[macOS] Replace all Alt/Option+Letter/Number default shortcuts to avoid conflicts with special character input.

This commit is contained in:
bruvzg 2023-02-16 11:28:04 +02:00
parent dfdda96294
commit b3c64675cc
No known key found for this signature in database
GPG key ID: 7960FCF39844EC38
8 changed files with 24 additions and 9 deletions

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@ -668,6 +668,10 @@ const HashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() {
inputs.push_back(InputEventKey::create_reference(Key::G | KeyModifierMask::ALT));
default_builtin_cache.insert("ui_text_select_word_under_caret", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(Key::G | KeyModifierMask::CTRL | KeyModifierMask::META));
default_builtin_cache.insert("ui_text_select_word_under_caret.macos", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(Key::D | KeyModifierMask::CMD_OR_CTRL));
default_builtin_cache.insert("ui_text_add_selection_for_next_occurrence", inputs);

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@ -1112,6 +1112,9 @@
If no selection is currently active, selects the word currently under the caret in text fields. If a selection is currently active, deselects the current selection.
[b]Note:[/b] Default [code]ui_*[/code] actions cannot be removed as they are necessary for the internal logic of several [Control]s. The events assigned to the action can however be modified.
</member>
<member name="input/ui_text_select_word_under_caret.macos" type="Dictionary" setter="" getter="">
macOS specific override for the shortcut to select the word currently under the caret.
</member>
<member name="input/ui_text_submit" type="Dictionary" setter="" getter="">
Default [InputEventAction] to submit a text field.
[b]Note:[/b] Default [code]ui_*[/code] actions cannot be removed as they are necessary for the internal logic of several [Control]s. The events assigned to the action can however be modified.

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@ -1705,6 +1705,11 @@ EditorFileDialog::EditorFileDialog() {
ED_SHORTCUT("file_dialog/move_favorite_up", TTR("Move Favorite Up"), KeyModifierMask::CMD_OR_CTRL | Key::UP);
ED_SHORTCUT("file_dialog/move_favorite_down", TTR("Move Favorite Down"), KeyModifierMask::CMD_OR_CTRL | Key::DOWN);
if (EditorSettings::get_singleton()) {
ED_SHORTCUT_OVERRIDE("file_dialog/toggle_favorite", "macos", KeyModifierMask::META | KeyModifierMask::CTRL | Key::F);
ED_SHORTCUT_OVERRIDE("file_dialog/toggle_mode", "macos", KeyModifierMask::META | KeyModifierMask::CTRL | Key::V);
}
HBoxContainer *pathhb = memnew(HBoxContainer);
dir_prev = memnew(Button);

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@ -7203,6 +7203,7 @@ EditorNode::EditorNode() {
file_menu->add_separator();
file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/quick_open", TTR("Quick Open..."), KeyModifierMask::SHIFT + KeyModifierMask::ALT + Key::O), FILE_QUICK_OPEN);
ED_SHORTCUT_OVERRIDE("editor/quick_open", "macos", KeyModifierMask::META + KeyModifierMask::CTRL + Key::O);
file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/quick_open_scene", TTR("Quick Open Scene..."), KeyModifierMask::CMD_OR_CTRL + KeyModifierMask::SHIFT + Key::O), FILE_QUICK_OPEN_SCENE);
file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/quick_open_script", TTR("Quick Open Script..."), KeyModifierMask::CMD_OR_CTRL + KeyModifierMask::ALT + Key::O), FILE_QUICK_OPEN_SCRIPT);
@ -7274,7 +7275,7 @@ EditorNode::EditorNode() {
project_menu->add_separator();
project_menu->add_shortcut(ED_SHORTCUT("editor/reload_current_project", TTR("Reload Current Project")), RELOAD_CURRENT_PROJECT);
ED_SHORTCUT_AND_COMMAND("editor/quit_to_project_list", TTR("Quit to Project List"), KeyModifierMask::CTRL + KeyModifierMask::SHIFT + Key::Q);
ED_SHORTCUT_OVERRIDE("editor/quit_to_project_list", "macos", KeyModifierMask::SHIFT + KeyModifierMask::ALT + Key::Q);
ED_SHORTCUT_OVERRIDE("editor/quit_to_project_list", "macos", KeyModifierMask::META + KeyModifierMask::CTRL + KeyModifierMask::ALT + Key::Q);
project_menu->add_shortcut(ED_GET_SHORTCUT("editor/quit_to_project_list"), RUN_PROJECT_MANAGER, true);
// Spacer to center 2D / 3D / Script buttons.
@ -7996,10 +7997,10 @@ EditorNode::EditorNode() {
ED_SHORTCUT_AND_COMMAND("editor/editor_script", TTR("Open Script Editor"), KeyModifierMask::CTRL | Key::F3);
ED_SHORTCUT_AND_COMMAND("editor/editor_assetlib", TTR("Open Asset Library"), KeyModifierMask::CTRL | Key::F4);
ED_SHORTCUT_OVERRIDE("editor/editor_2d", "macos", KeyModifierMask::ALT | Key::KEY_1);
ED_SHORTCUT_OVERRIDE("editor/editor_3d", "macos", KeyModifierMask::ALT | Key::KEY_2);
ED_SHORTCUT_OVERRIDE("editor/editor_script", "macos", KeyModifierMask::ALT | Key::KEY_3);
ED_SHORTCUT_OVERRIDE("editor/editor_assetlib", "macos", KeyModifierMask::ALT | Key::KEY_4);
ED_SHORTCUT_OVERRIDE("editor/editor_2d", "macos", KeyModifierMask::META | KeyModifierMask::CTRL | Key::KEY_1);
ED_SHORTCUT_OVERRIDE("editor/editor_3d", "macos", KeyModifierMask::META | KeyModifierMask::CTRL | Key::KEY_2);
ED_SHORTCUT_OVERRIDE("editor/editor_script", "macos", KeyModifierMask::META | KeyModifierMask::CTRL | Key::KEY_3);
ED_SHORTCUT_OVERRIDE("editor/editor_assetlib", "macos", KeyModifierMask::META | KeyModifierMask::CTRL | Key::KEY_4);
ED_SHORTCUT_AND_COMMAND("editor/editor_next", TTR("Open the next Editor"));
ED_SHORTCUT_AND_COMMAND("editor/editor_prev", TTR("Open the previous Editor"));

