Commit graph

9698 commits

Author SHA1 Message Date
bruvzg 76174cb05a
Update sub-viewport canvas items to ensure oversampling is applied correctly. 2022-03-29 10:44:09 +03:00
Yuri Roubinsky 509598e8c0 Remove SHADOW_ATTENUATION spatial light shader built-in 2022-03-29 08:43:31 +03:00
C.Even 619d9d143b Fix Callable::bind usage in connections_dialog.h and packed_scene.cpp
* Callable::bind takes an array of pointers to Variant
* Fixes #57057
2022-03-29 12:15:36 +08:00
Rémi Verschelde 5149db8d85
Merge pull request #59644 from akien-mga/template-no-editor-dep 2022-03-28 23:35:51 +02:00
Rémi Verschelde f3bd700767
Merge pull request #59619 from Chaosus/vs_input_desc 2022-03-28 22:32:11 +02:00
Rémi Verschelde 324215c485
Merge pull request #59525 from fire-forge/fix-group-names 2022-03-28 21:44:35 +02:00
Rémi Verschelde 45ec0e31c3 Remove last editor code dependencies in template build
SConstruct change also makes it possible to outright delete the `editor`
folder in a `tools=no` build, which we use in CI to ensure no invalid
cross-dependencies are added.
2022-03-28 21:13:01 +02:00
FireForge 88b09694e7 Fix inspector group name capitalization 2022-03-28 14:02:06 -05:00
Yuri Roubinsky 9edbdc4f36 Add refs to shading language to the desciption of input nodes in vshader 2022-03-28 22:01:10 +03:00
Rémi Verschelde 7119d355eb String: Remove TTR and DTR defines in non-tools build
This ensures we don't use TTR in runtime code, as it's specifically meant
to source translations for the editor.
2022-03-28 20:26:35 +02:00
Rémi Verschelde 2e85105959
Merge pull request #59555 from Sauermann/fix-mouseover-drag 2022-03-28 20:21:28 +02:00
Rémi Verschelde abbb0dc082
Merge pull request #59548 from akien-mga/obj-remove-unused-categories 2022-03-28 14:17:24 +02:00
Rémi Verschelde 143d13717b
Merge pull request #59553 from reduz/script-extension-support 2022-03-28 13:35:21 +02:00
Markus Sauermann ffe42171a5 Fix using Viewport::warp_mouse within Viewports 2022-03-28 11:59:40 +02:00
Rémi Verschelde 7e5cd4bb48
Merge pull request #59118 from Sauermann/fix-window-input-event-coordinates 2022-03-28 09:54:59 +02:00
Markus Sauermann ba208df6e6 Send a focus-out notification when opening a Window Manager Popup 2022-03-28 09:40:36 +02:00
Rémi Verschelde 00e9170812
Merge pull request #59574 from Sauermann/proposal-rename-warp-mouse
Rename warp mouse functions to warp_mouse
2022-03-28 08:52:02 +02:00
Fabio Alessandrelli 4a95408dd4 [Net] Change HTTPRequest timeout type to double.
For consistency with the Timer class and general time representation
inside the engine.
2022-03-27 18:15:56 +02:00
reduz 360dea5348 Add GDExtension support to Script
* Ability to create script languages from GDExtension
* Some additions to gdnative_extension.h to make this happen
* Moved the GDExtension binder to core

This now allows creating scripting languages from GDExtension, with the same ease as if it was a module. It replaces the old PluginScript from Godot 3.x.
Warning: GodotCPP will need to be updated to support this (it may be a bit of work as ScriptInstance needs to be created over there again).
2022-03-27 16:13:00 +02:00
Markus Sauermann d8a3d4b9da Send Mouse Enter/Exit Notifications independently of mouse focus 2022-03-27 14:20:03 +02:00
Markus Sauermann 0494e024d8 Rename warp mouse functions to warp_mouse 2022-03-27 14:12:01 +02:00
Univeous 383dc11965 Fix UI navigation with joysticks 2022-03-27 17:41:29 +08:00
kobewi d48dea7158 Force final value at the end of Tween 2022-03-27 03:09:12 +02:00
Rémi Verschelde f0407ad14d
Merge pull request #59336 from YeldhamDev/where_we_dropping_boys 2022-03-26 23:30:07 +01:00
Rémi Verschelde e3d183f2cf
Merge pull request #59560 from Sauermann/proposal-subviewportcontainer-configuration-warning
Add configuration warning for SubViewportContainer
2022-03-26 22:54:45 +01:00
Markus Sauermann 356fac206d Add configuration warning for SubViewportContainer 2022-03-26 20:33:45 +01:00
Rémi Verschelde 0d772c6e6e Improve range property hints for various collision shapes
Fixes #36419.

