (((a)<0) ? -(a) : (a))
#define SGN(a) (((a)<0) ? -1 : 1)
void
VGLSetXY(VGLBitmap *object, int x, int y, byte color)
{
VGLCheckSwitch();
if (x>=0 && x<object->Xsize && y>=0 && y<object->Ysize) {
if (!VGLMouseFreeze(x, y, 1, 1, color)) {
switch (object->Type) {
case MEMBUF:
case VIDBUF8:
object->Bitmap[y*object->Xsize+x]=(color);
break;
case VIDBUF8X:
outb(0x3c4, 0x02);
outb(0x3c5, 0x01 << (x&0x3));
object->Bitmap[(unsigned)(object->Xsize/2*y)+(x/4)] = (color);
break;
case VIDBUF4:
outb(0x3c4, 0x02); outb(0x3c5, 0x01);
outb(0x3ce, 0x04); outb(0x3cf, 0x00);
object->Bitmap[(y*object->Xsize/8+x/8)&0xffff] =
( object->Bitmap[(y*object->Xsize/8+x/8)&0xffff] & ~(0x80>>(x%8)) )
| ((color & 0x01) ? (0x80>>(x%8)) : 0);
outb(0x3c4, 0x02); outb(0x3c5, 0x02);
outb(0x3ce, 0x04); outb(0x3cf, 0x01);
object->Bitmap[(y*object->Xsize/8+x/8)&0xffff] =
( object->Bitmap[(y*object->Xsize/8+x/8)&0xffff] & ~(0x80>>(x%8)) )
| ((color & 0x02) ? (0x80>>(x%8)) : 0);
outb(0x3c4, 0x02); outb(0x3c5, 0x04);
outb(0x3ce, 0x04); outb(0x3cf, 0x02);
object->Bitmap[(y*object->Xsize/8+x/8)&0xffff] =
( object->Bitmap[(y*object->Xsize/8+x/8)&0xffff] & ~(0x80>>(x%8)) )
| ((color & 0x04) ? (0x80>>(x%8)) : 0);
outb(0x3c4, 0x02); outb(0x3c5, 0x08);
outb(0x3ce, 0x04); outb(0x3cf, 0x03);
object->Bitmap[(y*object->Xsize/8+x/8)&0xffff] =
( object->Bitmap[(y*object->Xsize/8+x/8)&0xffff] & ~(0x80>>(x%8)) )
| ((color & 0x08) ? (0x80>>(x%8)) : 0);
}
}
VGLMouseUnFreeze();
}
}
byte
VGLGetXY(VGLBitmap *object, int x, int y)
{
VGLCheckSwitch();
switch (object->Type) {
case MEMBUF:
case VIDBUF8:
return object->Bitmap[((y*object->Xsize)+x)];
break;
case VIDBUF8X:
outb(0x3ce, 0x04); outb(0x3cf, x & 0x3);
return object->Bitmap[(unsigned)(object->Xsize/4*y)+(x/4)];
break;
case VIDBUF4:
return (object->Bitmap[((y*object->Xsize/8)+x/8)]&(0x80>>(x%8))) ? 1 : 0;
break;
}
return 0;
}
void
VGLLine(VGLBitmap *object, int x1, int y1, int x2, int y2, byte color)
{
int d, x, y, ax, ay, sx, sy, dx, dy;
dx = x2-x1; ax = ABS(dx)<<1; sx = SGN(dx); x = x1;
dy = y2-y1; ay = ABS(dy)<<1; sy = SGN(dy); y = y1;
if (ax>ay) { /* x dominant */
d = ay-(ax>>1);
for (;;) {
VGLSetXY(object, x, y, color);
if (x==x2)
break;
if (d>=0) {
y += sy; d -= ax;
}
x += sx; d += ay;
}
}
else { /* y dominant */
d = ax-(ay>>1);
for (;;) {
VGLSetXY(object, x, y, color);
if (y==y2)
break;
if (d>=0) {
x += sx; d -= ay;
}
y += sy; d += ax;
}
}
}
void
VGLBox(VGLBitmap *object, int x1, int y1, int x2, int y2, byte color)
{
VGLLine(object, x1, y1, x2, y1, color);
VGLLine(object, x2, y1, x2, y2, color);
VGLLine(object, x2, y2, x1, y2, color);
VGLLine(object, x1, y2, x1, y1, color);
}
void
VGLFilledBox(VGLBitmap *object, int x1, int y1, int x2, int y2, byte color)
{
int y;
for (y=y1; y<=y2; y++) VGLLine(object, x1, y, x2, y, color);
}
void
inline set4pixels(VGLBitmap *object, int x, int y, int xc, int yc, byte color)
{
if (x!=0) {
VGLSetXY(object, xc+x, yc+y, color);
VGLSetXY(object, xc-x, yc+y, color);
if (y!=0) {
VGLSetXY(object, xc+x, yc-y, color);
VGLSetXY(object, xc-x, yc-y, color);
}
}
else {
