Commit graph

795 commits

Author SHA1 Message Date
Rémi Verschelde 1cc9190c70
Merge pull request #81822 from nlupugla/nodepath-slice
Add `NodePath::slice` method
2024-02-29 13:53:34 +01:00
Rémi Verschelde 3a08c646ee
Pre-commit: Update to clang-format 17.0.6 and black 24.2.0 2024-02-28 14:25:35 +01:00
smix8 35dafc9fa8 Split monolithic physics class files
Splits monolithic physics class files.
2024-02-27 11:18:16 +01:00
Aaron Franke c399424db9
Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
Aaron Franke 1cb531ddb6
Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
A Thousand Ships 3a707b1f54
Fix some additional errors with 3D disabled
* Disabled 2D navigation tests as they do not work
* Disabled tests for primitive meshes
* Unbound some `Mesh` methods that rely on 3D resources
* Unexposed `World3D` as it depends on physics (and isn't useful)
* Unexposed some `Viewport` vrs related properties that had unexposed
  methods
2024-02-23 20:58:56 +01:00
A Thousand Ships d7a72d72e6
Fix running tests in template builds 2024-02-22 18:05:42 +01:00
A Thousand Ships f06222e487
[Physics] Fix export with 3D disabled 2024-02-22 16:23:48 +01:00
Danil Alexeev c0aa88ae4f
Add Unicode support to String.to_*_case() methods 2024-02-22 13:58:46 +03:00
Rama Del Maestro 4f06ddfeae Add unit tests for Camera2D 2024-02-21 16:55:16 -08:00
b 6dbbc24bdf Added ImageTexture unit tests 2024-02-19 11:15:04 -06:00
A Thousand Ships d5212b4b7d
[Tests] Fix test regression without editor 2024-02-17 18:06:57 +01:00
Muller-Castro a8bc9f3e78 Add const lvalue ref to core/* container parameters 2024-02-14 11:20:36 -03:00
Silc Lizard (Tokage) Renew 67e38709fd Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport 2024-02-13 18:53:21 +09:00
Rémi Verschelde 251d5b3669
Merge pull request #87715 from Scony/add-is-baking
Expose `is_baking` method in navigation servers and region nodes.
2024-02-07 10:58:27 +01:00
Pawel Lampe c2cfc0d409 Expose is_baking method in navigation servers and region nodes. 2024-02-05 22:04:22 +01:00
Mel Collins 8406e60522 Add InputEventKey.location to tell left from right
This adds a new enum `KeyLocation` and associated property
`InputEventKey.location`, which indicates the left/right location of key
events which may come from one of two physical keys, eg. Shift, Ctrl.

It also adds simulation of missing Shift KEYUP events for Windows.
When multiple Shifts are held down at the same time, Windows natively
only sends a KEYUP for the last one to be released.
2024-01-26 14:42:28 +01:00
Markus Sauermann 689dfd7452 Test global transform when adding detached tree
Global transform should be correct after attaching a detached tree.
2024-01-18 00:25:55 +01:00
Rémi Verschelde 0a7579b161
Fix #if *_ENABLED inconsistencies, should check if defined
Co-authored-by: Caroline Joy Bell <halotroop2288@proton.me>
2024-01-17 10:30:15 +01:00
Yuri Sizov 95b27fe8c7 Reorganize code related to editor theming
This change introduces a new EditorThemeManager class
to abstract theme generatio and its subroutines.

Logic related to EditorTheme, EditorColorMap, and editor
icons has been extracted into their respective files with
includes cleaned up.