Co-authored-by: Andrii Doroshenko (Xrayez) <xrayez@gmail.com>
2022-03-26 16:20:30 +01:00
Rémi Verschelde 5371009d8e Object: Remove unused category boilerplate
We might want to re-add something like this if/when we find a good use case
for it and do the effort to categorize all objects in the API properly.

Until then, it's better to remove that boilerplate since it's not needed.

Closes #18711.
2022-03-26 15:46:01 +01:00
FireForge bb7e6e9951 Rename "ss_reflections_" to "ssr_" in Environment 2022-03-25 14:37:01 -05:00
Rémi Verschelde 283246a9fe
Merge pull request #59452 from reduz/refactor-metadata 2022-03-25 12:30:45 +01:00
bruvzg 78051f93a3
Convert the editor and default theme fonts to WOFF2 format to save space. 2022-03-25 11:45:55 +02:00
reduz 09b951b99b Refactor Object metadata
* API kept the same (Although functions could be renamed to set_metadata/get_metadata in a later PR), so not much should change.
* Metadata now exposed as individual properties.
* Properties are editable in inspector (unless metadata name begins with _) under the metadata/ namespace.
* Added the ability to Add/Remove metadata properties to the inspector.

This is a functionality that was requested very often, that makes metadata work a bit more similar to custom properties in Blender.
2022-03-24 14:21:52 +01:00
Rémi Verschelde 3586f559d1
Merge pull request #59403 from fire-forge/textureprogressbar-group
Fix "Stretch Margin" group in TextureProgressBar
2022-03-22 23:03:39 +01:00
Rémi Verschelde 99139e17e4
Merge pull request #59170 from akien-mga/import-wav-configure-loop-mode 2022-03-22 13:26:31 +01:00
Rémi Verschelde 4c55a6529a
Merge pull request #59354 from Chaosus/astar3d 2022-03-22 13:15:21 +01:00
Michael Alexsander 94b8f38de2 Add visual marker when dragging and dropping tabs 2022-03-21 22:16:29 -03:00
FireForge e41a890498 Remove unnecessary "Percent" group in ProgressBar 2022-03-21 17:21:56 -05:00
FireForge ed79931be9 Fix "Stretch Margin" group in TextureProgressBar 2022-03-21 17:18:45 -05:00
Jason Knight 640099cce5 Bind NOTIFICATION_LOCAL_TRANFORM_CHANGED 2022-03-20 11:34:01 -06:00
Yuri Roubinsky 7913e04950 Rename AStar to AStar3D 2022-03-20 17:34:40 +03:00
BARTEK-PC\Bartek 4972f1b864 Expose navigable layers for NavigationAgent2D/3D 2022-03-20 15:04:56 +01:00
Rémi Verschelde 81c2d7a82a
Merge pull request #59322 from YeldhamDev/groups_arent_bools 2022-03-19 18:09:46 +01:00
Michael Alexsander e289e864d8 Fix tabs_rearrange_group property being exposed as a bool instead of a int 2022-03-19 13:15:51 -03:00
kobewi 342dac77d4 Hide text and icon properties in OptionButton 2022-03-19 13:36:10 +01:00
Rémi Verschelde ef24e95f4a
Merge pull request #59268 from Chaosus/shader_renames2
Rename several transform built-ins in shaders
2022-03-18 19:24:38 +01:00
Markus Sauermann 3f7770c453 Fix coordinate system for stretched viewports for subwindows. 2022-03-18 18:10:53 +01:00
Rémi Verschelde 19950076b1
Merge pull request #58394 from bruvzg/rtl_hint 2022-03-18 14:49:13 +01:00
Rémi Verschelde 5c8bd6fd71
Merge pull request #58233 from bruvzg/gde_ts 2022-03-18 14:29:58 +01:00
Yuri Roubinsky 0d9aecd967 Rename several transform built-ins in shaders 2022-03-18 12:10:55 +03:00
Rémi Verschelde acc9b5b390
Merge pull request #55399 from RPicster/particlesmaterial-sphere-emittershape
ParticleMaterial: Sphere emission shape emitting from the volume.
2022-03-18 08:21:59 +01:00
Haoyu Qiu 6a3bf65657 Fix inversed ADD_GROUP parameters in AnimationNodeOneShot 2022-03-18 12:53:34 +08:00
Rémi Verschelde 756178d342
Merge pull request #59087 from clayjohn/sky-mode
Replace DirectionalLight3D's `use_in_sky_only` with `sky_mode` enum
2022-03-18 00:09:35 +01:00
Michael Alexsander deb1342036 Make TabBar/Container default their alignments to the left instead of center 2022-03-17 18:12:23 -03:00
Hugo Locurcio c45d2c242b Replace DirectionalLight3D's use_in_sky_only with sky_mode enum
3 options are available:

- Light and Sky (default)
- Light Only (new)
- Sky Only (equivalent to `use_in_sky_only = true`)

Co-authored by: clayjohn <claynjohn@gmail.com>
2022-03-17 14:00:02 -07:00
Rémi Verschelde bc576af969
Merge pull request #57675 from TokageItLab/fix-blending 2022-03-17 10:49:34 +01:00
Rémi Verschelde f995f47965
Merge pull request #59062 from BastiaanOlij/storagerd_texture 2022-03-17 10:08:33 +01:00
bruvzg f19cd44346
Unify TextServer built-in module and GDExtension code. 2022-03-17 08:15:29 +02:00
Haoyu Qiu a635ecf6d4 Add item tooltip access to OptionButton 2022-03-17 13:50:16 +08:00
Rémi Verschelde cd500eee8b
Merge pull request #59200 from Sauermann/fix-unused-conditional
Simplify always true conditional
2022-03-16 23:49:28 +01:00
Rémi Verschelde d9bd33d406
Merge pull request #59160 from taigi100/Bugfix-#59003-Controls-not-laid-properly-with-FlowContainer-in-another-container
Fix children visibility check
2022-03-16 22:03:45 +01:00
Rémi Verschelde c9d764e14a
Merge pull request #59140 from reduz/physics-server-extension 2022-03-16 17:11:40 +01:00
Markus Sauermann 7451fa63f2 Simplify always true conditional
get_viewport() is always true, because is_inside_tree() is true.
2022-03-16 16:28:11 +01:00
taigi100 280956ddc3 Fix children visibility check 2022-03-16 15:51:27 +02:00
Bastiaan Olij 57e5a33623 Split dummy renderer classes into separate files
Split canvas_texture_storage and texture_storage from render_storage class
2022-03-16 17:43:10 +11:00
Silc 'Tokage' Renew b06d253920 Fix blend animation to solve TRS track bug & blend order inconsistency 2022-03-16 05:11:55 +09:00
reduz 8b547331be Create GDExtension clases for PhysicsServer3D
* Allows creating a GDExtension based 3D Physics Server (for Bullet, PhysX, etc. support)
* Some changes on native struct binding for PhysicsServer

This allows a 3D Physics server created entirely from GDExtension. Once it works, the idea is to port the 2D one to it.
2022-03-15 18:39:31 +01:00
Rémi Verschelde b389ce5ccd ResourceImporterWAV: Allow configuring loop mode on import
The new `edit/loop_mode` import options lets user choose to either:
- Detect loop points from the WAV (default, same behavior as before)
- Set the loop mode and loop points manually like in AudioStreamSample