VGLSetXY(object, xc, yc+y, color);
if (y!=0)
VGLSetXY(object, xc, yc-y, color);
}
}
void
VGLEllipse(VGLBitmap *object, int xc, int yc, int a, int b, byte color)
{
int x = 0, y = b, asq = a*a, asq2 = a*a*2, bsq = b*b;
int bsq2 = b*b*2, d = bsq-asq*b+asq/4, dx = 0, dy = asq2*b;
while (dx<dy) {
set4pixels(object, x, y, xc, yc, color);
if (d>0) {
y--; dy-=asq2; d-=dy;
}
x++; dx+=bsq2; d+=bsq+dx;
}
d+=(3*(asq-bsq)/2-(dx+dy))/2;
while (y>=0) {
set4pixels(object, x, y, xc, yc, color);
if (d<0) {
x++; dx+=bsq2; d+=dx;
}
y--; dy-=asq2; d+=asq-dy;
}
}
void
inline set2lines(VGLBitmap *object, int x, int y, int xc, int yc, byte color)
{
if (x!=0) {
VGLLine(object, xc+x, yc+y, xc-x, yc+y, color);
if (y!=0)
VGLLine(object, xc+x, yc-y, xc-x, yc-y, color);
}
else {
VGLLine(object, xc, yc+y, xc, yc-y, color);
}
}
void
VGLFilledEllipse(VGLBitmap *object, int xc, int yc, int a, int b, byte color)
{
int x = 0, y = b, asq = a*a, asq2 = a*a*2, bsq = b*b;
int bsq2 = b*b*2, d = bsq-asq*b+asq/4, dx = 0, dy = asq2*b;
while (dx<dy) {
set2lines(object, x, y, xc, yc, color);
if (d>0) {
y--; dy-=asq2; d-=dy;
}
x++; dx+=bsq2; d+=bsq+dx;
}
d+=(3*(asq-bsq)/2-(dx+dy))/2;
while (y>=0) {
set2lines(object, x, y, xc, yc, color);
if (d<0) {
x++; dx+=bsq2; d+=dx;
}
y--; dy-=asq2; d+=asq-dy;
}
}
void
VGLClear(VGLBitmap *object, byte color)
{
VGLCheckSwitch();
VGLMouseFreeze(0, 0, object->Xsize, object->Ysize, color);
switch (object->Type) {
case MEMBUF:
case VIDBUF8:
memset(object->Bitmap, color, object->Xsize*object->Ysize);
break;
case VIDBUF8X:
/* XXX works only for Xsize % 4 = 0 */
outb(0x3c4, 0x02); outb(0x3c5, 0x0f);
memset(object->Bitmap, color, object->Xsize*object->Ysize/4);
break;
case VIDBUF4:
/* XXX works only for Xsize % 8 = 0 */
memset(object->Bitmap, color, object->Xsize/8*object->Ysize);
break;
}
VGLMouseUnFreeze();
}
void
VGLRestorePalette()
{
int i;
outb(0x3C6, 0xFF);
inb(0x3DA);
outb(0x3C8, 0x00);
for (i=0; i<256; i++) {
outb(0x3C9, VGLSavePaletteRed[i]);
inb(0x84);
outb(0x3C9, VGLSavePaletteGreen[i]);
inb(0x84);
outb(0x3C9, VGLSavePaletteBlue[i]);
inb(0x84);
}
inb(0x3DA);
outb(0x3C0, 0x20);
}
void
VGLSavePalette()
{
int i;
outb(0x3C6, 0xFF);
inb(0x3DA);
outb(0x3C7, 0x00);
for (i=0; i<256; i++) {
VGLSavePaletteRed[i] = inb(0x3C9);
inb(0x84);
VGLSavePaletteGreen[i] = inb(0x3C9);
inb(0x84);
VGLSavePaletteBlue[i] = inb(0x3C9);
inb(0x84);
}
inb(0x3DA);
outb(0x3C0, 0x20);
}
void
VGLSetPalette(byte *red, byte *green, byte *blue)
{
int i;
for (i=0; i<256; i++) {
VGLSavePaletteRed[i] = red[i];
VGLSavePaletteGreen[i] = green[i];
VGLSavePaletteBlue[i] = blue[i];
}
VGLCheckSwitch();
outb(0x3C6, 0xFF);
inb(0x3DA);
outb(0x3C8, 0x00);
for (i=0; i<256; i++) {
outb(0x3C9, VGLSavePaletteRed[i]);
inb(0x84);
outb(0x3C9, VGLSavePaletteGreen[i]);
inb(0x84);
outb(0x3C9, VGLSavePaletteBlue[i]);
inb(0x84);
}
inb(0x3DA);
outb(0x3C0, 0x20);
}
void
VGLSetPaletteIndex(byte color, byte red, byte green, byte blue)
{
VGLSavePaletteRed[color] = red;
VGLSavePaletteGreen[color] = green;
VGLSavePaletteBlue[color] = blue;
VGLCheckSwitch();
outb(0x3C6, 0xFF);
inb(0x3DA);
