Commit graph

58609 commits

Author SHA1 Message Date
Andrés Botero acae382010 Changed the way the rotation of a curve at a point is evaluated to match PathFollow2D 2023-10-28 01:23:38 -05:00
Rémi Verschelde f497156e0b
Merge pull request #84070 from aXu-AP/bone-weight-offset-fix
Fix 2D bone weight editor not accounting for offset
2023-10-27 21:40:46 +02:00
Rémi Verschelde b1ae184348
Merge pull request #84017 from rfht/master
TTS_Linux: Fix size_t template issue on OpenBSD by using int consistently
2023-10-27 21:40:23 +02:00
Rémi Verschelde bcf8a21e5f
Merge pull request #83636 from AThousandShips/scroll_doc
Clarify `NOTIFICATION_SCROLL_BEGIN/END` behavior
2023-10-27 21:40:00 +02:00
Rémi Verschelde 234e7ddbe0
Merge pull request #79615 from Repiteo/git-ignore-revs
Header formatting commits to `.git-blame-ignore-revs`
2023-10-27 21:39:31 +02:00
aXu-AP aa3568b8dd Fix 2D bone weight editor not accounting for offset
Skeleton was shown in wrong place in Polygon2D UV editor's bone painting mode.
2023-10-27 20:37:23 +03:00
thfrwn a0253e593c TTS_Linux: Fix size_t template issue on OpenBSD by using int consistently 2023-10-27 12:23:39 -04:00
Rémi Verschelde b662d232a2
Merge pull request #84055 from smix8/navobstacle_editor
Fix NavigationObstacle3DEditor parenting error
2023-10-27 17:46:11 +02:00
Rémi Verschelde e65459294c
Merge pull request #84054 from AThousandShips/mesh_fix
Fix invalid return from some `_get/_set`
2023-10-27 17:45:48 +02:00
Rémi Verschelde a725e847ea
Merge pull request #83868 from KoBeWi/−5_just_because
Remove margins from editor scrollbars
2023-10-27 17:45:20 +02:00
A Thousand Ships b04cf8486d Fix invalid return from some _get/_set
Invalidly returned `true` on the non-matched path
2023-10-27 15:49:19 +02:00
smix8 e8caa0aa92 Fix NavigationObstacle3DEditor parenting error
Fixes NavigationObstacle3DEditor parenting error.
2023-10-27 15:43:28 +02:00
Rémi Verschelde ba79e53dd0
Merge pull request #84048 from SaracenOne/extra_readonly_info
Add read-only info to resource embedded in other scenes.
2023-10-27 13:33:53 +02:00
Rémi Verschelde 5664f09f78
Merge pull request #84047 from clayjohn/mesh-3x-upgrade-crash
Fix crash when upgrading meshes from 3.x format
2023-10-27 13:33:30 +02:00
Rémi Verschelde ac864d67d0
Merge pull request #84011 from YuriSizov/editor-limit-icon-sizes-in-more-hidden-places
Limit custom icons size in various editor widgets
2023-10-27 13:33:03 +02:00
Saracen ada1f66fc1 Add read-only info to resource embedded in other scenes. 2023-10-27 12:01:22 +01:00
clayjohn 1e3408c5b7 Fix crash when upgrading meshes from 3.x format 2023-10-27 12:21:00 +02:00
Rémi Verschelde dd74ffde95
Merge pull request #84022 from SaracenOne/validate_renames
Add foreign validation warning for rename actions.
2023-10-27 11:39:20 +02:00
Rémi Verschelde 090f616998
Merge pull request #84006 from AThousandShips/particle_fix
[Particles] Fix invalid parameter ranges
2023-10-27 11:38:56 +02:00
Rémi Verschelde 924d861f6c
Merge pull request #84001 from chybby/83801-truncate-custom-icons
Fix TreeItem truncating node names too much when using a custom icon
2023-10-27 11:38:32 +02:00
Rémi Verschelde c05341e048
Merge pull request #83984 from akien-mga/openxr-1.0.31
openxr: Sync with upstream 1.0.31, don't build obsolete dispatch table
2023-10-27 11:38:08 +02:00
Rémi Verschelde 73130a20f3
Merge pull request #83916 from Calinou/doc-particles-collision-subemitters
Improve documentation related for particle subemitters, collision and attractors
2023-10-27 11:37:45 +02:00
Rémi Verschelde ad5ebd7503
Merge pull request #83893 from kitbdev/save-current-tab
Save current tab in `TabBar` and `TabContainer`
2023-10-27 11:37:21 +02:00
Rémi Verschelde d3fb6c17b6
Merge pull request #83560 from groud/allow_physics_for_hidden_tilemap
Allow TileMap physics/navigation to still work when hidden
2023-10-27 11:36:57 +02:00
Rémi Verschelde bf41c6bd34
Merge pull request #82918 from raulsntos/dotnet/only-node-can-export-node
C#: Report diagnostic for Node exports in a type that doesn't derive from Node