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@ -1490,11 +1490,11 @@ void ED_SHORTCUT_OVERRIDE_ARRAY(const String &p_path, const String &p_feature, c
}
// Override the existing shortcut only if it wasn't customized by the user (i.e. still "original").
sc->set_meta("original", events.duplicate(true));
if (Shortcut::is_event_array_equal(sc->get_events(), sc->get_meta("original"))) {
if (sc->has_meta("original") && Shortcut::is_event_array_equal(sc->get_events(), sc->get_meta("original"))) {
sc->set_events(events);
}
sc->set_meta("original", events.duplicate(true));
}
Ref<Shortcut> ED_SHORTCUT(const String &p_path, const String &p_name, Key p_keycode) {
@ -1535,7 +1535,6 @@ Ref<Shortcut> ED_SHORTCUT_ARRAY(const String &p_path, const String &p_name, cons
Ref<Shortcut> sc = EditorSettings::get_singleton()->get_shortcut(p_path);
if (sc.is_valid()) {
sc->set_name(p_name); //keep name (the ones that come from disk have no name)
sc->set_meta("original", events.duplicate(true)); //to compare against changes
return sc;
}

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@ -3814,6 +3814,7 @@ ScriptEditor::ScriptEditor() {
file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/save", TTR("Save"), KeyModifierMask::ALT | KeyModifierMask::CMD_OR_CTRL | Key::S), FILE_SAVE);
file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/save_as", TTR("Save As...")), FILE_SAVE_AS);
file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/save_all", TTR("Save All"), KeyModifierMask::SHIFT | KeyModifierMask::ALT | Key::S), FILE_SAVE_ALL);
ED_SHORTCUT_OVERRIDE("script_editor/save_all", "macos", KeyModifierMask::META | KeyModifierMask::CTRL | Key::S);
file_menu->get_popup()->add_separator();
file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/reload_script_soft", TTR("Soft Reload Tool Script"), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::ALT | Key::R), FILE_TOOL_RELOAD_SOFT);
file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/copy_path", TTR("Copy Script Path")), FILE_COPY_PATH);

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@ -2270,6 +2270,7 @@ void ScriptTextEditor::register_editor() {
ED_SHORTCUT("script_text_editor/unindent", TTR("Unindent"), KeyModifierMask::SHIFT | Key::TAB);
ED_SHORTCUT("script_text_editor/toggle_comment", TTR("Toggle Comment"), KeyModifierMask::CMD_OR_CTRL | Key::K);
ED_SHORTCUT("script_text_editor/toggle_fold_line", TTR("Fold/Unfold Line"), KeyModifierMask::ALT | Key::F);
ED_SHORTCUT_OVERRIDE("script_text_editor/toggle_fold_line", "macos", KeyModifierMask::CTRL | KeyModifierMask::META | Key::F);
ED_SHORTCUT("script_text_editor/fold_all_lines", TTR("Fold All Lines"), Key::NONE);
ED_SHORTCUT("script_text_editor/unfold_all_lines", TTR("Unfold All Lines"), Key::NONE);
ED_SHORTCUT("script_text_editor/duplicate_selection", TTR("Duplicate Selection"), KeyModifierMask::SHIFT | KeyModifierMask::CTRL | Key::D);

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@ -1147,6 +1147,7 @@ void CSharpLanguage::_editor_init_callback() {
// Add plugin to EditorNode and enable it
EditorNode::add_editor_plugin(godotsharp_editor);
ED_SHORTCUT("mono/build_solution", TTR("Build Solution"), KeyModifierMask::ALT | Key::B);
ED_SHORTCUT_OVERRIDE("mono/build_solution", "macos", KeyModifierMask::META | KeyModifierMask::CTRL | Key::B);
godotsharp_editor->enable_plugin();
get_singleton()->godotsharp_editor = godotsharp_editor;