outb(0x3C8, color);
outb(0x3C9, red); outb(0x3C9, green); outb(0x3C9, blue);
inb(0x3DA);
outb(0x3C0, 0x20);
}
void
VGLSetBorder(byte color)
{
VGLCheckSwitch();
inb(0x3DA);
outb(0x3C0,0x11); outb(0x3C0, color);
inb(0x3DA);
outb(0x3C0, 0x20);
}
void
VGLBlankDisplay(int blank)
{
byte val;
VGLCheckSwitch();
outb(0x3C4, 0x01); val = inb(0x3C5); outb(0x3C4, 0x01);
outb(0x3C5, ((blank) ? (val |= 0x20) : (val &= 0xDF)));
}

243
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/*-
* Copyright (c) 1991-1997 Søren Schmidt
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer
* in this position and unchanged.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software withough specific prior written permission
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* $Id: text.c,v 1.4 1997/08/13 19:34:23 sos Exp $
*/
#include <stdio.h>
#include "vgl.h"
static VGLText *VGLTextFont = 0;
extern byte VGLFont[];
int
VGLTextSetFontFile(char *filename)
{
FILE *fd;
if (VGLTextFont) {
if (VGLTextFont->BitmapArray)
free (VGLTextFont->BitmapArray);
free(VGLTextFont);
}
if ((VGLTextFont=(VGLText*)malloc(sizeof(VGLText))) == (VGLText*)0)
return 1;
if (filename==NULL) {
VGLTextFont->Width = 8;
VGLTextFont->Height = 8;
VGLTextFont->BitmapArray = VGLFont;
}
else {
if ((fd=fopen(filename, "r"))==(FILE*)0)
return 1;
fread(&VGLTextFont->Width, 1 , 1, fd);
fread(&VGLTextFont->Height, 1 , 1, fd);
VGLTextFont->BitmapArray =
(byte*)malloc(256*VGLTextFont->Width*VGLTextFont->Height);
fread(VGLTextFont->BitmapArray, 1,
(256*VGLTextFont->Width* VGLTextFont->Height), fd);
fclose(fd);
}
return 0;
}
void
VGLBitmapPutChar(VGLBitmap *Object, int x, int y, byte ch,
byte fgcol, byte bgcol, int fill, int dir)
{
int lin, bit;
for(lin = 0; lin < VGLTextFont->Height; lin++) {
for(bit = 0; bit < VGLTextFont->Width; bit++) {
if (VGLTextFont->BitmapArray[((ch*VGLTextFont->Height)+lin)]&(1<<bit))
switch (dir) {
case 0:
VGLSetXY(Object, (x+7-bit), (y+lin), fgcol);
break;
case 1:
VGLSetXY(Object, (x+lin), (y-7+bit), fgcol);
break;
case 2:
VGLSetXY(Object, (x-7+bit), (y-lin), fgcol);
break;
case 3:
VGLSetXY(Object, (x-lin), (y+7-bit), fgcol);
break;
case 4:
VGLSetXY(Object, (x+lin+7-bit), (y+lin+bit), fgcol);
break;
}
else if (fill)
switch (dir) {
case 0:
VGLSetXY(Object, (x+7-bit), (y+lin), bgcol);
break;
case 1:
VGLSetXY(Object, (x+lin), (y-7+bit), bgcol);
break;
case 2:
VGLSetXY(Object, (x-7+bit), (y-lin), bgcol);
break;
case 3:
VGLSetXY(Object, (x-lin), (y+7-bit), bgcol);
break;
case 4:
VGLSetXY(Object, (x+lin+7-bit), (y+lin+bit), bgcol);
break;
}
}
}
}
void
VGLBitmapString(VGLBitmap *Object, int x, int y, char *str,
byte fgcol, byte bgcol, int fill, int dir)
{
int pos;
for (pos=0; pos<strlen(str); pos++) {
switch (dir) {
case 0:
VGLBitmapPutChar(Object, x+(pos*VGLTextFont->Width), y,
str[pos], fgcol, bgcol, fill, dir);
break;
case 1:
VGLBitmapPutChar(Object, x, y-(pos*VGLTextFont->Width),
str[pos], fgcol, bgcol, fill, dir);
break;
case 2:
VGLBitmapPutChar(Object, x-(pos*VGLTextFont->Width), y,
str[pos], fgcol, bgcol, fill, dir);
break;
case 3:
VGLBitmapPutChar(Object, x, y+(pos*VGLTextFont->Width),
str[pos], fgcol, bgcol, fill, dir);
break;
case 4:
VGLBitmapPutChar(Object, x+(pos*VGLTextFont->Width),
y-(pos*VGLTextFont->Width),
str[pos], fgcol, bgcol, fill, dir);
break;
}
}
}
byte VGLFont[] = {
0,0,0,0,0,0,0,0,126,129,165,129,189,153,129,126,126,255,219,255,195,231,
255,126,108,254,254,254,124,56,16,0,16,56,124,254,124,56,16,0,56,124,56,
254,254,124,56,124,16,16,56,124,254,124,56,124,0,0,24,60,60,24,0,0,255,
255,231,195,195,231,255,255,0,60,102,66,66,102,60,0,255,195,153,189,189,
153,195,255,15,7,15,125,204,204,204,120,60,102,102,102,60,24,126,24,63,
51,63,48,48,112,240,224,127,99,127,99,99,103,230,192,153,90,60,231,231,
60,90,153,128,224,248,254,248,224,128,0,2,14,62,254,62,14,2,0,24,60,126,
24,24,126,60,24,102,102,102,102,102,0,102,0,127,219,219,123,27,27,27,0,
62,99,56,108,108,56,204,120,0,0,0,0,126,126,126,0,24,60,126,24,126,60,24,
255,24,60,126,24,24,24,24,0,24,24,24,24,126,60,24,0,0,24,12,254,12,24,0,
0,0,48,96,254,96,48,0,0,0,0,192,192,192,254,0,0,0,36,102,255,102,36,0,0,
0,24,60,126,255,255,0,0,0,255,255,126,60,24,0,0,0,0,0,0,0,0,0,0,48,120,
120,48,48,0,48,0,108,108,108,0,0,0,0,0,108,108,254,108,254,108,108,0,48,
124,192,120,12,248,48,0,0,198,204,24,48,102,198,0,56,108,56,118,220,204,
118,0,96,96,192,0,0,0,0,0,24,48,96,96,96,48,24,0,96,48,24,24,24,48,96,0,
0,102,60,255,60,102,0,0,0,48,48,252,48,48,0,0,0,0,0,0,0,48,48,96,0,0,0,
252,0,0,0,0,0,0,0,0,0,48,48,0,6,12,24,48,96,192,128,0,124,198,206,222,246,
230,124,0,48,112,48,48,48,48,252,0,120,204,12,56,96,204,252,0,120,204,12,
56,12,204,120,0,28,60,108,204,254,12,30,0,252,192,248,12,12,204,120,0,56,
96,192,248,204,204,120,0,252,204,12,24,48,48,48,0,120,204,204,120,204,204,
120,0,120,204,204,124,12,24,112,0,0,48,48,0,0,48,48,0,0,48,48,0,0,48,48,
96,24,48,96,192,96,48,24,0,0,0,252,0,0,252,0,0,96,48,24,12,24,48,96,0,120,
204,12,24,48,0,48,0,124,198,222,222,222,192,120,0,48,120,204,204,252,204,
204,0,252,102,102,124,102,102,252,0,60,102,192,192,192,102,60,0,248,108,
102,102,102,108,248,0,254,98,104,120,104,98,254,0,254,98,104,120,104,96,
240,0,60,102,192,192,206,102,62,0,204,204,204,252,204,204,204,0,120,48,
48,48,48,48,120,0,30,12,12,12,204,204,120,0,230,102,108,120,108,102,230,
0,240,96,96,96,98,102,254,0,198,238,254,254,214,198,198,0,198,230,246,222,
206,198,198,0,56,108,198,198,198,108,56,0,252,102,102,124,96,96,240,0,120,
204,204,204,220,120,28,0,252,102,102,124,108,102,230,0,120,204,224,112,
28,204,120,0,252,180,48,48,48,48,120,0,204,204,204,204,204,204,252,0,204,
204,204,204,204,120,48,0,198,198,198,214,254,238,198,0,198,198,108,56,56,
108,198,0,204,204,204,120,48,48,120,0,254,198,140,24,50,102,254,0,120,96,
96,96,96,96,120,0,192,96,48,24,12,6,2,0,120,24,24,24,24,24,120,0,16,56,
108,198,0,0,0,0,0,0,0,0,0,0,0,255,48,48,24,0,0,0,0,0,0,0,120,12,124,204,
118,0,224,96,96,124,102,102,220,0,0,0,120,204,192,204,120,0,28,12,12,124,
204,204,118,0,0,0,120,204,252,192,120,0,56,108,96,240,96,96,240,0,0,0,118,
204,204,124,12,248,224,96,108,118,102,102,230,0,48,0,112,48,48,48,120,0,
