kobewi
13c8a9890d
Improve editor state initialization
2023-04-03 16:27:19 +02:00
Rémi Verschelde
632491f6da
Merge pull request #74682 from KoBeWi/snappy_snapping
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Properly remember snapping options per-project
2023-04-03 16:01:07 +02:00
Rémi Verschelde
e359eaf451
Merge pull request #74319 from jbuck3/script-file-menu
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Re-enable script editor File menu shortcuts when the menu is hidden
2023-04-03 16:00:17 +02:00
Rémi Verschelde
7f332ec78c
Merge pull request #73249 from KoBeWi/image_for_your_inspector
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Improve Image preview in the inspector
2023-04-03 15:59:26 +02:00
Yuri Sizov
d2c10575bb
Merge pull request #75426 from timothyqiu/auto-translate
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Turn off auto translate for some editor controls
2023-03-30 18:30:32 +02:00
kobewi
2fcfef15da
Don't allow selecting nodes without owner
2023-03-30 16:52:22 +02:00
kleonc
c72b09639a
TileSet editor AtlasMergingDialog crash fix
2023-03-28 20:07:26 +02:00
Haoyu Qiu
26553be424
Turn off auto translate for some editor controls
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* Scene tab
* Animation name list in Animation panel
* Feature profile name list in Editor Feature Profile dialog
* Layout names in editor layout menu
* Subresource list in Inspector dock
* Resource type shown in EditorResourcePicker
* Enum dropdowns in inspectors: We'll eventually allow auto translating
these after implementing a way to opt-out auto translation on a
property-by-property basis and a way to extract enumerators.
2023-03-28 23:18:32 +08:00
Yuri Sizov
6e5713cc96
Merge pull request #74982 from kleonc/tile-map-editor-fix-preview-transforms
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TileMapEditor Fix preview rendering and transform calculations
2023-03-20 16:26:40 +01:00
kleonc
224c66324b
TileMapEditor Fix preview rendering and transform calculations
2023-03-16 14:52:38 +01:00
Yuri Sizov
ac2e82463c
Merge pull request #74114 from dalexeev/editor-help-enable-context-menu
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Enable `RichTextLabel` context menu if selection is enabled
2023-03-16 12:19:05 +01:00
Yuri Sizov
f08ffdc372
Merge pull request #74869 from fahadshihab/master
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Added drag and drop support for shader include files in shader editor
2023-03-15 16:17:50 +01:00
Yuri Sizov
3596443de1
Merge pull request #74727 from AThousandShips/project_settings
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Exposing more project settings for documentation
2023-03-15 15:59:10 +01:00
Yuri Sizov
f9125e6cf1
Merge pull request #74660 from and-rad/shader-editor-trim-whitespace
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Shader editor trims trailing whitespace if set in editor settings
2023-03-15 15:05:39 +01:00
Fahad Shihab
e5601b517e
Added drag and drop support for shaderinclude
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Dragging and dropping now works for shader include file.
2023-03-15 19:24:35 +05:30
Ninni Pipping
bd30847e59
Exposing more project settings for documentation
2023-03-15 14:25:40 +01:00
Yuri Sizov
c5977064a3
Make the request to redraw when clearing guides a part of UndoRedo
2023-03-14 13:31:20 +01:00
yedpodtrzitko
e13bcf5b84
clear filter input in Project Settings when opening Layers
2023-03-10 20:18:37 +08:00
kobewi
45b47d5584
Properly remember snapping options per-project
2023-03-09 21:12:26 +01:00
Andreas Raddau
1566b402c1
Shader editor trims trailing whitespace if set in editor settings
2023-03-09 17:27:23 +01:00
Haoyu Qiu
bef7f14885
Add missing TTRs in tiles editor and array inspector
2023-03-09 14:38:54 +08:00
Ryan Roden-Corrent
d3d1223b97
Don't unset local_coords on starting transform.
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This fixes a bug introduced by 806425621c
, where dragging the gizmo no longer respected local transforms.
I'm not sure why I called set_local_coords_enabled(false) in _compute_edit. Removing this line seems to fix gizmo-dragging local transforms, without breaking anything else.
I also noticed that confirming a transform leaves the gizmo axis lines on the screen. This is fixed by calling update_transform_gizmo after clearing the edit mode/instant flags, so update_transform_gizmo knows not to render any axes.
