Commit graph

64502 commits

Author SHA1 Message Date
Rémi Verschelde
40b4130c93
Merge pull request #92151 from timothyqiu/frame-dup
Fix error when duplicating visual shader node inside a Frame
2024-05-20 17:07:08 +02:00
Rémi Verschelde
eef7e29527
Merge pull request #92143 from m4gr3d/cleanup_android_plugin_on_exit
Add logic to unregister the Godot plugins on engine termination
2024-05-20 17:07:05 +02:00
Rémi Verschelde
b44e9b0ce4
Merge pull request #92136 from Maran23/editor-feature-profile-improvements
Editor Feature Profile: Only rebuild selected TreeItem and all children when a property is edited
2024-05-20 17:07:02 +02:00
Rémi Verschelde
15a888712d
Merge pull request #92116 from RadiantUwU/new_audio_icons
Change the AudioStreamPlayer icons to be clearer.
2024-05-20 17:06:58 +02:00
Rémi Verschelde
b0822250d6
Merge pull request #92112 from KoBeWi/is_there_something_this_class_can't_do
Improve documentation on TreeItem's cell modes
2024-05-20 17:06:52 +02:00
Rémi Verschelde
fc9a8d1e91
Merge pull request #92108 from KoBeWi/stash_focus_for_later
Disable follow focus while updating inspector
2024-05-20 17:06:48 +02:00
Rémi Verschelde
45f6aaeb10
Merge pull request #91887 from minionprocyk/master
Use Option+Cmd+Left/Right for script editor history navigation on macOS
2024-05-20 17:06:46 +02:00
Rémi Verschelde
3bd2a6ad6e
Merge pull request #91700 from Sievaxx/checkbox_max_width
Fix CheckBox and CheckButton not using `icon_max_width`
2024-05-20 17:06:37 +02:00
Rémi Verschelde
b5f8f103aa
Merge pull request #91291 from m4gr3d/fix_unreachable_export_button_android_editor
Fix export dialog sizing issue on small devices
2024-05-20 17:06:34 +02:00
Rémi Verschelde
7b89bd4496
Merge pull request #89798 from timothyqiu/clear-all
Disable Clear All button when not filtering in Settings
2024-05-20 17:06:31 +02:00
Rémi Verschelde
68ac4ee358
Merge pull request #80232 from Calinou/vulkan-pipeline-cache-improve-messages
Improve warning messages related to Vulkan pipeline cache
2024-05-20 17:06:25 +02:00
Dario
e54b928974 Replace List with LocalVector on Skeleton3D's bone transform update. 2024-05-20 11:58:36 -03:00
bruvzg
497f65fa50 [Windows] Use CRLF in the terminal prints. 2024-05-20 14:23:17 +03:00
Marius Hanl
7008111a3f Editor Feature Profile: Only rebuild selected TreeItem and all children when a property is edited 2024-05-20 11:32:41 +02:00
Riley Willows
ea7860c614
Fix CheckBox and CheckButton not using max_icon_width 2024-05-20 10:40:21 +02:00
Haoyu Qiu
becc98162e Fix error when duplicating visual shader node inside a Frame 2024-05-20 15:56:16 +08:00
jsjtxietian
d1cd0c4780 Prevent add shader uniform doc when DocTool is not inited 2024-05-20 12:26:26 +08:00
Fredia Huya-Kouadio
5a74e5812b Add logic to unregister the Godot plugins on engine termination 2024-05-19 19:27:04 -07:00
Bastiaan Olij
6582be0c50 OpenXR: Fix updating swapchain for foveation 2024-05-20 12:23:56 +10:00
Michael Alexsander
9353081338
Fix scrollbar issues in ScrollContainer 2024-05-19 22:20:43 -03:00
Fredia Huya-Kouadio
625b92e3cd Input logic cleanup:
- Fix invalid detection of mouse input. Prioritize using the event tool type to detect the type of the event, and only use the event source as fallback.

- Ensure that pressure and tilt information is passed for touch drag events

- Consolidate logic and remove redundant methods

- Improve the logic to detect when external hardware keyboards are connected to the device
2024-05-19 14:08:01 -07:00
Christian Kaiser
6c62392fb0 Fixed log rebuilding crashing when there's no messages 2024-05-19 14:55:43 -03:00
Radiant
b20d7afa53 Change the AudioStreamPlayer icons to be more clear.
Co-authored-by: mieldepoche <mieldepoche@users.noreply.github.com>
2024-05-19 19:32:52 +03:00
Haoyu Qiu
e5c321448e Create AudioStreamPlayer when dropping AudioStream
- Create AudioStreamPlayer if dropped in between nodes in the Scene dock
- Create AudioStreamPlayer2D if dropped into 2D editor
- Create AudioStreamPlayer3D if dropped into 3D editor
2024-05-19 20:26:04 +08:00
kobewi
a541d4508f Improve documentation on TreeItem's cell modes 2024-05-19 14:15:38 +02:00
Haoyu Qiu
55459dd74e Disable Clear All button when not filtering in Editor Settings 2024-05-19 19:29:48 +08:00
kobewi
ba96affd6c Disable follow focus while updating inspector 2024-05-19 12:44:30 +02:00
Mikael Hermansson
a23717c8c6 Bind physics server methods related to shape margin 2024-05-19 12:28:26 +02:00
Rémi Verschelde
daa81bbb7d
Merge pull request #92087 from Repiteo/scons/windows-color-fix-maybe
SCons: Fix potential Windows ANSI exception
2024-05-19 11:21:18 +02:00
Rémi Verschelde
c63383fa88
Merge pull request #92035 from rune-scape/rune-gdscript-invalid
GDScript: Fix segfault on invalid script
2024-05-19 11:21:14 +02:00
Rémi Verschelde
4ce95d684c
Merge pull request #91653 from HolonProduction/autocompletion-analyze-recursively-but-leave-the-parser-alone
Autocompletion: Analyze CLASS types as they are encountered
2024-05-19 11:21:11 +02:00
Rémi Verschelde
6761923f4f
Merge pull request #90716 from dalexeev/gds-fix-export-annotation-issues
GDScript: Fix some export annotation issues
2024-05-19 11:21:00 +02:00
Fredia Huya-Kouadio
60a4cc2fbe Fix export dialog sizing issue on small devices
Fixes https://github.com/godotengine/godot/issues/73130