12,0,12,12,12,204,204,120,224,96,102,108,120,108,230,0,112,48,48,48,48,
48,120,0,0,0,204,254,254,214,198,0,0,0,248,204,204,204,204,0,0,0,120,204,
204,204,120,0,0,0,220,102,102,124,96,240,0,0,118,204,204,124,12,30,0,0,
220,118,102,96,240,0,0,0,124,192,120,12,248,0,16,48,124,48,48,52,24,0,0,
0,204,204,204,204,118,0,0,0,204,204,204,120,48,0,0,0,198,214,254,254,108,
0,0,0,198,108,56,108,198,0,0,0,204,204,204,124,12,248,0,0,252,152,48,100,
252,0,28,48,48,224,48,48,28,0,24,24,24,0,24,24,24,0,224,48,48,28,48,48,
224,0,118,220,0,0,0,0,0,0,0,16,56,108,198,198,254,0,0,0,0,0,0,0,0,0,0,0,
60,126,255,126,24,0,170,85,85,170,170,85,85,170,68,68,68,68,31,4,4,4,124,
64,64,64,31,16,16,16,56,68,68,56,30,17,20,19,64,64,64,124,31,16,16,16,56,
108,56,0,0,0,0,0,0,0,24,24,24,24,126,0,68,100,76,68,16,16,16,31,68,68,40,
16,31,4,4,4,24,24,24,24,248,0,0,0,0,0,0,0,248,24,24,24,0,0,0,0,31,24,24,
24,24,24,24,24,31,0,0,0,24,24,24,24,255,24,24,24,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,255,0,0,0,0,0,0,0,0,0,255,0,0,0,0,0,0,0,0,0,24,24,24,
24,31,24,24,24,24,24,24,24,248,24,24,24,24,24,24,24,255,0,0,0,0,0,0,0,255,
24,24,24,24,24,24,24,24,24,24,24,0,12,48,96,24,12,126,0,0,48,12,6,24,48,
126,0,0,0,3,62,54,54,108,0,0,0,4,126,16,126,64,0,0,28,48,48,48,48,126,0,
0,0,0,24,0,0,0,0,0,0,0,0,0,0,0,0,48,0,48,48,120,120,48,0,0,0,16,124,192,
192,124,16,0,56,96,96,240,96,252,0,0,195,60,102,102,60,195,0,0,204,204,
120,48,252,48,0,24,24,24,0,24,24,24,0,126,192,124,198,124,6,252,0,198,0,
0,0,0,0,0,0,124,130,186,162,186,130,124,0,28,6,30,34,31,63,0,0,0,51,102,
204,102,51,0,0,0,254,6,0,0,0,0,0,0,0,0,0,0,0,0,0,124,130,186,178,170,130,
124,0,254,0,0,0,0,0,0,0,56,108,56,0,0,0,0,0,0,16,124,16,0,124,0,0,28,54,
6,24,62,0,0,0,30,2,14,2,30,0,0,0,24,48,0,0,0,0,0,0,0,0,204,204,204,204,
118,192,126,202,202,126,10,10,10,0,0,0,0,24,0,0,0,0,0,0,0,0,0,0,24,48,6,
14,6,6,6,0,0,0,14,17,17,17,14,31,0,0,0,204,102,51,102,204,0,0,96,224,102,
108,51,103,15,3,96,224,102,108,54,106,4,14,240,32,150,108,51,103,15,3,48,
0,48,96,192,204,120,0,24,12,48,120,204,252,204,0,96,192,48,120,204,252,
204,0,120,132,48,120,204,252,204,0,102,152,48,120,204,252,204,0,204,0,48,
120,204,252,204,0,48,72,48,120,204,252,204,0,62,120,152,156,248,152,158,
0,60,102,192,192,192,102,28,48,48,24,254,98,120,98,254,0,24,48,254,98,120,
98,254,0,56,68,254,98,120,98,254,0,102,0,254,98,120,98,254,0,96,48,120,
48,48,48,120,0,24,48,120,48,48,48,120,0,120,132,120,48,48,48,120,0,204,
0,120,48,48,48,120,0,120,108,102,246,102,108,120,0,102,152,230,246,222,
206,198,0,48,24,124,198,198,198,124,0,24,48,124,198,198,198,124,0,56,68,
124,198,198,198,124,0,102,152,124,198,198,198,124,0,198,0,124,198,198,198,
124,0,0,198,108,56,56,108,198,0,6,124,206,154,178,230,120,192,96,48,204,
204,204,204,252,0,24,48,204,204,204,204,252,0,120,132,204,204,204,204,252,
0,204,0,204,204,204,204,252,0,24,48,204,204,120,48,120,0,96,120,108,120,
96,96,96,0,120,204,196,220,198,198,220,192,48,24,120,12,124,204,118,0,24,
48,120,12,124,204,118,0,120,132,120,12,124,204,118,0,102,152,120,12,124,
204,118,0,204,0,120,12,124,204,118,0,48,72,56,12,124,204,118,0,0,0,236,