2023-03-08 07:13:37 -05:00
Yuri Sizov
5a3dbea3ed
Add missing handler for removing font sizes in Themes
2023-03-07 13:42:42 +01:00
Rémi Verschelde
4cdb3e3274
Merge pull request #74401 from stmSi/fix-search-results-cannot-goto-builtin-script-line
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Fix `Find in Files` Search Results cannot open builtin script
2023-03-07 12:05:08 +01:00
Rémi Verschelde
faf0be741a
Merge pull request #74068 from the-sink/guide_redraw
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Redraw 2D viewport when guides are cleared
2023-03-07 12:04:48 +01:00
Rémi Verschelde
c3c425c25f
Merge pull request #71156 from EricEzaM/71113-cancelling-node-selection-with-escape-breaks-shape-editing-undo
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Fix cancelling selection (pressing escape) while gizmo editing making uncommitted changes.
2023-03-07 12:03:42 +01:00
Rémi Verschelde
e404a7a8ee
Merge pull request #59443 from rcorre/blender-xform-local-space
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Disable local space for blender transforms.
2023-03-07 12:00:17 +01:00
stmSi
f1f4c5b10b
Fix Find in Files
Search Results cannot open builtin script
2023-03-07 02:49:14 +06:30
Danil Alexeev
06c7940a5a
Enable RichTextLabel
context menu if selection is enabled
2023-03-06 13:18:36 +03:00
James Buck
de49bec30e
Re-enable script editor File menu shortcuts when the menu is hidden
2023-03-03 12:14:51 -06:00
Rémi Verschelde
540b17874e
Merge pull request #73685 from Calinou/textureregion-polygon-editors-default-pot-grid-size
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Use 8×8 default grid size for TextureRegion and 2D polygon editors
2023-03-03 11:03:17 +01:00
Rémi Verschelde
d76c1c4f45
Merge pull request #73651 from hakro/editor-freelook-physical-shortcuts
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Use physical shortcuts for freelook navigation in the editor
2023-03-03 11:02:53 +01:00
Rémi Verschelde
eafc88c835
Merge pull request #73514 from AThousandShips/tile_origin_fix
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Fix TileSetEditor paiting texture_origin Vector2i
2023-03-03 11:02:24 +01:00
Ninni Pipping
fb317546fe
Fix TileSetEditor paiting texture_origin Vector2i
2023-03-02 12:06:27 +01:00
Rémi Verschelde
7e11cc8aa0
Merge pull request #74039 from daBlesr/tilemap-remember-previosuly-selected-tile
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Remember previously selected TileMap tile.
2023-03-02 11:41:48 +01:00
Niels Drost
66374c8dce
TileSet editor was out of sync with TileMap and incorrectly overwrote old selected TileSet after an edit call with a null pointer.
2023-02-28 22:30:46 +01:00
the-sink
0c051f41b1
Redraw 2d viewport when guides are cleared
2023-02-27 09:03:56 -08:00
bruvzg
c2d678a924
Fix GDExtensions library export when multiple architectures are set.
2023-02-27 17:00:38 +02:00
clayjohn
c69b14e96e
Add warnings for unsupported features in mobile and gl_compatibility backends
2023-02-26 12:28:02 -08:00
Rémi Verschelde
75c0027e5a
Merge pull request #73887 from nklbdev/master
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fix typo `set_polygon` in GenericTilePolygonEditor
2023-02-25 01:01:26 +01:00
nklbdev
834a6c5983
fix typo set_polygon
in GenericTilePolygonEditor
2023-02-25 00:57:34 +05:00
bruvzg
cebfc02d6f
Revert "Reordering emitted signals in PopupMenu" and fix editor selection issue in the safer way.
2023-02-24 21:17:05 +02:00
kobewi
f3040be3ba
Fix Polygon3DEditor parenting errors
2023-02-22 03:17:29 +01:00
kobewi
5906d6de8e
Fix line folding with multiple carets
2023-02-21 21:28:26 +01:00
Hugo Locurcio
0f73ef1df9
Use 8×8 default grid size for TextureRegion and 2D polygon editors
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Power-of-two grid sizes are more suited to most game assets.
2023-02-21 17:02:24 +01:00
Hakim
52de40310a
Use physical shortcuts for freelook navigation in the editor
2023-02-21 10:56:14 +01:00
Rémi Verschelde
62d4d8bfc6
Merge pull request #73634 from KoBeWi/merged_into_error
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Fix tile atlas merging crash
2023-02-20 22:46:31 +01:00
bruvzg
b3c64675cc
[macOS] Replace all Alt/Option+Letter/Number
default shortcuts to avoid conflicts with special character input.
2023-02-20 22:02:47 +02:00
kobewi
56251cf08c
Fix tile atlas merging crash
2023-02-20 18:22:44 +01:00
Eldor Zang
62976659b8
Set default name if SpriteFrames name is empty
2023-02-17 15:29:07 +01:00