- Update the min height from `700` to `500` to match the editor's min height of `600`
- Wrap the sections of the `TabContainer` within a `ScrollContainer`. This prevents the export dialog from trying to resize to fit the tallest of those sections, and make them accessible on small screen devices.
2024-05-18 11:27:50 -07:00
Thaddeus Crews
a9810cffb4
SCons: Fix potential Windows ANSI exception 2024-05-18 13:14:31 -05:00
Rémi Verschelde
f58a96cfa2
Merge pull request #92075 from autoit4you/fix-92062
Use `GLOBAL_GET` for `window_{height,width}_override`
2024-05-18 17:41:48 +02:00
Rémi Verschelde
7437b9a833
Merge pull request #92060 from raulsntos/core/memdelete-engine-later
Release Engine after unregistering GDExtensions
2024-05-18 17:41:45 +02:00
Rémi Verschelde
337e5dacab
Merge pull request #92053 from Repiteo/ci/exec-perm-fixes
CI: Fix incorrect executable perms
2024-05-18 17:41:42 +02:00
Rémi Verschelde
6aece8e1b6
Merge pull request #92045 from RandomShaper/context_getter
Add context getter to RenderingDevice
2024-05-18 17:41:38 +02:00
Rémi Verschelde
7cd9f61d32
Merge pull request #91853 from semensanyok/fix-compatibility-gles3-load-compressed-layered-tex-2dArray
Fix compatibility renderer load of compressed layered `GL_TEXTURE_2D_ARRAY`
2024-05-18 17:41:31 +02:00
lawnjelly
512b0f16a3 Tight shadow culling - increase epsilon to prevent flickering
Near colinear triangles were still causing inaccuracy in culling planes, so the threshold for colinearity is bumped up.
2024-05-18 14:14:27 +01:00
Lea
414cc6c89e Use GLOBAL_GET for window_{height,width}_override
Before ProjectSettings::get was used, resulting in ignoring
feature tag overrides for display/window/size/window_width_override
and display/window/size/window_height_override.

Fixes #92062
2024-05-18 11:51:04 +02:00
rune-scape
9fa13da16f GDScript: fix segfault on invalid script 2024-05-17 15:26:25 -07:00
semensanyok
07c15ef3c8 fix compatibility gles3 driver load of compressed layered GL_TEXTURE_2D_ARRAY 2024-05-17 22:00:25 +02:00
Raul Santos
e516479889
Release Engine after unregistering GDExtensions
The Engine is used to retrieve singletons, and GDExtensions may try to retrieve a singleton (e.g.: `OS`) in their deinitialization.
2024-05-17 21:29:11 +02:00
Thaddeus Crews
96d1e61ee6
CI: Fix incorrect executable perms 2024-05-17 10:47:40 -05:00
Rémi Verschelde
bd2300d77a
Merge pull request #92043 from akien-mga/ci-scons-3.0.0-python-3.6
SCons: Bump min version to 3.1.2, test it on CI with one Linux job
2024-05-17 13:00:41 +02:00
Rémi Verschelde
85463fd5eb
Merge pull request #92042 from bruvzg/fix_edit_popup
Fix Tree and FileSystemList edit popup double events and ESC behavior.
2024-05-17 13:00:38 +02:00
Rémi Verschelde
b569ae3ddc
Merge pull request #92027 from dalexeev/gds-fix-standalone-expression-for-preload
GDScript: Fix `STANDALONE_EXPRESSION` warning for `preload()`
2024-05-17 13:00:33 +02:00
Rémi Verschelde
a63c37dca1
SCons: Bump min version to 3.1.2, test it on CI with one Linux job
The min SCons version had to be bumped as SCons 3.0 before 3.0.3 seems
broken (see #92043), and there's little gain from supporting 3.0.3-3.0.5.

3.1.2 is also the first version to avoid ambiguities between Python 2
and Python 3 usage, so we finally use it as the minimum baseline.

Also test against Python 3.6 which is also our minimum supported version.
This should help prevent regressions whenever we modernize the build scripts.
2024-05-17 11:18:57 +02:00
Rémi Verschelde
5b341621e6
Merge pull request #92041 from akien-mga/scons-restore-compat-pre-4.0.0
SCons: Restore compatibility with SCons < 4.0.0
2024-05-17 11:14:18 +02:00