50,126,176,110,0,0,0,60,102,192,102,28,48,48,24,120,204,252,192,120,0,24,
48,120,204,252,192,120,0,120,132,120,204,252,192,120,0,204,0,120,204,252,
192,120,0,96,48,0,112,48,48,120,0,24,48,0,112,48,48,120,0,112,136,0,112,
48,48,120,0,204,0,0,112,48,48,120,0,108,56,108,12,108,204,120,0,102,152,
248,204,204,204,204,0,96,48,0,124,198,198,124,0,24,48,0,124,198,198,124,
0,56,68,0,124,198,198,124,0,102,152,0,124,198,198,124,0,198,0,0,124,198,
198,124,0,0,0,24,0,126,0,24,0,0,0,6,124,222,246,124,192,96,48,0,204,204,
204,118,0,24,48,0,204,204,204,118,0,48,72,0,204,204,204,118,0,204,0,0,204,
204,204,118,0,24,48,204,204,204,124,12,248,224,120,108,102,108,120,224,
0,204,0,204,204,204,124,12,248
};

279
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@ -0,0 +1,279 @@
.\" Copyright (c) 1997 Søren Schmidt
.\" All rights reserved.
.\"
.\" Redistribution and use in source and binary forms, with or without
.\" modification, are permitted provided that the following conditions
.\" are met:
.\" 1. Redistributions of source code must retain the above copyright
.\" notice, this list of conditions and the following disclaimer,
.\" in this position and unchanged.
.\" 2. Redistributions in binary form must reproduce the above copyright
.\" notice, this list of conditions and the following disclaimer in the
.\" documentation and/or other materials provided with the distribution.
.\" 3. The name of the author may not be used to endorse or promote products
.\" derived from this software withough specific prior written permission.
.\"
.\" THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
.\" IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
.\" OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
.\" IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
.\" INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
.\" NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
.\" DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
.\" THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
.\" (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
.\" THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
.\"
.\" $Id: vgl.3,v 1.2 1997/08/15 12:35:02 sos Exp $
.Dd August 13, 1997
.Dt VGL 3
.Os FreeBSD 3
.Sh NAME
.Nm vgl
.Nd Video Graphics Library functions
.Sh SYNOPSIS
.Fd #include <vgl.h>
.Sh DESCRIPTION
Libvgl is a library that enables the programmer access to the graphics
modes supported by the console driver (syscons). The library takes care of
programming the actual video hardware, and provides a number of simple
functions to do various graphic operations. There is also support for a
mouse via the standard mouse system in FreeBSD, see
.Fn moused
, including the ability to transparantly have a mousepointer superimposed on
the graphic image currently being worked on.
The library takes care of screenswitching by storing the current image in
memory before swithing to another virtual console, and restoring when the
user switches back. This allows several graphic applications at once, but
on different virtual consoles.
