Fix invalid return from some _get/_set

Invalidly returned `true` on the non-matched path
This commit is contained in:
A Thousand Ships 2023-10-27 15:07:42 +02:00
parent dd74ffde95
commit b04cf8486d
3 changed files with 5 additions and 5 deletions

View file

@ -37,7 +37,7 @@ bool BoneMap::_set(const StringName &p_path, const Variant &p_value) {
set_skeleton_bone_name(which, p_value);
return true;
}
return true;
return false;
}
bool BoneMap::_get(const StringName &p_path, Variant &r_ret) const {
@ -47,7 +47,7 @@ bool BoneMap::_get(const StringName &p_path, Variant &r_ret) const {
r_ret = get_skeleton_bone_name(which);
return true;
}
return true;
return false;
}
void BoneMap::_get_property_list(List<PropertyInfo> *p_list) const {

View file

@ -1712,7 +1712,7 @@ bool ArrayMesh::_get(const StringName &p_name, Variant &r_ret) const {
return true;
}
return true;
return false;
}
void ArrayMesh::reset_state() {

View file

@ -49,7 +49,7 @@ bool SkeletonModificationStack2D::_set(const StringName &p_path, const Variant &
set_modification(mod_idx, p_value);
return true;
}
return true;
return false;
}
bool SkeletonModificationStack2D::_get(const StringName &p_path, Variant &r_ret) const {
@ -60,7 +60,7 @@ bool SkeletonModificationStack2D::_get(const StringName &p_path, Variant &r_ret)
r_ret = get_modification(mod_idx);
return true;
}
return true;
return false;
}
void SkeletonModificationStack2D::setup() {