2014-02-10 01:10:30 +00:00
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/*************************************************************************/
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/* test_main.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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2017-08-27 12:16:55 +00:00
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/* https://godotengine.org */
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2014-02-10 01:10:30 +00:00
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/*************************************************************************/
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2020-01-01 10:16:22 +00:00
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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2014-02-10 01:10:30 +00:00
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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2018-01-04 23:50:27 +00:00
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2020-03-24 08:50:51 +00:00
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#include "test_main.h"
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2020-11-07 22:33:38 +00:00
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#include "core/templates/list.h"
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2014-02-10 01:10:30 +00:00
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2020-11-20 00:05:23 +00:00
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#include "test_aabb.h"
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2018-08-27 16:58:22 +00:00
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#include "test_astar.h"
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2020-06-12 16:39:59 +00:00
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#include "test_basis.h"
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2020-05-16 02:03:05 +00:00
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#include "test_class_db.h"
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2020-07-28 21:01:13 +00:00
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#include "test_color.h"
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2020-09-24 16:03:19 +00:00
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#include "test_command_queue.h"
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2020-09-09 13:53:27 +00:00
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#include "test_config_file.h"
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2020-11-14 12:42:47 +00:00
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#include "test_crypto.h"
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2020-11-13 21:46:05 +00:00
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#include "test_curve.h"
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2020-08-01 21:39:22 +00:00
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#include "test_expression.h"
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2020-12-11 13:47:45 +00:00
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#include "test_file_access.h"
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2020-08-04 20:59:37 +00:00
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#include "test_gradient.h"
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2014-02-10 01:10:30 +00:00
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#include "test_gui.h"
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2020-11-13 23:13:32 +00:00
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#include "test_json.h"
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2020-09-12 21:00:23 +00:00
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#include "test_list.h"
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2020-08-05 06:25:28 +00:00
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#include "test_lru.h"
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2017-03-05 15:44:50 +00:00
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#include "test_math.h"
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2020-10-15 15:29:59 +00:00
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#include "test_method_bind.h"
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2020-11-15 19:44:04 +00:00
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#include "test_node_path.h"
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2017-09-19 00:40:13 +00:00
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#include "test_oa_hash_map.h"
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2020-11-15 23:21:49 +00:00
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#include "test_object.h"
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2017-08-13 08:32:39 +00:00
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#include "test_ordered_hash_map.h"
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2020-11-15 18:40:32 +00:00
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#include "test_pck_packer.h"
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2014-02-10 01:10:30 +00:00
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#include "test_physics_2d.h"
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2020-03-28 12:19:05 +00:00
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#include "test_physics_3d.h"
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2020-12-05 20:48:59 +00:00
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#include "test_random_number_generator.h"
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2020-11-11 23:39:58 +00:00
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#include "test_rect2.h"
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2017-03-05 15:44:50 +00:00
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#include "test_render.h"
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#include "test_shader_lang.h"
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2017-08-27 19:07:15 +00:00
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#include "test_string.h"
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2020-08-05 06:25:28 +00:00
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#include "test_text_server.h"
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2020-07-20 16:35:34 +00:00
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#include "test_validate_testing.h"
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2020-07-24 19:06:24 +00:00
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#include "test_variant.h"
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2020-07-20 16:35:34 +00:00
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2020-07-26 11:46:44 +00:00
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#include "modules/modules_tests.gen.h"
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2020-07-30 13:54:08 +00:00
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#include "tests/test_macros.h"
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2014-02-10 01:10:30 +00:00
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2020-07-20 16:35:34 +00:00
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int test_main(int argc, char *argv[]) {
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2020-08-18 14:24:45 +00:00
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bool run_tests = true;
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// Convert arguments to Godot's command-line.
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List<String> args;
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for (int i = 0; i < argc; i++) {
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args.push_back(String::utf8(argv[i]));
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}
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OS::get_singleton()->set_cmdline("", args);
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// Run custom test tools.
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if (test_commands) {
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for (Map<String, TestFunc>::Element *E = test_commands->front(); E; E = E->next()) {
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if (args.find(E->key())) {
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const TestFunc &test_func = E->get();
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test_func();
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run_tests = false;
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break;
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}
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}
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if (!run_tests) {
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delete test_commands;
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return 0;
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}
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}
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2020-07-29 12:07:16 +00:00
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// Doctest runner.
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2020-07-20 16:35:34 +00:00
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doctest::Context test_context;
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2020-08-18 14:24:45 +00:00
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List<String> test_args;
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2020-07-20 16:35:34 +00:00
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2020-07-29 12:07:16 +00:00
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// Clean arguments of "--test" from the args.
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2020-07-20 16:35:34 +00:00
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for (int x = 0; x < argc; x++) {
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2020-09-01 20:46:05 +00:00
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String arg = String(argv[x]);
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if (arg != "--test") {
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test_args.push_back(arg);
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2020-07-20 16:35:34 +00:00
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}
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}
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2020-07-29 12:07:16 +00:00
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// Convert Godot command line arguments back to standard arguments.
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2020-08-18 14:24:45 +00:00
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char **doctest_args = new char *[test_args.size()];
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for (int x = 0; x < test_args.size(); x++) {
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2020-07-29 12:07:16 +00:00
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// Operation to convert Godot string to non wchar string.
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2020-08-18 14:24:45 +00:00
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CharString cs = test_args[x].utf8();
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2020-07-31 18:52:48 +00:00
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const char *str = cs.get_data();
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2020-07-29 12:07:16 +00:00
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// Allocate the string copy.
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2020-08-18 14:24:45 +00:00
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doctest_args[x] = new char[strlen(str) + 1];
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2020-07-29 12:07:16 +00:00
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// Copy this into memory.
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2020-08-18 14:24:45 +00:00
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memcpy(doctest_args[x], str, strlen(str) + 1);
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2020-07-20 16:35:34 +00:00
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}
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2020-08-18 14:24:45 +00:00
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test_context.applyCommandLine(test_args.size(), doctest_args);
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2020-07-20 16:35:34 +00:00
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2020-08-18 14:24:45 +00:00
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for (int x = 0; x < test_args.size(); x++) {
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delete[] doctest_args[x];
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2020-07-31 20:58:22 +00:00
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}
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2020-08-18 14:24:45 +00:00
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delete[] doctest_args;
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2014-02-10 01:10:30 +00:00
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2020-07-29 12:07:16 +00:00
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return test_context.run();
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2014-02-10 01:10:30 +00:00
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}
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