godot/modules/gdscript
2022-06-28 18:45:27 +03:00
..
doc_classes Improve description for GDScript built-in range 2022-04-30 15:17:17 -03:00
editor Fix EditorScenePostImport templates for C# 2022-06-16 19:29:59 +02:00
icons Make script type distinguishable by icon 2022-01-13 12:29:05 +01:00
language_server Merge pull request #59482 from kurtlachmann/lsp_better_parentheses 2022-06-15 15:31:35 +02:00
tests Fix set chain bug with jump_if_shared 2022-06-28 18:45:27 +03:00
config.py Unregister GDScriptFunctionState class 2020-11-26 21:39:54 -03:00
gdscript.cpp GDScript: Use implicit method for @onready variables 2022-06-24 14:49:21 -03:00
gdscript.h GDScript: Use implicit method for @onready variables 2022-06-24 14:49:21 -03:00
gdscript_analyzer.cpp Add a const call mode to Object, Variant and Script. 2022-06-27 13:33:06 -07:00
gdscript_analyzer.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
gdscript_byte_codegen.cpp GDScript: Fix setter being called in chains for shared types 2022-06-27 12:09:51 -03:00
gdscript_byte_codegen.h GDScript: Fix setter being called in chains for shared types 2022-06-27 12:09:51 -03:00
gdscript_cache.cpp Add a new HashSet template 2022-05-20 22:40:38 +02:00
gdscript_cache.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
gdscript_codegen.h GDScript: Fix setter being called in chains for shared types 2022-06-27 12:09:51 -03:00
gdscript_compiler.cpp Fix set chain bug with jump_if_shared 2022-06-28 18:45:27 +03:00
gdscript_compiler.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
gdscript_disassembler.cpp GDScript: Fix setter being called in chains for shared types 2022-06-27 12:09:51 -03:00
gdscript_editor.cpp Rename export_range's noslider option to no_slider 2022-06-24 10:45:34 +02:00
gdscript_function.cpp GDScript: Fix stack overflow when using multiple await 2022-05-27 09:31:37 -03:00
gdscript_function.h GDScript: Fix setter being called in chains for shared types 2022-06-27 12:09:51 -03:00
gdscript_lambda_callable.cpp Clean up Hash Functions 2022-06-20 12:54:19 +02:00
gdscript_lambda_callable.h GDScript: Allow using self in lambdas 2022-04-24 21:49:02 -03:00
gdscript_parser.cpp GDScript: Enable exporting nodes to the inspector 2022-06-27 18:42:52 -03:00
gdscript_parser.h GDScript: Support % in shorthand for get_node 2022-05-27 13:46:18 -03:00
gdscript_rpc_callable.cpp Clean up Hash Functions 2022-06-20 12:54:19 +02:00
gdscript_rpc_callable.h [Net] Add type check to GDScriptRPCCallable. 2022-02-07 13:39:45 +01:00
gdscript_tokenizer.cpp Implement exponential operator (**) to GDScript/Expressions 2022-05-11 16:30:37 +03:00
gdscript_tokenizer.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
gdscript_utility_functions.cpp Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
gdscript_utility_functions.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gdscript_vm.cpp Merge pull request #62468 from V-Sekai/core-const-expressions 2022-06-28 01:08:24 +02:00
gdscript_warning.cpp Add enum values (Ignore, Warn, Error) to GDScript warnings 2022-04-06 10:57:33 -05:00
gdscript_warning.h Add enum values (Ignore, Warn, Error) to GDScript warnings 2022-04-06 10:57:33 -05:00
register_types.cpp Add a new HashSet template 2022-05-20 22:40:38 +02:00
register_types.h Refactor module initialization 2022-05-04 17:34:51 +02:00
SCsub Refactor GDScript/C# script templates logic to be editor-only 2022-03-28 16:21:00 +02:00