Daniel Johnson
ad040a318e
Switch the install_updates and install_dlc to use the InstallUIDelegate, and always provide it.
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Also, increase pylint max-parents. This thing is not measuring the depth of the hierarchy- we're being penalized for multiple inheritance here.
2024-02-18 09:39:54 -05:00
Daniel Johnson
9fb4e3b258
Pass in the launch UI delegate explicitly for launch()
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This would be better with asyncio; we could keep the InstallWindow or whatnot visible until the game starts.
As it is, we'll just use the LutrisWindow for this.
2024-02-18 09:39:34 -05:00
Daniel Johnson
16d17766c9
Remove unused 'icons-changed' signal
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Never fired, never connected.
2024-02-18 09:33:50 -05:00
Daniel Johnson
741acc1cca
Remove the 'game-install-update' and 'game-install-dlc' signals in favor of direct method calls.
2024-02-18 09:32:26 -05:00
Daniel Johnson
59b5a4813d
Replace 'game-install' signal with a straight method call.
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Still using the default application object here.
2024-02-18 09:28:50 -05:00
Daniel Johnson
bc39b4846e
Remove 'game-stop' in favor of 'game-stopped' and the stop_game() method.
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This means we have to filter the running-games list a bit more, since we don't guarantee a stopping game is removed from there before anything else.
2024-02-18 09:12:33 -05:00
Daniel Johnson
d6a0c72363
Replace the 'game-launch' signal with direct calls.
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Mostly using the application to provide a default UI delegate.
2024-02-18 09:11:31 -05:00
Mathieu Comandon
1510d8a78e
Use DELETE method when deleting from remote
2024-02-18 03:28:19 -08:00
Mathieu Comandon
bd3946b21e
Get rid of game-removed signal, screw mypy
2024-02-18 03:19:09 -08:00
Mathieu Comandon
83faa3dd22
Remove one more game-removed signal
2024-02-18 03:00:59 -08:00
Mathieu Comandon
30b31ea0ae
Big commit, continue implementing deletion from remote library, create path_cache module, start getting rid of game-removed signal
2024-02-18 02:44:49 -08:00
Mathieu Comandon
f4c9518b64
Remove special case for the Steam runner
2024-02-17 21:36:05 -08:00
Mathieu Comandon
829b9cc683
Half assed python type hints won't let me do trivial stuff like renaming a property, what a bunch of useless crap.
2024-02-17 21:20:08 -08:00
Mathieu Comandon
15fc8d4400
Half assed python type hints won't let me do trivial stuff like renaming a property, what a bunch of useless crap.
2024-02-17 21:17:22 -08:00
Mathieu Comandon
b982dc1588
Sneaky property EXPOSED\!\!
2024-02-17 20:46:17 -08:00
Mathieu Comandon
e9a6f6a273
Nested classes, not even once
2024-02-17 20:39:59 -08:00
Mathieu Comandon
58cef57ffa
Reformat
2024-02-17 20:37:26 -08:00
Mathieu Comandon
9ff20eb82c
Rename to remove_from_library_checkbox
2024-02-17 20:33:38 -08:00
Mathieu Comandon
de70ab6cb0
Rename PGA_DB to DB_PATH
2024-02-17 20:12:46 -08:00
Mathieu Comandon
121772eb2c
Remove confusion about what the PGA is
2024-02-17 20:03:54 -08:00
Mathieu Comandon
73b6df7cbb
Fix matching when incremental updates are used
2024-02-17 19:52:13 -08:00
Mathieu Comandon
5fdcb4220f
Store timestamp of end of sync
2024-02-17 19:41:30 -08:00
Mathieu Comandon
5a566c07f9
Always add runner and platform labels in game bar
2024-02-17 19:40:04 -08:00
Mathieu Comandon
ea39c8b985
Improve year sorting
2024-02-17 19:12:17 -08:00
Mathieu Comandon
ff7d9a76fa
Totally fix sorting
2024-02-17 18:48:09 -08:00
Mathieu Comandon
bb5b7f266e
Almost fix sort order
2024-02-17 18:46:30 -08:00
Mathieu Comandon
01340c3499
Use read_bool_setting when appropriate
2024-02-17 18:35:56 -08:00
Mathieu Comandon
a6065181c6
Change terminology associated with sorting, remove sort_params which was justifying itself with statements that were borderline voodoo
2024-02-17 18:22:52 -08:00
Daniel Johnson
7ae13cea67
Add checks to not apply "gpu" setting if it would be disabled.
