godot/editor/gui
Alexander Hartmann 053d718154 Fixes the 'CLAMP' problem in the 'EditorSpinSlider' ...
... when arrow keys are pressed up or down.
2023-09-03 20:47:22 +02:00
..
editor_dir_dialog.cpp
editor_dir_dialog.h
editor_file_dialog.cpp Streamline the project import workflow 2023-08-29 09:50:03 +02:00
editor_file_dialog.h
editor_object_selector.cpp Remove unused variable PopupMenu::parent_rect 2023-06-15 12:08:47 +02:00
editor_object_selector.h
editor_run_bar.cpp C#: Move build button to EditorRunBar 2023-08-03 17:55:52 +02:00
editor_run_bar.h C#: Move build button to EditorRunBar 2023-08-03 17:55:52 +02:00
editor_scene_tabs.cpp Refactor disabling scene tab context menu options 2023-09-01 21:34:54 +02:00
editor_scene_tabs.h Refactor disabling scene tab context menu options 2023-09-01 21:34:54 +02:00
editor_spin_slider.cpp Fixes the 'CLAMP' problem in the 'EditorSpinSlider' ... 2023-09-03 20:47:22 +02:00
editor_spin_slider.h Add editor setting for spin slider sensibility 2023-04-27 13:45:24 +02:00
editor_title_bar.cpp
editor_title_bar.h
editor_toaster.cpp Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file 2023-07-17 13:25:00 +02:00
editor_toaster.h Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file 2023-07-17 13:25:00 +02:00
editor_validation_panel.cpp Standardize dialog input validation as a new class 2023-08-08 16:14:35 +02:00
editor_validation_panel.h Standardize dialog input validation as a new class 2023-08-08 16:14:35 +02:00
editor_zoom_widget.cpp
editor_zoom_widget.h
scene_tree_editor.cpp Properly remember custom text color in scene tree 2023-08-28 02:37:47 +02:00
scene_tree_editor.h Properly remember custom text color in scene tree 2023-08-28 02:37:47 +02:00
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