Below is a short description of the various functions:
.Sh AUTHOR
.An Søren Schmidt (sos@FreeBSD.org)
.Sh FUNCTIONS
.Ft int
.Fn VGLInit "int mode"
Initialize the library and set up the graphic mode
.Em mode
.Ft void
.Fn VGLEnd "void"
Terminate graphic mode, and restore the screenmode that was active before
.Fn VGLInit
was called.
.Ft void
.Fn VGLCheckSwitch "void"
If the program goes into longer periods of processing without doing
any graphics output, calling this function occasionally will allow
the system to switch screens.
.Ft int
.Fn VGLTextSetFontFile "char *filename"
Instruct the char/string functions to use the font in file
.Em filename
instead of the buildin font.
.Ft int
.Fn VGLMouseInit "int mode"
Initialize the mouse. The optional onscreen mousepointer is shown if the
argument is
.Em VGL_SHOWMOUSE
.Ft void
.Fn VGLMouseMode "int mode"
Either shows the mousepointer if the argument is
.Em VGL_SHOWMOUSE
, or hide the mousepointer if the argument is
.Em VGL_HIDEMOUSE
.Ft int
.Fn VGLMouseStatus "int *x" "int *y" "char *buttons"
Returns the current mousepointer coordiantes and button state in
.Em x, y, buttons. The return value reflects if the mousepointer
is currently shown on screen or not.
.Ft void
.Fn VGLMouseSetImage "VGLBitmap *AndMask" "VGLBitmap *OrMask"
With this function it is possible to change the image of the mousepointer
on screen.
.Ft void
.Fn VGLMouseSetStdImage "void"
This function restores the mousepointer to the standard arrow.
.Ft void
.Fn VGLLine "VGLBitmap *object" "int x1" "int y1" "int x2" "int y2" "byte color"
Draw a line from
.Em x1, y1
to
.Em x2, y2
in color
.Em color
.Ft void
.Fn VGLBox "VGLBitmap *object" "int x1" "int y1" "int x2" "int y2" "byte color"
Draw a box with upper left hand corner at
.Em x1, y1
and lower right hand corner at
.Em x2, y2
in color
.Em color
.Ft void
.Fn VGLFilledBox "VGLBitmap *object" "int x1" "int y1" "int x2" "int y2" "byte color"
Draw a filled (solid) box with upper left hand corner at
.Em x1, y1
and lower right hand corner at
.Em x2, y2
in color
.Em color
.Ft void
.Fn VGLEllipse "VGLBitmap *object" "int xc" "int yc" "int a" "int b" "byte color"
Draw an ellipse centered at
.Em xc, yc
make it
.Em a
pixels wide, and
.Em b
pixels high in color
.Em color
.Ft void
.Fn VGLFilledEllipse "VGLBitmap *object" "int xc" "int yc" "int a" "int b" "byte color"
Draw a filled (solid) ellipse centered at
.Em xc, yc
make it
.Em a
pixels wide, and
.Em b
pixels high in color
.Em color
.Ft int
.Fn VGLBitmapCopy "VGLBitmap *src" "int srcx" "int srcy" "VGLBitmap *dst" "int dstx" "int dsty" "int width" "int hight"
Copy a rectangle of pixels from bitmap
.Em src
upper lefthand corner at
.Em srcx, srcy
to bitmap
.Em dst
at
.Em dstx, dsty
of the size
.Em width, hight
.Ft void
.Fn VGLBitmapPutChar "VGLBitmap *Object" "int x" "int y" "byte ch" "byte fgcol" "byte bgcol" "int fill" "int dir"
Write the character
.Em ch
at position
.Em x, y
in foregroundcolor
.Em fgcol.
If
.Em fill
is != 0, use the color
.Em bgcol
as background otherwise the background is transparant.
The character is drawn in the direction specified by the argument
.Em dir
.Ft void
.Fn VGLBitmapString "VGLBitmap *Object" "int x" "int y" "char *str" "byte fgcol" "byte bgcol" "int fill" "int dir"
Write the string
.Em str
at position
.Em x, y
in foregroundcolor
.Em fgcol.
If
.Em fill
is != 0, use the color
.Em bgcol
as background otherwise the background is transparant.
The string is drawn in the direction specified by the argument
.Em dir
.Ft void
.Fn VGLClear "VGLBitmap *object" "byte color"
Clears the entire bitmap to color
.Em color
.Ft void
.Fn VGLSetPalette "byte *red" "byte *green" "byte *blue"
This function sets the palette used, the arguments
.Em red, green, blue
should point to byte arrays of 256 positions each.
