godot/core/math
Omar Polo bd448e5535 Rename or refactor macros to avoid leading underscores
These are not used consistently and some can conflict with
system-specific defines.  While here, also delete some unused macros.
2022-01-20 20:29:15 +01:00
..
a_star.cpp Use List Initializations for Vectors. 2022-01-12 10:15:12 +05:45
a_star.h Style: Remove inconsistently used @author docstrings 2022-01-04 20:42:50 +01:00
aabb.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
aabb.h Add nodiscard to core math classes to catch c++ errors. 2022-01-20 13:07:49 +00:00
audio_frame.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
basis.cpp Merge pull request #53684 from TokageItLab/orthogonal-mode 2022-01-05 16:05:40 +01:00
basis.h Add nodiscard to core math classes to catch c++ errors. 2022-01-20 13:07:49 +00:00
bvh.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
bvh_abb.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
bvh_cull.inc Fix buffer overflow in 2D BVH 2021-09-29 12:10:23 -07:00
bvh_debug.inc Fix buffer overflow in 2D BVH 2021-09-29 12:10:23 -07:00
bvh_integrity.inc Dynamic BVH broadphase in 2D & 3D Godot Physics 2021-05-10 16:28:55 -07:00
bvh_logic.inc clang-format: Various fixes to comments alignment from clang-format 13 2021-10-28 15:43:36 +02:00
bvh_misc.inc Dynamic BVH broadphase in 2D & 3D Godot Physics 2021-05-10 16:28:55 -07:00
bvh_pair.inc Rename remove() to remove_at() when removing by index 2021-11-23 18:58:57 -07:00
bvh_public.inc BVH - fix stale current_tree in deactivate function [4.x] 2021-05-29 18:03:43 +01:00
bvh_refit.inc BVH - fix stale current_tree in deactivate function [4.x] 2021-05-29 18:03:43 +01:00
bvh_split.inc Expose max_axis_index and max_axis_index for Vector2(i) 2021-12-02 23:45:41 -06:00
bvh_structs.inc BVH - fix stale current_tree in deactivate function [4.x] 2021-05-29 18:03:43 +01:00
bvh_tree.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
camera_matrix.cpp CameraMatrix: Pre-allocate Vector in get_projection_planes(). 2022-01-13 10:14:59 +05:45
camera_matrix.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
color.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
color.h Add nodiscard to core math classes to catch c++ errors. 2022-01-20 13:07:49 +00:00
color_names.inc Rename color constants (alternative) 2021-01-26 19:07:00 +03:00
convex_hull.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
convex_hull.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
delaunay_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
delaunay_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
disjoint_set.h Style: Remove inconsistently used @author docstrings 2022-01-04 20:42:50 +01:00
dynamic_bvh.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
dynamic_bvh.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
expression.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
expression.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
face3.cpp Rename or refactor macros to avoid leading underscores 2022-01-20 20:29:15 +01:00
face3.h Add nodiscard to core math classes to catch c++ errors. 2022-01-20 13:07:49 +00:00
geometry_2d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
geometry_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
geometry_3d.cpp Rename or refactor macros to avoid leading underscores 2022-01-20 20:29:15 +01:00
geometry_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
math_defs.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
math_fieldwise.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
math_fieldwise.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
math_funcs.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
math_funcs.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
octree.h Fix typos with codespell 2022-01-07 00:12:09 +01:00
plane.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
plane.h Add nodiscard to core math classes to catch c++ errors. 2022-01-20 13:07:49 +00:00
quaternion.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
quaternion.h Add nodiscard to core math classes to catch c++ errors. 2022-01-20 13:07:49 +00:00
quick_hull.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
quick_hull.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
random_number_generator.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
random_number_generator.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
random_pcg.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
random_pcg.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
rect2.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
rect2.h Add nodiscard to core math classes to catch c++ errors. 2022-01-20 13:07:49 +00:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
static_raycaster.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
static_raycaster.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
transform_2d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
transform_2d.h Add nodiscard to core math classes to catch c++ errors. 2022-01-20 13:07:49 +00:00
transform_3d.cpp Merge pull request #53684 from TokageItLab/orthogonal-mode 2022-01-05 16:05:40 +01:00
transform_3d.h Add nodiscard to core math classes to catch c++ errors. 2022-01-20 13:07:49 +00:00
triangle_mesh.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
triangle_mesh.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
triangulate.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
triangulate.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
vector2.cpp Add length and length_squared to Vector2i/3i 2022-01-06 10:06:56 -08:00
vector2.h Add nodiscard to core math classes to catch c++ errors. 2022-01-20 13:07:49 +00:00
vector3.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
vector3.h Add nodiscard to core math classes to catch c++ errors. 2022-01-20 13:07:49 +00:00
vector3i.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
vector3i.h Add nodiscard to core math classes to catch c++ errors. 2022-01-20 13:07:49 +00:00