Commit graph

37 commits

Author SHA1 Message Date
Aaron Franke 995b9f94e8
Replace Rect2(i) has_no_area with has_area 2022-09-04 23:03:36 -05:00
Aaron Franke 817ae95667
Replace AABB has_no_volume with has_volume
Also replace has_no_surface with has_surface
2022-09-04 23:03:36 -05:00
Marcel Admiraal 0046d320bb Fix Geometry3D::get_closest_points_between_segments() returns NaN
Also fix:
- Geometry3D::get_closest_distance_between_segments() returning
  incorrect values.
- Test for Geometry3D::get_closest_distance_between_segments() testing for
  an incorrect value.
2022-08-30 12:13:11 +01:00
Micky 59e11934d8 Rename str2var to str_to_var and similar
Affects the Math class, a good chunk of the audio code, and a lot of other miscellaneous classes, too.

- `var2str` -> `var_to_str`
- `str2var` -> `str_to_var`
- `bytes2var` -> `bytes_to_var`
- `bytes2var_with_objects` -> `bytes_to_var_with_objects`
- `var2bytes` -> `var_to_bytes`
- `var2bytes_with_objects` -> `var_to_bytes_with_objects`
- `linear2db` -> `linear_to_db`
- `db2linear` -> `db_to_linear`
- `deg2rad` -> `deg_to_rad`
- `rad2deg` -> `rad_to_deg`

- `dict2inst` -> `dict_to_inst`
- `inst2dict` -> `inst_to_dict`
2022-08-26 14:58:22 +02:00
antonWetzel 40a1d6d100 vector4 distance_squared_to and update csharp 2022-08-09 01:59:17 +02:00
Hendrik Brucker 36061c5dca Vector4/Vector4i: Add missing methods, tests and fix change of sign operator 2022-08-07 12:25:05 +02:00
Rémi Verschelde 62423b691e Tests: Silence some intentional errors
Also fix printing messages in ClassDB test.
2022-08-04 22:03:44 +02:00
codepatzer d0cb0ff248 Add tests file for Quaternion unit tests, with initial UTs
- Test constructors and quaternion product.
- Add test case for Axis-Angle construction about Y-axis.
- Add test case for xform of i-, j-, & k-unit vectors.
- Add test case for construction from Basis.
- Add test case for xform of arbitrary vector.
- Add stress test case: many Quaternions xform many vectors.
- Make comments consistent with style guide.
2022-08-04 13:56:04 +02:00
Fabian Keller f242f9c738 Fix consistency of translated/scaled/rotated in Transform2D and Transform3D 2022-08-02 23:38:14 +02:00
Rémi Verschelde 90019676b0 Code quality: Fix header guards consistency
Adds `header_guards.sh` bash script, used in CI to validate future
changes. Can be run locally to fix invalid header guards.
2022-07-25 11:17:40 +02:00
cabinboy1031 7730001390 Implemented tests for Plane getters and setters.
Added tests for intersection and plane-point methods.
2022-07-05 12:55:05 +02:00
Yuri Rubinsky 7da2a21425 Make AStar to use 64-bit logic 2022-06-16 16:43:41 +03:00
Rémi Verschelde afc49732ba
Merge pull request #59643 from kneejuicer/geometry2D-tests
Add extra unit tests for Geometry2D
2022-05-10 14:45:36 +02:00
Aaron Franke fa7a7795f0
Rename Basis get_axis to get_column, remove redundant methods 2022-05-03 09:37:47 -05:00
Rémi Verschelde 46ef52162e Color: Rename to_srgb/to_linear to include base color space
This helps reduce confusion around sRGB <> Linear conversions by making
both input and output color spaces explicit.
2022-04-13 11:45:52 +02:00
Rémi Verschelde c99a1af0fb Remove unused legacy tests
They haven't been updated for years and still use the old MainLoop
basic framework instead of the new doctest one.

They're of dubious quality and best redone from scratch using the
new framework.
2022-04-07 00:38:44 +02:00
Rémi Verschelde f8ab79e68a Zero initialize all pointer class and struct members
This prevents the pitfall of UB when checking if they have been
assigned something valid by comparing to nullptr.
2022-04-04 19:49:50 +02:00
kneejuicer 113579cec8 Add extra unit tests for Geometry2D 2022-03-29 00:58:55 +02:00
Hugo Locurcio 1c343cd54d Expose Color's to_linear() and to_srgb() to scripting 2022-03-28 12:17:55 +02:00
Yuri Roubinsky 7913e04950 Rename AStar to AStar3D 2022-03-20 17:34:40 +03:00
taigi100 bd247fa315 Update color constants to use HEX codes 2022-03-17 11:36:23 +02:00
Aaron Franke 89c4990274
Fix Slerp C# docs and add test cases for vectors in the same direction 2022-03-12 13:20:55 -06:00
Rémi Verschelde 1bdb82c64e
Fix typos with codespell
Using codespell 2.2-dev from current git.

Added `misc/scripts/codespell.sh` to make it easier to run it once in a
while and update the skip and ignore lists.
2022-02-10 12:30:19 +01:00
Rémi Verschelde a0c87d4c11
Merge pull request #57620 from Haydoggo/expression-exp-fix
Fix Expression's parsing of positive exponent literals
2022-02-05 10:14:10 +01:00
Hayden 1305ff92f7 Make parser treat all exponent literals as float 2022-02-05 16:34:26 +13:00
Rémi Verschelde e223bad86d
Core: Move Vector2i to its own vector2i.h header
Also reduce interdependencies and clean up a bit.
2022-02-04 16:32:21 +01:00
Rémi Verschelde 5f56d385b0
Core: Move Rect2i to its own rect2i.h header
And take the opportunity to improve interdependencies a bit with forward
declares where possible.
2022-02-04 14:17:30 +01:00
bruvzg 244db37508
Cleanup and move char functions to the char_utils.h header. 2022-02-04 11:35:01 +02:00
Markus Sauermann 23a4fe5b27 Fix incorrect Rect2i calculations: intersects and encloses
Clarify expand documentation
2022-01-31 19:03:57 +01:00
Aaron Franke 13939734e0
Replace String::num_real code with a wrapper around String::num 2022-01-15 00:21:49 -06:00
Aaron Franke d9506cade1
Add tests for Vector2/Vector2i/Vector3/Vector3i 2022-01-14 01:59:55 -06:00
luz paz 858bcd5058 Fix various typos
Found via `codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,expct,fave,findn,gird,hist,inh,inout,leapyear,lod,nd,numer,ois,ony,paket,ro,seeked,sinc,switchs,te,uint,varn,vew`
2022-01-13 23:20:01 -05:00
Rémi Verschelde fe52458154
Update copyright statements to 2022
Happy new year to the wonderful Godot community!
2022-01-03 21:27:34 +01:00
Nathan Franke 49403cbfa0
Replace String comparisons with "", String() to is_empty()
Also:
- Adds two stress tests to test_string.h
- Changes to .empty() on std::strings
2021-12-09 04:48:38 -06:00
Rémi Verschelde 2017590ef6
AABB: Improve docs and test for has_point
Contrarily to the 2D Rect2i counterpart, it doesn't make much sense in 3D
and for floating-point AABBs to exclude points on some of its faces.
2021-12-02 15:45:55 +01:00
Rémi Verschelde 36c4451a7b
Rect2: Clarify docs for has_point excluding bottom and right borders
Improve tests, as well as documentation for `expand`.
2021-11-11 22:51:29 +01:00
Aaron Franke 99a282f631
Move and organize tests into subfolders 2021-11-07 00:43:31 -06:00