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debugger
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
export
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Fix export dialog sizing issue on small devices
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2024-05-18 11:27:50 -07:00 |
gui
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Fix scene hash not updated when scene is empty
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2024-05-22 14:55:39 +02:00 |
icons
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Update pre-commit hooks configuration to use ruff instead of black
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2024-05-21 18:02:29 -05:00 |
import
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Merge pull request #92196 from lyuma/gltf_anim_library_import_as_bones
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2024-05-23 08:59:13 +02:00 |
plugins
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Prevent label width from flickering rapidly in editor frametime panel
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2024-05-23 20:50:25 +02:00 |
project_manager
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Merge pull request #90770 from kitbdev/show-version
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2024-05-22 09:26:47 +02:00 |
themes
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Update pre-commit hooks configuration to use ruff instead of black
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2024-05-21 18:02:29 -05:00 |
translations
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action_map_editor.cpp
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Disable Clear All button when not filtering in Editor Settings
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2024-05-19 19:29:48 +08:00 |
action_map_editor.h
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Disable Clear All button when not filtering in Editor Settings
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2024-05-19 19:29:48 +08:00 |
animation_bezier_editor.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
animation_bezier_editor.h
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animation_track_editor.cpp
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Remove duplicate shortcut definitions
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2024-05-21 23:28:49 +02:00 |
animation_track_editor.h
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animation_track_editor_plugins.cpp
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animation_track_editor_plugins.h
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audio_stream_preview.cpp
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audio_stream_preview.h
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code_editor.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
code_editor.h
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connections_dialog.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
connections_dialog.h
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create_dialog.cpp
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Improve performance of the 'Create New Node' dialog
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2024-05-15 20:50:13 +02:00 |
create_dialog.h
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Improve performance of the 'Create New Node' dialog
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2024-05-15 20:50:13 +02:00 |
dependency_editor.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
dependency_editor.h
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directory_create_dialog.cpp
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directory_create_dialog.h
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doc_tools.cpp
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Merge pull request #91557 from AThousandShips/dotnet_doc_fix
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2024-05-21 11:22:40 +02:00 |
doc_tools.h
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Generate docs from GDExtensions using --gdextension-docs with --doctool
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2024-05-07 11:45:17 -05:00 |
editor_about.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
editor_about.h
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editor_asset_installer.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
editor_asset_installer.h
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editor_atlas_packer.cpp
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editor_atlas_packer.h
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editor_audio_buses.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
editor_audio_buses.h
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editor_autoload_settings.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
editor_autoload_settings.h
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editor_build_profile.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
editor_build_profile.h
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editor_builders.py
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Update pre-commit hooks configuration to use ruff instead of black
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2024-05-21 18:02:29 -05:00 |
editor_command_palette.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
editor_command_palette.h
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editor_data.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
editor_data.h
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editor_dock_manager.cpp
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Merge pull request #91939 from AThousandShips/pressed_sname
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2024-05-14 18:10:05 +02:00 |
editor_dock_manager.h
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editor_feature_profile.cpp
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Editor Feature Profile: Only rebuild selected TreeItem and all children when a property is edited
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2024-05-20 11:32:41 +02:00 |
editor_feature_profile.h
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Editor Feature Profile: Only rebuild selected TreeItem and all children when a property is edited
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2024-05-20 11:32:41 +02:00 |
editor_file_system.cpp
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Skip unnecessary updates to scene groups and scripts
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2024-05-15 16:48:01 +02:00 |
editor_file_system.h
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Skip unnecessary updates to scene groups and scripts
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2024-05-15 16:48:01 +02:00 |
editor_folding.cpp
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editor_folding.h
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editor_help.cpp
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Merge pull request #90716 from dalexeev/gds-fix-export-annotation-issues
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2024-05-19 11:21:00 +02:00 |
editor_help.h
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Editor: Fix categories and tooltips in TileSet editor
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2024-05-14 10:23:14 +03:00 |
editor_help_search.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
editor_help_search.h
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editor_inspector.cpp
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Disable follow focus while updating inspector
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2024-05-19 12:44:30 +02:00 |
editor_inspector.h
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Editor: Fix categories and tooltips in TileSet editor
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2024-05-14 10:23:14 +03:00 |
editor_interface.cpp
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editor_interface.h
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editor_layouts_dialog.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
editor_layouts_dialog.h
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editor_locale_dialog.cpp
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editor_locale_dialog.h
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editor_log.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
editor_log.h
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editor_native_shader_source_visualizer.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
editor_native_shader_source_visualizer.h
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editor_node.cpp
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Add Ctrl + R keyboard shortcut to restart particle emission in the editor
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2024-05-22 18:42:04 +02:00 |
editor_node.h
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Remove error messages caused by Save on Focus feature
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2024-05-08 13:42:45 +03:00 |
editor_paths.cpp
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editor_paths.h
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editor_properties.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
editor_properties.h
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editor_properties_array_dict.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
editor_properties_array_dict.h
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editor_properties_vector.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
editor_properties_vector.h
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editor_property_name_processor.cpp
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Replace find with contains/has where applicable
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2024-05-08 12:37:42 +02:00 |
editor_property_name_processor.h
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editor_quick_open.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
editor_quick_open.h
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editor_resource_picker.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
editor_resource_picker.h
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editor_resource_preview.cpp
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editor_resource_preview.h
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editor_run.cpp
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editor_run.h
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editor_run_native.cpp
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Disable remote debug button when there are no runnable presets
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2024-05-17 00:15:13 +02:00 |
editor_run_native.h
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editor_script.cpp
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editor_script.h
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editor_sectioned_inspector.cpp
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[Core] Add case-insensitive String::containsn
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2024-05-08 12:48:01 +02:00 |
editor_sectioned_inspector.h
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editor_settings.cpp
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[Editor] Add editor setting to control "disable_embedded_bitmaps" property of the editor fonts.
