Streamline the project import workflow

This commit is contained in:
Igor 2023-07-30 14:09:54 +04:00 committed by Rémi Verschelde
parent 541674d106
commit 4b8163586b
No known key found for this signature in database
GPG key ID: C3336907360768E1
3 changed files with 28 additions and 6 deletions

View file

@ -264,6 +264,8 @@ void EditorFileDialog::update_dir() {
}
dir->set_text(dir_access->get_current_dir(false));
file->set_text("");
// Disable "Open" button only when selecting file(s) mode.
get_ok_button()->set_disabled(_is_open_should_be_disabled());
switch (mode) {
@ -271,10 +273,10 @@ void EditorFileDialog::update_dir() {
case FILE_MODE_OPEN_FILES:
set_ok_button_text(TTR("Open"));
break;
case FILE_MODE_OPEN_ANY:
case FILE_MODE_OPEN_DIR:
set_ok_button_text(TTR("Select Current Folder"));
break;
case FILE_MODE_OPEN_ANY:
case FILE_MODE_SAVE_FILE:
// FIXME: Implement, or refactor to avoid duplication with set_mode
break;
@ -522,7 +524,11 @@ void EditorFileDialog::_item_selected(int p_item) {
if (!d["dir"]) {
file->set_text(d["name"]);
_request_single_thumbnail(get_current_dir().path_join(get_current_file()));
} else if (mode == FILE_MODE_OPEN_DIR) {
// FILE_MODE_OPEN_ANY can alternate this text depending on what's selected.
set_ok_button_text(TTR("Open"));
} else if (mode == FILE_MODE_OPEN_DIR || mode == FILE_MODE_OPEN_ANY) {
file->set_text("");
set_ok_button_text(TTR("Select This Folder"));
}
@ -560,12 +566,13 @@ void EditorFileDialog::_items_clear_selection(const Vector2 &p_pos, MouseButton
get_ok_button()->set_disabled(!item_list->is_anything_selected());
break;
case FILE_MODE_OPEN_ANY:
case FILE_MODE_OPEN_DIR:
file->set_text("");
get_ok_button()->set_disabled(false);
set_ok_button_text(TTR("Select Current Folder"));
break;
case FILE_MODE_OPEN_ANY:
case FILE_MODE_SAVE_FILE:
// FIXME: Implement, or refactor to avoid duplication with set_mode
break;

View file

@ -208,7 +208,7 @@ String ProjectDialog::_test_path() {
}
} else {
_set_message(TTR("Please choose a \"project.godot\" or \".zip\" file."), MESSAGE_ERROR);
_set_message(TTR("Please choose a \"project.godot\", a directory with it, or a \".zip\" file."), MESSAGE_ERROR);
install_path_container->hide();
get_ok_button()->set_disabled(true);
return "";
@ -283,6 +283,9 @@ void ProjectDialog::_path_text_changed(const String &p_path) {
}
void ProjectDialog::_file_selected(const String &p_path) {
// If not already shown.
show_dialog();
String p = p_path;
if (mode == MODE_IMPORT) {
if (p.ends_with("project.godot")) {
@ -311,6 +314,9 @@ void ProjectDialog::_file_selected(const String &p_path) {
}
void ProjectDialog::_path_selected(const String &p_path) {
// If not already shown.
show_dialog();
String sp = p_path.simplify_path();
project_path->set_text(sp);
_path_text_changed(sp);
@ -328,7 +334,7 @@ void ProjectDialog::_browse_path() {
fdialog->set_current_dir(project_path->get_text());
if (mode == MODE_IMPORT) {
fdialog->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);
fdialog->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_ANY);
fdialog->clear_filters();
fdialog->add_filter("project.godot", vformat("%s %s", VERSION_NAME, TTR("Project")));
fdialog->add_filter("*.zip", TTR("ZIP File"));
@ -666,6 +672,14 @@ void ProjectDialog::set_project_path(const String &p_path) {
project_path->set_text(p_path);
}
void ProjectDialog::ask_for_path_and_show() {
// Workaround: for the file selection dialog content to be rendered we need to show its parent dialog.
show_dialog();
_set_message("");
_browse_path();
}
void ProjectDialog::show_dialog() {
if (mode == MODE_RENAME) {
project_path->set_editable(false);
@ -2448,7 +2462,7 @@ void ProjectManager::_new_project() {
void ProjectManager::_import_project() {
npdialog->set_mode(ProjectDialog::MODE_IMPORT);
npdialog->show_dialog();
npdialog->ask_for_path_and_show();
}
void ProjectManager::_rename_project() {

View file

@ -131,6 +131,7 @@ public:
void set_mode(Mode p_mode);
void set_project_path(const String &p_path);
void ask_for_path_and_show();
void show_dialog();
ProjectDialog();