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a_star.cpp
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Added a generic AStar implementation to Godot.
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2016-09-13 18:17:18 -03:00 |
a_star.h
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Added a generic AStar implementation to Godot.
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2016-09-13 18:17:18 -03:00 |
aabb.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
aabb.h
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
bsp_tree.cpp
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
bsp_tree.h
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Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration.
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2016-06-22 23:13:41 -03:00 |
camera_matrix.cpp
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DOF blur, near and far fields..
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2016-12-10 01:13:20 -03:00 |
camera_matrix.h
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DOF blur, near and far fields..
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2016-12-10 01:13:20 -03:00 |
face3.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
face3.h
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Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration.
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2016-06-22 23:13:41 -03:00 |
geometry.cpp
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Turn some prints to error logs, remove others
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2016-07-24 00:02:19 +02:00 |
geometry.h
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
math_2d.cpp
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Fix for #6158. Converting Vector2 to Size2 for scaling functions.
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2016-09-19 23:31:45 -07:00 |
math_2d.h
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Fix for #6158. Converting Vector2 to Size2 for scaling functions.
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2016-09-19 23:31:45 -07:00 |
math_defs.h
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First version of Profiler
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2016-05-21 21:18:16 -03:00 |
math_funcs.cpp
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Changed the way the step decimals are computed to a safer way, fixes many issues.
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2016-07-26 17:25:10 -03:00 |
math_funcs.h
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all light types and shadows are working, pending a lot of clean-up
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2016-11-09 23:55:06 -03:00 |
matrix3.cpp
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Fix regression with str() improvements for math types
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2016-07-28 14:58:12 +02:00 |
matrix3.h
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
octree.h
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
plane.cpp
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
plane.h
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
quat.cpp
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Fix regression with str() improvements for math types
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2016-07-28 14:58:12 +02:00 |
quat.h
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
quick_hull.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
quick_hull.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
SCsub
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Cosmetic fixes to SCons buildsystem
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2015-11-01 20:53:26 +01:00 |
transform.cpp
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
transform.h
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
triangle_mesh.cpp
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Remove unused variables (fourth pass) + dead code
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2016-07-08 16:47:55 +02:00 |
triangle_mesh.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
triangulate.cpp
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Fix some warnings about misleading indentation
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2016-08-13 13:21:35 +02:00 |
triangulate.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
triangulator.cpp
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begin new serialization framework
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2015-02-15 01:21:26 -03:00 |
triangulator.h
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begin new serialization framework
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2015-02-15 01:21:26 -03:00 |
vector3.cpp
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Vector3: format properly, fix indents
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2016-10-03 13:41:45 +02:00 |
vector3.h
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Vector3: added angle_to(Vector3 other)
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2016-10-03 13:41:59 +02:00 |