All related files have been moved to a separate folder to
better scope them in the project. This includes relevant
generated files as well.
2024-01-16 11:57:45 +01:00
A Thousand Ships b4191bf8f6
[Core] Fix AABB.encloses failing on shared upper bound
This differs from `Rect2(i)` and was fixed for those classes in the past
2024-01-12 17:58:42 +01:00
Rémi Verschelde 6226388bac
Merge pull request #86874 from AThousandShips/no_3d_fix
Fix some build errors with `disable_3d=yes`
2024-01-08 11:59:31 +01:00
Rémi Verschelde c10d268974
Merge pull request #86787 from ryevdokimov/code-spell-check
Fix various spelling errors across engine solution
2024-01-08 11:55:55 +01:00
Rémi Verschelde b88535fe23
Merge pull request #85178 from HolonProduction/completion-tests
Add unit test runner for autocompletion
2024-01-08 11:51:03 +01:00
Aarni Koskela a4c5dae8cb Attempt to parse environment variables as UTF-8 2024-01-07 19:53:43 +02:00
A Thousand Ships c6a1ae7875
Fix some build errors with disable_3d=Yes
* Some tests were incorrectly included
* SCU builds with animation
* Animation `switch`
2024-01-07 00:44:33 +01:00
HolonProduction af4cbaf751 Add unit test runner for autocompletion 2024-01-05 17:49:51 +01:00
Rémi Verschelde b88eddb682
Merge pull request #78378 from 0xafbf/curve-evaluate-correct-transform
Changed the way the rotation of a curve at a point is evaluated to match PathFollow2D
2024-01-04 16:38:38 +01:00
Robert Yevdokimov f9826a1dd7 Fix various spelling errors 2024-01-04 09:56:43 -05:00
Rémi Verschelde 8ac674287c
Merge pull request #80819 from sepTN/test-packed-scene-v3
Improve PackedScene unit test by covering more methods
2024-01-04 14:24:46 +01:00
Rémi Verschelde 22e880ad20
Merge pull request #83163 from Chubercik/vectorXi_dist_methods
Implement `Vector2i/3i/4i` methods: `distance_to` and `distance_squared_to`
2024-01-03 09:58:36 +01:00
EddieBreeg 8747c67d9e
Fix potential integer underflow in rounded up divisions
A new `Math::division_round_up()` function was added, allowing for easy
and correct computation of integer divisions when the result needs to
be rounded up.

Fixes #80358.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-01-02 14:14:47 +01:00
Yuri Sizov 02bc2a37dd Merge pull request #86118 from TheSofox/complex-undo-select-fix
Fix so undoing complex operations in `TextEdit` will restore selections
2023-12-20 15:07:52 +01:00
Yuri Sizov 40e7192393 Merge pull request #85191 from HolonProduction/off-by-one-code-edit
Fix updating delimiter cache of `CodeEdit` when typing on the first line
2023-12-20 15:07:44 +01:00
Sofox 4b82cacc21 Fix so undoing complex operations in TextEdit will restore selections. 2023-12-20 00:12:52 +00:00
Yuri Sizov 921c400db6 Merge pull request #84826 from chocola-mint/master
Add unit tests for Camera3D
2023-12-19 13:01:19 +01:00
HolonProduction d5847fa54e Fix updating delimiter cache of CodeEdit when typing on the first line 2023-12-18 14:07:46 +01:00
nlupugla cd221c1816 Added NodePath::slice method. 2023-12-13 13:30:28 -05:00
Rémi Verschelde b952b007b1
Merge pull request #84782 from rsburke4/image-fix
Prevent crash on conversion of invalid data in `Image`
2023-12-12 00:17:42 +01:00
rsburke4 dec2269bca Added error to catch conversion on invalid image 2023-12-10 15:06:22 -05:00
Yuri Sizov 6269341461 Merge pull request #85054 from miv391/highlight-minimap-error-lines
Highlight error lines in minimap
2023-12-08 18:45:54 +01:00
Yuri Sizov 47cd07aa13 Merge pull request #85666 from miv391/more-unit-tests-for-string-to-number-conversions
Add more C++ unit tests for String to number conversions
2023-12-08 16:58:29 +01:00
Yuri Sizov b3c20bcf1e Merge pull request #83229 from aaronfranke/basis-is-ortho
Fix Basis `is_orthogonal` and `is_rotation` methods, add `is_orthonormal`
2023-12-08 16:58:03 +01:00
Mika Viskari 609eb8bc01 Highlight error lines in minimap 2023-12-07 16:26:08 +02:00
Aaron Franke 7ee273723d
Fix Basis is_orthogonal and is_rotation methods, add is_orthonormal 2023-12-06 13:12:05 -06:00
Aaron Franke 6ee9edb946
Reduce minimum capsule/cylinder mesh rings to 0 2023-12-05 22:27:23 -06:00
Mika Viskari 5e40124d4d Add more C++ unit tests for String to number conversions 2023-12-02 20:54:48 +02:00
Pawel Lampe a4b3546577 Fix memory leak in 'NavigationServer3D' involving static obstacles 2023-11-17 21:20:14 +01:00
CHM 2e35ecce9c Add tests for Camera3D 2023-11-13 19:04:50 +08:00
kit d24d73ba31 Make mouse-enter/exit notifications match mouse event propagation
`NOTIFICATION_MOUSE_ENTER` and `NOTIFICATION_MOUSE_EXIT` now includes
the areas of children control nodes if the mouse filters allow it.

