1
0
mirror of https://github.com/libretro/RetroArch synced 2024-07-08 12:15:49 +00:00
Commit Graph

42295 Commits

Author SHA1 Message Date
aliaspider
5bc78d3ad5 (D3D11) Implement slang shader specification using Spirv-Cross.
(incomplete)
2018-01-31 01:08:36 +01:00
aliaspider
b228775b0d (D3D10/11/12) allow building without HAVE_D3D9 2018-01-30 21:33:25 +01:00
aliaspider
4a3e4fc7de (mingw) include all of the sal.h defines in dxgi_common.h 2018-01-30 20:02:40 +01:00
aliaspider
13f18afcd9 (D3D10/11/12) cleanups / fixes. 2018-01-30 19:34:53 +01:00
aliaspider
f896ba29d0 silence some warnings. 2018-01-30 18:07:12 +01:00
aliaspider
037b57a4bd make: change the clean rule to remove both release and debug objects. 2018-01-30 17:57:54 +01:00
twinaphex
27a133c4fd Update 2018-01-30 17:20:34 +01:00
twinaphex
80bdcd89a6 (D3D10/11/12) Cleanup non-HAVE_DYNAMIC codepaths 2018-01-30 17:06:57 +01:00
twinaphex
b5a1111e07 Don't define HAVE_D3D12 for MSVC 2013 2018-01-30 16:44:42 +01:00
twinaphex
a5f232793b Silence warnings 2018-01-30 16:44:42 +01:00
Twinaphex
55c33d2022
Merge pull request #6202 from esoptron/patch-2
Add MIT License to internal Imageviewer core
2018-01-30 16:09:26 +01:00
twinaphex
aeab2e5bd1 enable d3d10/11/12 again for mingw build 2018-01-30 16:04:45 +01:00
esoptron
ebf644f172
Add MIT License to internal Imageviewer core 2018-01-30 10:00:56 -05:00
twinaphex
15fb080e74 Turn this off by default again until we properly solve this on the
buildbot
2018-01-30 14:54:07 +01:00
Twinaphex
c7acc4b118
Merge pull request #6201 from QuarkTheAwesome/wiiu-clock
[WiiU] Add missing time/clock libc functions
2018-01-30 09:53:06 +01:00
Ash
af37d3780a
[WiiU] Fix indentation, for real this time
-_-
2018-01-30 17:43:45 +11:00
Ash
68f7aeadb2
[WiiU] Reformat line indents
Not sure what happened there. Do we need a squash merge now?
2018-01-30 17:38:16 +11:00
Ash
3a442af6be
[WiiU] Add missing time/clock libc functions
Add some timing functions so that we can know the time (woo-hoo?)
I use errno here, which worries me a bit. I wouldn't put it past
devkitPPC to have it as a null pointer or something.

Can confirm this makes XMB's clock work, much to @cucholix's delight;
I'm sure ;D
2018-01-30 17:14:58 +11:00
twinaphex
7ab992e858 Add missing null pointer check 2018-01-29 23:01:58 +01:00
twinaphex
05e35bd4b1 Compiles with MSVC 2013 2018-01-29 21:31:03 +01:00
twinaphex
fde8cbecf2 Try to see if this works 2018-01-29 17:48:57 +01:00
Twinaphex
34699a9504
Update config.params.sh 2018-01-29 17:42:23 +01:00
twinaphex
604024b799 Revert "Fixed crash when the content is closed and the cheevos are still being loaded"
This reverts commit 7b39da0848.
2018-01-29 17:30:47 +01:00
leiradel
7b39da0848 Fixed crash when the content is closed and the cheevos are still being loaded 2018-01-29 17:25:15 +01:00
twinaphex
a6f8013c24 More MSVC2013 buildfixes 2018-01-29 17:19:36 +01:00
twinaphex
2906744a0d (D3D10) Add non_HAVE_DYNAMIC codepaths 2018-01-29 15:33:30 +01:00
twinaphex
03e800c1c8 Add HAVE_D3D11 to MSVC 2013 - we need non-HAVE_DYNAMIC codepaths
for D3D11
2018-01-29 14:05:44 +01:00
Twinaphex
81c8fc891a
Update CHANGES.md 2018-01-29 13:22:05 +01:00
Twinaphex
f597861a4c
Update CHANGES.md 2018-01-29 13:21:03 +01:00
Twinaphex
923305df4c
Merge pull request #6199 from yo6snap/master
[iOS10+]Handle hardware keyboards and iCade controllers
2018-01-29 12:05:05 +01:00
twinaphex
891d8741db (HLSL shader driver) Cleanups 2018-01-29 12:01:52 +01:00
twinaphex
ee813ab76b Create new functions for d3d_common.c 2018-01-29 11:44:55 +01:00
Olivier PARRA
9acb536bf4 [iOS10+]Handle hardware keyboards and iCade controllers 2018-01-29 11:36:09 +01:00
bparker06
3d2c579bc7
Change Bliss-Box feature report size per ulao 2018-01-28 20:26:47 -05:00
Brad Parker
a7f134b5a7 forgot to free memory 2018-01-28 15:56:35 -05:00
Brad Parker
722137296d add fill_pathname_parent_dir_name function 2018-01-28 15:55:27 -05:00
twinaphex
34a1eb34a9 Update MPV 2018-01-28 13:52:28 +01:00
Twinaphex
00a3a74d43
Merge pull request #6193 from MrHuu/3DS
Add 3DS core Handy
2018-01-28 13:20:54 +01:00
MrHuu
192fa74868 Add 3DS core Handy 2018-01-28 12:46:30 +01:00
Twinaphex
0c3a684e2c
Merge pull request #6192 from gblues/master
Fix memory management bugs
2018-01-28 08:48:21 +01:00
gblues
f2ea5dde11 Fix memory management bugs
== DETAILS

 * Fix double-free in hidpad shutdown code
 * Fix possible double-free in hidpad error handling code
 * Fix memory leak in adapter delete method
2018-01-27 22:54:59 -08:00
Andrés
4416baa920
Merge pull request #6191 from ToKe79/fix-configuration-1
fix: configuration.c parenthesis
2018-01-27 19:54:26 -05:00
ToKe79
152f658c7d fix: configuration.c parenthesis 2018-01-28 00:59:05 +01:00
Andrés
f51560cb0e
Merge pull request #6189 from cucholix/patch-2
Allow auto loading of slangp presets on GX2
2018-01-27 16:07:39 -05:00
cucholix
2e2ae5494b
[Wii U] Enable shader preset saving
Enable shader preset saving on Wii U, initial implementation.
2018-01-27 17:58:57 -03:00
Twinaphex
801b9b5c6f
Merge pull request #6187 from cucholix/patch-1
Shader parameters saving fix
2018-01-27 17:49:33 +01:00
Brad Parker
ba41d1bf84 use real timer to delay applying shader changes on watch notification 2018-01-26 20:27:29 -05:00
cucholix
648032bd75
Update gx2_gfx.c 2018-01-26 16:10:04 -03:00
cucholix
de6c185e88
Shader parameters saving fix
It's @aliaspider code :p
2018-01-26 15:49:34 -03:00
twinaphex
fc0ea0c63f Cut down unnecessary _XBOX ifdefs 2018-01-26 15:15:03 +01:00