2023-10-27 11:36:33 +02:00
Rémi Verschelde d88ef223e3
Merge pull request #82853 from KoBeWi/line_surgery
Prioritize points in polygon editor hover
2023-10-27 11:36:09 +02:00
Rémi Verschelde 8919d1c2b5
Merge pull request #82806 from Vilcrow/fix-ensure-selected-visible
Fix checking the visibility condition of selected file in the Godot editor's dock
2023-10-27 11:35:40 +02:00
kit 8985a46bdd TabBar save current tab 2023-10-26 18:32:22 -04:00
Saracen 5deff6c2dd Add foreign validation warning for rename actions. 2023-10-26 22:14:48 +01:00
Yuri Sizov 6e20c78c20 Limit custom icons size in various editor widgets 2023-10-26 17:56:09 +02:00
Gilles Roudière 9d90f1774c Allow TileMap physics/navigation to still work when hidden 2023-10-26 16:54:35 +02:00
A Thousand Ships 5688bb1888 [Particles] Fix invalid parameter ranges 2023-10-26 16:14:58 +02:00
kobewi 7cffb30254 Prioritize points in polygon editor hover 2023-10-26 16:03:55 +02:00
Rémi Verschelde 09946f79bd
Merge pull request #84004 from groud/support_y_sort_with_runtime_data
Fix Y-sort origin not working when set in TileMap runtime updates
2023-10-26 16:02:32 +02:00
Rémi Verschelde c5c90fd7b7
Merge pull request #83998 from chybby/83380-soft-shadows
Fix reading shadow filter quality from project settings in compatibility
2023-10-26 16:02:08 +02:00
Rémi Verschelde 4113a0c3ca
Merge pull request #83996 from akien-mga/scons-reduce-scu-verbosity
SCons: Reduce and cleanup verbose output for SCU builds
2023-10-26 16:01:44 +02:00
Rémi Verschelde 80e5484a82
Merge pull request #83941 from Jordyfel/hashset-not-vector
Use Hashset for dependency list when moving
2023-10-26 16:01:21 +02:00
Rémi Verschelde 2dafd06114
Merge pull request #83906 from clayjohn/GL-vertex-padding
Add padding to normal attribute in Compatibility renderer to match the RD renderers
2023-10-26 16:00:56 +02:00
Rémi Verschelde bb54190253
Merge pull request #83840 from clayjohn/mesh-flat-bug
Ensure `r_aabb` is always used when creating surfaces through the RenderingServer
2023-10-26 16:00:32 +02:00
Rémi Verschelde 4f138db264
Merge pull request #83764 from timothyqiu/suffix-only
Fix infinite loop when importing 3D object named "-colonly"
2023-10-26 16:00:08 +02:00
Rémi Verschelde adcd16c710
Merge pull request #83569 from vnen/gdscript-no-opt-division-modulo
GDScript: Don't optimize division and modulo on debug
2023-10-26 15:59:44 +02:00
Rémi Verschelde 34b1c0e40b
Merge pull request #83487 from KoBeWi/crash_that_does_not_exist
Prevent crash when creating custom file tooltip
2023-10-26 15:59:19 +02:00
Rémi Verschelde 253711ec98
Merge pull request #82430 from RandomShaper/fix_gles3_tex_free
[GLES3] Avoid freeing proxy textures clearing onwer's data
2023-10-26 15:58:55 +02:00
Rémi Verschelde 23b1f213a8
Merge pull request #81616 from bitsawer/fix_multimesh_voxelgi_bake
Fix VoxelGI MultiMesh and CSG mesh baking
2023-10-26 15:58:29 +02:00
Rémi Verschelde bf46ee144d
Merge pull request #77788 from gongpha/stop-posting-about-(re)importing-assets-whatever-dot-exr
Avoid reimporting lightmap textures every getter call
2023-10-26 15:57:46 +02:00
Gilles Roudière 3b5a288bc8 Fix Y-sort origin not working when set in TileMap runtime updates 2023-10-26 15:45:30 +02:00
Adam Chyb 1785978872 Fix TreeItem truncating node names too much when using a custom icon
Fixes #83801.
2023-10-27 00:30:48 +11:00
Rémi Verschelde 495245ed89
SCons: Reduce and cleanup verbose output for SCU builds
Verbose output is meant for debugging the SCU mode itself and can be
triggered by changing the `_verbose` bool manually.

Prefix all prints with "SCU:" for context, and print the processed
folders all at once instead of when adding the sources.
2023-10-26 15:13:48 +02:00
Adam Chyb b9446dde7e Fix reading shadow filter quality from project settings in compatibility
Fixes #83380.
2023-10-26 23:57:42 +11:00
Rémi Verschelde 46cb7f94f7
Merge pull request #83988 from bruvzg/egl_static
Fix macOS and Windows build with statically linked ANGLE/EGL.
2023-10-26 12:10:56 +02:00