.Ft void
.Fn VGLSetPaletteIndex "byte color" "byte red" "byte green" "byte blue"
Set the palette index
.Em color
to the specified RGB value.
.Ft void
.Fn VGLSetBorder "byte color"
Set the bordercolor to color
.Em color
.Ft void
.Fn VGLBlankDisplay "int blank"
Blank the display if the argment
.Em blank
!= 0. This can be done to shut off the screen during diplay updates that
the use hould first see when its done.
.Sh HISTORY
The
.Nm
library appeared in FreeBSD 3.0

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/*-
* Copyright (c) 1991-1997 Søren Schmidt
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer
* in this position and unchanged.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software withough specific prior written permission
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* $Id: vgl.h,v 1.14 1997/08/17 20:46:55 sos Exp sos $
*/
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <machine/cpufunc.h>
typedef unsigned char byte;
typedef struct {
byte Type;
int Xsize, Ysize;
byte *Bitmap;
} VGLBitmap;
/*
* Defined Type's
*/
#define MEMBUF 0
#define VIDBUF4 1
#define VIDBUF8 2
#define VIDBUF8X 3
#define NOBUF 255
typedef struct VGLText {
byte Width, Height;
byte *BitmapArray;
} VGLText;
typedef struct VGLObject {
int Id;
int Type;
int Status;
int Xpos, Ypos;
int Xhot, Yhot;
VGLBitmap *Image;
VGLBitmap *Mask;
int (*CallBackFunction)();
} VGLObject;
#define MOUSE_IMG_SIZE 16
#define VGL_MOUSEHIDE 0
#define VGL_MOUSESHOW 1
#define VGL_MOUSEFREEZE 0
#define VGL_MOUSEUNFREEZE 1
#define VGL_DIR_RIGHT 0
#define VGL_DIR_UP 1
#define VGL_DIR_LEFT 2
#define VGL_DIR_DOWN 3
extern VGLBitmap *VGLDisplay;
/*
* Prototypes
*/
/* bitmap.c */
int __VGLBitmapCopy(VGLBitmap *src, int srcx, int srcy, VGLBitmap *dst, int dstx, int dsty, int width, int hight);
int VGLBitmapCopy(VGLBitmap *src, int srcx, int srcy, VGLBitmap *dst, int dstx, int dsty, int width, int hight);
/* main.c */
void VGLEnd(void);
int VGLInit(int mode);
void VGLCheckSwitch(void);
/* mouse.c */
void VGLMousePointerShow(void);
void VGLMousePointerHide(void);
void VGLMouseMode(int mode);
void VGLMouseAction(int dummy);
void VGLMouseSetImage(VGLBitmap *AndMask, VGLBitmap *OrMask);
void VGLMouseSetStdImage(void);
int VGLMouseInit(int mode);
int VGLMouseStatus(int *x, int *y, char *buttons);
int VGLMouseFreeze(int x, int y, int width, int hight, byte color);
void VGLMouseUnFreeze(void);
/* simple.c */
void VGLSetXY(VGLBitmap *object, int x, int y, byte color);
byte VGLGetXY(VGLBitmap *object, int x, int y);
void VGLLine(VGLBitmap *object, int x1, int y1, int x2, int y2, byte color);
void VGLBox(VGLBitmap *object, int x1, int y1, int x2, int y2, byte color);
void VGLFilledBox(VGLBitmap *object, int x1, int y1, int x2, int y2, byte color);
void VGLEllipse(VGLBitmap *object, int xc, int yc, int a, int b, byte color);
void VGLFilledEllipse(VGLBitmap *object, int xc, int yc, int a, int b, byte color);
void VGLClear(VGLBitmap *object, byte color);
void VGLRestorePalette(void);
void VGLSavePalette(void);
void VGLSetPalette(byte *red, byte *green, byte *blue);
void VGLSetPaletteIndex(byte color, byte red, byte green, byte blue);
void VGLSetBorder(byte color);
void VGLBlankDisplay(int blank);
/* text.c */
int VGLTextSetFontFile(char *filename);
void VGLBitmapPutChar(VGLBitmap *Object, int x, int y, byte ch, byte fgcol, byte bgcol, int fill, int dir);
void VGLBitmapString(VGLBitmap *Object, int x, int y, char *str, byte fgcol, byte bgcol, int fill, int dir);