In order to check if a Control node itself was entered/exited, the newly
introduced `NOTIFICATION_MOUSE_ENTER_SELF` and
`NOTIFICATION_MOUSE_EXIT_SELF` can be used.

Co-authored-by: Markus Sauermann <6299227+Sauermann@users.noreply.github.com>
2023-11-09 09:11:59 -05:00
Andrés Botero acae382010 Changed the way the rotation of a curve at a point is evaluated to match PathFollow2D 2023-10-28 01:23:38 -05:00
SilicDev c0808d5083 fix assignment to vec2 tests 2023-10-25 20:57:45 +02:00
Rémi Verschelde 3e8dc9df0a
Merge pull request #83286 from bronsonholden/fix-text-edit-hscroll-jitter
Remove vertical scrollbar padding from line width calc
2023-10-17 16:12:58 +02:00
Rémi Verschelde 897ff71156
Merge pull request #76244 from kgrubbs22/variant-test-updates
Added Unit Tests for Variant for Operator Overloading
2023-10-16 10:37:40 +02:00
Bronson Holden b15dd3e145 Add test justifying change to expected horizontal scroll position 2023-10-13 12:22:50 -07:00
Danil Alexeev 881fe67d94
Code Editor: Fix regression with using doc comments for code regions 2023-10-13 09:38:03 +03:00
Jakub Marcowski cb954c6bab Implement Vector2i/3i/4i methods: distance_to and distance_squared_to 2023-10-12 13:46:49 +02:00
Adam Scott 25cbb682f5
Fix code completion override of home and end keys 2023-10-06 14:48:45 -04:00
Rémi Verschelde c2b916751d
Merge pull request #82786 from theraot/donotreplacestartingdigitwithunderscore
Do not replace starting digit with underscore when making identifier
2023-10-05 12:29:42 +02:00
kobewi 09b30be86d Add vararg call() method to C++ Callable 2023-10-05 11:35:29 +02:00
Rémi Verschelde aa554e8278
Merge pull request #82694 from BrianMacIntosh/master
"Whole Words" search can detect word boundaries inside the search term.
2023-10-05 10:08:58 +02:00
Alfonso J. Ramos 5cd7ca0ccc Do not replace starting digit with underscore when making identifier 2023-10-04 08:05:04 -05:00
Rémi Verschelde b11309ddb6
Merge pull request #81633 from matorin57/code-completion-popup
Avoid resetting the code completion popup excessively
2023-10-03 17:20:49 +02:00
Brian MacIntosh 676627e1d1 "Whole Words" search can detect word boundaries inside the search term.
For example, searching for ".func" will now match in "a.func" even with Whole Words enabled.
2023-10-02 13:47:59 -07:00
etti 3a39de4e2f Add rotate_toward and angle_difference to GDScript and C# 2023-10-01 22:19:42 +02:00
Rémi Verschelde 3ec673085b
Merge pull request #79523 from aaronfranke/is-conformal
Add `is_conformal` method to Basis and Transform2D
2023-09-26 13:44:41 +02:00
Rémi Verschelde 7dccb9e039
Merge pull request #80796 from smix8/navgenerator_2d_4.x
Add 2D navigation mesh baking
2023-09-26 08:17:58 +02:00
PucklaMotzer09 d2e651f403 Add Duplicate Lines shortcut to CodeTextEditor
This keyboard shortcut has been made with inspiration from the VS Code keyboard shortcut editor.action.copyLinesDownAction. It duplicates all selected lines and inserts them below no matter where the caret is within the line.
2023-09-25 23:41:31 +02:00
smix8 0ee7e3102b Add 2D navigation mesh baking
Adds 2D navigation mesh baking.
2023-09-25 19:48:14 +02:00
Aaron Franke bcfb2c0089
Simplify Geometry3D tests 2023-09-25 01:54:22 -05:00
DESKTOP-UT43QTQ\Garrigan-Desktop 303d0994e9 Avoid resetting the code completion popup excessively 2023-09-20 15:49:25 -05:00
Ryan Hitchman 734b9d2379 Fix Curve3D baking up vectors for nontrivial curves.
The code was modified in 42aa539 to have a different basis vector, but
this line was missed and caused up vectors to invert sometimes.

