Commit graph

27104 commits

Author SHA1 Message Date
Rémi Verschelde 159ed359f0
Merge pull request #36286 from Calinou/doc-sprite3d-performance-caveats
Document known performance issues with Sprite3D
2020-03-09 11:42:27 +01:00
Rémi Verschelde 4787da0997
Merge pull request #36934 from akien-mga/variant-defargs
DocData: Fix serialization of Variant default values
2020-03-09 11:35:28 +01:00
Rémi Verschelde ee543253ec
Merge pull request #36933 from m4gr3d/fix_godot_payment_init
Fix initialization of the GodotPayment plugin
2020-03-09 11:31:56 +01:00
Rémi Verschelde 788765709d DocData: Fix serialization of Variant default values
Co-authored-by: Bojidar Marinov <bojidar.marinov.bg@gmail.com>
2020-03-09 10:52:44 +01:00
Rémi Verschelde da1f80c1f2 Revert "assimp: Sync with upstream 0201fc5"
This reverts commit 78b22393a8.

It caused a regression in FBX import leading to crashes.
Fixes #36908.
2020-03-09 10:42:18 +01:00
fhuya 7aa1c3e490 Fix initialization of the GodotPayment plugin
The `onGLRegisterPluginWithGodotNative()` method is supposed to be invoked only by `Godot`.
2020-03-09 10:32:23 +01:00
Rémi Verschelde 471271b727 doc: Sync classref with current source 2020-03-09 10:13:45 +01:00
Rémi Verschelde e629b4bc8a i18n: Sync translations with Weblate
(cherry picked from commit 18e021b7cd)
2020-03-09 10:13:45 +01:00
Rémi Verschelde 18dae8409c
Merge pull request #36932 from akien-mga/vulkan-sdk-1.2.131.2
Update Vulkan SDK to 1.2.131.2 and matching glslang version
2020-03-09 10:13:27 +01:00
Hugo Locurcio 92fa3e076f Document known performance issues with Sprite3D
See https://github.com/godotengine/godot/issues/20855.
2020-03-09 10:13:09 +01:00
Rémi Verschelde 6b3798ecb3
Merge pull request #36924 from JFonS/viewport_rotation_master
Add rotation widget to 3D viewport (updated)
2020-03-09 10:09:14 +01:00
Rémi Verschelde 1231c2ecfc glslang: Sync with upstream 4fc7a33 for Vulkan SDK 1.2.131
Fixes #36888.
2020-03-09 09:36:38 +01:00
Rémi Verschelde 214bc9e5a1 Update Vulkan loader and headers to sdk-1.2.131.2
(Headers are actually sdk-1.2.131.1, they did not get a re-release.)

Also synced VMA 2.3.0 again, fixing unwanted clang-formatting of
thirdparty code.
2020-03-09 09:36:37 +01:00
jfons 7055a926ff Add rotation widget to 3D viewport 2020-03-08 23:38:29 +01:00
Rémi Verschelde 7579a792be
Merge pull request #36683 from rafaeldelboni/master
Return only scenes for script owners on LSP completion
2020-03-08 16:19:31 +01:00
Rémi Verschelde 78adce833b
Merge pull request #36855 from kuruk-mm/signals_fix_sort_crash
Signals: filter_changed from ProjectListFilter now is emitted when it's on scene tree...
2020-03-07 23:33:24 +01:00
Mateo Miccino 86b48093eb Signals: filter_changed from ProjectListFilter now is emitted when it's on scene tree to avoid unexpected call 2020-03-07 18:34:10 -03:00
Rafael Delboni 2f08f4ef4e
fix: Return only scenes for script owners on LSP completion
Fix: #36680
2020-03-07 09:17:25 -03:00
Rémi Verschelde 8cb6d5daa4
Merge pull request #36873 from BastiaanOlij/arvr_controller_button_is_bool
ARVRController.is_button_pressed requires to return a boolean
2020-03-07 09:32:17 +01:00
Rémi Verschelde b9f2f77dba
Merge pull request #36814 from ThakeeNathees/typo-gdscript_workspace-fix
typo in gdscript_workspace.cpp fixed
2020-03-07 09:30:19 +01:00
Rémi Verschelde e9e0f141f3
Merge pull request #36874 from m4gr3d/trim_plugins_name_whitespaces
Trim the whitespace around the plugins names
2020-03-07 09:26:12 +01:00
Bastiaan Olij 0ca1711681 ARVRController.is_button_pressed requires to return a boolean 2020-03-07 12:22:18 +11:00
fhuya 7dea2ad1de Trim the whitespace around the plugins names. 2020-03-06 17:22:04 -08:00
Rémi Verschelde d4b31c6980
Merge pull request #36870 from CodeforEvolution/syncMiniupnpc
miniupnpc: Sync with upstream master (4436632)
2020-03-06 23:51:34 +01:00
CodeforEvolution 0c37c4021b miniupnpc: Sync with upstream master (4436632) 2020-03-06 16:29:50 -06:00
Rémi Verschelde 6635e25b2c
Merge pull request #36842 from Phischermen/mono-resource-loader-extension-update
Mono/C#: Add missing parameters to 'ResourceLoader.Load<T>()'
2020-03-06 22:54:11 +01:00
Phischermen 1b0819bd59 Added parameters to Load() 2020-03-06 13:41:35 -08:00
Rémi Verschelde bb12607968
Merge pull request #36849 from theoway/Documentation_edit
Edited the KinematicBody and KinematicBody2D docs
2020-03-06 22:06:06 +01:00
Umang Kalra b7dbf41aa5 Edited the KinematicBody and KinematicBody2D docs
Changes made as requested.