Fixes #46164.
2022-03-15 16:16:09 +01:00
风青山 f789c17690 Fix text buf does not clear when calling the method set_item_text in PopupMenu 2022-03-15 21:49:00 +08:00
Rémi Verschelde 51bbcbdec2
Merge pull request #45263 from KoBeWi/😕 2022-03-15 13:18:27 +01:00
Rémi Verschelde e4b9406313
Merge pull request #59099 from RandomShaper/mouse_drop_on_disable 2022-03-14 11:18:38 +01:00
Rémi Verschelde 2347c6bce3
Merge pull request #59129 from Sauermann/fix-internal-gui-state 2022-03-14 10:12:10 +01:00
Markus Sauermann 86574b91dd Cleanup internal GUI state, if event is accepted in _input. 2022-03-14 08:38:48 +01:00
Rémi Verschelde b7bc8dbebe
Merge pull request #57392 from madmiraal/implement-3888 2022-03-14 08:31:58 +01:00
Rémi Verschelde 4f40a71e03
Merge pull request #57436 from AnilBK/change-scopes
Scope Changes for some variables.
2022-03-13 22:10:16 +01:00
kobewi 3c53752b4a Cleanup embed subwindows getters 2022-03-13 18:20:53 +01:00
Rémi Verschelde 47c35f5b96
Merge pull request #59108 from KoBeWi/somewhere_on_the_screen 2022-03-13 18:10:33 +01:00
bruvzg aada395354
Fix text clipping on the right side. 2022-03-13 17:26:00 +02:00
kobewi bcf13dc175 Expose methods for screen-space transforms 2022-03-13 16:05:08 +01:00
Haoyu Qiu d62e8bbc74 Fix RichTextLabel shadow color when text has transparency 2022-03-13 19:57:56 +08:00
Pedro J. Estébanez d083fb21c7 Drop mouse focus and over when gui input is globally disabled 2022-03-13 12:45:32 +01:00
Rémi Verschelde 6721290831
Merge pull request #58018 from Calinou/procedural-sky-add-cover-texture
Add sky cover texture for ProceduralSkyMaterial
2022-03-13 00:56:09 +01:00
Rémi Verschelde 71da4c4132
Merge pull request #54399 from Calinou/filedialog-current-properties-hint-no-editor
Don't store and show current file/directory/path FileDialog properties
2022-03-12 20:48:32 +01:00
Rémi Verschelde d7019de7e3
Merge pull request #59061 from fazil47/graph_edit_offset_fix 2022-03-12 15:03:38 +01:00
Fazil Babu a3598b487a popup_request signal emits mouse click position 2022-03-12 14:00:04 +05:30
kobewi 42078dec9f Allow negative indexes in ItemList and PopupMenu 2022-03-12 01:14:03 +01:00
Rémi Verschelde 3f3826edb8
Merge pull request #59007 from novaplusplus/code_edit_from_to_error_fix 2022-03-11 16:06:00 +01:00
Rémi Verschelde e56b69269f
Merge pull request #59013 from bruvzg/fake_bold_italics 2022-03-11 14:24:13 +01:00
bruvzg b32e8d63d8
Add options to embolden and transform font outlines to simulate bold and italic typefaces. 2022-03-11 14:02:30 +02:00
Rémi Verschelde 768f9422bc Convert uses of DirAccess * to DirAccessRef to prevent memleaks
`DirAccess *` needs to be deleted manually, and this is often forgotten
especially when doing early returns with `ERR_FAIL_COND`.
`DirAccessRef` is deleted automatically when it goes out of scope.

Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2022-03-11 09:13:11 +01:00
Rémi Verschelde af9a60d5b3
Merge pull request #58965 from TechnoPorg/remove-stex-occurrences
Remove more occurrences of "stex"
2022-03-11 08:00:52 +01:00
nova++ 4b8fa3716f Fix "p_from_line > p_to_line" errors in text edit
Done via making the function more robust to different inputs
2022-03-11 01:13:45 -05:00
TechnoPorg f4bc9f5821 Remove more occurrences of "stex" 2022-03-10 18:31:48 -07:00
reduz 6f51eca1e3 Discern between virtual and abstract class bindings
* Previous "virtual" classes (which can't be instantiated) are not corretly named "abstract".
* Added a new "virtual" category for classes, they can't be instantiated from the editor, but can be inherited from script and extensions.
* Converted a large amount of classes from "abstract" to "virtual" where it makes sense.

Most classes that make sense have been converted. Missing:

* Physics servers
* VideoStream
* Script* classes.

which will go in a separate PR due to the complexity involved.
2022-03-10 12:28:11 +01:00
Rémi Verschelde 0f73170180
Merge pull request #58978 from Sauermann/revert-58913 2022-03-10 10:41:00 +01:00
Markus Sauermann 40c08e522f Revert "Update mouse cursor shape after changes"
This reverts commit 0fce98b4b5.
2022-03-10 09:43:06 +01:00
Rémi Verschelde 3d7f155586 Remove unused Bullet module and thirdparty code
It has been disabled in `master` since one year (#45852) and our plan
is for Bullet, and possibly other thirdparty physics engines, to be
implemented via GDExtension so that they can be selected by the users
who need them.
2022-03-09 21:45:47 +01:00
reduz 21637dfc25 Remove VARIANT_ARG* macros
* Very old macros from the time Godot was created.
* Limited arguments to 5 (then later changed to 8) in many places.
* They were replaced by C++11 Variadic Templates.
* Renamed methods that take argument pointers to have a "p" suffix. This was used in some places and not in others, so made it standard.
* Also added a dereference check for Variant*. Helped catch a couple of bugs.
2022-03-09 18:39:13 +01:00
kobewi 39d429e497 Change some math macros to constexpr
Changes `MAX`, `MIN`, `ABS`, `CLAMP` and `SIGN`.
2022-03-09 16:24:32 +01:00
Rémi Verschelde bc9dd15f0e
Merge pull request #58926 from fabriceci/avoid-direction-correction-when-motion-is-down 2022-03-09 15:12:08 +01:00
fabriceci 7f47889a5f Avoid directional correction when the motion is downward 2022-03-09 13:45:42 +01:00