2024-02-17 19:17:00 -05:00
Daniel Johnson
8bda741ce2
Disable the "GPUs" option when there is only one GPU.
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In that case, 'Auto' seems to be the safe choice, and overriding it can break games. So we won't allow this.
Resolves #5304 again.
2024-02-17 18:57:15 -05:00
Daniel Johnson
6425cea19d
"condition" and "error" will disable the option controls, but *not* the reset button.
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This way if a bad setting is no longer editable, it will be possible to reset back to the default, which should be safe.
2024-02-17 18:49:22 -05:00
Daniel Johnson
1cce0c1d82
Revert "Restore the old "dri_prime" system option."
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This reverts commit 4af774ba67
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2024-02-17 17:14:22 -05:00
Daniel Johnson
68945021a0
Revert "Reduce the scope of the restored 'dri_prime' option to just 'prime'"
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This reverts commit 186ea5ab78
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2024-02-17 17:14:17 -05:00
Daniel Johnson
d0e21f6119
Revert "Remove Prime option"
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This reverts commit 1304886fc7
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2024-02-17 17:14:10 -05:00
Mathieu Comandon
1304886fc7
Remove Prime option
2024-02-17 14:10:57 -08:00
Mathieu Comandon
4c02033c59
Rename method
2024-02-17 14:08:36 -08:00
Daniel Johnson
186ea5ab78
Reduce the scope of the restored 'dri_prime' option to just 'prime'
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That's a slightly different 0.5.16 option, and it controls only the __NV_PRIME_RENDER_OFFLOAD __VK_LAYER_NV_optimus env-vars; I think __GLX_VENDOR_LIBRARY_NAME applies outside of this one feature.
This should allow the use of discrete GPUs- without the crashy env-var.
2024-02-17 14:11:59 -05:00
Daniel Johnson
4af774ba67
Restore the old "dri_prime" system option.
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However, it now controls the new prime activation code, which works only with an explicit GPU choice, so I've added a warning about that.
There's no separate "prime" option; "dri_prime" can now handle both the NVidia and not-so-NVidia cases. I've not restored the 'optimus' options either.
This change means the __NV_PRIME_RENDER_OFFLOAD is not set by default, because that causes crashes on mono-GPU NVidia systems.
Resolves #5304
2024-02-17 10:02:59 -05:00
Daniel Johnson
96c60613f3
Release DB_LOCK even if an exception occurs executing a query.
2024-02-17 07:28:04 -05:00
Daniel Johnson
32c343b820
Cache the compositore start/stop commands.
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This isn't for performance; we need to commands to be stable so when we restart the compositor, we're using the command we got when we stopped it.
But the compositor is not likely to change while we run, so a simple global cache should do fine.
2024-02-16 16:34:57 -05:00
Mathieu Comandon
0c38a22ad3
Also limit games sent by the client in incremental updates
2024-02-16 03:45:47 -08:00
Mathieu Comandon
658d9354b3
Standardize data on both sides
2024-02-16 03:38:35 -08:00
Mathieu Comandon
08b27d0feb
Implement incremental sync
2024-02-16 01:55:28 -08:00
Mathieu Comandon
8ea4309f5a
Improve adding games locally
2024-02-16 00:39:35 -08:00
Mathieu Comandon
de938824d9
Add missing playtime to created games
2024-02-16 00:06:29 -08:00
Mathieu Comandon
2404c43a3e
Also include playtiem
2024-02-15 23:55:48 -08:00
Mathieu Comandon
0ce8486d4f
Only sync played games
2024-02-15 23:54:55 -08:00
Mathieu Comandon
7d6180769f
Sync local library with remote
2024-02-15 23:37:31 -08:00
Mathieu Comandon
7a1ccb576d
Remove setup exes from exe candidates
2024-02-13 14:58:48 -08:00
Mathieu Comandon
dd66cdfc8d
Add sync button to accounts section
2024-02-13 14:58:48 -08:00