Explained the reason why move_and_slide should be sued in _physics_process
Final Changes

Edited the docs as per the changes requested.
Edits in docs

Made some changes
2020-03-06 23:14:14 +05:30
Rémi Verschelde 62afc3c12c
Merge pull request #36852 from akien-mga/assimp-unbundle
assimp: Clean and document buildsystem, update to upstream 0201fc5
2020-03-06 16:01:33 +01:00
Rémi Verschelde 54fa07e7f0
Merge pull request #36854 from AndreaCatania/AndreaCatania-patch-3
Added navigation mesh merging error.
2020-03-06 15:35:54 +01:00
Andrea Catania 38cfb79e6a
Added error to notify that the Navigation triangle merging failed due to incorrect parameter. 2020-03-06 15:08:39 +01:00
Rémi Verschelde 78b22393a8 assimp: Sync with upstream 0201fc5 2020-03-06 14:43:31 +01:00
Rémi Verschelde 9d8a9ea826 assimp: Clean and document buildsystem, prepare for unbundling
- Improve the SCsub to allow unbundling and remove unnecessary code.
- Move files around to match upstream source.
- Re-sync with upstream commit 308db73d0b3c2d1870cd3e465eaa283692a4cf23
  to ensure we don't have local modifications.
- Doesn't actually build against current version 5.0.1 due to the lack
  of the new ArmaturePopulate API that Gordon authored. We'll have to
  wait for a public release with that API (5.1?) to enable unbundling.
2020-03-06 14:37:52 +01:00
Rémi Verschelde 1e255532e9
Merge pull request #36845 from bruvzg/macos10_15_gamepad_fix
Fix gamepad disconnection callback on macOS Catalina.
2020-03-06 11:16:51 +01:00
bruvzg 6b23e36dbc
Replace IOHIDDeviceRegisterRemovalCallback with IOHIDManagerRegisterDeviceRemovalCallback to fix gamepad disconnection callback on macOS Catalina. 2020-03-06 11:57:58 +02:00
Rémi Verschelde b61fedbb1d
Merge pull request #36844 from Chaosus/tween_remove_bool
Removed boolean return type from majority of method in Tween
2020-03-06 10:47:27 +01:00
Yuri Roubinsky d5bff588c7 Removed boolean return type from majority of method in Tween 2020-03-06 10:59:07 +03:00
Rémi Verschelde da05ca6720
Merge pull request #36823 from akien-mga/mbedtls-2.16.5
mbedtls: Update to upstream version 2.16.5
2020-03-05 22:41:37 +01:00
Rémi Verschelde 93f7c63ba5
Merge pull request #33682 from m4gr3d/rearch_godot_android_plugin
Re-architecture of the Godot Android plugin.
2020-03-05 22:14:38 +01:00
fhuya f097defba1 Re-architecture of the Godot Android plugin. 2020-03-05 10:00:19 -08:00
Rémi Verschelde 60ea8aea98
Merge pull request #36603 from m4gr3d/implement_vk_surface_view
Provide a Vulkan surface view base implementation
2020-03-05 18:44:18 +01:00
fhuya c090caa58b Provides a base implementation of the Vulkan surface view (VkSurfaceView.kt) and its accompanying components.
The implementation is meant to be extended and updated in order to integrate it with the existing Godot java and native codebase.
2020-03-05 08:01:42 -08:00
Rémi Verschelde 42595085a5
Merge pull request #36752 from RandomShaper/rework_semaphore
Drop old semaphore implementation
2020-03-05 16:33:45 +01:00
Thakee Nathees 07c99340d1 typo in gdscript_workspace.cpp/remove_cache_parser() fixed 2020-03-05 20:51:02 +05:30
Rémi Verschelde e435bed847 mbedtls: Update to upstream version 2.16.5
Fixes https://tls.mbed.org/tech-updates/security-advisories/mbedtls-security-advisory-2020-02

Drop patch to disable VIA padlock since we no longer use libwebsockets,
so there's no conflict anymore.
2020-03-05 16:12:50 +01:00
Rémi Verschelde bd553d072b
Merge pull request #36821 from akien-mga/signals-property_changed-no-binds
Signals: Don't pass default binds to EditorProperty property_changed
2020-03-05 15:58:26 +01:00
Rémi Verschelde fdda39a506 Signals: Don't pass default binds to EditorProperty property_changed
This was done by mistake in #36758, but it's not necessary and actual
causes a bug.

`property_changed` is only emitted via `emit_changed()`, which already
has default values for `p_field` and `p_changing`.

Also reverted to using `String` for now to be on the safe side, even if
it's inconsistent with `emit_changed()`. I had only changed it
partially in #36758 so it was inconsistent. It probably does make sense
to port `EditorInspector` and related property editors to use
`StringName` where relevant, but that's for a dedicated PR.

Fixes #36799.
2020-03-05 15:35:44 +01:00
Rémi Verschelde 5ea8b1692a
Merge pull request #36795 from hungrymonkey/issue_36720
Change LINKFLAGS to FRAMEWORKS which is supported since Scons release 0.96.91
2020-03-05 15:21:26 +01:00
Rémi Verschelde 54a8bad8fe
Merge pull request #36700 from ThakeeNathees/scene-tab-bug-fix
Fix possible EditorFolding crash when switching scenes
2020-03-05 14:23:43 +01:00