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2024-05-14 09:26:22 +03:00 |
editor_settings.h
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editor_settings_dialog.cpp
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Disable Clear All button when not filtering in Editor Settings
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2024-05-19 19:29:48 +08:00 |
editor_settings_dialog.h
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Disable Clear All button when not filtering in Editor Settings
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2024-05-19 19:29:48 +08:00 |
editor_string_names.cpp
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editor_string_names.h
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editor_translation.cpp
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Improve string extraction of ETR POT file
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2024-05-07 22:12:40 -03:00 |
editor_translation.h
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Improve string extraction of ETR POT file
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2024-05-07 22:12:40 -03:00 |
editor_translation_parser.cpp
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editor_translation_parser.h
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editor_undo_redo_manager.cpp
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editor_undo_redo_manager.h
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editor_vcs_interface.cpp
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editor_vcs_interface.h
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engine_update_label.cpp
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engine_update_label.h
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event_listener_line_edit.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
event_listener_line_edit.h
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fbx_importer_manager.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
fbx_importer_manager.h
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filesystem_dock.cpp
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Fix Tree and FileSystemList edit popup double events and ESC behavior.
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2024-05-17 10:03:52 +03:00 |
filesystem_dock.h
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Fix Tree and FileSystemList edit popup double events and ESC behavior.
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2024-05-17 10:03:52 +03:00 |
find_in_files.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
find_in_files.h
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group_settings_editor.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
group_settings_editor.h
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groups_editor.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
groups_editor.h
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history_dock.cpp
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history_dock.h
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import_defaults_editor.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
import_defaults_editor.h
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import_dock.cpp
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fbx: change import option defaults
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2024-05-21 07:58:36 -07:00 |
import_dock.h
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input_event_configuration_dialog.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
input_event_configuration_dialog.h
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inspector_dock.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
inspector_dock.h
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localization_editor.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
localization_editor.h
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multi_node_edit.cpp
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multi_node_edit.h
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node_dock.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
node_dock.h
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pot_generator.cpp
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Improve string extraction of ETR POT file
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2024-05-07 22:12:40 -03:00 |
pot_generator.h
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progress_dialog.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
progress_dialog.h
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project_converter_3_to_4.cpp
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project_converter_3_to_4.h
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project_manager.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
project_manager.h
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project_settings_editor.cpp
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Increase width of project settings window
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2024-05-22 08:41:39 +02:00 |
project_settings_editor.h
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property_selector.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
property_selector.h
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register_editor_types.cpp
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register_editor_types.h
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register_exporters.h
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rename_dialog.cpp
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Don't traslate preview in node batch rename dialog
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2024-05-21 15:55:06 +08:00 |
rename_dialog.h
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renames_map_3_to_4.cpp
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renames_map_3_to_4.h
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reparent_dialog.cpp
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reparent_dialog.h
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run_instances_dialog.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
run_instances_dialog.h
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scene_create_dialog.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
scene_create_dialog.h
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scene_tree_dock.cpp
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Remove duplicate shortcut definitions
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2024-05-21 23:28:49 +02:00 |
scene_tree_dock.h
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Create AudioStreamPlayer when dropping AudioStream
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2024-05-19 20:26:04 +08:00 |
script_create_dialog.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
script_create_dialog.h
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SCsub
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Update pre-commit hooks configuration to use ruff instead of black
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2024-05-21 18:02:29 -05:00 |
shader_create_dialog.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
shader_create_dialog.h
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shader_globals_editor.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
shader_globals_editor.h
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surface_upgrade_tool.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
surface_upgrade_tool.h
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template_builders.py
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window_wrapper.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
window_wrapper.h
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