Fixes #81879
2023-09-18 18:50:36 -06:00
Rémi Verschelde 77623d0a36
Merge pull request #81354 from MJacred/textedit_pixel_pos_fix
Fix `TextEdit.get_rect_at_line_column returning` negative pos even though cursor is in viewable area of the control
2023-09-18 10:37:59 +02:00
Yuri Sizov 721cac4a38 Merge pull request #81456 from AThousandShips/test_fix
Fix errors when testing `Resource`
2023-09-14 15:21:37 +02:00
Aaron Franke 56806ffeed
Add is_conformal method to Basis and Transform2D 2023-09-13 17:20:30 -05:00
Rémi Verschelde 38ca83e16f
Merge pull request #81464 from AcatXIo/fix-sign-nan
Fix `SIGN(NAN)` returning 1
2023-09-12 12:01:39 +02:00
Rémi Verschelde 5c43e4c1ef
Fix various typos with codespell
Using 2.2.6.dev180+ge3a2cfbd.
2023-09-12 08:54:18 +02:00
Jean-Michel Bernard 67dce301aa Add code region folding to CodeEdit 2023-09-11 18:36:40 +02:00
MJacred 6170381bd7 Fix TextEdit.get_rect_at_line_column returning negative pos even though cursor is in viewable area of the control 2023-09-11 12:32:36 +02:00
AcatXIo 7d69a5ba50 Fix sign(NAN) returning 1.
Fixes #79036. sign(NAN) now returns 0.
This should not impact performance much in any way.
Adds a test for the NAN case. Updates the documentation to clarify the new behavior.
2023-09-09 11:30:11 +02:00
A Thousand Ships 7726ed6740 Fix errors when testing Resource
Replaces `get_meta` with `has_meta` for cases where the meta is expected
to be empty.
2023-09-09 08:20:05 +02:00
Aaron Franke 22e2696767
Add unit tests for type_convert Variant utility function 2023-09-08 10:13:22 -05:00
Rémi Verschelde 11518665b7
Codestyle: Don't use auto where not warranted
We allow using auto for lambdas or complex macros where a return type
may change based on the parameters. But where the type is clear, we
should be explicit.

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-09-07 16:15:18 +02:00
Rémi Verschelde d013fc3f03
Merge pull request #81304 from ajreckof/Change-precedence-in-rules-to-make-location-after-proper-casing-
Change precedence in rules to make location after proper casing.
2023-09-07 13:52:08 +02:00
Yuri Sizov 58126e479c Introduce the concept of global theme contexts
This commit adds the default theme context, which replaces
the need to manually check the project and the default theme
all the time; simplifies related code.

It also adds framework for custom theme contexts, to be used
by the editor. Custom contexts can be attached to any node,
and not necessarily a GUI/Window node. Contexts do no break
theme inheritance and only define which global themes a node
uses as a fallback.

Contexts propagate NOTIFICATION_THEME_CHANGED when one of their
global themes changes. This ensures that global themes act just
like themes assigned to individual nodes and can be previewed
live in the editor.
2023-09-06 19:40:43 +02:00
ajreckof 19632eaf50 Change precedence in rules to make location after proper casing. 2023-09-05 16:16:21 +02:00
Yuri Sizov 95b00b11b0 Merge pull request #81328 from bruvzg/str_minus_zero
[String] Fix string conversion for -0.0 float values.
2023-09-05 15:14:36 +02:00
Yuri Sizov 14cfed57b5 Merge pull request #81326 from bruvzg/font_update
Update and properly list versions of the built-in fonts.
2023-09-05 15:14:30 +02:00
bruvzg 2b3bbde6da
[String] Fix string conversion for -0.0 float values. 2023-09-05 11:32:55 +03:00
bruvzg ab33613a13
Update and properly list versions of the built-in fonts. 2023-09-05 08:17:24 +03:00
Yuri Sizov 4328ffcc79 Fix ThemeDB initialization in tests
Also fixes class name shadowing in Viewport/Window tests.
2023-09-04 18:07:16 +02:00
Jcrespo 528a76486c Add inverse hyperbolic functions asinh(), acosh() & atanh()
GDScript has the following built-in trigonometry functions:

- `sin()`
- `cos()`
- `tan()`
- `asin()`
- `acos()`
- `atan()`
- `atan()`
- `sinh()`
- `cosh()`
- `tanh()`

However, it lacks the hyperbolic arc (also known as inverse
hyperbolic) functions:

- `asinh()`
- `acosh()`
- `atanh()`

Implement them by just exposing the C++ Math library, but clamping
its values to the closest real defined value.
For the cosine, clamp input values lower than 1 to 1.
In the case of the tangent, where the limit value is infinite,
clamp it to -inf or +inf.

References #78377
Fixes godotengine/godot-proposals#7110
2023-09-01 01:27:56 +02:00
Rémi Verschelde 8edc0b43b9
Merge pull request #78634 from Sauermann/fix-notification-order
Fix `Object::notification` order
2023-08-30 08:44:36 +02:00
Markus Sauermann c4705a590b Fix Object::notification order
Previously the `p_reversed` parameter didn't influence the order
in a correct way.
Also script overridden _notification functions were not called in
the correct order.

To fix this some `notification` functions had to add a `p_reversed`
parameter.

This made it necessary to adjust cpp-bindings.

Co-authored-by: David Snopek <dsnopek@gmail.com>
2023-08-30 00:15:55 +02:00
clayjohn 0045dc204c Revert "Implement loading DDS textures at run-time"
This reverts commit 34ab1c8a36.
2023-08-29 14:25:16 +02:00
kobewi 67db4693eb Expose _validate_property() for scripting 2023-08-28 15:18:48 +02:00
Rémi Verschelde 75bc6866a4
Merge pull request #81037 from AThousandShips/openxr_register
Ensure OpenXR classes are declared properly
2023-08-28 12:09:47 +02:00
Rémi Verschelde 2c0a74a149
Merge pull request #80105 from Sauermann/fix-global-transform
Fix global transform validity for `Node2D` and `Control`
2023-08-28 12:03:53 +02:00
A Thousand Ships c23bd8b143 Ensure OpenXR classes are declared properly
Co-authored-by: Bastiaan Olij <mux213@gmail.com>
2023-08-28 09:37:04 +02:00
Pawel Lampe 0954ed0283 Suppress expected errors in navi-related unit tests, #80616 2023-08-22 19:33:38 +02:00